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All Posts by rodingo

All Posts by rodingo

106 Pages 1 2 3 4 5 6 7 » Last
2104 posts found
Originally posted by bcbully

If you still need help deciding, look at a video of each side by side. It should be pretty obvious after that. 

Originally posted by jimMMO

Maybe I stay at Planetside 2 for a while.

 

You might just be better off with PS2.  That's really not a bad thing either because PS2 is a very good game.  The only other games I can think of that come close to what you describe with permanent stealth would be SWTOR or WoW but both are themeparks and only really offer BGs that are pretty good, but those might not have as big as battles as you want.  But in those games, stealth means melee. You can't pick people off from a distance like a PS2 sniper.  So basically as soon as you pop out of stealth in those games to make your move you are a sitting duck until you can evade and hide again or if your cool downs are up that let you re-stealth instantly during combat.  Makes for fun and engaging gameplay.

Originally posted by SpottyGekko
Originally posted by Salute
F2P didnt kill mmo's. Dead P2P mmo's turned into F2P in order to avoid their shutdown.

Isn't it amazing how people can start enjoying certain games once they no longer have to pay for them ? :D

Yup.  If you give people the choice of paying $15 for a case of Bud, or give them 6 free cans of Bud with the option of buying individual cans for $2 afterwards, I'm willing to bet they will take the 6 free beers and maybe buy the individuals if they have the time and/or desire to drink more.

Originally posted by justmemyselfandi
Originally posted by NomadMorlock

Hey, you might want to start by reading the patch notes. This patch affected a huge amount of itemization for the entire world as well as a ton of NPC locations and behavior, animations, etc. the amount of files to be replaced are massive. Don't you have anything better to complain about?  Really..patch is too big?

 

just wow.  

There are only two things that could legitimately bloat this patch to its current size. A metric ton shitload of poorly encoded audio/video files, or a shitload of graphic textures. Neither of those things apply here. Scripts and text ( which covers every item  mentioned in the patch notes ) do not 13gbs+ make. However, having to redownload the same crap you already have because some text files were changed and Zenimax doesn't have the ability to patch ONLY the files that need patching ( like every professional software developer other than Zenimax is able to do ) explains the ridiculously oversized patch quite easily.

So yes, needlessly bloated downloads eating away at bandwidth caps due to nothing more than one developers inability to achieve even the minimal efforts toward file optimization is "too big".

It's quite possible that they patched in the files for their cash shop such as the new mount models and skins, costumes, ect. Also some people are claiming they are getting better performance so they might have also replaced some (or a lot) of textures which by themselves quickly add up in the realm of megabytes and gigabytes.  New animations also take up space. Specially if they added more keys and frames (<-animation mumbo jumbo) .

A great game that keeps getting....greater!
Though there is no doubt that there were people who wanted this type of game, I think this shows that there are just not enough. 
Originally posted by Torval
Dang I wish they were turning on the store tomorrow too. I want to change my mount skin. Everyone has the Imperial horse. I want to do something different.

Something tells me that on March 17th, if you are still using a horse as a mount as opposed to a tiger or guar, then you WILL be one of the few doing something different.

Originally posted by Wighty
China's economy is going to take a hit on this one!

HA!

Hmm, no one really cares if EVE does it, and has been doing for a long time.  However, if WoW does it, then it must be a bad practice now.  Too funny.
Every time I have received a ban (around 3 or 4) have always been on Sundays.  Makes me think it's not always what I say, but who the particular moderator on duty is.  I'm sure the moderators here are game fans too, so I suspect some them take their bias and emotional investment into account when they "moderate" these forums.  Being that this is Sunday, there is at least a chance I will get banned for writing the above. *shrug*

For an MMO, I guess MXO but with a better random mission generator than what they had.  That was the first MMO I ever heard of someone attempting a "living story".

For singleplayer PC games I would like to see someone update and re-release Syndicate, and not that fps they released a few years ago.  Also I would love an updated version of I-War more than anything.

