<
>

Page 1 of 23

1

2

3

4

5

6

7

8

9

10

Last

All Posts by Realm-Reaper - 455 found

10/07/08 5:21 AM
Viewed 990, Replies 22

Originally posted by Urrelles

I would have called it quits after 5 minutes. 


 

Dude!

I live for fights like that. I really hope find more of the same. As it is right now I match very well with most Melee Profs. It's the ranged that give me a fit....I do OK, but I have to make them chase me around Buildings, Trees, and Rocks.

10/07/08 5:09 AM
Viewed 990, Replies 22

Coming from SWG...

I can remember having these badass 45 min to 1 hr long fights with BHs and Jedi. I really missed those days...until tonight!

Tonight while traveling through an RvR zone, I came across a Swordmaster the same level as my 21 DoK. So I buff and engage in one of the coolest battles I've been since 2005!

In the end, my healing was the difference in a very close fight. I gave a respectful /bow and left the area. All in all, I'm having a blast in WARHAMMER ONLINE.

9/27/08 5:07 AM
Viewed 1317, Replies 41

I have been in WAR (warhammer online) since BETA 2 launched back in May of this year. I just wanted to catch up on any news on a possible KOTOR ONLINE game.

THX!

9/26/08 3:19 PM
Viewed 1479, Replies 54

Originally posted by Force_Fire
Originally posted by melanko

To OP:

 

You haven't played many games before have you?


 

First of all....

This is MY opinion of the game. If you don't like it, that's too damn bad. This is my thread and you can't do shit about it. I am having a blast playing this game!

Second...I have played a number of MMORPGs

SWG, EQ2, EVE, COH, RFO, WOW, AOC, DL...Pre-CU SWG was the first and last mmo I really enjoyed playing. WAR is the first Game in a long time that makes feel the way I did back in 2003 when I logged in to Mos Eisely for the first time...better in fact.

The fact is all those other game held my attention for a couple of weeks and became just another boring grind. I have been playing this game since BETA 2 (may 20, 2008) and I still can't get enough.

I find myself calling in sick to work just to Raid a Keep. I haven't done that since the days of my Jedi Grind. This is a great game IMO and I can't wait to get home to play it tonight!

 

 


 

PWNT?

9/21/08 6:30 AM
Viewed 2674, Replies 59

Originally posted by Lamarak

  The ugly truth of MMOs and especially pvp based MMOS is the rampant cheating in these games. WOW a victim of its own success cannot keep up on all the cheat mods, programs, and gold sellers. Its basically why i dont play WOW anymore. PVP cheating is why i dont care for it. Its just a givin that people buy or sell gold and things and flown the white flag. Its why it so hard to know if a person is really good in pvp or just a good hacker, kinda like steriods in sports.

Now, Im hoping that WAR has a good program and defense against hacking and mods. Just needs to be addressed early and harshly. Its sad that people feel the need to cheat just so they can have some sort of eliteness in a computer game. I know pvp is fun and important but it also brings out the worst in people it seems.

I want to see WAR to succeed. I just dont want in a year down the road a game full of cheaters and gold sellers.We as a community can help by reporting suspicious behavior and gold sellers.

Heres to a long productive and fun run for Warhammer Online.


 

 

....PunkBuster FTFW!!!...This game is safe!


 

What is PunkBuster?

PunkBuster is an industry leading software package that assists us in catching hackers, exploiters and cheaters. It is fully integrated into the game client itself and helps to stop cheaters in their tracks.

 

Why are you doing this?

Our goal is to create a fair and enjoyable environment for everyone in WAR. As an RvR-centric game, it is of paramount importance for players in WAR to know that the other players that they are fighting against do not have an advantage over them simply because they are more technically-savvy and willing to cheat. The history of MMOs is replete with examples of people hacking, exploiting and cheating to gain an advantage over other players and/or the game itself. Over the years in DAoC, we fought a long-battle with those type of people and we have no doubt that now, seven years later, there are more people looking to cheat than ever before as both the audience and reach of these games have expanded. We have shown our commitment to fighting and preventing this type of behavior in DAoC and now with the addition of Punkbuster, we are increasing that commitment in terms of both time and money.

 

How does it work?

PunkBuster in Warhammer Online: Age of Reckoning simply looks for anything suspicious that might be indicative of a player attempting to cheat or use exploits. It reports this information to Customer Support, who will then decide after a full investigation whether or not someone is breaking the rules. The most important thing to know is that it cannot do anything automatically and is only there to help our Customer Support create a more enjoyable game environment. It is also important to note that Punkbuster is just one of the tools in our arsenal to use against cheaters. We will continue to do what we do with DAoC and not just rely on Punkbuster. Our plan is that most people will never even know it's there!


