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All Posts by oronisi

All Posts by oronisi

14 Pages 1 2 3 4 5 6 7 » Last
273 posts found
Originally posted by Variant13
Originally posted by drDamage
<Mod Edit>

 

Ex player here and I can confirm that what Hellmoob said wasn't misleading in the slightest. His post was full of facts about the deplorable state of DF. It's a shame that some of you are so blinded by the FFA pvp/full loot aspect that you remain willfully ignorant of what a shoddy, half-baked product AV unleashed on us.

I won't even go into the debates about Tasos being a lying piece of shit or whatever, even if he'd never touted the game as being what it should have been, and having x amount of killer features, the simple fact is that the game is poorly coded, clunky and ill-conceived.

Like many of us, I think Hellmoob is just frustrated that he was taken in by it as well, and just wants to save other people from pissing their hard earned money up the wall on what is a dreadfully poor "game".

Feel free to correct me if I'm putting words in your mouth 'moob!

 

That's actually exactly why I participated in the DF forums myself....I was suckered in by Dark and Light and saw the scary similarities with DarkFall.   Both seemed like great sandbox games not afraid to break the mold.  Both were run by crappy companies that didn't have the resources, experience, or skills to pull it off.  It's not about hating DF, it's about helping others save their money and not walk away feeling ripped off like we did.

Originally posted by 0over0
Originally posted by Isturi

What JOY do these pukes get?? Other then pissing ppl off you know the best way to fight HACKERS is to ignor them this guy is diffently loving the fame he got for this.


 

Yeah, best to ignore the hackers and let them continue.

It's not the players' jobs to "ignore" the hackers--it's the devs' job to stop them. And sometimes, shame is the best incentive one can bring to bear.


 

You are making a mistake in thinking these hackers are shamed by someone posting a video of them hacking.  SOME hackers try to pretend they are just really good players.  I've seen that alot in FPS tournaments and ladders.  Other hackers like this guy do it because they can.  They know they are going to get caught, they know they are blatantly obvious.  They just don't care about their longterm future in the game (using that account).

What's awesome is their use of TheLonelyIsland's "I'm on a boat" song.  10/10 for music selection.

Originally posted by Fariic
Originally posted by Wizardry

Who cares if anyh of the sites mirror Eurogamers?the whole point was that they lied and the reviewer acting on behalf of Eurogamer lied.

Then there is the FACT that not everyone agrees on everything,so for every site you find that agrees,you can find many that don't.

What i have seen is actual BS posting for the most part,people LOOKING for the negative of DF,instead of just looking at the game for what it does .I don't ever remember TAOS saying his game was ground breaking,or that they have the best graphics around or they have the best animations around.

I do not get all wound up on DF,because i knew from the beginning what this game was about and what is had to offer and it was nothing that appealed to me.So in essence i could find a ton to complain about,but it is a game that is not designed to be fun for me,so i would be biased in my opinions.

As an outsider looking at DF,i really don't see the fuss ,as IMO there is no such thing as a good PVP game anywhere in the RPG genre,as it DOES NOT belong in the RPG genre.PVP is something that SHOULD be relegated to the FPS genre,that is why it has so much drama and fails on so many fronts,and it DOES fail and not just in DF,but every RPG game that tries to use it.


 

Pardon me?
If the EG review was a lie, then why did this review point out the exact same things?

 

 


 

Because Tasos said they lied and obviously Tasos would never lie about another person lying because he wants my money and....wait....oh shit.

I can't believe how excited some of you guys are over a simple bugfix / exploit fix.  Every MMO has these little gems patched multiple times a year.  Many MMO companies don't even list them in their patch notes because they don't want to admit the exploit existed in the first place.

I mean, it's a no-brainer.  I would have never guessed a game would let you level up on combat abilities without ever being in combat.  That in itself was thinking outside the box, and has now been nerfed by AV to conform with WoW and all the other games you hate.

On second thought, this exploit fix is bogus.  It's killing DF's uniqueness in the market.  One more step towards WoW!  Next thing you know, you'll have all your skillbased combat replaced by gearbased combat. 

Originally posted by DarkPony
Originally posted by Anvil_Theory
Originally posted by Darkfalrocks

http://i44.tinypic.com/21ala8i.png

 

Hilarious.