 

@OP

This site isn't that hard to navigate.  If you can read English then you can find what you are looking for.  I'm not saying it couldn't be organized better and less bloated, but it could also be worse.  They are supposedly updating the site using PHP and SQL, so when they do that they will probably clean up their databases and add some more streamlined functionality while probably giving the site an overall facelift.

Originally posted by fistorm
Originally posted by ElirionLoth
I understand it completely as what I posted a few minutes ago.  You will have access to all of the current world, the starting point, but will have to buy DL content as it's added.  That DLC could be expansions to the game world or other types of content.  If it's placed in the store, you will have to buy it to have access unless you have a subscription.

Thats amazing, thats like F2P for the entire current world then.   I just dont understand why are they giving away the entire current game and features currently for free?    Seems like alot to give away for free.

 

Here I thought I would have to buy atleast the three zones and cyrodil beyond the two starter zones.  I guess I'll be getting all those for free...  very nice!

They are not giving it away for free.  You already paid for it, plus extra for the mount and another race.  You just don't have to rent the game you already bought anymore (starting on March 17).

I want to be excited, but the telegraph combat system is keeping me in "watch and wait" mode.
Originally posted by bcbully
Originally posted by rodingo

I hope it ends up more like Smite's telegraph system to where the only telegraphs you see are your own for targeting purposes.  In Smite you don't see your enemies or even your  teammates' telegraphs. Seeing an enemy player's telegraphs is what cheapened WS's pvp plus turned it into a psychodelic light show that was overly distracting and took the players' eyes off of the characters and forced them to stare at the ground.  This is why Smite's telegraph system is getting this game to steadily grow in the MOBA scene and why WS is rapidly losing (already lost) ground in the MMO PVP scene.

Here is is some Smite footage to see how it should be done.  Granted this is the Xbone version being demoed but it's the same telegraph system.

http://www.ign.com/videos/2015/01/08/two-minutes-of-smite-xbox-one-gameplay

I have no idea why I haven't tried smite. DL'n now.

 

edit- Getting DL errors.. Lame I'll try some other time lol

It's a fun, player skill based, strictly PVP game.  If you don't like typical MOBA lane pushing gameplay, which I don't, then I highly recommend Arena and Assault modes.   

I hope it ends up more like Smite's telegraph system to where the only telegraphs you see are your own for targeting purposes.  In Smite you don't see your enemies or even your  teammates' telegraphs. Seeing an enemy player's telegraphs is what cheapened WS's pvp plus turned it into a psychodelic light show that was overly distracting and took the players' eyes off of the characters and forced them to stare at the ground.  This is why Smite's telegraph system is getting this game to steadily grow in the MOBA scene and why WS is rapidly losing (already lost) ground in the MMO PVP scene.

Here is is some Smite footage to see how it should be done.  Granted this is the Xbone version being demoed but it's the same telegraph system.

http://www.ign.com/videos/2015/01/08/two-minutes-of-smite-xbox-one-gameplay

Originally posted by FrodoFragins
My concern is that no one else will be allowed even start developing a LOTR MMO before 2017.  So even if the horrid LOTRO shuts down it could be 5+ years after that before another appears.

I don't think that is necessarily true.  A fantasy MMO can start into development with a name such as "Project X" with the anticipation of getting the Tolkien license needed to slap the "Middle Earth", "Lord of the Rings", "The Hobbit" name on it once 2017 rolls around.  It's entirely possible for WB to have another developer already lined up doing concept and proof of concept work on a fantasy title without breaking any licensing or copyright laws.  Besides, I think Peter Jackson's Middle Earth look is already ingrained in most people's minds by now, so to have more games share the same aesthetic could potentially sell well as opposed to Turbine's wonky character style and animations.  That's partially because Lotro was made before Turbine was acquired by WB and partially because it seems Turbine's art department is lacking in talent in a lot of areas.  They do have good environmental artists though. 

Weird. I never knew enough people were requesting first person view in GW2.  Were there more requesting it in GW2 than any other MMO?  Personally I think the current camera is fine and pretty standard in just about every MMO, but if ANet saw that some of it's players wanted that feature then it's cool they listened.  Nothing wrong with giving your players even more options.
Originally posted by bcbully
Originally posted by rodingo
Originally posted by bcbully
 

Rodigo you have to agree there are many more options for skill set up than in GW2.

