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7/04/08 8:55 AM
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Viewed 459, Replies 14
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Originally posted by Mathos Exactly! And you'll likely get many more hours of entertainment from that then an instance IMO. |
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7/04/08 8:16 AM
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Viewed 459, Replies 14
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Originally posted by efefia
I think the one thing everyone can agree on with regards to Hoth is that it's been asked for as an addition from very early on in the games life, right up and through the NGE. Pre-cu vets, CU vets, NGE'ers have all asked for Hoth and they've all asked for it to be the first fully functional PvP battleground. Now whether it turns out to be the best pve experience in the history of mmo gaming (yeah I know, the thought gave me a giggle too) or not the point is the fanbase, the paying customers through 3 different iterations of this game have all asked for the same thing and SOE yet again have proved that they either don't listen or don't care what their paying customers want..........yet again, and despite claiming to have learned lessons from past mistakes.
I agree. But not just because of a PvP battleground, but rather for the new areas of exploration. If I remember correctly the results I've seen from some Bartle tests (http://en.wikipedia.org/wiki/Bartle_Test) showed that exploration was the number one player attribute. Having an instanced area to explore might be ok for a little while, but I think having an entirely new world to explore would be much more conducive to any MMO community - particularily SWG. |
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7/03/08 5:16 PM
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Viewed 550, Replies 23
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Originally posted by Malickiebloo
No offence but welcome to capitalism?
Hey, I have no problem with that - as long as this game mechanic was apart of the product I bought.
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7/03/08 4:59 PM
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Viewed 550, Replies 23
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Originally posted by summitus
Legends of Norrath seems to have been a great success, and has certainly made EQ more interesting. Getting a Card Drop in the game is quite addictive I would think. I play LON quite alot and although its a great game I hav'nt really felt the urge to log into EQ more than I usually would. I dont know if will have any effect on SWG in its current state but I'm sure that alot of people will play it as a game in its own right. I dont think it will have any effect on SWG Vets and certainly wont bring any of them back to the game ( I think )
I think you may be misunderstanding me Summitus. I'm not looking at it in terms of bringing back vets. I'm looking at it in terms of bleeding money from the current SWG subscribers. |
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7/03/08 4:15 PM
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Viewed 550, Replies 23
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Here's the thing.... If this CCG thing is successful what happens when sales begin to drop or interest begins to wan? Do they introduce more "loot" cards to help increase sales? Will these new cards be for something a little better - perhaps a piece of stated clothing or armor? What happens when that round of sales begins to drop? More "loot" cards? Does anyone else see the slippery slope this creates? I'm not saying this will be the case - but the potential is certainly there. And as so many people like to point out SoE is a business out to make profit. What better way to make profit then to charge for a monthly sub AND introduce "cool new loot" through a collector card game. |
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7/03/08 7:25 AM
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Viewed 998, Replies 18
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IMO this whole things stinks of bad marketting. It seems to me that having a game based on ANH would be appealing to gamers who grew up with the original trilogy (i.e. people who are likely in the range of 26-40 years old). Is a CCG something that appeals to this age range? I would think it's something that appeals to a much younger audience - perhaps around the 12-13 year olds. |
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7/02/08 10:15 AM
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Viewed 3305, Replies 172
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Originally posted by ColonelCade
I don't know if you're in the minority as well, but I totally agree with you on all of this. |
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7/02/08 7:57 AM
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Viewed 1327, Replies 37
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Originally posted by Obraik
I don't think so Obraik. My trial ended on June 9th (about 8 days longer then I was supposed to have), and I haven't been able to log in under that account. I had 2 accounts back in the old days and both seem to be on the same cycle of vet trials. My friends account seems to be on a different cycle. His account wasn't activated for a vet trial at the same time mine was but his is now. So I guess the vet trials are staggered for whatever reason. BTW my EQ2 account is currently on another vet trial as well, which would make it 4 months (or 1/4 of a year) for free. |
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7/02/08 7:14 AM
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Viewed 1327, Replies 37
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Originally posted by blondeh
Nah, it's not really weird. It's just the last round of vet trials. It happens very frequently. I get nearly 1/4 of the year to play for free just because I don't subscribe anymore : ) |
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7/01/08 8:49 PM
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Viewed 4508, Replies 139
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Originally posted by kobie173 Sweet, now we're down to 4K! Which one of you guys is going to say 3K next?
Ever notice how the conversation is not about how many subs SWG has, but rather how few? Right now, at 9:30PM eastern time July 1st there is 1 heavy server, 5 medium servers, 3 light servers and 16 very light servers. Making a few educated assumptions you can figure out an approximation of how many people are on at this moment. If there are 6 levels to a server population (very light, light, medium, heavy, very heavy, extremely heavy, and finally full), and given a reasonable number for the maximum number of players on a full server it would make sense that the server takes that maximum number and divides it by 6 to determine it current status. For example if a max server population is 2100 then you can assume that a very light server ranges from 0-350, light from 351-700, medium from 701 - 1050, heavey from 1051 - 1400, very heavy from 1401 - 1750, extremely heavy from 1751 - 2100. With these assumptions you can then calculate that currently there is a maximum of 14,350 accounts logged in a this time. Hardly an outstanding number for a Star Wars MMO, particularily with a 5 year anniversary event and a free veteran trial going on at the same time.