 

Yep!  Bunch of 16 year olds rallying behind their savior!  A social study should be done of the 5k people playing Darkfall.  Let them read/watch Lord fo the Flies...   then show them a 4 year old PlanetSide and ask them: "Where did you fail?"

 

ROTFL....

I don't play this game (though I might) and I don't consider myself a fanboy either but I sure feel sorry for you and your inability to appreciate this mass uproar about that weak excuse for a 'review' on Eurogamer.

Sure, to some folks DF might be a 2/10. But for anyone with a remote idea of how proper journalism is done that reviewer should get a 2/10 as well.

 

You know, I don't know where people got the idea that reviews should be unbiased.  You read a review looking for a reason to play or not play.  The best way to form an opinion of your own (without performing the action yourself) is to learn about others' experiences.

Ed is certainly biased.  I think it's funny that he writes about twich-based combat as universally accepted as bad in an MMO environment.  None-the-less, his DF review was honest and opinionated.  It's not inaccurate or overly harsh.

Maybe if he put a big disclaimer at the beginning - "Hi, I'm Ed and I like traditional MMOs like LOTRO.  DF was not built for people like me, but I reviewed it anyways." would set the fanboys at ease.

I personally would give DF a 2/10.  Coincidentally, the same score I'd give Dark and Light.  I reserve scores like 4/10 for games that stink but were complete like Tabula Rasa.

For reference - I'd give:

AoC a 5/10 for having a ton of potential but failing to deliver

WoW a 8/10 for being rock-solid on what it does, despite not being my cup of tea

DDO a 6/10 for being DDO...an almost MMO that wears MMO clothing

SWG a 7/10 for being a great game with a ton of bugs and balance issues

SWG NGE a 4/10 for doubling the crappiness of the original SWG

LOTRO a 7/10 for being almost as good as WoW at being WoW

The original Neverwinter Nights on AOL a 9/10 because it was unique and offered what I didn't think was technically possible at the time.  the 1/10 was with-held due to the 500(eventually 750) space server.

Originally posted by cainhunter

I am not commenting on the game or the review.

I find it very unprofessional that Tasos posted that message.  A developer attacking a reviewer (even if the reviewer is a complete idiot) and revealing information about an account  is one of the worst thing a game developer can do.  I do realize that much of what Tasos writes is correct, but it is not proper for a developer to do that.  It would be like someone at Bethesda/Capcom (or whoever) saying the reviewer of at such and such is a idiot and a liar.  That kinda just rubs me the wrong way as it comes off looking like a group of whiny little turds.

A professional company that felt they were wronged by a reviewer would release a statement or post a message fixing the contradictions, but would not attack the reviewer and call them a liar.   Post the corrections explain but do not give out account information to prove your point nor should you attack the reviewer. 

You would think that Tasos and everyone over there would have grown some tough skin do to the amount of dislike/hate this game get, but no they act like a little kid.

 

 

 


 

QFT.  I don't care how inaccurate a review was.  There's probably tons of WoW 'reviews' that tear it to shreds.  They all mean nothing because WoW has more money than Jesus coming in for Blizzard.  The negative DF review in question meant nothing until AV stooped to its level, then sunk even lower to respond.

Not to mention - why would I trust anything Tasos says about the reviewer accounts?  He's lied about a TON of stuff publicly for years.  His resume, the status of beta, the enabled features in the game to name just the tip of the iceberg.

I hate WoW but that is friggin awesome.

Originally posted by Shillz

Since launch Age of Conan subscriptions have gone from an estimated 800k to only 100k. That means there could be over half a million players that have tried AoC but didn't like it. Some players will never come back but some might, and Funcom needs them.

There was supposed to be a some kind of a win-back-program, but for some reason Funcom hasn't launched it yet. The question is: Is this win-back-program enough, or does Funcom need to do something else?

Personally I would like to see some kind of public apology for lying to the community.


 

It's pretty simple -

1) Offer free trials for vets (a la SWG)

2) Offer free transfers for those that resub

3) Figure out what originally drew people to AoC and what sent them away

4) Tell them in email that they fixed those problems

 

The problem is, by the looks of it, the Devs don't know what drove people away.  Bugs, lack of world area, lack of quests, lack of crafting, lack of items, lack of things to do (aka, content), and too much instancing.

Now granted, they are addressing many of those issues.  But they still haven't implemented new content systems (barfights, player housing, a crafting revamp, etc), they will never address instancing, and are working towards changing the fundamentals of the game that drew people to AoC the first time around.

