|
|
6/30/08 4:01 AM
|
|
Viewed 3603, Replies 37
|
|
Originally posted by thamighty213
SWG died in April of 2005, not November. |
|
|
|
6/30/08 3:44 AM
|
|
Viewed 1910, Replies 12
|
|
Originally posted by Splatzor More off base. Earthrise and SWG aren't very similar beyond a few minor aesthetics. |
|
|
|
6/30/08 3:31 AM
|
|
Viewed 2523, Replies 49
|
|
|
A PvE story based and completely linear quest grind with a mediocre combat system does not a great MMO make. And that's exactly what you can expect from Bioware. This MMO will not be a sandbox. This MMO will have little to no serious focus on PvP. This game will not feature skills, or a unified game world (i.e. no shards or instances), and it will not advance the genre at all. All Bioware has ever been able to competently do is a tell an engaging story. Wonderful strength for a single player RPG, terrible curse for an MMO. |
|
|
|
6/29/08 11:14 PM
|
|
Viewed 1138, Replies 43
|
|
|
MMO developers stand to learn a lot from Deus Ex. It should be a primer for anyone bothering to enter the MMORPG business. Deus Ex was the most immersive game I've ever played. I even played it two or three months ago and was still completely floored and amazed by the sandbox freedom of it. An eight year old FPS is the next true evolutionary step that MMORPGs need to take. |
|
|
|
6/29/08 5:17 AM
|
|
Viewed 6177, Replies 65
|
|
Originally posted by tvalentine
the difference is that Eve has safe zones, and Earthrise doesnt.
A bit disingenuous. While there is no mechanic in the game which technically prevents a player from opening fire on another at any time there are strong, and harsh, NPC countermeasures in place in certain locations (like Sal Vitas, the capital of the city-state Continoma). So if you want to kill some newb get ready to have an NPC storm on top of your head. Plus you lose all of your gear if killed whether it was insured or not. And the massive repercussions with reputation., et cetera. |
|
|
|
6/29/08 2:10 AM
|
|
Viewed 1473, Replies 21
|
|
|
Yeah, awesome. I know when I unsubbed in April I was like, "Screw fun and engaging high level content, I want to look pretties in my armor." And tool tips? Someone's really getting excited over tool tips? Really? Tool tips? |
|
|
|
6/29/08 2:08 AM
|
|
Viewed 4218, Replies 41
|
|
Originally posted by Jpizzle
Are you always this pretentious? By all means, go ahead and tell me how and what I think. You know best. All they have to do is three things to make this game not blow ass: 1. Endgame. I don't even give a shit what they add at this point. 2. Decent PvP. 3. A crafting system. Clearly my lofty standards are so complex and unachievable that TR has absolutely no hope. What's sad is that the three items in my list are completely basic things that should have been in the game at launch. |
|
|
|
6/28/08 1:45 AM
|
|
Viewed 4218, Replies 41
|
|
Originally posted by Jpizzle
Yeah, B.S. dude. Tom has done literally nothing in his short tenure. The game is more focused? No, it isn't. The first producer letter from Potter was just a regurgitation of Long's producer letter Feedback Friday deal from mid April. The devs are honest? Yeah, I'll give'em credit. They totally are. They totally prove day in and day out how detatched from the game they are. Did you see their priority list? New User Experience is their #1 priority? WTF? And a LFG tool? Really? And that list sucks. How long do you think it took them to take a shotgun, whip up a model and texture, and then just alter some DB variables to make them different? Wow, it only took them eight months to add a single new weapon! Pat on the back right there. And the dual color armor thing has been asked for since f(*&*(%ing closed beta. Again, eight months and they have a completely minor cosmetic change implemented. Yeah, they're on fire. Let's see what TR lacks: 1. Any. Endgame. Content. Anything. Just one thing. Just one. Eight months and counting = nothing yet. 2. PAUs? Vapor. 3. COCPs? I guess they're "supposedly" getting close but they were supposed to be released in D10 and are they being released in D10? Nope. Oops. 4. Command Opportunities? Nope, still cancelled. 5. PvP Map? Ha, for test server only. Great decision there. Great. Destination Game's management of Tabula Rasa is simply the most atrocious I have ever seen in any MMO to date. They could not prove themselves to be any more incompetent. The fact that we're eight months after launch and a max level player still doesn't have one single thing to do makes that remarkably evident. All the TR dev team is talk and push it crappy minor changes that fail to retain players. I'd be amazed if they even had 40k subs at this point. And that's being generous.... |
|
|
|
6/28/08 1:17 AM
|
|
Viewed 1808, Replies 48
|
|
|
Has any major MMO died? Umm, schyeah. Hello, "Motor City Online" ring any bells? j/k although I did totally love that game. There was something magic from 2000-2003 with MMOs so many great ones came out... only to be shut down or butchered |
|
|
|
6/28/08 12:58 AM
|
|
Viewed 238, Replies 4
|
|
|
It looks okay. I'm liking Earthrise a lot more though. No classes at all, no professions, no levels, just pure skills. Completely open PvP. No instancing whatsoever. They're aiming for a single game world, and if that's not possible servers that are geographical (all North American subscribers in a single North American game world). Plus ER's combat is sounding very similar to Tabula Rasa's and while TR was an atrocious game the one thing it didn't excellently was it's combat. |
