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Originally posted by Montaronx Who friggin pissed in your cheerios. Don't flame people. Grow up. |
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The name Brad McQuaid and SOE actually, for me, brings negatives to mind. I wouldn't purchase anything from them, nor pay for anything they have. The only way I would deign to play something they made was by free trial. |
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Horizons' history: Birth - Near Death and possible Resurrection?
General Discussion « Istaria: Chronicles of the Gifted 6/25/07 1:04:36 AM
I think your timeline is a bit off. Out of all the games ive played and wanted to play, i actually WANTED to play this game. I followed the developement from the start. what's his face didn't leave a month after announcing they were starting the game. they were well into development, when the investors told him to tone it down because it seemed the project would be endless the way he envisioned it. when they revamped the vision, that's when i lost interest.
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Follow The White Rabbit Buddy Key Trial v3.0
The Construct (General) « The Matrix Online 6/17/07 3:41:12 AM
i want a buddy key :(
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My ideas for a shadowrun Oneline mmo [ like there's a such thing as an mmorpg any more]
The Pub at MMORPG.COM « General Discussion 5/17/07 12:23:15 AM
pay no attention to him and he'll go away quietly.
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My ideas for a shadowrun Oneline mmo [ like there's a such thing as an mmorpg any more]
The Pub at MMORPG.COM « General Discussion 5/16/07 8:25:30 PM
Originally posted by gpett I've seen 2 people claim they were in development. 1 got pulled already by MS. The other is just and open source thing they are conceptualizing. Hell I could have an open source concept group. I already have a group ready to go for just such a project. Neither seems adequate enough for even 5% for what I'd like to see in a game. However, my post was engineered to evoke your thoughts about what you'd like to see in a game. Not to tell me there's people doing it out there. So what are your ideas. P.S. as to the trolls, please go home. |
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My ideas for a shadowrun Oneline mmo [ like there's a such thing as an mmorpg any more]
The Pub at MMORPG.COM « General Discussion 5/15/07 12:47:03 AM
I headed up [ came up with all the concepts, ideas, thoughts, setting,factions you name it, but i can't program a computer to save my life so my flunky team elected the lead programer to be the figurehead, what a bastard ] a small team developing an mmorpg, before.
So i gave this whole shadowrun thingy a thought. Mind you I think, neocron did a bang up job with the genre. Even anarchy online, was a smashing success long long long long loooooooong long ago, when it first came out. So here's a smidge of what I would like to see in a shadowrun game. The peanut gallery can pipe in, with their 2 cents too. Perhaps, just perhaps some rich daddy will stop by and commission me to head up a shadowrun team, and allow me to handpick people to start it up. 1. There has to be at least 40 different factions in the whole game, at least, did i mention at least. 2. in the cities the buildings need to be, climbable, scalable, enterable, massive, giant, scaled to the character model. 3. you must be able to enter the buildings A LA dungeon siege [ best game ever ] and the building should have 100 floors easily. 4. someone from the outside of the build must be able to see you standing by a window and shoot his laws rocket and hit you from the outside [ or even from building to building ] 5. no sucking 6. there should be named, persistant npc's that you can, drug, intoxicate, kidnap, entice, lure, enfatuate etc.... so that you can then exert influence on that npc OR the npc that is attached to that npc, i.e. the father, owner, boss, manager, lover etc ... furthermore this entire concept right here should be the key to the entire game. The complete freedom to do acts which have consequences which impact the game world. i.e. if team A has kidnapped the son of Megacorp Chip corp inc. CEO, then everyone in the game would be impacted by it, in their own various and sundry ways. They all would then react in their own specific ways: a. do nothing b. try to find out who team A is and see if Megacorp would pay for the info c. try to find out if they got the son back would Megacorp pay them for the info or the job d. try to buy the son and sell it to Beetlecorp so that Beetlecorp could have a barganing chip e. find out who team A is, find the son, kill the son because they are raving lunatics f. Team A ransoms the son to the highest bidder through their black market contacts i.e. other PC's who have networked themselves either through human contact, or literally through the network 7. there should be teams and PRACTICING their particular skills developes the skills, [ unlike the idiotic mmo's that have you do underwater basket weaving for 3 months and suddenly you are now a master dragon slayer through some magical act of ... basketweaving enlightenment?????? wtfshaman ] That's just 10% of what I'd want to see in a shadowrun game. And if you successfully applied that to the game, that's a good START [ sorta like impeaching Gw ] |
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Oh and instancing is a way to make mad xp
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I don't know what engine this is, but it's the same engine I've played in the other 30 some odd korean beta tests i've been in.
Which I think is sad. Why reinvent the wheel indeed but come on. Yes it is a click fest too. And god forbid you're fighting or worse KITING a monster and accidently click on another mob, there goes like 5 seconds turning the camera around and finding the original monster. OH, AND because you clicked on the second monster [ and of course click = autoattack ] the second monster is on you. Lastly, be advised this is a GRIND FEST. after like lvl ... 10 it slows waaaaaaaaay down. And it tells you how much xp you get [ drum roll please ] in PERCENTAGES. Just like every other Korean game. This is so when you get 0.003% per kill at lvl 79 you can get excited if you come across a boss mob that gives you 0.006% xp. |
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I think what the original poster was saying is that the game itself is choppy. I have a super duper, it slices it dices computer with a graphics card that does your chinese trigonometry homework for you and this game isn't as smooth as you all pretend it is.
Also the click to move, monster targeting, and skipping CD quality soundtrack all detract from the game. I assume it's this is beta i'm playing. |
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Well I tried to sign up for it. I filled out everything and for some reason it DIDN'T have a day of the month for your birthday and wouldn't you know it, ... When i clicked confirm it says please enter a day you were born
I call shinanigans. Or they realy don't want NA players to play. Oh well. I clicked off all the sites and info i had of this game. moving on. |
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