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7/21/08 6:27 AM
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Viewed 1316, Replies 39
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Originally posted by AmazingAvery
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7/20/08 1:14 PM
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Viewed 1316, Replies 39
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Originally posted by AmazingAvery
Which patches have been good? Because I haven't seen one that hasn't either broken more than it has fixed or created more imbalance issues between classes. What do you mean the game is in a transitional stage? Transitioning from what? From beta? Maybe, though beta was actually more stable, which floors me. Sorry, but I'm not going to pay to play a beta. I wouldn't do it for Vanguard, and I'm not doing it for AoC. And frankly, Vanguard had much more potential than AoC does right now. if you are able to have fun in AoC, then you're the type of person who can have fun for hours with a few rubber bands in the corner of a room. |
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7/20/08 1:11 PM
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Viewed 1316, Replies 39
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AoC is not progressing or getting better. The July 17 patch made that excruciatingly clear. Amongst the best bugs introduced with this patch, these were by far the best:
1. Added NPC guards to player guild cities which would sometimes aggro guild members 2. People turning invisible in PVP, thus you can't fight back or target them 3. People in your group/raid vanishing 4. Custom UI mods causing major in-game glitches
What makes these bugs even better is that Funcom has had a test server for the past week or two, and somehow missed these crippling bugs. The next day, they had to have extensive downtime to implement a "hot fix" to repair the most devastating bugs, but others still exist. I've never seen a game company fail to utterly to repair or add features to their game, post-launch. This is a failure of SOE proportions. I should also probably point out that GMs are beyond worthless in this game. Players tend to know more than GMs, even when it comes to the simplest things. Clearly Funcom has outsourced their customer service to people who know little or nothing about the game itself. AoC is beyond a failure. It is an abortion of an MMO, produced by a company with a long history of lying to its customer base combined with poorly optimized programs that are riddled with bugs. |
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7/19/08 9:21 PM
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Viewed 660, Replies 12
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AoC is just another abotion of an MMO, and the only half way positive things from fanboys at this stage of the game come in the form of: "All MMOs suck two months into launch" Bullshit and I don't care. Either a game is fun and ready to play, or it's not. Unless you're a retard, you'll recognize that AoC is not only a terrible game, but that Funcom's active sub numbers are falling rapidly. Pathetic, Funcom. You join SOE over there in the UBER FAIL pile of MMO makers/producers. |
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7/19/08 9:12 PM
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Viewed 797, Replies 18
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You simply can't trust ANY review of a newly released MMORPG from ANY gaming website. At best, they sit down and play a few levels, then write their review. MMOs are different. A good review of an MMO might take months, even years to be completely accurate. But no one is willing to wait, and certainly, no one is willing to actually take a couple of months and play to the max level, which is sad. In short, don't trust "official" reviews of MMORPGs. |
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7/19/08 1:06 AM
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Viewed 2570, Replies 145
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It's never a good sign for a company when the producer/publisher opts to give production rights to the sequal of your game to one of your competitors.
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7/18/08 12:56 PM
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Viewed 2343, Replies 72
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Originally posted by lobotoja
You see, books are divided into these things called "Chapters" with smaller little divisors called "paragraphs", each with their own flowing sentences which have a "capital letter" at the beginning and a "period" at the end. Sometimes for longer sentences, the author will make use of "commas" and "semi-colons" for connecting phrases and ideas into a cogent form of written communication. Your problem is that you write like you would speak, which judging from what you have written, basically says that you have difficulty communicating even the most basic of thoughts. |
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7/17/08 10:55 PM
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Viewed 6876, Replies 204
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Age of Conan is just another abortion of an MMO, and today's patch proved without a doubt that Funcom doesn't even know their own code well enough to prevent game breaking bugs from entering the live servers. Honestly I look forward to patch day because it's so freaking hilarious on the official forums to watch people slowly start to realize that their game has just been borked. With every patch, Funcom has introduced new and sometimes crippling bugs, requiring extra down time or "hot fixes" which you just know are well thought out on their part. Funcom falsely advertised Age of Conan and continues to list features on their official website that are not and have never been live. They have consistently make AoC worse, not better, with each patch. What else does Funcom have to do to convince people that they simply don't know what they're doing? Vanguard had better programmers and more potential than this POS. And for the record, active subs are dropping rapidly. You don't have to be a genius to see server populations falling or how every server says "Medium Load" at all hours of the day. |
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7/15/08 6:31 PM
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Viewed 31, Replies 2
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I'm not quite sure where to begin. These forums are not a guild's forums, they belong to MMORPG.com, which is not a guild. Are you a native English speaker? And if so, how old are you? |
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7/14/08 7:35 PM
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Viewed 1428, Replies 59
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Yeah, I don't normally compare MMOs, more like individual features that I like or don't like. |
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7/14/08 6:57 PM
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Viewed 1428, Replies 59
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Originally posted by Tawn47
This is why I don't get all the people who say "Mythic is cutting all this content!", when in reailty, they are just delaying the non-polished content, not cutting it altogether. Cutting classes is not cutting content. Frankly, twenty classes is plenty and more than most MMOs out there. |
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7/14/08 6:54 PM
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Viewed 1428, Replies 59
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Originally posted by Iselin
AoC was hyped for more than its combat system and "mature" gameplay/boobies. Just a few things off the top of my head: 1. A world made around REH's books 2. Battle Keeps 3. Formation Combat 4. Mounted Combat 5. Manually aiming of bow/crossbows 6. Dismemberment, not just fatality moves 7. Comprehensive PVP system, blood money, PVP levels 8. DX10 (Says this in the freakin box, but it's not in the game and won't be until this fall, according to the devs)
I could go on with my list, but these are just some of the things that were promised and either not delivered or cut. Even the head developer, Gaute Godager, has compared AoC to steak and wine and WoW to McDonald's. Clearly he thinks a lot of his game, even though most players both on their official forums and in-game are very made at Funcom. It's not a minority.
