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Time and Money: how we are robbed and ruined by MMO companies
The Pub at MMORPG.COM « General Discussion
11/12/13 4:03:27 AM
I agree with the original poster on the subject the developers have designed this games to be ultra addictive and thus extra lucrative to their business model and that's all it really is to them.
Most of the bigger corporate game companies don't give a damn if they've ruined people's lives as a result of the addiction they pretty much set in place.
It's to simply say just don't play, but you clearly don't grasp the meaning of addiction very well. People are addicted to all types of different things sometimes multiple different things.
This is just another form of it and a lot of these companies are being quite deliberately irresponsible in aiding in addictive behaviorism through all the obstacles they place in front of the players.
A lot players have literally grown up addicted and programmed by these MMO's prior to even becoming adults. Don't blame the parents either they aren't the ones dangling the carrot. How does a government curb drug abuse they go after the dealers.
These aren't typical games that are easy to just pick up and play and set down and take a break from. These games have been designed meticulously to do the exact opposite.
The developers want you to not be hooked and unable to stop playing for fear of losing all your "hard earned" progress to be "uber" when in reality you look like all the other "addicted" victims around you in these games these companies "prey" upon for their cash.
People have literally committed suicide over these games due to the withdrawals from them or from the unrealistic stress induced by them.
All I have to say is be careful and don't fall victim to the grind it's a game not a commitment you don't owe it your time. Treat it as such it's not a marriage granted people have treated it as such and been divorced as a result of them.
Great game. Not an MMO
General Discussion « League of Legends - Clash of Fates
3/23/10 1:59:46 PM
200+ players playing together on a server is the entry point of a MMO in my book. LoL defiantly is a far cry from a MMO tho it does contain some RPG elements.