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Yes, Bioware had already made some somewhat confirmed leaks via slipped comments on an up coming KotOR MMO in 05 or 06. This game has been in development in heavily guarded secrecy for somewhere around three or four years now, and was only officially announced a few months ago.
The game is not announced early by any means, as they have plenty of content and things to show us, and they are doing so at a slow, paced rate, which I would expect from any game developer.
I roleplay. It is why I play MMORPG's. For the fact I can openly roleplay with other like minded individuals from halfway across the world. With PnP games you need to find those around who you enjoy your hobby, and when in a small town that's more concerned with pretending to be a thug, that's damn hard.
Roleplaying is as much a waste of time as grinding for the next level is, but do you enjoy wasting that time? That's what truly matters. MMO's were born on the roleplaying belief, with Ultima Online, and open ended game driven by player choices. WoW took it and slapped shackles on it, set you in a hich chair, gave you a bib, and spoonfed everything to you in a monotonous, linear way.
And if you really wanna get technical, you are roleplaying whether you like it or not. You are ploaying in the role of a human warrior or elven thief, even if you don't act out their personality, you are in essence, playing a role. Roleplaying IS pretending, but it's not JUST pretending. It's acting out the role of your character in some defined way you come up with, interacting with the world around you beyond the mundane clicking.
And I disagree about someone saying EVE has little roleplaying capability, it by far, has one of the larger roleplaying communities out there. It's strong, deep, mature, AND it's not tied to a story, as we are the story. EVE's story progesses with our help, not the other way around. EVE being a sandbox actually opens the possibilities of roleplay, unlike WoW, which coddles you and holds your hand.
And as the poll suggests, roleplaying seems extremely popular, and even though you may think it a waste of time, we are enjoying wasting it. Just as you are playing games.
No, not decent end game. It needs to have decent game period. Start, middle, AND end. The End game shoudl NOT be the end all be all of deciding on the quality of a game. Period. And we know SOME stuff about this game. We are not in the dark.
We know they are concentrating on it being heavily Story driven with heavy player choices and consequences. We know that we will have companions that we can interact with via communications, and our actions dictating their reactions. We know that this game will have more content than ALL their previous games combined, and if anyone has played just one or two games, will know that is s a CRAPLOAD of content. We know they plan on having other classes beyond Jedi/Sith, and that Jedi/Sith are NOT restricted to just their respective faction. We know there is to be a heavy emphasis on PvP.
This game will last longer than a few months, mainly for four VERY important and obvious reasons.
1: Bioware/Pandemic is an established company with award winning, fan favorite games under their belt, and have proven time and again their game making and story telling capabilities.
2: Star Wars is an extremely strong IP with a MASSIVE fanbase and following, almost guaranteeing that player interest will be high, and the playerbase large.
3: EA is the publisher. They are one of the Big Three and have large sums of cash with probably the largest advertising system there is in the gaming industry. They are also backed by VERY successful games. And so far, they have kept a relative Hands-off attitude towards Bioware/Pandemic projects, which is a plus.
4: Lucas Arts has a massive amount of money with a strong vision and a strong, well loved, and classic IP. They have many games under their license that have proven to be wonderful, quality games.
I will give TOR the benifit of a doubt it will be successful for those four main reasons. I'm not saying you should too, but the facts that i've presented are obvious to EVERYONE and cannot, thus far, be denied. I still reserve some skepticism, mainly because I have a few minor complaints on thir art direction, BUT as WoW and AoC prove, art direction means crap.
Just stay excited, keep the doom and gloom and messiah prophecies locked in the closet, and just hope for the best. That's all anyone can do, as a fan of MMO's, Bioware, and Star Wars.
Or trye Second Life, if you are old enough. No need to collect resources and all that. You just use the built in 3D architect system they have, and you can make anything from weapons, to armor, to cars, houses, animals, or whatever.
It's a lot of fun, more rewarding, AND you can make a little extra REAL cash off it.
You are assuming an awful lot yourself, with your speculation. I'm waiting for the game, to see if they hold up to eveyrthing they said. I'm not assuming it will be awesome, i'm hoping it will be.
Like your mama always said, don't assume, for it will make an ass out of you and me. And opening your mouth, kinda did that.
Why are we arguing with someone who, openly admitted, that he does not play any MMO's. It's like seeing a newscaster who never played vide games, reviewing a game. It's pointless, a waste of time, and laughably hilarious.
No one can say what Darkfall will be like when it releases, how it will stand up to the big guys, and how it will last. Just as AoC was, everyone thought it would be awesome, this and that, but look now, people hate Funcom. They had plenty of money, and they delivered a broken, half finished, bugged game. And it was one of the most anticipated games.
My suggestion to the OP is rhis. If you don't play MMO's, then go elsewhere, because all you are here, is a troll with nothing better to do. Ypur speculation and words hold less sway, power, or opinion than someone who plays WoW.
