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Originally posted by Kaynos1972 You can strap any MMO past and present with such blatand and ignorant generalisations. All MMOs share certain qualities, it's called evolution of the genre and people expect certain things that worked in previous incarnations to find their seat in the future MMOs. Beyond that, it's the differences that make or break the newer MMOs. And Tera's combat is nothing like WoW's for example. Besides, even WoW is nothing like its vanilla incarnation and the game is shifting direction with every expansion. |
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Is it just me, or does female armor seem stronger than full plate?
General Discussion « TERA 2/09/12 8:35:09 AM
It depends on the race that you pick. Castanic, being the incubus/succubus equivalent are the most liberal with clothes. High elves are a bit less so, humans less and so on up to the point where you have a choice of an asexual race, the Baraka. And no, both male and female armor of certain species are sensual. So you can have your skimpy armor if you pick a certain race on both genders or you can have your guy/gal look like a lobster instead if you pick another race. Choices ... choices ...
Btw, the whole discussion is very similar to the one prior to launch of Age of Conan, only back then it was about boobs and nipples. In the end the gameplay prevailed and the gimmick that is the clothing preference doesn't receive that much attention any more, as it should be. In other words, no amount of cleavage will keep you in the game if you hate how it plays or the content provided is not good enough. Feel free to keep producing free publicity for the game though, I'm sure the skimpy armors are not here for this exact reason, not at all. Edit: Too many typos. |
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Originally posted by Scopedog You had two sprint abilities actually. One was a passive skill and one was an active ability, the one you're talking about. The passive skill fires up each time you're out of combat, similar to the way SW:TOR one works. The active skill i assume is for travelling, because you become susceptible to knockbacks and you lose it with the first knockback. On top of that, you can drink a sprint potion. |
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The EU version is a bit over 20GB though and from my point of view the textures seemed high quality. If they can go even higher, then kudos to them, I'm sure my system can handle them :) |
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Originally posted by almalexius You're asking a bit too much for an one evening sneak peek of the game and classes. I believe you can craft everything in the game ... well, eventually. No idea how useful it is. No idea what you mean about economic features. But certain things were quite expensive for our new characters. For example the bottom line identification scroll costed 5k, which was about 1/3 of the money I had when the game dropped me an unidentified item. Housing ... no idea, will have to check in the game. The world is open, can't comment on exploring though. Customisation in what aspect? UI? Character? Guild? Quite a broad subject. |
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Originally posted by brody71 You could create one character per server, that means that you could check two classes in this sneak peak. I have no idea what the guy you quoted did though. |
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The game was smooth as silk in my single GTX580, so I don't know what's wrong with your SLI setup. Vsync is only useful if you're having artifacts when you're looking around, other than that it's not very useful. However, I agree that the lack of AA support in the sneak peek event was telling. There were however people who claimed that they didn't get high level textures, or some other graphics related issues. Considering also the excuses behind not including the high quality textures in the NA version, it gives me suspicions that the game is arbitrary trying to auto adjust graphics quality regardless of options choices and that doesn't work that well for some people. |
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Originally posted by almalexius As far as MMORPG system used, it uses the generic quest hub system, where you're sent to kill X or collect Y or craft Z. The active combat however makes all the difference, because it has been the most intersting combat system I've played in any MMORPG so far. For how long it'll keep me interested however is yet to be seen, considering that both The Secret World and Guild Wars 2 are launching this year. |
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Originally posted by ignore_me That's the active UI on the screenshots. When you want to access your inventory or quest book or whatever, you press alt and you get a bit more choices. Also, all elements of the UI can be moved around anywhere you like them. |
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They must have heavily nerfed both the lives and damage of the mobs in the game, compared to the Korean version For example, those horned like creatures that the quest says to avoid their attack, barely scratched my cloth wearing mystic. My launcher was laughing at their face and was hardly blocking at all. The 5-man encounters were easily soloable by my mystic, as I never felt overwhelmed or in danger. When playing with my lancer I went with my friend, but the NPC healer tere kept me topped regardless, so my guess is that he's even easier for a pure tank to solo. Beyond the nerfed difficulty, here are my really early impressions so far:
That's my only complain really. It is a big one of course, if you're an old timer in the genre and have seen the same design used again and again. Now for the good parts:
Now some things related more to the people playing the game and less to the game itself.
