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All Posts by Suvroc - 1635 found

5/14/08 11:20 AM
Viewed 2063, Replies 59

Originally posted by Obraik

 

Originally posted by Suvroc

 

Originally posted by Obraik

 

Hmm, who has the bigger issues here?  The person that supports a game they play and enjoy or the person that trolls forums for a game they no longer have any connection with, harrassing those that do currently play?

 

 

Regardless of the accusations being thrown around about who is or who isn't a paid employee of SoE your original comment here was regarding the full booking of this event. Do you not see how these pictures inply a poor showing regardless of the full booking - and what was the capacity for that booking anyway?

Your comment appeared to be very misleading IMO as you never awknowledged the capacity nor had you awknowledged the lack of people in those pictures - expecially compared to past events.

Unless I somehow hack into the SOE servers, I'm not going to be able to tell you that info ;)  All I know is what I was told by a person that attended the event on my server that there were alot of unclaimed badges after the Summit started.

 

Well that is my point Obriak. You cannot say what the capacity of the event was, so saying it's fully booked doesn't mean anything. The event may have only been set for a capacity of 50 people, so a fully booked event doesn't mean much does it?

However, saying it is fully booked sounds like you're trying to imply that it was a massive success - which judging from the pictures seems to be in complete contrast.

5/14/08 10:23 AM
Viewed 2063, Replies 59

Originally posted by Obraik

 

Hmm, who has the bigger issues here?  The person that supports a game they play and enjoy or the person that trolls forums for a game they no longer have any connection with, harrassing those that do currently play?

 

Regardless of the accusations being thrown around about who is or who isn't a paid employee of SoE your original comment here was regarding the full booking of this event. Do you not see how these pictures inply a poor showing regardless of the full booking - and what was the capacity for that booking anyway?

Your comment appeared to be very misleading IMO as you never awknowledged the capacity nor had you awknowledged the lack of people in those pictures - expecially compared to past events.

5/14/08 7:49 AM
Viewed 2063, Replies 59

Originally posted by Obraik

A few days after they opened registration on the website, they announced that the booking was full.  From what I understand though from reports of people who attended, as is usually the case there were people that booked and never showed up.  

Ok, so the booking was full. How many does it take to have a full booking at a bar?

5/14/08 6:49 AM
Viewed 753, Replies 16

Maybe they could get some of the paid shills to show up as "attendees"  ;)

5/14/08 6:46 AM
Viewed 2063, Replies 59

I've had busier Tuesday nights hanging out at a coffee shop with friends.

Next year it'll probably be held in the back of a van in the SoE parking lot  :P

5/12/08 11:42 AM
Viewed 1992, Replies 67

Originally posted by seansean

 Soon as I upgrade my rig, it's AOC for me, I'll just go without in the meantime.


Don't worry. You wont have to go without SWG for long as they'll keep giving you free time to try and entice you back.

5/10/08 11:26 PM
Viewed 1423, Replies 28

Originally posted by Torak

 

  • IF there was, its not going to be like old SWG, odds are it will be some linear, class based Jedi game with all the usual generic MMO tricks of today being "kill 10 space rats" and "enter the scripted mission" with some sort of raid mechanic and capture the flag PvP at the end.

 


Sadly this is true....

But developrers need to focus on the ncihe crowd, and if the game is any good it'll expand beyond that IMO.

5/10/08 10:58 PM
Viewed 1819, Replies 61

 

Originally posted by suske

honestly i wonder if such a game could be made in todays market. sure us swg vets would love it but could it

live in a world where fantasy theme parks are all the rage? would a company even get the backing needed to

get it out the door? if/when the flightless bird takes off it will be very telling imho.


I hear what you're saying, but 3 years ago there were over 200K people that were playing a game that offered something different. Today I'd bet there are many more that are hungry for an aternative to the WoW model. People that are looking for that next step beyond the limitatitions of levels and loot.

 

Unfortunely "The bird" is facing the limitations of popular exposure thru mainstream media. It will do well within those who know of it, but has little to know chance beyond those numbers IMO - sadly.

5/10/08 10:34 PM
Viewed 1423, Replies 28

Originally posted by Gutboy

Just remember that Thunderous is a paid shill and a viral-marketer, so take everything he says from that prespective.


Good God man, what is this? McCarthyism or the second Salem witch hunt?

