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Originally posted by Iselin Of course it's nothing but a grain of sand, why would you think it any greater? |
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Originally posted by Iselin Zenimax Media makes money from TES franchise = TES funded ESO impo. ...and what's all these extra words for, did you miss me or something? I thought we was beyond this fickle stuff. We have no idea what went on behind the doors at Zenimax, as far as we know Matt Firor was their 2nd or 3rd choice. That last paragraph it sounds like you're telling me that I'm not allowed to have an opinion on ESO because I don't own the rights to the IP (am I understanding this correctly?). You should know me better than that Isy, critiquing someone's opinion is about as productive as cleaning sand off a beach. It's cool if you, Matt Firor and everyone else at Zenimax doesn't agree with me but it's still my opinion. |
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Originally posted by tkreep TES is funding it, that's good enough for me. I'm fine with Matt Firor's vision but I think it's wrong for TES. |
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Originally posted by AlBQuirky This is my final thought on the matter.
Originally posted by richarddoyle I kind of agree with you here, if they're going to use the Elder Scrolls name to sell the product then they are subject to previous games in the series. That's why I think they should've created a new IP and then add the tagline "From the creator's of the Elder Scrolls" ~ BOOM, no stipulations and we could be cheering Mr. Frior for trying to make a neat little 3 faction realm MMO-thingy. |
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What RPG would you make into an MMORPG?
The Pub at MMORPG.COM « General Discussion 4/25/13 7:27:03 PM
Originally posted by Lienhart They could do a 'create your own' pokemon - similar to spore - and just let people wonder around as pokemons. The class abilities could be like those superhero mmos. |
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This is how I would of created Elder Scrolls Online
General Discussion « Elder Scrolls Online 4/19/13 8:04:29 AM
Originally posted by Boldyn I wonder if someone could make a kickstarter campaign collecting 2-3 million dollars to give to Zenimax to make a few alterations on ESO and rerelease it as a seperate version. |
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Should they remove the race restrictions on factions?
General Discussion « Elder Scrolls Online 4/15/13 4:41:27 PM
Originally posted by mxo_cosa I kind of thought the same thing, but instead of penalties they offer perks for joining the planned factions. On a side note, I always thought it would be cool to make players walk all the way to the other faction (through Cyrodill) as a low level and attackable by everyone. The people who make it can join another faction but it wouldn't be as easy as just picking another alliance. People who hate the idea of open factions can watch the borders on their own time to prevent lowbies from crossing over. |
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Should they remove the race restrictions on factions?
General Discussion « Elder Scrolls Online 4/14/13 6:43:06 PM
Remove the locks!
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Originally posted by cura Sounds like something Zenimax would do, redesign the ocean to be only 2 ft deep so that people can't swim with armor on. |
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[POLL] If TES:O Did Not Have AvAvA, Would You Play it?
General Discussion « Elder Scrolls Online 4/11/13 2:09:07 PM
Originally posted by Iselin We all have our moments of card dealing, I can't judge either of you. Just a friendly reminder that it's okay to have different ideas. |
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[POLL] If TES:O Did Not Have AvAvA, Would You Play it?
General Discussion « Elder Scrolls Online 4/11/13 1:38:57 PM
Originally posted by Iselin Now don't go Iseling up the thread. It's Bethesda's fault, they like player input - in the past they have encouraged and responded to it. Yeah, I know Zenimax is making the game but some of us are just more traditional when it comes to the Elder Scrolls franchise. If you want to try and change another game, that's between you and that gathering. I am here because I am an Elder Scrolls fan and I have a concern for their upcoming product. I appreciate your input on a lot of matters but criticizing a criticizer is mulling over null. |
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[POLL] If TES:O Did Not Have AvAvA, Would You Play it?
General Discussion « Elder Scrolls Online 4/11/13 1:10:12 PM
Originally posted by baphamet Good for you! Me personally, I would rather have the freedom of previous TES games than locked into a faction because of RvR. I don't mind RvR at all but I think it's an awful system to substitute for the glory that is the Elder Scrolls franchise.... but that's just me and a topic for another thread. |
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[POLL] If TES:O Did Not Have AvAvA, Would You Play it?
General Discussion « Elder Scrolls Online 4/11/13 11:07:45 AM
I have been wanting to play a TES MMO since Oblivion, unfortunately AvAvA almost discourages me from playing it.
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This would be much better with 2 major factions
General Discussion « Elder Scrolls Online 4/11/13 10:16:41 AM
Originally posted by Caliburn101 Well 9 factions would be too much... if we couldn't temporarily align ourselves with another faction. There would have to be an intricate system designed around for it to work in any degree but it's a novel idea. |
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Originally posted by Nanfoodle That's a good list but I'm totally put off that "faction locks" is even added, much less number 1. I've played DAoC and other games with a RvR system and I do not believe that faction locks had a significant affect on gameplay. I do feel that factions are important (for instance GW2 didn't even have factions) but I think locking races to factions is a trival thing. It worked great in DAoC because each faction was another world/IP and they were brought together but it's not fair to expect it to have the same affect on a TES game when all the races have their own dynamic relationships. At some point we're gonna have to stop thinking about what to debate and question why are we debating? The OP brings up a good point and I agree with him. I think many games are failing now because they are skipping the fluff and roleplaying elements that were in many of the older games. |
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Originally posted by Nanfoodle I respect you too noodle and we don't have to agree. Personally I think the MMOs that have tried something new and failed, did so for other reasons than just trying something new. I feel like the "core models" is what is wrong with the MMO genre. I believe that we should look at what worked but I think many developers are overlooking at why it worked. We can't forget all the MMOs that have used a proven core model and failed. There is true innovation and it's coming out, almost unseen by the masses. Give it a few more years and you'll understand what I mean when I say there is a difference between being inspired by another game and trying to recreate it. |
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Originally posted by baphamet Last time I checked, Oblivion (rank 207) has more players than DAoC (rank 431). Skyrim is currently ranked 32 on xfire, it has more retention than many other MMOs. In TES, the game ends when you stop playing it - I could care less for "end game content". I wanted the little things that defined the TES franchise.
Why would TES players want a RvR dynamic to their game in the first place? Don't get me wrong, I would've liked some kind of PvP system but not at the cost of core elements (like faction/area locks).
Why are they taking ANYTHING from other games? TES games have more depth and dynamics than most MMOs out right now. The whole MMO genre is suffering because of ESO's nonsense. |
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[Column] Elder Scrolls Online: An Argument for 'Faction Lock'
News & Features Discussion « General Discussion 4/10/13 10:10:17 AM
Originally posted by m0lly Why not compare it to the previous TES game, it carries the same name. IMO MMORPGs are not that different from SP-RPGs, I can't help that you have a different opinion (even Oblivion was considered an offline MMO). There are many similarities between MMOs and RPGs, the tea may be a different flavor but it's still a cup of tea. |
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Originally posted by JasonJ It is a horrible shame. TES games have been redefining the RPG genre for years, including many MMOs. When TES finally gets a MMO, the developers try to copy another game. |
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[Column] Elder Scrolls Online: An Argument for 'Faction Lock'
News & Features Discussion « General Discussion 4/10/13 9:57:33 AM
Originally posted by Nanfoodle I can't speak for him but IMO this game is so fubar, they would need to start from scratch to make a game worthy of the TES name. Personally, I'm preparing my "I told you so" posts for after the game is released. Nothing but complete failure will prove to you that this game is broken, from concept to execution. Bookmark this post and 6 months after the game has been released come back here, I will either eat my words or make you eat yours. |
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