I don't want items to mean more.  I don't want combat to be more WoW-like in any way.  I don't want a constant string of nerfs and buffs for class balance.

 

All MMOs suck so bad lately that I think you get two chances. Problem is, you need to have an AWESOME game with staying power during one of those two chances. Obviously AoC failed at launch, as has every MMO since WoW. AoC is about to get it's second chance when they release their next patch. They have the trial, they've supposedly addressed many of the issues people had with AoC at launch. The question is, does AoC have staying power yet? Can it keep my attention when I resub for longer than a month this time?

Originally posted by FadeToBlack3

Ill admit ive been a bit sceptical in the past of the way this game has been handled by Tasos and his team but its refreshing to see him respond directly to players issues/questons this way. Maybe there is hope for darkfall yet =)


 

You may read it as direct responses, I read the content of those direct responses, which were all empty promises for the future.

I hate how people refer to a game devoid of content as a sandbox.  A sandbox gives you the tools to do anything (or at least a TON of stuff) whenever, whereever, and however you want.

In Pre-CU SWG, I could do the following any time:

 

  1. Solo Grind Combat PvE
  2. Group Grind Combat PvE
  3. Quest Combat, exploration, other skill PvE
  4. Bounty-hunt PvE
  5. Bounty-hunt PvP
  6. PvP across the galaxy anywhere I wanted - starports, palaces, deserts, military bases
  7. Destroy or defend PvP structures
  8. Create a roleplaying event (they had tools to help you drop scenery down)
  9. Craft as deep and detailed as you want (could play crafting for hours at a time without boring repetition)
  10. Survey and gather resources (minigame in itself)
  11. Go into a casino and gamble
  12. Decorate houses
  13. Play dress-up
  14. Explore locations and scenes from StarWars lore
  15. Build cities any way you want.  Including fountains, street lamps, shuttleports, hospitals, etc. 
  16. Run for mayor
  17. Hunt for rare beasts like the Gorax
  18. Farm for treasure - crystals, krayt pearls
  19. Dance/rock out/chat in the cantina
  20. Countless other things - fishing, setting up camp, taming wild animals

You could do almost anything you could imagine and the SWG I played could be completely different from the SWG you played.  From everything I've seen and heard, DFO is not a sandbox by my definition.  Combat is vital to enjoyment, and for the most part, the only thing I've seen anyone care about in DFO.  That doesn't make it a bad game, it just makes it not a sandbox...and possibly not an RPG (Role-Playing Game).

Man, as great as the content of that post was, Tasos speaks like a complete and utter A$$hole.

It sounded like he was telling anyone that thought they had been double billed that they were an idiot and there was no way anything was ever his company's fault.

Originally posted by salty23

Who exactly would want to be a member of the crew?  Maybe 1 out of a 1000 people?  Only the real RP people I'm sure.

 

The result would be the same (NPC crews with player captains).  So why waste time and money developing features that noone will use?  The resources could be used in much better ways IMHO.


 

Did it all the time in SWG...if you are playing a multiplayer game, you do something only some kids learn how to do - take turns.  It was fun running the weapons systems, shield systems and droid programs, or repairing the ship- yelling over Vent "I can't repair it quick enough, evade!"

Originally posted by dhayes68
Originally posted by oddjobs74

I am not a Player Crew person, as I don't really see how it could work. (full time anyhow) Looking past surface value of what the premise of the game is, I don't think it's an unreasonable assumption that this is a single player game. This is in evidence by the misspelling of the title of their own game. Sadly, this is becoming a more common mistake these days.

It's also a coincidence that games with misspelled titles are proving to be massive single player games.

 

Easy. Ships above a certain class size require x number of players to pilot. Posittions can be filled either by npc's or other players. Skill of the npc's determined by level/skill of the captain. Stations crewed by players receive a small bonus to whatever it is they do.

The upshot would be that you can captain small craft on your own or captain larger ships with either npc's or a player crew.   That would be (imo) a dynamic of an MMO that caters to lots of different kinds of players. The fact they could have gone this or some other route and chose not to is why people say its a single player game with multiplayer rather than an MMO.

 


 

Someone hire this guy.  Apparently these ideas are hard to come by at Cryptic, Adventurine, Funcom, SOE...

