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All Posts by Xasapis

All Posts by Xasapis

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4822 posts found
Yea, I think it's PR bullshit as well. More likely they haven't found a local distributor for the game yet and if they do he's going to request exclusive game publishing rights. Which won't happen if they undermine him by allowing people to join other region servers.
If you didn't like warhammer online PvE, you may not like GW2 either, since its basically an evolution of the war dynamic events. Besides that, GW2 doesn't seem to be coming out this summer, we'll be lucky if it's out by September.
Originally posted by Stonewall79
Did BIG mistake when bought that game. Web servises allowed me to buy game.My card was charged for corresponding funds.After that didn't recieve even e-mail.Later i discovered that my country ip is blocked.Developer bug or it was planned since begining? It does not metter now.Disappointed in service.Didn't buy that game anymore or other from that developer.

Did you purchase from En Masse (US) or Frogster (EU)? Also did you ask for a refund?

 

Edit:

Just checked Tera EU FAQ and here's what it says:

Yes, there is an IP block for certain countries for TERA in Europe. The following countries won't be able to access our Frogster servers for TERA in Europe: Azerbaijan, Armenia, Kazakhstan, Byelorussia, Kyrgyzstan, Moldova, Russia, Tajikistan, Ukraine.

And just checked Tera US FAQ, sorry to say, same bad results:

En Masse will block IPs based on region. Asia, Africa, Russia, and the Middle East are included on the block list. While we appreciate that there are players in these regions who would enjoy playing on En Masse servers, it's unfortunate that the vast majority of Internet traffic we see from these regions are from cyber-criminals relating to account theft, gold-farming and other hacking behavior.

 

People still use VPN to bypass the IP block, but it's an unnecessary hassle imo.

Originally posted by reignjuste

I will personaly wont buy it.Im against subscription based games.I  mean i have bought the game why in the nine hells have to pay for ever for it.

I m going to play diablo 3 and when gw 2 comes out i will paly this for a while if it's tryly worth it.

Seriously why should i support a pay model that i hate.Even if i wanted to spent some time in tera i dont because i dont like to pay per month and with arenanet's model everyone is going to turn their mmos in buy to paly.

Since GW2 marketing campaign gone on a full swing, subscriptions (and all the pros we enjoyed all these years) are suddenly a curse and cash shops a blessing. Weird times.

Well, Darkfall is probably the first true action mmorpg (well, or DDO if we ignore the presence of tab targetting), followed by other UO derivatives. Still, I think Tera is the first that has some actual class balance, a really good game engine and decent developers to back the game up.

As for its market share in the East, you have to keep in mind that:

  1. It's a lot more competitive market than the west
  2. Aion is godly there, while not so much in he west. So doing good (or bad) in the Asian market is no indication of success or failure in the western market.
Not to me. Stadard edition is fine.
I am not going to pre-order any game without a launch date. Thus I picked the relevant option.
Should i buy tera?
General Discussion « TERA
5/03/12 12:53:00 AM
Only Tera EU is still on maintenance, at least the game servers are. They'll open in about 6 hours from now. US servers are working properly. I did try to use the account page to purchase from EN Masse and indeed I get an error when I select the add in cart option. No idea about that.
Should i buy tera?
General Discussion « TERA
5/03/12 12:30:31 AM
Originally posted by vyvoz

i really would give tera a shot, but unfortunately the store page still in error, and won't let me buy the damn digital thing.

You probably hit the maintenance rush prior to official launch (3rd May).Today the servers open for nomal gameplay, so I assume that the account pages and forums will work normally as well.

Originally posted by teakbois
Originally posted by Xasapis

 Also those two games are hardly in the same ballpark both regarding development money wise and marketing money wise.

 They are in exactly the same ballpark development money wise.  

http://news.mmosite.com/content/2010-05-19/tera_will_become_the_most_expensive_mmo_in_the_world.shtml

Any actual figure about how much it costed to produce? That's a really old estimate on a rather hostile to Tera site.