5/10/08 4:47 PM
Viewed 1819, Replies 61

I'm shocked no one yet has copied the entire resource/crafting system of SWG. That IMO has been one of the really outstanding aspects of SWG.

5/09/08 1:45 PM
Viewed 584, Replies 21

Originally posted by Bob_Blawblaw

 

Originally posted by Suvroc

 

Originally posted by Gutboy

You can't trust anything the viral-marketers like Suvroc, I am now pretty sure he is a paid shill for Bioware. He and others like him claim all this inside knowlege about sub numbers and what games are being developed with which IP.

 

 

lol that's awsome.

Apparently you think I'm good enough to be a paid shill - so if anyone out there wants to hire me I'll consider it.  :)

I've never claimed any inside knowledge Gutboy. I'm just speculating as much as anyone else, so I suppose if I am right then I'll have even more explaining to do?  :)

 

Suvroc can you put a word in for me? The Cabal doesn't pay anything (more like charity work), I'd certainly rather work for BioWare and make the big bucks.

Sure, but to remain incognito on these forums it's mandatory to wear one of these....

http://en.wikipedia.org/wiki/Groucho_glasses

 

 

 

5/09/08 10:23 AM
Viewed 584, Replies 21

Originally posted by Gutboy

You can't trust anything the viral-marketers like Suvroc, I am now pretty sure he is a paid shill for Bioware. He and others like him claim all this inside knowlege about sub numbers and what games are being developed with which IP.

 

lol that's awsome.

Apparently you think I'm good enough to be a paid shill - so if anyone out there wants to hire me I'll consider it.  :)

I've never claimed any inside knowledge Gutboy. I'm just speculating as much as anyone else, so I suppose if I am right then I'll have even more explaining to do?  :)

5/09/08 9:58 AM
Viewed 584, Replies 21

Originally posted by Bob_Blawblaw

Without a doubt there will be a new SW MMO. GL likes his money. Today it was announced that sub based games rake in over a billion dollars annually. You have to remember that the NGE was created out of pure greed. The kind that surpasses all logic. That same greed insures us that there will be another SW MMO dropped on us sooner or later.

As for it's quality, it depends on who is developing it and how much power LEC gives them (and how much power they withhold from their marketing people).

That being said, I'm sure the general SW gamer will forevermore approach any MMO with fear and trepidation.

I completely agree as this was exactly what I was thinking too.

And the reason I think there may already be something in the works (possibly a BW project - or something else thats been in secret development) is that it would be an awful waste of an opportunity to not have something released to coincide with the new SW T.V. show.

Who knows, maybe the whole Agency thing is a red herring and in fact it'll be a SW micro-transaction based game :P

5/09/08 8:57 AM
Viewed 1813, Replies 77

Rollotamasi makes a good point, it can seem that it's more of an anti-SoE thing. But for me specifically I'm just as cautious with Funcom as I am with SoE when it comes to their interests in RMT's. However it is SoE that wants the fame of bringing RMT's to the west, and given my past experiences in regards to questionable ethics with SoE I tend to think more about the possible methods of exploitation then I would have with another company.

Essentially SoE has opened my eyes and gave me reason to pause and think about these things. Just as Smed has claimed he's learned from SWG's past so have I.

5/09/08 7:26 AM
Viewed 1813, Replies 77

Originally posted by boognish75
Originally posted by Shohadaku

What a scam.  Up yours Smed. Screw you SOE.

As for people who would rather just pay then earn what they get, nothing personal, but this is this biggest thing wrong with MMO's. The gold selling bots would have a field day with this system.

I don't want a commercial filled scam fest. Give me a honest imaginative game that I know my cost UPFRONT.

Don't try to bait me with promises of free, then flash shiney items for real cash in front of me.

Especially SOE like someone mentioned. I was mad enough loosing about every one of my items as a PRE NGE Jedi in SWG. Even without microtransactions I lost real cash in rare items I had.

If you took a damn second and read the eula..Online experience may change and any items ingame are sole property of said company, you didnt lose crap buddy, and you agreed to this and to every other damned mmo out there every time you scroll down real fast and click i agree to log in, and as far as ''earned'' i think the word should be gained and every person should have the same oppertunity to gain the same thing to make a level playing field, lol when you say earned you sound like you worked for it or something, are you a gold farmer? If you are not then you have ''items'' in an everchanging mmo that is played for fun and not as a job unless yer a gold farmer.

Wait a sec.

