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Well mount and blade is a great game but theres very little story in it. |
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mass effect, dragon age, neverwinter nights 2? Mass effect has the best story by far... but its lightish on the rpg side imo |
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Zones are not that big imo and theres not that many of em. Think only 7-8 on each side. The zones are divided by ether mountains or bodies of water so even if they dont have any loading screens dividing the overland areas it still feels artificially compartmentalized. I would put it above Aion/War in design but below LOTR. |
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You can now buy levels for only $9.99 EACH!
General Discussion « WAR (Warhammer Online) 11/03/10 5:45:54 PM
Meh... no big deal... If someone has the $$$ to spend to not play a gamy they are paying a monthly sub to play then fine by me. |
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General: Five Things the Warhammer 40K MMO Needs to Get Right
News Discussion « General Discussion 3/08/10 5:55:48 PM
I always thought a game based on the rivaling factions within the imperium would have made more sense. You have the marines, the Inquisition, the Mechanicum, the Ecclesiarchy, various rough traders, gang members, bounty hunters and nobility and more. Then you have the option of being a radical or a puritan, a follower of chaos or the god emperor. Do you collect Alien artifacts and items or are you appalled by them. This allows for one PVE faction, but 2 or even more PVP factions. Say followers of chaos enter a instance at one end and the good guys enter at the other end and then you have a race to the objective with pvp thrown in. (Sounds a bit like Dregion from Aion but you get the idea). Most of the factions I've listed are also more free in their choices of equipment imo. An inquisitor can wear anything from a robe to power or even terminator armor. They might also have access to psychic powers while a faction like Tech priest have access to ancient tech. I guess Marines are the ones most restricted in this fashion. they are how ever at the core of what most consider to be 40k. Personally i don't mind, and might even prefer not having space marines as a playable faction. For a game with a at least partial focus on ranged fire fights i think a good cover system would add a nice level of tactical game play. Like the system thats planed for the smugglers in the old republic, but you know, available for everyone. Having said that i would still be more then happy with just a Dawn of War online. Enough ranting... Its time for bed. |
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I don't get the nerd rage with MO not having every feature that YOU want. It is what it is. Do you guys also get pissed that you can't shoot terrorists with a machine-gun in a flight sim? If what MO strives to be is not to your liking don't play it. Just stop trying to belittle the devs and those of us who do like what they see. |
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From www.mortalonline.com/news/july-13-07-09
Beta testing and gameplay The Beta is starting July 20 with the features from Combat Beta active, as well as a few new ones. The very first steps have to do with architecture, back-end and network-performance. To begin with, we are aiming to test: MO Updater (auto-patching system) This is not very fun from a gameplay-perspective, although crucial from a technical standpoint. To make you run around in the world and have some feeling of purpose in this crude beginning, we are also testing: Attribute balancing, basic Skill gain (a few example skills) Fundamental AI-behavior, a few creatures That's it. Nothing more, nothing less. These first important steps will be the foundation of the game, and updates will come quickly and at a regular basis once we are confident most of the above is working in the new massive environment. Please also remember that both your possessions and your Characters can be wiped from the server at any moment, and that this may happen several times during the Beta. You're in for a rough ride, but we are excited for those of you who want to embark on this journey with us! /the MO Dev Team
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Prices for europeans: 96$ the BOXED NORMAL copy, plus 20$ every month
General Discussion « Mortal Online 7/14/09 11:29:57 AM
I doubt you'll ever see it in stores. Steam might happen but i wouldn't count on it. They will have a digital dld thats cheaper on their site in a weeks time though. But if your only prepared to spend 20 pounds you will have to wait a long time... |
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Prices for europeans: 96$ the BOXED NORMAL copy, plus 20$ every month
General Discussion « Mortal Online 7/14/09 11:25:57 AM
LoL are you comparing StarVault to Amazon? Do you know how big their logistical system is. They send milions of articles around the world every week. No wonder they can push down delivery costs if they send their stuff by the container. |
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Prices for europeans: 96$ the BOXED NORMAL copy, plus 20$ every month
General Discussion « Mortal Online 7/14/09 11:14:08 AM
I don't understand the reason for all the nerd rage...
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13-07-09 Post - for those who can't get to it yet.
General Discussion « Mortal Online 7/13/09 2:54:26 PM
I would guess the Euro fee includes VAT while the $ price does not.. You know since VAT is standard through out the EU zone while the rest is random... The price for WAR is 12.99 euro. Is that with our without VAT? If it's not included while MO's price is listed inc VAT that would mean they are about the same... |
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Is it me, or does the official forums sound like a fairy tale?
General Discussion « Mortal Online 7/13/09 5:33:53 AM
I R purfessionall |
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What guild would that be? I don't play Darkfall and don't plan to. Its just that i smell a troll here. |
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I also think that even if you get jerks that run around naked just for the lulz it will in the end add to the game. You will have player actively dealing with it, forming up to kill him, post on the forums black listing his name or what ever. This should help to develop player interaction. Drama = good. It makes thing interesting. |
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Nudity in game don't really bother me.
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Oh god... shoot me now... |
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And you want the players to partake in such actions as space marines? :P I guess over all, a fictional map have very little impact on game play since you could have the same places to explore wither its limited to a few solar systems or the galaxy as a whole. I guess i just like the idea that in a more limited map all points of interest can be represented while on a galactic scale that cant be done. Variations of environments are not limited no matter what you do. |
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Inquisitors, Rogue Traders and the Adeptus Mechanus all have a interest in xenos objects. :P |
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