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7/14/08 3:15 PM
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Viewed 1428, Replies 59
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Originally posted by bachanam
AoC is doing better and growing? I don't think so. Two-thirds of my guild of about 150 people hasn't signed on in over a week and server populations are falling, not rising. I wish AoC was good. That's why I bought the CE and spent the $90 for it. That was a huge mistake, not just because of the state of AoC and Funcom's inability to actually put out patches that fix more than they break, but because everything that came with the AoC CE was either shoddy, worthless, or given out freely not long after the game was released. I'll be interested to see active sub numbers for AoC next month that don't include trial accounts. As far as I can tell, the game isn't doing well, and Funcom keeps making unpopular decisions and putting out bad patches coupled with non-existent technical support. |
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7/14/08 6:06 AM
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Viewed 1428, Replies 59
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Originally posted by Rabenwolf
Actually, that alone is a huge difference. Once of the biggest complaints from AoC people is that Funcom barely communicates with the community at all, and when they do, it's usually so they can apologize for extended down time or the poor shape of their game. |
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7/14/08 6:03 AM
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Viewed 1428, Replies 59
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Originally posted by anubisss
You clearly didn't read my post. I WAS in the beta, I didn't need to be warned by beta testers. Any honest beta tester will tell you that Funcom's last minute miracle patch gave us all false hope. I call people trolls who ARE trolls. I never said that WAR was going to rock. I said that I am "hoping WAR carries the day". Hardly what I would call a commitment. |
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7/13/08 10:16 PM
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Viewed 40, Replies 2
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Hi all, I'm looking to join a guild that intends to join an RP server on the destruction side. Thanks. |
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7/13/08 6:58 PM
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Viewed 1428, Replies 59
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Originally posted by Grunties
I was in "Imperium" Thanks for the well wishing. I hope I enjoy WAR as well. |
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7/13/08 6:54 PM
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Viewed 1428, Replies 59
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Originally posted by Joliust
Bring it on. I'm done defending AoC and even more finished with defending Funcom. |
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7/13/08 6:45 PM
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Viewed 1428, Replies 59
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So after beta testing, buying the CE, and playing AoC for two months, I finally cancelled my account today, and it felt good. Really good. I finally listened to that tiny voice telling me that even if the bugs were fixed, I just wasn't going to have fun in Funcom's tiny little world (If you can call it a "world") with all the instancing and uninspired game design. And I'm not alone. 2/3 of my guild, one of the largest and most well known on AoC's largest RP-PVP server Cimmeria, have not logged on in over a week. You can't find a server, a chat channel, or a group where almost everyone is angry about the state of the game. AoC is going up in smoke. Funcom breaks more than it fixes with every patch. The game director has had to apologize multiple times to the whole community. It doesn't look good no matter how you slice it. Everyone on the AoC forums is talking about WAR now. It's the same in-game as well. Everyone is already prepared to move on. Here's to hoping that WAR carries the day and sinks Funcom with their empty promises, lack of customer service, and most of all, their game that looks and plays like it was developed over a long weekend. |
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7/12/08 9:21 AM
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Viewed 2212, Replies 54
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You almost have to play another game game in addition to EVE, because much of the time you are just waiting for a skill to finish training so you can get that next ship or piece of equipment. Not letting multiple characters on one account to train skills at the same time was and still is a stupid move. |
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