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9/22/08 9:29 PM
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Viewed 823, Replies 20
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<p>If you look on the EVE-Online homepage now they have locked all of their forum discussions on the topic and then rolled back the change for all systems except Jita, which has been expanded.<br /> <br /> It is probably because of things they didn't consider like what one poster commented:<br /> <br /> Finally, a way to do system defence the easy way. All you have to do is fill up the system and you are safe without firing a single shot. (this is a paraphrase from memory)<br /> </p> |
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6/05/08 9:36 AM
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Viewed 168, Replies 1
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I just tried to sign up for the alpha of LotGP and the website that they give to register for the game is not accepting the code you provided. I know this is just as likely a bug on their website as yours, especially since it would not let me sign up and tell them about the problem. The next best thing I can do is tell you, MMORPG.COM, and hope you can sort this out. By the looks of just signing up it may be just a little too alpha for me... maybe ill wait until Beta. Still there may be others here who want in and aren't getting in because of problems. Please look into this and give the keyI generated to someone who will use it
Thanks.
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3/19/08 9:36 PM
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Viewed 236, Replies 1
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Ragnar Tormquists blog just posted a link to the FunCom position in Oslo, Norway. This is a good sign that FunCom is both finnishing the AoC development and beta and starting "The Secret World"'s developement back into full swing. http://funcom.easycruit.com/intranet/oslo/vacancy/171326/27117?iso=gb |
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12/16/07 1:22 AM
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Viewed 2000, Replies 41
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Just becarefull how often you do it, because if you do it enough and some gm figures it out or you get reported when the leetspeek crowd realize you are targeting them becuase of their names, some MMOs will makr that as harrasment and take punitive actions on your accout holdings.
Of course you have to do something like brag about it in the wrong place or time for someone to catch on, but I have seen people get turffed from some games for it.
And btw most of the people I know who use leet in their names are atleast 20 something. They grew up in chatrooms and on IM.
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12/15/07 3:59 AM
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Viewed 6147, Replies 161
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Worst Graphics: Least Fun: Most Desolate: Worst Use of a Popular IP Lamest Launch: Most likely to be Cancelled in '08: Biggest Stinker |
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12/11/07 8:07 PM
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Viewed 2000, Replies 41
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People should remember that it was the introduction of filtering software on AOL, Prodigy, and the like in the chat rooms that brought about all this 13375p3@k. When they filtered out the bad words or topics that they did not want discussed it was then that they started coming up with diffrent ways to beat it leading to using numbers and punctuation to represent letters and it spread like wildfire. If they come up with systems that filter leet out you will likely just lead to the next leet, and it will probably be worse. I can't remember the name of it but one of the proposed MMOs that lost funding when their backers hit unexpected hard times. For the nationality of your character they would have a "Big List of Family Names" that would list all the names for all the races in that nation. As you picked the name A map of the nation with starting locals would appear. Coloured blobs would mark the areas that that surname was common. after you pick a blob you get an index of traditional and non-traditional names available to that surname in that area. Non traditional names were ones taken from other regions, other familys, or races. After that you got to choose an apprenticeship to give you a title ("Hey Cartwright... bring that wheel over here!") and you could pick a nickname or wait for NPCs and PCs to give you one based on something you did or that happened to you. If as another player you disliked the nick you could blockit and just see the original name. The other shame was that like EVE players were to make the lions share of the items in the world, but unlike EVE the quality could vary, you could at a certain level of quality add minor graphic tweaks to the item and all items you make would bear your name and mark. |
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12/07/07 3:52 AM
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Viewed 2475, Replies 53
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I may be taking my forum life in my hands but how about a little levity in this flamewar? From Curzon Dax's album EVE Parodies: http://dl.eve-files.com/media/corp/CurzonDax/Forum_Whiners_Unite.mp3 |
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11/24/07 3:02 PM
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Viewed 619, Replies 7
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that would be very cool. Now I'd just haveto check out what the tariffs mightbe, if any and with the Canadian Dollar being worth more now... :-) |
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11/23/07 12:47 PM
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Viewed 619, Replies 7
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I just wish that sincethey are in North america they would carry the EVE stuff from the EVE store too. I don't want to import all the way from Iceland to Canada. At least trade is a little better for bying some things from the US. |
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11/08/07 7:55 PM
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Viewed 359, Replies 5
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Thats because the European CB was open to North American Players. It won't be after gametribe starts bocking the NA players so they will go to Areia Games server. |
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11/08/07 12:25 PM
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Viewed 359, Replies 5