Champions Online: Ask Cryptic
News & Features Discussion « General Discussion
5/03/08 2:28:52 AM
With more versatility in everything, a more comic book look, and wider spectrum of play.
You could easily say the same about most MMO's. More of the same? LOTRO is WoW 2.0, EVERY asian MMO is the same, etc.
Sex is one of the most natural acts a being on this earth can commit.
Killing is not.
God did say, go forth, be fruitful, and multiply. Why would now, churches shame other people for doing exactly as God said? All that marriage out of wedlock is bad, was NOT from God, but from Moses. And those laws ended when he died, as Jesus said.
What is sad, is that the American media and American public glorify violence, intentional or otherwise, yet it is a brutal, unnatural, and unlawful act, both by our laws and God's law, but when it comes to sex, a natural, and encouraged act, it is utterly taboo.
Now, i'm not saying it has to be a necessary feature. No, it doesn't. But, that does not mean it shouldn't be a feature. I play Second Life, though not an MMO by the standard definition, it is still a massive online society. Sex is one of it's number one sources of income. May sound sad, but it makes money. There are rules in place, yes.
But you have to be 18 to play on the Main Grid. Otherwise you play on the teen grid, which does not allow such stuff. Now all of you who whine, bitch, and moan about 15 year olds playing a game that would have sex in it, the problem is not the game. Not the content, hell, not even the 15 year old. It's the parents.
They don't watch their children as closely as they used to. They do not take responsibility for their child's actions. The ESRB was created to INFORM the parents so they would make an educated, and wise decision on what they let their child play. I'm all for that.
But when the parents don't pay attention, and let little Timmy buy GTA, then watch him running around with uzi's in gang wars, pimping whores, and stealing cars, they run and bitch to the government about the Evil Gaming Industry for creating such Terrible Filth.
Problem. You let your child buy and play that Terrible Filth without heeding the plain as day warning sign ON THE BOX. YOU are at fault. Not the Gaming Industry, not the game. But you, the parent.
That is why, unfortunately, we will never be able to have a truly mature, safe, and intelligent game representing anything sexual in a healthy manner. Because it is, even though the most natural thing a human can do, it is considered more taboo than cutting heads off in a glorious spray of blood.
And on a final note. To those of you who say "If they have to get their rocks off from digital sex" etc, need to check their own heads. I can guarantee that 90% of you have looked at porn. Porn is not real life, but acted out sexual interactions. Both digital and printed. And some people are unable to either have sex, OR, like myself, desire to be abstinent until the right person who deserves my intimate emotions, comes along.
Remember, children, the Internet is For Porn. It was created so that the porn industry could distribute their medium in a more cost effective, unregulated, and faster manner, since government and the public had let loose a flurry of hate towards them when it became popular.
Sex is not bad. It is natural. Bitching about sex over the fountain of blood gushing from the neck of a man's body I just severed, is bad.
General: Reader's Choice Award Winners
News & Features Discussion « General Discussion
1/06/08 3:32:09 AM
I came too MMORPG.com BEFORE I started playing EVE. This site is what got me into the game. It is the only Sci-fi MMO that is a blast to play, marginally more mature players, a very active and populated roleplaying community, and so many things to do. And the graphics rock to hell and back.
I vote for EVE because it deserved everything it got. LOTR and WoW are the same, with different colors of paint and a different shaped hat. Want your MMO to win, then frickin' vote instead of bitchin' when others vote for their sand it wins.
What amazes me...is the fact a mere 200K players can make a game win when others have a by far larger playerbase.
Damn us rabid fanbois who love our games. Stfu.
Gotta look for the RP, my friend. Try:
City of Angels
And maaaany others.
I whole-heartedly agree. Games have become too pre-fabricated. No more is innovation the key to success. It's now just giving us the same cheeseburger with different seasonings. I got bored with WoW before hitting level 20. Too much grind, to linear, too blah.
In my eyes an MMO needs more than just lore, more than just uber gear, more than just numbers. It's needs an engaging story that can move at my pace and when I want to move it. I want it so *I* make the decision to move to this area or that area. I want choice in my questing. Let me choose to save the damsel in distress, or let the dragon eat her to save the village. Let me decide what I wanna do.
Give me quality as well as quantity. I want choices to look as I want, not look like 50% of the population. I want not only gear, but items that may not do a whole lot, but add to immersion in the game world. Give me crafting that makes NEW things, not pre-rendered recipes. Let ME make things not ever seen before in the world. Don't make a chore, make it a proffession, something I would have fun doing. Mining rocks isn't fun. But finding an abandoned mine I must remove the inhabitants of, then setting up a mining camp would be.
Very few MMO's seek innovation, quality, or uniqueness. EVE is one, CoX is another, Anarchy another. But you don't hear of them because they are not made by mega-developers who wish to please the simple-minded. Give me a game that tells WoW to hurry up and graduate.