How does PunkBuster stay up to date?

Regular updates will go live via the in game patcher. You don't need to do anything except start up the game like you normally would and everything will stay up to date for you.


Will there be Punkbuster enabled servers and non-enabled servers like in some FPS games?

No, all of our servers will use Punkbuster.

 

Is there any chance that Mythic will decide not to use Punkbuster?

Yes. While our plans are now to use Punkbuster at launch, we will spend the remaining time left in our Beta test looking very closely at how Punkbuster works within WAR. This is the first time that Punkbuster has been used by an MMO company and we want to be sure that it will not have a negative effect on a player’s ability to enjoy our game. If we find that we need some additional time to ensure that players are not negatively affected by Punkbuster, we will remove it and only activate it when it is ready to go and not before.

http://herald.warhammeronline.com/warherald/NewsArticle.war?id=153

http://www.punkbuster.com/index.php

http://www.punkbuster.com/index.php?page=info.php

 

WTF
8/26/08 6:32 AM
Viewed 542, Replies 14

Agree...

This has been a major Rub with me. The Screenies look....SAD. They need to "upgrade" that tired engine. Looks like I am passing on this one.

8/24/08 7:07 AM
Viewed 1089, Replies 22

We meet again WARRIOR...

If I recall correctly you took a similar stance with the PE version of STO. It wasn't until the powers that be with STO.NET Banned you, that you began to attack them....and WOW you really let them have it.

http://www.mmorpg.com/gamelist.cfm/game/352/view/forums/thread/126141

http://www.mmorpg.com/gamelist.cfm/game/352/view/forums/thread/125684

http://www.mmorpg.com/gamelist.cfm/game/352/view/forums/thread/128462

http://www.mmorpg.com/gamelist.cfm/game/352/view/forums/thread/127717

http://www.mmorpg.com/gamelist.cfm/game/352/view/forums/thread/124334

http://www.mmorpg.com/gamelist.cfm/game/352/view/forums/thread/131742

http://www.mmorpg.com/gamelist.cfm/game/352/view/forums/thread/140246

http://www.mmorpg.com/gamelist.cfm/game/352/view/forums/thread/134436

http://www.mmorpg.com/gamelist.cfm/game/352/view/forums/thread/152484

Not sure what your motive was then, but I can assure you that the New Boss is the same as the Old Boss. Make no mistake, this game will fail. It will fail because Cryptic has no heart. They are not hungry to make a cool game that they will be proud of...they are looking for an easy pay-day and nothing more.

I will continue my campaign of hate and discontent as long as STO continues in this direction. Deal with it or not...it won't change a thing.

I am here to stay...sticking up for TRUE star trek fans everywhere.

8/22/08 5:05 PM
Viewed 913, Replies 19

It seems the industry once again refuses to listen to the players.

8/22/08 4:57 PM
Viewed 1916, Replies 45

Originally posted by eNDIE
Originally posted by RANGER_BATT

This poor game has been in development since what 2003? It's starting to get that DARKFALL flavor.

THIS    

GAME   

WILL   

FAIL!


 

wrong its been i development for 8 month since cryptic took over the license from PE that was developing it earlier , the only thing crytpic used was the concept art.


 

Regardless, this game is cursed! It is doomed to repeat the mistakes of the past because of leadership that fails on every level.

8/21/08 12:50 AM
Viewed 1916, Replies 45

What is Star Trek Online?
Star Trek® Online is a massively multiplayer online role-playing game set in the Star Trek universe. Star Trek Online will be developed for both console and PC formats. Game features will include customizable ships and characters from the Klingon Empire and United Federation of Planets, ground, space and shipboard gameplay and unique options for player-generated content.

HOLY SH!T!!!!...This is a Console Game. Why in the world would you ever make this IP into a Console Game? I can see it now...I UI so simple a Chimp could PWN!...and lets not forget the flood of Kiddies that frequent most console platforms...this BLOWS bigtime!

