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All Posts by Meyithi

All Posts by Meyithi

2 Pages 1 2 »
35 posts found

I demand a recount.

Game engine was crap, looked like arse performed like arse as well, was no reasonable explaination.

When your engine sucks your engine sucks, nothing will ever distract from it, whomever decided the game should be released with that engine as is should be held responsible.

I never even made it off the first beach, I spawned, turned around and hit an invisible wall.  In the other direction was 10 or so players who all looked exactly the same whacking on mobs that all looked exactly the same, didn't have the heart to continue.


Dum, dum, dum, Another one bites the dust.

Rift's story is rediculous anyway, ascended "chosen ones" everywhere you look?

I doubt any RP'ers will shed many tears, trying to RP around the generic fantasy of Rift was futile anyway.

I suppose this goes to show just how long it has been since a AAA title was released - everybody is all over this like gravy.

Personally, I'm holding back for a month or maybe even two to let things settle down, I'm getting too old for all of the commotion :)

Originally posted by skeaser

I call shennanigans. How did a RR100 player just now get the unlock for encountering a SW?

Test server

 

More info @ http://www.whalliance.com/forums/showthread.php?t=338779 and http://social.bioware.com/forum/1/topic/232/index/6189961/1

http://www.youtube.com/watch?v=VkVWnyGgxcM

 

This is RR100 Marauder in defensive sovereign  vs RR100 Shadow Warrior in offensive sovereign - Mara is in the worst possible situation for a Melee DPS, at range with only autoattack throwing axes, SW is at range using full range of abilities under no threat of melee attack, best possible situation.

 

No hacks, no cheats, no funny business, just absolutely unbeleiveable sloppy game design and management.

I haven't played since Crusade, and to upgrade my account to Cata will cost £50, no thanks.  As curious as I am about Cata I can't even trial it without buying Lich King.

Can't really call Blizzard greedy because they are a business after all, but considering just how much they are making letting people trial Cata without having to buy all of the expansions prior to it isn't too much to ask, it's £30 for me to try Cata for 10 days.

EDIT/  These are Blizzard store prices, I stopped buying physical media for my games years ago because it should be cheaper, no chance with Blizz.

Originally posted by daveospice

On the other hand...   Public quests have barely anyone in them.  If you do have people in one, the item drops are absolute crap for how difficult some of them are (Pilgrims Pillage or whatever it's called is a good example)  and people don't do them because of the item drops.  So why hasn't this been fixed?  One guy could change this very easily.  Just give players three items to choose from that are nice items.  Fixed.    This is so sad because honestly Public Quests are the ONLY thing that's original that i've seen so far in this game and they don't even bother utilizing them to their full potential.warves are still humans, they've just got stunted growth hormones.  Elves just have long ears.  Doesn't count.   

You'll get a choice of PQ awards after chapter 5, and usually it's just like you said, a choice of three.

Warhammer Online trial is a bit of a misfire IMO - not a true representation of the game, it's better and worse.  A lot say the RvR is best T1, well, if you like what is basically deathmatch then yeah.  But if you like organised RvR it sucks.

Originally posted by StoogeMonkey

Your dissatisfied cos MMOs are like crack, the first time you use it will be your best, and you'll just keep chasing the high.

Thats how the saying goes anyway, since i haven't tried crack :P

This.

My first MMORPG was Asherons Call which I played for three years.  I've tried everything since but nothing has kept me subbed for more than six months.

I miss "Subway" or "Hub" - no Auction House, just a mass den of filth filled with players spamming for trades.  If you were bored you could just go hang out in subway for 1/2 an hour and see what was going on.  You'd have noobs in Arwic lining up at the shop to see what higher level players has sold, a row of matty coats and olthoi helms.  Portal Storms could result in your mule being killed by a wasp if you were too encumbered, the world was alive.  Before secure trading there were infamous thieves (Mote and Shard Mule!)  and when you traded you had to have trust that when you gave a player an item that you'd get something back.

There's no reason why some middle ground can't be found.  Random loot for example, no item sets, just let mobs in instances have a higher change of dropping tighter loot.  Take away Auction houses and have a trading area where players have to actually interact with other players to trade.

 

 

http://www.youtube.com/watch?v=12xsh4DP4h0

Looks like the Chinese have made the most of it as well...

Originally posted by Amathe

Quite the opposite. I think a company that has seen the devestating effects of a bad launch is more likely to do a much better job the second time around.

 

Now, if they mess this one up, they won't get a third chance from me.

I think you missed a game, this is their third MMO, and the last two had bad launches.  Maybe now you understand why people are sceptical when you yourself say that you wouldn't give them a third chance :)

AO @ launch, horrible

AoC @ launch, horrible

 

I'll not be pre-ordering TSW, but if the game is good I'll play it, but Funcom will not get any more pre-orders out of me!

I know a fair bit about TCoS having followed it's development, I even won a competition in 2007 to have a quest written into the game although I have no idea if it was ever implemented!

 

The original TCoS is dead, all that remains is a fairly stable engine and some good artwork.  What Acclaim can salvage to monetize from that is anybodies guess.  The game as it is now should be considered as a "technical demo" because it's obvious that Acclaim feel that they cannot profit from the game as it currently stands.

 

There is an obvious reason there aren't more twitch based MMO's about though, a little thing called latency and sure enough that's what I remember most about the game.  Firing off ground based abilities that would land behind my target, dodging blows that would hit me even if I was 10 feet away, it became obvious that if you want a twitch based MMO than you had to have insanely tight network code.  As far as I can remember the network code in TCoS was all but scrapped and outsourced to another development team, and when it came back there were indeed improvements, but it still wasn't good enough.

 

TCoS will never have the sufficient "local" servers to cut down on latency, running costs would be too high.  Not quite sure what Acclaim can do with the game but I'll keep an eye on it regardless.

Originally posted by Scottc

Aside from Asheron's Call I mean.  I will use it to provide an example for what I mean.  In Asheron's Call the world changed quite a bit, and I don't mean new areas were added to grind, I mean existing areas changed and updated.  Arwic was a town in Asheron's Call.  It went through several changes, it started as a small quiet open town, and eventually it was destroyed by invading shadow spires, and left an empty smoldering crater, and then it started to get rebuilt over time next to the crater up until it was a fully completed walled in town.  These obviously didn't happen real time (game was released in 99), but with each patch the changes came.  That was just one small example from the game.  The environment changed too, like one month this big demon guy Bael'Zharon got released onto the world and the rivers and ocean turned red, and during the winter the landscape was covered with snow.  Are there any games out there with anything like this? or were there in the past?

I remember the destruction of Arwic, all of the mules fell to their death upon login, it was great!

I got so fed up of my Tank getting killed that I rerolled as a Tank and all was fine :)

2H melee need help though, Sword and Board has much better abilities.

 twitter.com/account/profile_image/thatbarnettblok about sums up his current position, keep your mouth closed!

He is integral to the IP and very close with GW, if Paul goes all hell would break loose.  He used to post video blog updates, but they caused uproars in the community, how dare he joke and show any sense of humour when the game sucks, hang him!

Where is the party?  And when will I get my bloody map?

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