|
|
|
6/27/08 4:47 AM
|
|
Viewed 6177, Replies 65
|
|
|
Hey genius, read about the game. There's like this thing called "insurance." You can like "buy" it with "money." It like, "gives" you your gear back. Way to fail. |
|
|
|
6/26/08 6:47 PM
|
|
Viewed 1282, Replies 41
|
|
|
Beer is for women. Man up and drink tequila or quit embarassing yourself. |
|
|
|
6/25/08 10:06 PM
|
|
Viewed 3116, Replies 87
|
|
|
It's just a matter of entertainment equipment unification. Right now my PC functions as my home stereo, my DVD player, my cable box, my TiVo, and everything else that a PC does. The only reason I even a bought crummy as Xbox 360 was because of my Guitar Hero after bar party lust. Seriously, if GH didn't exist I would never have bought an Xbox. I think right now the only thing lacking with PCs is peripherals in games which is pretty difficult for developers to tackle since there is no standard anything. No standard joystick, no standard controller, there's not even any real standards between keyboards and mice. Peripherals aside, this unification of mediums will eventually make consoles go extinct. And admriker4 is correct, PCs simply advance much too quickly in this age for consoles to remain competitive for long. It also doesn't help that a modern console costs about half as much as a decent gaming rig. Y'all would be pretty surprised to see what a grand will get you on New Egg. The whole $6,000.00 Falcon NW/Alienware days are dead. PCs be cheap now. |
|
|
|
6/25/08 8:25 PM
|
|
Viewed 2439, Replies 34
|
|
|
I think Guild Wars has the worst PvP I've ever seen. The combat mechanics and balance are very nice but the organizational apparatus is quite poor IMO. I mean, this is technically an MMO and my PvP is on a smaller scale then even the smallest of Counter Strike servers. That ain't right. I do like the game though. |
|
|
|
6/25/08 8:21 PM
|
|
Viewed 645, Replies 19
|
|
|
Besides preCU SWG, EVE, and PlanetSide, I think every MMO I've ever played is pretty damn terrible. I think MMO's last three years worth of releases have been about the worst in gaming history for any genre. |
|
|
|
6/25/08 7:35 PM
|
|
Viewed 2875, Replies 33
|
|
Originally posted by BoudahXL
Yeah, I played like twenty hours a week give or take in the winter and that dwindled down to 5-10 once it started to warm up outside (I live in Minnesota, downtown Minneapolis to be exact, but our winters are cold). The point is that I didn't sit there playing TR for forty hours a week. As far as guild leaders go I was pretty casual. But there came a point where I absolutely dreaded logging into TR for my weekly unit muster which was all of five or ten minutes. And then I quit. I'm glad I did. Eight months after launch and Destination Games still has absolutely no repeatable content in the game and has no idea what the hell they're going to do one week from now let alone a coherent development plan. |
|
|
|
6/25/08 2:29 AM
|
|
Viewed 1279, Replies 42
|
|
|
Are you really asking what is the usefulness of PvP...? Just so you're aware, no game AI to date has met or surpassed that of playing against another human. Until AI makes that leap PvE will always be pretty lame in comparison. Plus it's simply not as exciting fighting something which is nothing but 1s and 0s. |
|
|
|
6/25/08 2:26 AM
|
|
Viewed 3159, Replies 58
|
|
Originally posted by SioBabble
Yeah, but they didn't buy junk loot off players until well into the CU. Back in the day their only purpose was selling those kits which you collected the parts for and once you had all of the parts they turned into an object (rugs, gong, et cetera). |
|
|
|
6/25/08 2:10 AM
|
|
Viewed 231, Replies 8
|
|
|
Best PvP? There's really only one answer for that: PlanetSide. Server pops aren't that great these days but ya can't have it all... |
|
|
|
6/24/08 11:32 PM
|
|
Viewed 2875, Replies 33
|
|
|
I'm not going to tell you to the quit game. You've already committed yourself by plopping down fifty bones for it. I'm just flat out telling you that there isn't anything in this game to look forward to and that the developers' priorities are atrocious. Pretty much the worst I've seen in every MMO I've played and if you take a look over yonder (to the left of this text) at all of those acronyms under my avatar you'll see the list is pretty extensive. You'll honestly enjoy this game for a few weeks. After a month or two... maybe, most people don't last that long. Will you be playing this game a year from now? Absolutely not. I will sing it one praise though. I honestly enjoyed the combat. A lot. It just wasn't enough to carry the entire game by itself. Other two questions? About "giving up on my squad and your review?" No and no. The 47th has since moved on to kill time in Guild Wars until Earthrise releases. In fact, quitting TR actually helped the 47th along quite a bit as I got the forum updated, installed a really dynamic module system with full vBulletin integration, and basically learned how to program all of it. The relaunch of our website was fantastic. I still can't even believe I did it all by myself considering I didn't know anything but the basic mechanics of HTML going into it. Not sure what you meant by "gave up on your review," though. I read the entire thing. I'm just here to temper your excitement about Tabula Rasa. My only "real advice" for you is to make sure your subcription's "auto-renew" feature is turned off. Make your decision month to month. |
|