Bottom line, the women are slutty and men are gay in this game and anyone rolling an Elin is a pedophile was a bit too much in general chat. It reminded me of AoC early days and how everyone was obsessed about the nude boobs and the nipples and all the nonsense. In the end its a gimmick. For some people it's a plus to be there, for others it's a minus. And in the end of the day, the game will be measured on its gameplay merits and not on the panty-shots or how Elins resemble children for some people.
Btw, you can block area chat by right tabbing on the chat tab and disselecting the area channel.
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I'm looking for a game with a lot of cooperation involved or maybe you fight giant monsters.
LFGame « General Discussion 2/09/12 1:54:35 AM
Well, I don't know about the cooperation bit yet, but the giant monsters bit is true for upcoming Tera. You'll have to wait for May 2nd though, which is the official launch day for US and EU. Guild Wars 2 has no official date and is more likely to get released sometime after summer time, imo. It also features a different model of cooperation, where the whole mechanic of the world allows players to work together towards a common goal, without being in the same group. However, you generally don't hunt huge monsters, apart from end bosses in events. |
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How about a popori only guild? Imagine being a part of a raid of panda/ poodles/ cutepie bears hehe For reference: http://youtu.be/QVQW1HAKNI0 |
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lol
/slap pedobear wannabe |
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The sneak peak was cancelled this weekend according to their facebook page. |
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Originally posted by NBlitz |
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Level 50 pvp makes no sense! XD
General Discussion « Star Wars: The Old Republic 2/03/12 5:40:51 AM
Regarding exploits, all I've seen is one player becoming ultra fast and win a Huttball in 2 mins all on his own. He was so fast he misjudged the platforms a couple times. But that was rather obvious. Smart people would use such hacks to extend their sprint time a bit or make it just a tiny bit faster to run than the rest. Or break crowd control at will. These things are not so easily identifiable in the heat of the battle. Oh, and Huttball is played more often in the more populated side because it's the only warzone that you can play versus your own side. Thank god for that I suppose, because otherwise it would be near impossible to win any warzones. The republics on my server seem less numerous but much better equipped and more organised. |
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Originally posted by SanHor Oh, now the game avatars have sexual preferences, nice one. No, it's not in your head, it must be the avatars, right?
PS: Irrelevant but, anybody remember back when AO was a bit more popular and you could dress atroxes in bikinis and wedding dresses? It was certainly hilarious. |
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Originally posted by itgrowls well, easy enough to google I suppose. Here's some results: http://tera-online.cc/gallery/castanic-male/ http://massively.joystiq.com/screenshots/terafans-male-castanic-armor-renders/3150049/#/0 From youtube a video of heavy mail: http://www.youtube.com/watch?v=x15DzsSqcH0 Leather: http://www.youtube.com/watch?v=utEHgv8H4lI&feature=related Robe: http://www.youtube.com/watch?v=ZAmY0PfkF6c&feature=related I chose the castanic race on purpose, since they seem to have the most revealing armor sets, both as males and females.
One last thing. The novelty of those skimpy armors wears off after a point for gamers. All that is left beyond that point is looking at beautifully rendered avatars. AoC set a precendence on this with their full frontal nudity and the silly uproar it created at the time. Speaking of which, I wonder if the US version of AoC has the nipples cencored. In any case, the skimpy armor sell only as a marketing piece. After a certain point, the actual game will live or die due to its merits and not due to the way the avatars are portraited.
On a personal note, if I had the choice between looking at an avatar in a skimpy outfit or an avatar looking like a lobster of unspecified gender, I'd pick the skimpy outfit. RL can kiss my ass, these avatars die every second day and get ressurected as part of their "natural" life. I remember when AO introduced a class that its only armor was tatooes, good times hehe. |
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In Tera's defence, males have equally revealing and/or sexy armors. |
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From the preorder page:
White Stallion For level 11 or above
Regal Frostlion For level 20 or above |
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