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All Posts by StrontyDog

All Posts by StrontyDog

4 Pages « 1 2 3 4
80 posts found

I'd be really dissappointed if this game was free to play as the quality of the game would suffer. When you think about the amount of new free content that gets added to MMOs , the constant team of developers they have in the company to produce the content and maintain whats already there plus what it costs to run all the servers and support staff, €12 a month isn't much to pay for everything you get.

As it's been pointed out already, I could waste €12 without even trying, a magazine and a sandwich in a shop costs the same price...

As far as entertainment goes, if you like playing MMOs then paying a sub isn't going to break the bank.

 

 

Originally posted by SwampRob

 

I played TR for a few months in beta.   Then, about a week before launch, they nerfed every class and suddenly all the instances were unsoloable.   Bam, that did it for me.   I quit within a week and cancelled my plans to purchase it.    Has this changed since launch?   Can I solo ALL instances with any class?   If yes, I'll rejoin in a heartbeat.   If not, enjoy your yet-another-forced-grouping MMO.

 I havent had any problems soloing any instance I havent found a group for as a ranger so far. (Level 28 atm) I can't say anything for the other classes and any time I've tried to solo the instances I've made sure I'm at the upper end of the level bracket for that instance.

Nice review Taera, I think you were pretty much spot on with the good and bad points of the game that you mentioned.

The instances are fun but as you said some of them could do a better job of filling you in on the lore of the game and personally I find the bosses are pretty weak and I sometimes find that we've killed a boss in a crowd of bane and not even realised he was there. They also don't seem to drop any higher grade loot than the standard which is disappointing, as it's always nice to get a new shiny something for taking down a boss.

I would definately recommend you go back and go through Treeback Camp again with a full group(even though you say your a stubborn soloist) as it's my favourite instance action wise. I did it with 5 others in a group and had a blast carpet bombing the enormous waves of bane that came at us in the battlefield in the centre of the map. The final battle against an army of bane backed up by lots of caretakers was great fun too. Eloh Vale was my favourite from a storytelling point of view though.

Really nice update. The video of the Sanctum of Burning Souls looks great, rivers of blood and badass demons. I can't wait to go there and see everything when it releases!

Lol, I didn't realise TR had started out a different game and was completely redone half way through development. The combat looked like something from mortal combat with all those martial arts moves and spinning around the place.

Review
General Discussion « Tabula Rasa
11/17/07 8:47:28 AM
Originally posted by Loben

Hey guyz like I played this game on my mom's computer yesterday and I had this pistol and stuff and basically all it could do was shoot bullets (lame)  I wandered around lost for about 10 minutes because the whole wasd control thing confuses me there was some orange thing on my map and some weird symbol thingy wtf??? then I logged out  i play a lot of games this game suks dont buy it

Rofl, you put about as much useful information in that as he did in his "review".

Oglem you might want to consider levelling your character past 13 before you write a review on the game or at least call it a work in progress and that your opinion of the game may not reflect reality as you haven't played it enough to cover everything.

The game definately has flaws and it definately has good points but you really failed to give a useful review of the game from either side of the coin. It's always good to read someones honest opinion of what they think but don't write about things you don't understand.

 

Originally posted by ghostinfinit

Fighting alongside an NPC and just as some Thrax dies in a really painful manner one of them yells, "Taste the rainbow bitch!"

  Lol, I was laughing my ass off the first time I heard that too. The bane say some funny ones too.

 

I really like the voiceovers they have in a lot of quests since release. It's a nice touch and I never find myself recognising the actors voice from a different quest so it doesn't feel like some generic monologue.

The Grind!
General Discussion « Tabula Rasa
11/15/07 1:39:12 PM

The big thing that makes me not feel like I'm grinding for XP is the combat system. Sometimes on my way to a quest and I get caught up in having fun killing stuff and I end up forgetting what I was supposed to be doing in the first place. When killing stuff is fun it just doesnt feel like grinding anymore. No one complains that you have to kill X number of monsters or whatever in an fps because well that's the whole point of the game, I get the same feeling when I play TR.

It's not quite a great game at the moment but when the new content is added I think it could be. I just wish they had delayed the release until they added more so they could make a bigger impact on launch. With more pvp content, vehicles, new crafting system / economy and some tweaks and balancing it could really make a dent on the mmo market.

Looking forward to seeing how the reviewers rate it when full reviews have been published. At the moment I think it's definately a fun game to play. I hope I feel the same next month.