Nice review. It really seems to be 1/2 a groundbreaking game, 1/2 a senior H.S. project. Hopefully someone will see the 1/2 groundbreaking game and either buy it and fix it, or copy it's strong points and build it into a complete game (Funcom, I'm looking at you. You could have really used Adventurines creative game design team.)

I knew this was going to happen.  If professional game developers can consistently make the mistake of changing core game directives that make that game special, what would prevent a bunch of amateurs like AV?

I am sorry for all the fans that didn't see this kind of thing coming, and thought that their salvation was really here when DF actually released.  There are so many ways a company can mess up a video game.  AV will make sure to touch each and every one of those ways to mess up a game before closing down shop.

Launch problems - check

Billing problems - check

Missing RP aspect /alienating half of your supposed targetted userbase - check

Changing the hardcore to just sorta hardcore to alienate the other half - check

Originally posted by Rekindle

I do not intend to point fingers at MMORPG staff, although I do question allowing such rampant spewing hate to go so unmoderated....that is a subjective thing.  Some mmorpg.com forum participants really bring the worst of forum communities.  Many of you people are fooling yourselves if you're here to do anything other than drag Adventurine into the mud.

This is a general note to the mmorpg community:  Your collective discussions surrounding this game is a pathetic reflection on humanity.  Just look at the first 2-3 pages of this forum.

The way some of you impatient preteens pea brains have been handing the launch of the game makes me fear if we ever have to wait in line for food one day or otherwise face a serious delay in something we actaully need.

its a  game being produced by a small company.  Their communication to the community sucks yes, but all indications point to the fact they are making a game that will at some point be available to play.

I for one will patiently wait until I'm a> able to purchase the game b> play the game.

 


 

Lets see... the game already launched, even if it is limited.  And secondly, calling people "impatient preteens pea brains" makes you better than the community you are trashing how?

Originally posted by TheNinjaboy
Originally posted by Haart

Ignore the bitchers, whiners, even the Snakes of Panaker.

Darkfall has got 'it' right.

The only MMO I have played since UO to have 'it'.

Personally I think that 75% of 'it' is atmosphere. The other 25?, you tell me.

Pray God this game doesn't go the way of the pear.

 

 

 

To be honest I think Darkfall has the worst group of retards in their community in the history of MMOs.

It's not Darkfall's fault though as a lot of the aspects of the game appeal to two groups:

 

 

#1. "Hardcore" PvPer's who want a FPS compeitive skill based MMO game - the Good part of the community

 

#2.  13-16 year old kids with massive amounts of teen agnst running around QQing, saying retarded nonsense on forums,  in game global, and in private tells after they get rolled. - The bad part of the community.

 

 

Unfortunately it seems like #2 makes up for 75% of the community and #1 makes up for 25%

 

Now it would be OK if most of the comments were funny, creative, or witty but most of it is just /yawn emo dribble spewed out by mad little kids.

 

Hopefully with more players coming into the game the trend is somehow miraculously reversed but if not just prepare to put a lot of tards on ignore.

 


 

What happened to the RPers looking for a sandbox game?  You know, the ones DF was originally created for. 

Originally posted by BigMango
Originally posted by Evasia
 

World is empty prolly done so not many whine to much when pvping they been killed by mobs now 70% of world is without mobs so no danger at all only when you see other players result also simple gameplay.

 

Ok, so then at least populate the world with some non-aggressive wildlife (you can still hunt it for skinning/crafting/cooking) and scripted NPCS living in the world to bring it alive, add to this the weather system (should be ready I hear?) and player shops (no trade house please) with a trade channel to get an economy rolling and RPG folks would feel at home.

This is really not much and could be done pretty quickly. It would be enough to satisfy me. If the world feels alive, I have no problem with going out to find the mobs.

Now add to this the housing system and some more goodies and this would be pure awesomeness.

Really not much is missing to make it acceptable, I am sure they can make it.

 

 


 

What in your experience with game development companies makes you think all that stuff "could be done pretty quickly"?  Games like AoC, WAR, Vanguard, etc, that had serious money, talent, and resources to back it up, couldn't implement their small list of corrections that would make it a good game.  What makes you think this small company that has not knocked a single ball out of the park is capable of quickly implementing entire game systems to fix the game?

 

For reference, I felt the same way about AoC as your last line...and 9 months later they are still trying to figure out what they need to do.  I felt the same way about DDO any 2 years later, they are still moving in the wrong direction half the time...

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