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How to solve the or break away from themepark mmo's.
The Pub at MMORPG.COM « General Discussion 2/10/12 6:27:34 PM
Sandbox is dead. The hybrid is the future.
Of course, one person's idea of sandbox likely varies from that of another. |
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D3 |
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How do game companies get it so wrong?
The Pub at MMORPG.COM « General Discussion 1/24/12 6:37:31 PM
Originally posted by fenistil Don't know how anyone could say this with a straight face, but I'm not going to try and convince you. That's a waste of our time. |
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How do game companies get it so wrong?
The Pub at MMORPG.COM « General Discussion 1/24/12 6:20:04 PM
Originally posted by jpnz Absolutely agreed. As far a I am concerned a mmo is any game you're playing with a ton of other players, and that doesn't mean forced grouping either. There is absolutely nothing wrong playing primarily solo in a mmo if you so choose. There's nothing wrong with a preference for 5-10 man groups, and heck there's nothing wrong with raids either. It's when one of those groups make the others suffer that there's a problem, ala raiding and gear gating. Even though D2 (and soon to be D3) is technically not a mmo, I've always considered it more "massive" in terms of players than any mmo. D3 is going to be even more massive as there are very few servers to support a larger market for the RMAH. Compared to a mmo that shards people up into roughly 30k groups (or shards of shards like SWTOR or STO), a Diablo game feels like I'm playing in a much more robust mutliplayer environment despite the fact that it does not have an open world. Bottom line, if a person thinks they absolutely know what a mmo is, odds are they don't know much about mmos. Because anyone who actually does know a lot about mmos knows that they can be very different, and that is not a bad thing. |
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Originally posted by travamars I don't think this is remotely close to true. What I've noticed is that most posters here are "old school" gamers. They played EQ, DAOC, SWG, etc. MMOs were different back then, much more engaging and much more community oriented. Most forum posters have likely tried WOW and found it not to their tastes over time. So now, they come here to discuss mmos in the hope that someday another mmo worth playing is released. The moment that happens, they'll be spending much more time playing their mmo than posting on the forums.
At least that's what happens with me. |
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Idea: Remove questing from MMORPG’s
The Pub at MMORPG.COM « General Discussion 10/18/11 7:50:01 PM
As with most things in life, a middle ground is usually the best option. Most reasonable people understand that removing quests is unnecessary. However, quests today are equivalent to grinding, and diminish the entire idea of a quest. So, use something like SWG's mission terminals for grinding quests (kill 10 boards for 10gold), and make quests truly quests again. They should be long and adventurous with a good storyline behind them. When quests actually become quests again, people will care about the story and become more immersed in the game. |
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Originally posted by PukeBucket What exactly are you smoking? The biggest mmo by FAR is clearly a PVE-focused game (WOW). Name one PVP-focused game that has more than 1% of the market.
Don't get me wrong. I like PVP in the right forms. I'm just pointing out that your statement is really off the mark. |
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Star Wars: The Old Republic: Star Wars: The Old Trek
News Discussion « General Discussion 9/22/11 1:11:42 PM
lol great article. that really helped me let of some steam by laughing. :) But seriously, devs spending time on a mmo "romantic companion". That's a serious turnoff to the game for me. Just such a waste of dev resources imo. But, the game's not made just for me, so I'll shut my f***In' retarded mouth! :P |
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Star Trek Online: Dan Stahl Quits Cryptic
News Discussion « General Discussion 9/21/11 6:08:39 PM
Originally posted by Grand_Nagus Thank you for clarifying. |
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Diablo 3: Diablo III: Auction House to Utilize PayPal
News Discussion « General Discussion 9/21/11 6:05:04 PM
Originally posted by Aori Or people could simply accept the fact that there are varying ways to "get ahead" in the game. |
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Diablo 3: Diablo III: Auction House to Utilize PayPal
News Discussion « General Discussion 9/21/11 6:03:37 PM
Originally posted by Illyssia Really, just give up the college example. :) If you bought your degree, you'll be found out and fired. If you buy Diablo gear no one will ever care. Comparing apples and donkeys here. |
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Because they're sociopaths. No other explanation is needed. |
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As gamers are we falling into an "everything or it sucks" trap?
The Pub at MMORPG.COM « General Discussion 9/21/11 5:48:37 PM
Originally posted by Disdena Well, I take what he says seriously. But for all the different "must-haves" that the vets want, everyone knows they won't get a game personally tailored to their playstyle. In other words, reasonable people realize that they will have to give a little on their expectations. I think vets do this, even if they're vocal in their mmo desires. As for villifying devs, I don't think I need to defend that much. The proof is in the pudding, and the last five years of pudding simply suck. The sub numbers prove this as much as anything. |
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In my book, the solution is the fight for resources. Open pvp is fine, as was shown in wow pvp servers. Full-loot pvp might as well just be called gank pvp and nobody but the gankers want to play that crap. So if open world doesn't provide the incentive, then you have to create an open pvp environment that actually gives real incentive. Resources can give that incentive. |
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A REALISTIC MMORPG - CAN IT BE DONE?
The Pub at MMORPG.COM « General Discussion 9/21/11 5:29:04 PM
To each their own, but if I wanted realistic, I'd step outside. Perhaps I'm in the minority, but I like those darn elves and dwarves and pixies and shit. I also liked SWG's futuristic setting. I'm open to just about anything that isn't realistic. :) |
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Originally posted by zethcarn I've found D2 to have better replayability than most true mmos released today, and it's 10+ years old. Since replayability is a staple of mmos to me, I find D2 more of a mmo than most true mmos.
A well deserved forum. |
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Diablo 3: Diablo III: Auction House to Utilize PayPal
News Discussion « General Discussion 9/21/11 1:00:15 PM
Originally posted by skoupidi I hate to break it to you, but progressing in Diablo is not the same as getting a college degree. Next time pick a better analogy, one actually applicable to the context. |
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Diablo 3: Diablo III: Auction House to Utilize PayPal
News Discussion « General Discussion 9/21/11 12:57:41 PM
Originally posted by precious328 You're not thinking this through. If you want to sell an item, you want the biggest audience. Where will the biggest audience be? Think about it.........the GOLD auction house, NOT the rmah. So you will likely make more money by selling your sword on the gold auction house and then selling the currency on the rmah. There goes your whole little hindering the in-game economy theory.... |
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Diablo 3: Diablo III: Auction House to Utilize PayPal
News Discussion « General Discussion 9/21/11 12:54:15 PM
Originally posted by Torqia Have you every actually played "end-game" d2? Have you ever actually found all the items you want/need? It's next to impossible unless you are lucky beyond belief. A Diablo game is not wow. You don't finish a raid and complete your set. You hunt for items, and will likely never find many that you want. When you buy an item in a Diablo game, you aren't even close to finished, and the best part about the rmah is that even if you were to spend enough money (and it would be tons of cash) to "complete" your character, you'd still have a reason to play. To find more items and sell them. |
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As gamers are we falling into an "everything or it sucks" trap?
The Pub at MMORPG.COM « General Discussion 9/21/11 12:49:02 PM
Originally posted by Adamantine Ah, nice to see someone who gets it. |
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