What is an MMORPG?
MMORPG is an acronym for massively multiplayer online role-playing game. In an MMORPG, millions of players from around the world can interact with each other to socialize or achieve common goals.

no comment

Will a monthly fee be required to play?
We haven't decided on pricing plans yet.

no comment

What is Cryptic using from the previous development?
Star Trek Online is entirely based on Cryptic's design and built entirely using Cryptic Studios' technology and assets. The former studio that we acquired the Star Trek game rights from had a huge amount of concept art created for their game – much of that is applicable, and we are taking advantage of it. But Cryptic's engine, technology platform and content pipelines have become so mature that with a small team we can quickly ramp up a project.

Talk about flip-flop double talk....and that engine UUHHHGGG!!!...WHY? That thing is right out of the realm of Cartoon Network. Lets just call this WOW with  STAR TREK skins. NOT GOOD!

Will there be PvP?
Yes. We plan for a faction vs. faction PvP ruleset, but there are also plans for a competitive PvE mechanic.

GEE THANKS

Will there be PvP, PvE and RP rule set servers?
There will not be separate servers for PvP and PvE rulesets. Open PvP will be restricted to designated sectors of space (far-off reaches of unclaimed territory). Consensual PvP and competitive PvE will occur between the realm borders (the Neutral Zone), where players will be competing over territory and resources with the option to PvP.

What kind of Low-Budget Circus is this? I mean WTF man? The technology is nothing new to this industry. Why can't we have diverse rule sets on multiple servers? Few choices in MMORPGS is a BAD thing. This is not a good sign at all. It really speaks to their commitment to the customer base. SAD VERY SAD!!!

Will there be an economy?
Many of the details are still in the works, but yes, there will be an economy that makes sense in the Star Trek universe. Since the Federation has explicitly done away with money, expect bartering and trading of goods to be an important part of the economy. Less tangible forms of economics such as Reputation are also not out of the question.

All I can say is, if this game has a standard economy I will not be playing. The Heart of the STAR TREK universe is the very unique economy. It should be a resource based economy...NO COIN, CASH, or CREDIT!

What are the system requirements?
We haven't finalized this yet. Suffice to say, we want to make a game that looks great and can run well on a wide variety of systems.

UGGHH...still can't get over the console plans.

Will you need to have to have an internet connection to play Star Trek Online?
Yes.

no comment

When does the game take place?
Approximately 30 years after the events in Star Trek Nemesis. The game starts in 2409. Technology has advanced and the galaxy is a much more volatile place.

I'll take a wait and see approach on this one.

What races will we be able to play?
The plan is Human, Vulcan, Andorian, Klingon, Orion, Gorn, and several others. You will also be able to create your own race with its own custom look and attributes.

WTF!!!!!...No BORG...No ROMULANS...No JEM' HADAR???? This game is gonna BLOW! Why would you have the Freaken GORN but not ROMULANS? If this game doesn't have the ROMULAN EMPIRE, I won't be playing this sorry ass game!!! I just can't believe this is the direction they are going...SAD SAD SAD!!!

Will everyone be the Captain of their own ship?
Yes, but you will have to earn the responsibility and skill to command larger and more powerful vessels. Remember, in Star Trek as well as naval tradition, whoever commands the ship is the "Captain," even if it is not your current rank.

Well this is gonna suckazz....very much like a very bad STAR WARS game I know. (SWG) A game where Jedi are EVERYWHERE and ANYONE can be one. Will this industry ever learn? STAR TREK ONLINE...WHERE EVERYONE IS A CAPTAIN. UUUUHHHGGGG!!!!!!!!!!..../ FACEPALM* Here is an idea...why not earn such titles as an endgame reward? No No No it makes more sense to just give those ranks away. Can we devalue Rank anymore?

Can I play something other than a Captain like a Doctor or an Engineer?
Everyone is a Captain, (remember, if you command a ship, you are automatically a Captain), and you will command a crew, but that does not limit your role. Your character will still be able to choose from a variety of career paths, such as Engineer, Tactical Officer, Doctor, Science Officer, etc. Your career path is your root, and will affect your skills, and how you command your crew. Consider Jean-Luc Picard, Beverly Crusher, Worf and Kathryn Janeway. Picard was an archeologist and diplomat, Crusher was a doctor, Worf a security/tactical officer, and Janeway was a scientist. Each eventually chose a career in command and became ship captains. This does not mean the game will limit your ship choices based on your profession – far from it. The examples are simply an example of how the game design was inspired.

Way to twist the Cannon around to fit in your little suckazz universe. Way to go Cryptic, you are well on your way to Butchering the next best IP in the world. Yep...go ahead follow Darth SMED and the SOE underlings in destoying another great IP...Thanks a pant load guys!!!