 

Also the many starting areas of Warhammer ended up hurting the game instead of helping it, by segregating the population in such a way that it was hard to find open world PvP opponents.

Regarding lower level gangfest, I see in Tera forums griefers already complaining about the anti-griefing system, which means it works in a sense. I don't know what will happen when people reach max level, but I doubt they'll go red just for shits and giggles.

 

Regarding the above poster, the original GW was pretty decent PvP wise, despite the 8 skill limit. I'm also pretty certain that TSW will be as decent with 8 active skills as well. In the end, it comes down to actual experience of the system. You don't have it, I don't have it, we're just pissing in the wind.

The reason WoW has millions is because it's ultra casual and easily accessible. GW2 aims for the same casual crowd with every single feature. Tera is a niche game in this regard, aiming for a specific crowd that likes anime, likes non conventional combat and factionless open world PvP.

Overall they are both good games (well, I assume GW2 will be a good game, it hasn't launched yet), that offer different stuff for different people.

Also those two games are hardly in the same ballpark both regarding development money wise and marketing money wise.

It does suck a bit that you didn't participate in the open beta. You'd figure out pretty fast that this game is just not for you.

Originally posted by jtcgs
Originally posted by Xasapis

You're trying too hard to discredit a tab-less targetting system game. It will certainly have less skills overall than a tab target system. This is only natural.

It is also only natrual that it loses its depth and complexity...which is the point of the argument.

Fewer skills = fewer attack options = watered down easy PvP

Hey look, there is a "enter class here" what am I going to do?

Is the answer always the same?

In Tera, yes...his attack options are limited and thus so are the answers to beating him.

in GW2, you see a class yet still dont know what he is going to be able to do to you until you know not only what

weapon he is using, but in some cases, what stance he is using which greatly varies his attack options. Now you are in a REACTION situation which vastly increases the excitment level of the fight...no excitment in already knowing what your opponent can and cannot do to you as you can plan out the fight before it even starts.

If the amount of skills used in combat was an indication of combat quality, LOTRO would be the king in mmorpg combat. It feels like playing a piano when battling. Guess what, it doesn't work that way, at least not for me.

Ah, yea, mind fart and I swapped Activision with Vivendi in my mind. My bad. My other points still stand.

You're trying too hard to discredit a tab-less targetting system game. It will certainly have less skills overall than a tab target system. This is only natural.

I haven't played either game to max level, thus I can't comment on how complex or simple they will be for me. I have the feeling you haven't either. In this case we're both talking academically, ie out of our asses.

Originally posted by itssantos

OP how dare you have an opinion that does not fulfill the beliefs of everyone else.  

 

On a serious note. I'm going to play gw2 but if that gets dull for me I think I will make the switch to Tera as everyone who has put in signifigant time has great things to say about the game. Thanks for the post.

Well, timewise Tera is coming out tomorrow (3rd May), while GW2 doesn't even have a release date yet (which probably means at least three months into development still).

I've counted 17 skills for Tera sorcerer. The guy you saw probably never left the newbie island and couldn't have been over level 6.

http://mmorpg-tactics.com/tera-sorcerer-class/sorcerer

Not that the amount of skills matters this much, the actual usage matters more. Still 6 spells at level 30 is innacurate.

Well, they did that because the general concensus was that the game was a bit too easy, especially the starter island. It still is imo, and I'm nothing special mind you.
People seem to enjoy the GvG system a bit too much in my PvP server. I'm not sure what you're talking about. It's definitely a different flavor than the faction system found in almost every other mmorpg out there. You choose your allies and your enemies instead of them been dictated to you.

The thing is, GW2 does not offer open world PvP. It may be a niche market to you, but for those who like it, it is good that there is a game out there offering it. Is it not?

Also I have yet to see how the open world PvP will tie with the Vanarch ruler system, which is something else that is new.

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