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All Posts by steelheartx

All Posts by steelheartx

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297 posts found

Thought that it looked pretty good for being a few years out.  Curious to see how it shapes up!

 

That is so awesome!

 

I'm not a game developer, and honestly have little clue just how much work goes into creating a MMO, not to mention trying to appease as many players as possible. Also i never played Diablo 3.   What i do see in this responce is a leader that is not only sticking up for a friend/employee, but also is taking responcibility quite publically.  I can respect that for what it is.

Honestly these boards are good for current news if you can cipher the facts from all the opinions.  Alot of the writers here really put their heart and soul into what they are doing.

That being said, i always encourage players to find a good gaming organization site (in addition to this site) to join that has a community atmosphere suited to their individual tastes as far as forums go.  It makes it alot easier to get honest feedback (good and bad) in the style that you prefer.

Don't forget to register for the Beta test!  We look forward to playing with all of you at launch!

 

Had a great time with everyone last weekend!  Looking forward to the next :)
Vendor loot!  Stupidest idea ever :(
Just really excited for another SciFi series to come out, and doesn't hurt at all that it's tied to what looks to be shaping up to be a really neat game. Till now my only series fix has been Fallen Skys (great series if you haven't caught it yet).
TBH i still believe (even though i don't play it anymore) that EQ2 is one of the best games on the market today.  Had SOE been proactive and done even half of the amount of advertising that Blizzard did at launch it would have been immensly more popular of a game than it was.

Lack of a trinity may work (somewhat) in a group style setting, but it will not work in a raid setting.  Raids can be tedious enough for alot of players with agro/hate.  I can't imagine a raid not having it.

 

That being said, i am looking forward to ESO and will hold off judgement untill i get to experience the mechanics myself.

http://www.grievanceguild.com

Ever buy a game (or download a free 2 play mmo) and sit there waiting to choose a server, hoping you choose a good one with good people that are helpful and not just jerks that flame you when u ask a question. Ever hate joining a guild that you know no one? Ever hop from guild to guild trying to find one that suits you and your play style? Have you ever quit a game that you liked but could never get help from guildies or even find a guild that you liked? Well I am here to tell you there is an answer. Grievance is an online gaming community that spans many games.

http://www.youtube.com/watch?v=f60k82NA6ts

Grievance can be found playing in the following games:

Official Grievance Guilds
Elder Scrolls Online (Guild available at launch)
Everquest II - Permafrost Server
Guild Wars 2 - Denova's Rest Server
Neverwinter Nights Online (Guild available at launch)
SWTOR (Empire: The Shadowlands) (Republic: Jedi Covenant) - PvE Servers
Wildstar (Guild available at launch)
World of Warcraft (Horde) - Thrall Server

Embassies (Smaller Grievance Guilds)
Aion (Elyos) - Siel Server
Final Fantasy XIV (Embassy available at re-launch)
League of Legends
Tera - Tempest Reach Server
World of Warcraft (Alliance) - Azuremyst Server

Team Grievance (Grievance FPS/Shooter/PvP Clans)
Defiance (Clan available at launch)
World of Tanks

World of Warplanes (Available at launch)


(many other smaller and Independent MMOs)

Grievance is a family-oriented online gaming community. We have a very rich and honorable heritage that spans many games over many years, during which Grievance has proven that one can have a very rewarding gaming experience, yet have a life as well. The concepts of family, honor, and loyalty are hallmarks of Grievance and are expected to be upheld and respected by all members.

Grievance is an adult gaming community, 18+ only. We have many long term members. This is no start up guild. We were formed in October 15th, of the year 2000. We were not always known as Grievance, but the membership has been strong and growing! We are one of the few trademarked Guilds in all gaming communities. We are comprised of singles, married couples, retired people, military members, college students and people located through out the US.

When you join Grievance you join a family. This family spans many games and even on opposite sides of the same game. Grievance is always a strong presence in games they are in. Grievance even has a real life get together, like a family reunion. We have this every year. We have a strong management support for each game, not same leaders in every game at one time.

We at Grievance are always looking to expand as anyone would expect. The larger the Grievance community the better it is. Wouldn't it be nice to start a game at launch and have a lot of Grievance members log in with you on the same server and same side? Imagine the friendships you will make with such a strong gaming community.

If Grievance seems like a place for you, please feel free to visit our forums, they are free to register and browse. Come see what games we are in and the servers we reside on. There is always an officer of a certain game or a council member willing to answer any questions. We hope you will come take a look and introduce yourself in the Forum Registration / Applications Forum. Let us know a bit about yourself and what games you are interested or currently playing in. Hope to see you there.