Do I need to be well-versed in Star Trek lore in order to play Star Trek Online?
No, even the most casual Star Trek fan will enjoy and appreciate the world. For those not familiar with the Star Trek universe, Star Trek Online will be a new experience with as much depth as each individual is comfortable with exploring. However, the world will be rich with lore from every series and movie that will satisfy even the most devout Trek fan.

I won't hold my breath

How will I be able to play with my friends?
In space, you can form teams and do missions together. Space battles will occur between multiple player and NPC vessels. When you do a ground mission, the mission owner can build an away team that consists of other players. Outside of combat, there will be numerous community building features, locations, hubs and events that will bring players together.

Well it's good to see they are planning for MULTIPLE PLAYER VESSELS...If they keep them that is. My bet is, they won't...for now I'll wait and see.

Will console and PC players be on the same servers?
We would like that to be the case. There is nothing technologically keeping us from making it so.

NO FU@KING WAY that is gonna work...I am so NOT gonna play with Console geeks!

Will there be realistic travel times in space?
Travel times will be semi-realistic, with a focus on fun. Space is big, and it can take a very long time to travel great distances. That travel time can be impractically long. We will introduce transwarp conduit technology and worm holes to allow players to travel to distant sectors of the galaxy without needing days or weeks of gameplay to do so.

Once again lets butcher the ip more. Players should have the choice to do one or the other. Not just one or the other. Again Choice is a GOOD this and should be embraced....the comment about "a focus on fun" makes me very nervous. That is dev-speak for we are gonna do what we want you to do and we dont care what you think!

 

I have to be honest...

At this point in development (going on 6 years now) it doesn't look good for the Hard Core STAR TREK fan. It's SAD but it seems Cryptic is taking the SOE approach to game development. IMO..This game is going to FAIL before it ever gets a chance to get off the ground. It is under-funded and the dev-team has set thier sites very low. It seems to me they are just attempting to make a quick buck with no thought to the future or even what the hard core fans think.

NO...If things don't change quick, I will NOT be playing this steaming pile of Crap. I suggest the rest of you DEMAND MORE from the Industry. DO NOT settle for the what they put on your plate!!! DEMAND MORE!

8/17/08 2:50 PM
Viewed 3596, Replies 88

Originally posted by Force_Fire
Originally posted by Exar_Kun
Originally posted by RANGER_BATT

This is a real shame...that Stinnett guy has no Idea wtf STAR TREK is all about. Guess I won't be playing STO.


 

True that,

I admire the guys passion but he really needs to learn to listen to the player base. I really don't see why Cryptic kept him on. This is but one reason I won't play this game. They simply don't understand how to make a real ST game.

FAIL!


 

Having Passion for something is one thing, but the game he is making is "not for star trek fans" lol. Why would you even attempt to build a game around an IP you are not even a fan of. Very Sad...as I said before, unless they really change the "vision" of this project, I will not invest my time and money.


 

I hear ya brotha!

8/15/08 5:20 PM
Viewed 3596, Replies 88

Originally posted by banthis
Originally posted by Realm-Reaper
Originally posted by betatester2
Originally posted by sirlynchmob

I agree with interriors.  If a shitty game like Star Wars can have ship interiors that you can walk around in while the ship is in a battle, than surely star trek can.  You can even decorate the interiors of the ship in SWG. 

 

It`s going to be rather cool to see it in STO...


 

If they allow it...As of now it's not what they are planning. Which is going to suckass big time!

Really so the videos of players being shot inside of their ship at the HELM even by Klingons in the recent play video is a lie? Or are you thinking about the PREVIOUS implementation of the game by a Crap company thats no longer exists.
 

Last I heard no true details about the game other than videos has been released.


 

Dude...

I will believe when I see it. The bottom line is as long as Darren Stinnet is the Lead Dog in this pony show, it's gonna be borked. Just my opinion, but I really don't think "the vision" has changed that much since Cryptic took over. Again I hope they prove me wrong, but in the end...

Shit in a shiney new box is still Shit.

8/15/08 5:05 PM
Viewed 3596, Replies 88

Originally posted by betatester2
Originally posted by sirlynchmob

I agree with interriors.  If a shitty game like Star Wars can have ship interiors that you can walk around in while the ship is in a battle, than surely star trek can.  You can even decorate the interiors of the ship in SWG. 

 

It`s going to be rather cool to see it in STO...


 

If they allow it...As of now it's not what they are planning. Which is going to suckass big time!

8/14/08 5:33 AM
Viewed 3596, Replies 88