Originally posted by DeathMutant3

I've also noticed that the game automatically rolls to determine who gets higher quality loot. AFAIK, no Need/Greed window pops up but I sometimes see a "rolls on Greed" message in the chat window.

I was wondering about how the need/greed works myself as I've seen "rolls on Greed" without having been asked if I wanted to roll need or greed. Maybe loot is auto needed or greeded depending on whether its usable by use class/crafting skill...

From the things you've said you're looking for in a game I'm not sure this one would suit you. There isn't really much exploring or adventuring in the game.

The pvp is currently a bit limited being only clan vs clan and squad vs squad but due for an update adding more content in the coming months.

It seems to be a game aimed at the casual player and theres no problem jumping in for a short period of time if that's the way you like to play. The community is friendly at least on the eu server(haven't played on US) and theres a good sense of fighting alongside your fellow afs on the battlefield as people always help with kills due to XP/loot being given on a dmg done basis rather than tagging. Although there are no real central hubs at the moment because of the lack of an auction house and no economy in the game so I have yet to see people just hanging around chatting in outposts.

From what you've said , you're looking for a game to keep you hooked until AoC comes out in March which is what I'm doing. It's a game for fast fun action with a different and fun approach to the combat system. I think it should keep me going for the new few months, especially when the new pvp content comes. It was only €35 in my local store too which isn't bad for a months play on an mmo to see if you'll like it.

 

Personally I think the combat system will make PVP in TR great fun. At the moment it's lacking because there isn't enough options but in future updates it will get a lot of improvements.

 


"Clan Warfare: Clans will gain their own abilities for their members over time, meaning the leader will be able to select a passive buff that all members of the clan will have. This buff will grow in strength the larger the clan. Clans who go to war can wager these buffs and loot in clan wars. Eventually, clans will be able to lay claim to Control Points fighting off rival clans, and earning bonuses while they control them. There will even be AFS sanctioned Rivalry Zones where players have strategic objectives to fight over such as Capture the Flag, and Hold the Location."

The elder content update that he's talking about is what imo will make TR a really good game. The updates to the PVP system will include clan control points that can be fought over clan vs clan and each class gets a different PAU which can be used in combat and will have different weapons and abilities.

I have seen some real improvements in the beta over the last few weeks and I wish they had delayed the release by a few months to include this content and finish polishing the game. It may make all the difference in the impact the game  makes on release. I'm not sure I agree with their policy of Stable, Fast, Fun, surely Stable, Fun, Fast would be better...

Just sent you on an email with a link to activate a beta key Elpollo. Enjoy! :)

Originally posted by Amathe

 

 

Thats what it says on their website so I guess MMORPG.com have to go with that release date until they devs say otherwise.


By that principle, HJ could say on their website that the game released in 2006 and 10 million people are playing it, and , lemming like, that is what mmorpg.com would have to reflect.

 

Hj is getting a front page listing here they do not deserve simply by lieing. I have to believe at some point mmorph.com will put a stop to that.


Seems to be a trend with MMOs these days that they have an early release date that they postpone over and over so they drum up some early interest. Gets kinda annoying if you're actually expecting the game to be released when they say and in actuallity it gets released 2 years later.

"What is HJ?
Hero's Journey is the new 3-D Massively Multiplayer Online Roleplaying Game by the original masters of the genre, Simutronics Corporation. Currently in production with a scheduled 2007 release, Hero's Journey promises fun, fast-paced action combined with immersive environments and gameplay."

 

Thats what it says on their website so I guess MMORPG.com have to go with that release date until they devs say otherwise.

A few questions!
General Discussion « Fury
10/17/07 9:59:11 AM

Originally posted by Rayana
Originally posted by Xtort

 

You mean to say that you can't switch weapons and use different skills in GW? Did you ever play GW at all, I wonder?

What he meant was that it's a classless game, meaning any person is able to use any weapon with as much skill as the next. And all skills are available to be used unlike GW where you pick a primary and secondary class.

I like the change myself. I was torn between Lotus Master and defiler , now I have both all rolled into an assasin :)

None of the talents of skills were lost with this change so anyone who liked a particular class can still play that class but with more diversity.

I think there is enough class choice on offer with the 14 that are there.
The video interview at that link was nice too. Shows a better representation of some of the combat in there than the DX10 vid i think.
Originally posted by Jackcolt

I'm looking forward to the combat... gonna revolutionize the genre :D

That's what i cant wait to see. I really hope they pull it off, pvp combat is going to be so much more fun.

Also they promise more story driven quests which i really hope happens rather than grinding mobs for quest items that take forever to drop.
4 Pages « 1 2 3 4