*edit* Given the same numbers the minimum accounts logged in at this moment would be 5606. |
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7/01/08 9:39 AM
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Viewed 1293, Replies 56
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Originally posted by Obraik I don't think they're destroying MMO gaming at all, quite the opposite. You're looking into the situation far too far. The point of MMO games is to get together with other people, develop a community and have fun. By the sounds of the OP, this is exactly what they're doing. It's what MMO game discussions should be about.
If MMO gaming isn't being destroyed it's because of people taking a stand against things like this. If the NGE brought in 1 million new subs that would have sent a clear message to the entire industry that doing things like this pays off. I have no doubt that the only regret SoE has about this is that it wasn't successful. I also believe that given a chance, particularily with a very high probability of success, they will do it again. |
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6/30/08 6:57 PM
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Viewed 1293, Replies 56
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Originally posted by ummax
this doens't make sense so I dont understand If my credit card is double billed I would call about the mistake BECAUSE its a mistake and get it fixed but its still a choice if that is what your getting at but an obvious one that one makes when a mistake is made. If the next statement is that your mad at sony cause they double billed you once then okay but does it make sense to scream it from the rooftops for 3 years?
I just found it interesting that you would imply that a $15 sub fee is "so danged important" to vets but you'll make an effort to retrieve $15 if it was taken from you. But that is completely unrelated to this conversation. You make some interesting points(albeit a little confusing in it's delivery). But the thing that I'd like to point out from all of this is that compromise, on the part of gamers, is apathy - and apathy is destroying this industry for everyone who wants more out of their online experiences. Some things we have to make compromises on as it affects our lives in profound ways. As so many have pointed out this is just a game - and not compromising on this shouldn't have a profound affect on our lives. Rather it should have a profound affect on the industry. |
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6/30/08 5:01 PM
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Viewed 1293, Replies 56
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Originally posted by ummax
If your credit card was double billed for a months sub would you "compromise" by letting it go? Or would you do something to remedy that issue? |
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6/30/08 4:14 PM
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Viewed 1293, Replies 56
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It's interesting Unmax that you would equate making compromises in real life and how those compromises relate to this game when so many others here have said "it's just a game - get over it" or "get a life". But still, you are right in that life is about compromises. But wouldn't it also be true that it's also apart of life to minimize those compromises? Some of the things you mention as compromises in life are things well beyond your control - you cannot control the weather, you cannot control how others may vote. A subscription to a game is something totally within your control. You have the power to make that choice. |
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6/30/08 2:31 PM
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Viewed 1293, Replies 56
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I do understand where you guys are coming from. I can appreciate your perspective. But I feel that this is a kind of exploitation. You are denied what you bought, and in fact what you really want, and all the while they reap the profits of a lesser experience simply because it offers a taste of what you initially had in a supierior product. I just cannot understand why people would want to make compromises to their online experiences - even when they're paying for it. |
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6/30/08 12:47 PM
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Viewed 1293, Replies 56
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Originally posted by hosal I think he means alot of mmo's on the market don't give him the type of satisfaction that swg does. I feel the same way.
I didn't say otherwise.... I said that by his own admission SWG now is a lesser product of what it once was. |
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6/30/08 12:42 PM
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Viewed 1492, Replies 35
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Originally posted by dreamspeaker
Because it was over-looked by moderators doesn't mean it was legal. If a spawn was camped by an AFK farmer then it was certainly delt with when reported. If the same rule wasn't enforced with entertainers then that was the fault of the moderators not enforcing a rule. Doing nothing about a rule being broken is different then making it legal. |
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6/30/08 12:27 PM
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Viewed 1293, Replies 56
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Originally posted by blondeh
I don't want to sound like I'm flaming anyone but by your own admission you'd rather be subbing to a game that they've chosen to deny you. Instead you've accepted a lesser quality product because it's kind of filling a void left when they took away your game. As a consumer do you not think you deserve better? |
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6/30/08 9:15 AM
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Viewed 1890, Replies 51
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Originally posted by Esquire1980
lol I've said it before - eventually everyone becomes disgruntled! : ) |
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6/30/08 8:44 AM
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Viewed 1293, Replies 56
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Now that's kind of cool. I can appreciate people trying to make the best of what they've got. But that's really what it is isn't it - making the best of what you've got? It's not 57 new accounts opened. It's likely 57 new toons from existing accounts or vet trials. Still, I applaud the effort made. |
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