Thank you for your time,
Nionya [Director of Community Outreach Group]  Grievance Global Gaming
visit us at http://www.grievanceguild.com

Originally posted by SwampRob
Originally posted by steelheartx

Absolutely enjoy grouping and all of the community aspects that go with grouping.  These are MMOs, not single player games that you just happen to be playing with other people.  Well they used to be anyway.  

I never really understood this complaint from the pro-grouping crowd.   Virtually every MMO out there still locks the best gear in the game behind group-only combat.   Until an MMO comes out that allows for that best gear to be obtained group or solo, as the player would prefer, MMOs are still TOO group oriented.

Until that happens, every MMO is still "Yeah, you can solo for a while, but eventually it's group up or give up on any meaningful character progression."    There isn't an MMO in existence that's too solo-friendly yet.

I guess that would all depend on whether you are there for the community aspect, or just the gear.  Regardless both of these reflect our seperate opinions, and you know what they say about opinions............  

Absolutely enjoy grouping and all of the community aspects that go with grouping.  These are MMOs, not single player games that you just happen to be playing with other people.  Well they used to be anyway.  Damn, need to add that to my list now :p

 

Far as Guilds are concerned, think i may be a bit over involved at times :p

Originally posted by madazz

While I don't agree with everything you list, there is one thing I never put much thought into. And that is vendor loot! Now that you got me thinking about it I am tired of trash loot that you just sell off. Would be nice if all items had a purpose in game. I can think of games that came close to it, but none that achieved that 100%.

The Original Everquest pretty much nailed it in the early days

I would make it so that everything that you did was meaningfull.....

- Longer leveling experience

- More sandbox feel (get these games off rails)

- The game needs to feel like a MMO, not a single player game that you just happen to be playing along side other single players.

- No vendor loot (stupidest idea ever).  Everything that drops should  have a use somehow / someway

- Put the grind back in the leveling journey, not with dailies at end game

- Spell memorization for casters

- Robust worlds that didn't feel closed

- As someone mentioned earlier, bring back a few contested open world raid bosses. 

- Eating and drinking to survive (though not overkill)

- Stop trying to inovate group make up.  There's a reason why the holy trinity is called the holy trinity.

- Bring back larger group sizes

- Definately a good amount of dungeon type encounters

- A really nice assortment of out of game crafting, political, & guild management tools

- Stop wasting time and money on ingame voice-chat.  There's plenty of out of game tools out there.

- Raiding

- No enrage timers.  If you need a dps check be innovative with it

- Class specific roles.  If you want to tank then play " x " class.  period.

- Wide variety of races

- Be sane with class abilities.  There's really no need to gain a new ability every freakin level.

- Character racial traits and class limitations (seriously, do you really think an Ogre makes a good theif or Halfling a raid tank?)

- Detailed Guild / Clan dynamics

- Make it to where you need the equlilant of 2 full groups to make a Guild.  What sense does it make for 1 person to form a Guild then spam everyone insistantly until they can fill it up?  Imo if you make it so freakin easy to form a Guild then you devalue Guilds.

- Dynamic events in moderation (Rift was definately on to something)

- A good mix of instanced and non-instanced areas (EQ2 seems to have gotten this right)

- Dynamic Crafting

- Crafting to have a true use, rather than be worthless at end game

- Definately harvesting

- Non-instanced player cities / housing

- A world-wide and local political system

- Huge areas were players can RvR / PvP with meaning, yet not infringe on those who do not wish to (DAOC & GW2 did great with this)

- Player mounts (land & air), wagons, ships, & even air-ships

- Balanced travel.  Less than 15mins to get somewhere, but more than 5.

- Company that puts out meaningful content once a year that doesn't feel like more busy work.

- Lose "the squeaky wheel gets the grease" mentality.  The small minority of poeple who whine the loudest are not always right.  Be thoughtful about changes and implimentations as to how they affect the whole.  Don't grease these wheels, replace them.  There's a huge difference between a contructive complaint / concern & someone who is just complaining to complain.

 

Just a few ideas off the top of my head.  Can't tell you how many times we've had these types of discussions in TeamSpeak every night....lol.

 

Sorry, this list keeps getting longer as i think of more things to add

Grievance will be hosting Guilds for all three factions in ESO  :)

Looks good!

 

Please welcome Ewoker to our family!

 

New Home Needed
LFGame « General Discussion
1/09/13 8:54:40 AM
Originally posted by apocoluster

   Wait for it...

 

 

 

 

http://www.hellokittyonline.com/

 

 

LOL.... I knew that was coming ;)

New Home Needed
LFGame « General Discussion
1/09/13 8:53:44 AM
I've found that what makes a good community is not neccessarily the game, but the people that you play with.  Find an Organization out there that you can feel comfortable playing not only current games with, but future ones as well.
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