Login:  Password:   Remember?  
Show Quick Gamelist
Games:397  Guilds:1,999
Members:1,143,257  Online:0
Guests:0  Posts:3,116,618
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum

MMORPG.com Discussion Forums

All Posts by local93bc

All Posts by local93bc

16 Pages 1 2 3 4 5 6 7 » Last
309 posts found

2009 killed the MMo

I use to buy every mmo but have stoped and i dont even think they will get me back with a good one.

Im still on here to check out the forums but thats all i think ill ever do,

Keeping N eye out on the market.

 

 

PC gaming is dead.

I put a post up in there forums.

 

To fix this game they need to keep track of how many players from each side is in a pvp lake at any given time and reward

the underdog with pvp xp & RP bonus for any kills they manage to get.

 

if your outnumbered 5 to 1 you should get 5 time the xp for one kill.

It was 5 times the challange.

 

But they cant do it.

If they could, it would have been done already.

 

 

im mildly intrested in this game but if its a TF2 clone im not even buying it for a try

Wow will never die because 95% of the population is a twit

twitter
General Discussion « Mortal Online
8/06/09 4:10:20 AM

Wow ! we have a web site for twits now. must have a big user base

This world is messed up

 

I think, soloers and players that like to group are fundamentaly very diffrent people.

I could sit here and name a few, but i think you all can figuer out what im talking about.

 

The pointe is......

One type mostly dosen't like the other. and it go's both ways

 

The frustration you see from group oriented players comes from the fact that mmo's used to cater to group oriented people.

Companies have discovered that they are a small minority in the world. about 5% of players.

 

The other 95% are mindless brainwashed twits. Lol well not all of them but most.

Id rather spend my time on a forum then play todays flock of mmo's.

 

 

 

Originally posted by DubaVampe
Originally posted by local93bc

I think 95% of the population is a twit.

Thats my generic anser to everything.

 

Brilliant, now go back to living under that bridge you just love so much.


 

Thats why they invented Twiter.

I think 95% of the population is a twit.

Thats my generic anser to everything.

...... It back to pool and beer for me.

 

Lol man i have a hangover today.

"Ill even go as far as saying just straight up keep defense with a handful of players is more rewarding XP and renown wise then SCs"

 

Thats what War needed at launch when Mythic did this , it took a step in the right direction.

They need to add more of this meckanic to reward players when there is no way of them having much success.

Im not saying to give them free xp. but reward small success with xp bonus.

The longer they wait the more they lose and will never get back.

 

To me population balancing would have to be the biggess problem with this game. When asked what mythic would do to make this game fare a simple: we have people that know what they are dooing here at mythic was the anser, this comapny gave us.

 

At launch everyone was out trying the Open RvR. Just as intended. The underdog soon figuered out that being grossly  outnumbered sucked and nothing rewarded there Effort of keeping the Open RvR game working.

 

(that what they failed to put into the game)  Xp RP bonus for being outnumbered.

Example: group of 6 Destruction fighting a group of 20 order. For every kill order gets base xp.   

Destruction only manage to kill one Order player but since Order outnumber 3 to 1 Destruction gets Base xp times 3 for that one kill.

 

With that meckanic in the game  at launch, players would have continued  OrVr. Instead The underdog all Qu'ed up for Senario's.

Whats the pointe of playing a game to get your butt handed to you 24/7 simply because your always outnumbed?  With a reward bonus to the few and rare kill you got, it might have got a chance at success.

 

But i dont think  this idea is any good. cause they have people in mythic that know exacly what they are doing that are on top of this problem, apparently.

 

 

 

Never even new this game existed.

Quest grind=boring

In EQ1 I never even quested one time.

We would just sit out and pull diffilcult mobs as we had conversation with other group members.

 

 

 

 

Why is there no xp bonus to killing players when your the underdog?

If i manage to kill one player when im fighting 5 to 1 why dont i get 5 times the reward in PvP

To me it makes sense and would have help keep player subscribed.

 

 

Right now over- populated side is getting more kills.

so they are getting more xp. so they are making the over populated problem bigger...............

 

Why was there not a meckanic in the game to prevent that, and help the underdog stay at par in xp

and reward them for the few kills they worked so hard to get as they were getting there ass kicked over and over and over and over again???

 

If this game is in difficulty they only have one company to blaim.

They have to figuer out a meckanic to keep the underdog coming back to get his butt kicked for years.

Gess they did not think about that................

 

Here is a question for them:

 

What were you thinking? lol

 

 

Mmorpg the new stupid people drug.

With all the crap iv seen since Wow

I dont think anyone with  even half a brain is

playing a mmo atm.

 

 

Do you start off in you class or grow into a class by making decisions in game play?

 

Its dead Jim, Mmo's is so 1998ish.

 

 

Mmorpg are so 1998ish

 

As soon as somthing hits mainstream its done. move on nothing left here to see

Its not that your to old.

Its that your not really a targuet audience at this pointe.

They make the's games for 14 year olds now.

 

now that mmorpg are mainstream expect every mmo to feel like this.

Time for the Hardcore to find somthing new.

mmo's are so 1998ish.

 

16 Pages 1 2 3 4 5 6 7 » Last