You're giving this guy crap by claiming he didn't "lose" anything,  then you tell him that you think the term "gained" should replace the word "earned"?

How can you not "lose" something when you're are able to "gain" something in the same context?

5/09/08 6:44 AM
Viewed 1813, Replies 77

Originally posted by tman5

 

 

I have no doubt what you describe is part of the design philosophy.  I'll just drop a little note on "personal responsibility" or in the case of 10-year-olds, parental responsibility, and leave it at that.  I was never big on protecting the foolish from themselves.

'Course, Smed or whoever needs to be careful if openly targeting the youth with this in mind.  Nothing would bring down regulation on MMOs faster than a piss-off parental group showing up at their Represenatives' offices waving reams of credit card bills with exhorbitant game charges.


I agree that a lot of the responsability is the parents, but the reality is there are just an awful lot of parents that will throw money to their kids to keep them happy and occupied. Besides which it places the parent in the position of having to be the "bad parent" in saying no everytime the child wants something. I'm sure that is something that companies take into account when directly marketting towards kids.

But regardless of who this game is marketted to the ingame environment will be designed for easy and quickly accessable transactions that encourge immediate familiarity there by increasing your comfort with spending.

And thus begins the slippery slope of microtransactions. You start justifing purchases by thinking 'well, it's only 3 dollars', and suddenly find yourself nickle and dimed to virtual death. Especially if you want to compete with others.

5/08/08 7:47 PM
Viewed 584, Replies 21

To be absolutely honest though I believe it's inevitable for there to be another SW MMO. Whether it will be good or not depends on what those developers have learned from this fiasco.

With any luck they'll learn the most important lesson that a sense of community is everything - at least IMO it is.

5/08/08 7:27 PM
Viewed 584, Replies 21

I'd be happy with any MMO worth a damn.

 

Although I would like to try EVE.

5/08/08 2:52 PM
Viewed 1813, Replies 77

Originally posted by Reklaw

 

Now abit more on topic, i don't "yet" see this fuss about microtransaction, i simply dislike it and probebly never will use it. Btw is it already a fact that The Agency is going ot use RMT? or is it still speculation of SOE having said they are considering it?. For me considering isn't fact ....yet....unless i might have missed some press release of forum post by SOE anouncing that The Agency will be RMT?

 

Also seeing which games use legit RMT makes me seriously wonder why some SWG VETS are consurned as from what i see most of these games gear towards a very different audience, many are more family oriented type of games, or games like Maple Story.

Yeah, I'm pretty sure it was announced that it was an RMT game.

One of my biggest concerns regarding RMT's is the simple fact that it's designed to make more profit then they are now. That doesn't sound like a bad thing at first but you have to consider Beatnik's analogy of a casino. Essentially the consumer will start of innocently enough by purchasing only a few items to "get by". This is the beginning of raising your comfort level of purchasing more and more items (or gambling to use the casino as an example).

I'm sure we've all experienced something like spending more then we thought we would at a casino because of the "rush", or spending more on iTunes than anticipated because of it's ease of use and accessability.

It's all desinged to make you comfortable in spending money, and to direct that kind of marketting to 10 year olds is nothing short of exploitation IMO.

I don't know if I'm accurately getting my concerns across but I hope this is a start.

5/08/08 11:16 AM
Viewed 1813, Replies 77

Originally posted by Beatnik59

Why didn't pre-CU suffer from this whole "can't play long enough to get the necessary loot" syndrome?

Because pre-CU didn't have uber rare loot at its inception.  Items were manufactured in large enough quantities that everyone was able to get an adequate supply of whatever they needed.  While prices were high on some items, they weren't bank breaking high.

Of course, a lot of this changed with the introduction of the holocrons, skilltapes, the "DOT CDEFs and combat knives of doom," as well as things like Krayt pearls and crystals.  Those things that could only be found via rare random drop and not manufactured or harvested tended to destroy the beauty and balance of pre-CU.

But of course, as I said, SOE doesn't want to create games that work.  They want to create 24 hour casinos that work, where people sit around paying money and playing at all hours hoping to win the jackpot that's at 10,000 to 1 odds.  I can't blame them for following this model, as it seems to be a proven formula for success in Atlantic City and Las Vegas.  However, if we wanted "casino style gameplay," we'd go to the casino, or even patron an online casino.

Very good points Beatnik!

I particularily liked your analogy of 24 hour casinos as this is precisely what RMT's feel like to me.

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