I did some math just for you. 

A GW2 warrior was access to a total of 107 weapon and utility skills (+or-2 due to my counting skillz) plus 80 different traits for a total of 187 different skills.

http://wiki.guildwars2.com/wiki/List_of_warrior_skills

http://wiki.guildwars2.com/wiki/List_of_warrior_traits

An ESO DK has access to 60 weapon skills and passives, 30 class skills and passives, 26 world skills, 20 alliance war skills, 18 armor skills, 30 guild skills, and 4 racial skills for a total of 188 different skills.

http://elderscrollsonline.wiki.fextralife.com/Dragonknight+Skills

I guess with 1 more skill technically you are right, but "tenfold" like Ryan says?  The only difference is that a GW2 has a harder choice on which two weapons/duel wield to use due to the dedication of the first 5 slots.

You have some funny math going on looking at you links... Double press equals new skill? Anyways what Ryan is speaking of is combinations of skills. You can combine those 188 different skills anyway you want in ESO. 10 fold might not be a stretch man. 

Not quite.  You can't mix and match passives in ESO.  For example, restorative staff passives don't work with daggers and  medium armor passives don't work with light armor, etc.  That's more restrictive than some want to believe.

Also, which warrior skill are you refering to as double press?  I didn't count the chains if that's what you are refering to.

Originally posted by bcbully
Originally posted by rodingo
Originally posted by rertez

As a GW2 player I'm pretty surprised that a Staff Elementalist is speaking of how GW2 players lack useful rotations in comparison to ESO. Just some of the basics that are useful in situations we see on the screenshot above:

F4+2+F1+2 = 4 stacks of Might on surrounding players

F4+2+F2+4 = Frost Aura

F4+2+F2+3 or 5 = Regeneration

Also you have the option to use alternate blast finishers (in case you have F4 on cooldown) in the above example rotations with the Evasive Arcana Trait as you dodge roll and blast into fields while also debuffing and bombing a specific area besides the beneficial effects. You can have a lot of dodge rolls with various Ele builds.

Freecasting from a wall in Fire Attunement while all the other more useful Attunements are up is just not a smart move regardless of you're squishy or not since you can't benefit from buffs and condi removals while you're away from the others. I assume it was for the sake of making a screenshot though. But still you can bomb your commander tag to support the front line.

Also *Food Reminder* ;)

Just turn off enemy and friendly player name plates in the options menu and feel free to not see weak points of the enemy team while fighting against zergs. It's just not a good idea to do so but still it's optional.

Yeh I thought the comment of:

"Guild Wars 2 hosts a limited action bar, but it doesn’t come close to the way ESO implemented it. ESO has so many more options available to the player that the amounts of combinations and rotations that can be created are tenfold in comparison to Guild Wars 2."

was kind of out of touch and laced with to much emotional attachment to the game he is currently playing to realize how silly that sounds.

I would love to see someone counter what you said by actually explaining what Ryan means about ESO having more options.  I think they will be stumped when they try.

Rodigo you have to agree there are many more options for skill set up than in GW2.

I did some math just for you. 

A GW2 warrior was access to a total of 107 weapon and utility skills (+or-2 due to my counting skillz) plus 80 different traits for a total of 187 different skills/passives.

http://wiki.guildwars2.com/wiki/List_of_warrior_skills

http://wiki.guildwars2.com/wiki/List_of_warrior_traits

An ESO DK has access to 60 weapon skills and passives, 30 class skills and passives, 26 world skills, 20 alliance war skills, 18 armor skills, 30 guild skills, and 4 racial skills for a total of 188 different skills/passives.

http://elderscrollsonline.wiki.fextralife.com/Dragonknight+Skills

I guess with 1 more skill technically you are right, but "tenfold" like Ryan says?  The only difference is that a GW2 player has a harder choice on which two weapons/duel wield to use due to the dedication of the first 5 slots.

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