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They aren't actually banning them. They will be reseting the characters and moving them over to the North American Hosts Areia Games. When I tried to apply for the closed beta there they said I already had. Then again I already had an account with the company from when I played Lost Chaos. Just to be sure I posted in their forums to find out for sure what will happen to us. |
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10/15/07 7:54 AM
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Viewed 3062, Replies 56
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I agree, butI disagree that this is a PvP vs Everyone else as some people have commented. In some MMOs some people like to take the role ofthe people who fill out the rest of the world, not as by standers, but those who specialize in manufacturing, or resoucing, or running a ingame busness like a form of ingame PvE (I guess you could say its Player vs Economy instead of enviroment in this case). They play games they know there is a riskof being pkd or robbed, and tend to hole up in the safer locations, but they would like to do even more than the current games allow, going from a sandbox economy to a full fledged, minimally GM manged system where players supply nearly all equipment and items ingame and that there be some qualitative way to rate them and take credit for their design and manufacture. These people don't want esay games they just might not enjoy the kill, die, kill, die, die, die, kill, kill, kill, and die of many PVP only or hightly PvP centric games. |
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9/28/07 1:26 PM
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Viewed 1163, Replies 21
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I like most of the music in MMO's... the first few times around. The constant looping of the same bloody song the same bloody way gets annoying. Lets face it they use repeated music as a form of torture to break people for a reason. Over the years that a person that plays an MMO they have to put up with the same droning musicthey did when they started barring a change from an expansion pack or nomadically moving from one area to another. On another topic, many of the MMO's play music through their own integrated jutebox programs, like EVE Online for example, and theoretically could play users own music in game, and it would not be a stretch to let them pick their own conditional and enviromental music. If they did that they would be more likely to actually use the in game music supplied by the developer as partoftheir mix. Unfortunately this wont happen because groups like Fraunhaufer, EMI, and the RIAA threatened international game developers a few years back over putting the ability to play the users music inside a game as a "Piracy tool" and a an "uncompensated use of an artists"(record company's)"music to enhance the product". You can imagine what would happen to even a well backedgam if it got tangled in legal proceedings that put off publishing by a few years.
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9/21/07 12:56 PM
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Viewed 2594, Replies 41
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Yes, EVE does do it right, but "Stealth" of a futuristic starship and an avatar in the bushes, shadows, or cover is another thing. Although I would like to see the ability to power down my ship thus turning off my transponder onlyleaving a coupleof ships systems running. Theoretically you could keep some cloaks runnning ifyou had the right skill set. As a down side you would have to power up the other subsystems to get mobile or be able to attack. Mind you I think that we should also be able to drop shields or remove them entirely and replacethem with armour affecting fittings. |
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9/21/07 11:39 AM
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Viewed 2594, Replies 41
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I think that looking at it as a class specific skill or a skill that must be trained to do is a mistake. All players should have the ability to try and conceal themselves. Think about how many times you would have never notices someone if it weren't for that bloody hovering name that in some games can be seen like a wall hack! everyone should have the ability to try to take cover, move carefully trough say brush and trees, slink in the shadows, try to hide in a crowd, etc, etc. Conditions like lack of movement, quietness, size, and shape could quickly be dropped into an equasion to generate the dynamic perceptability of someone trying to hide. Then certain classes or people trained in certain skills, using certain items, possibly racial traits should get bonuses to it. To keep people from basically just running around stealth, you would also have to set up a mechanic so it was not as simple as just turning it on or off, and the better you are the longer and better you could do it. As for the video display hack, it has loooooooong since been able to slightly mod the appearance and display of a avatar/sprite to match its surroundings enough to stop that. I can't count how many times I have found a spot in a game that unless you were looking at me when Imoved you couldn't see mee and the PVPers just attacked under my name. The entire prcess could be simply done on the client end and data could be synced with the server, but no one is willing to take the trouble. It is not an unfair advantage if everyone can do it to a resonable extent. You then could include tonnnes of gameplay ideas just by doing that; Spying, Recon, Assasins, Bounty Hunting, Message Running, etc. |
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9/14/07 12:16 PM
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Viewed 1144, Replies 11
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The only Linux installs of EVE I have seen work (mind you I haven't played them) is through WINE. A ground up recode would be ideal for running the client, but would make developement time greatly increase and possibly cause server issues if a problem occured in one platforms client and not the others They would have to recode the client eventually, and if they did the multiple platforms then, it would probably go better Until then, integrating and porting is the next best thing and will take alot of the trouble setting things up for those who aren't very tech savy |
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7/25/07 6:02 PM
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Viewed 920, Replies 9
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Kyleran, please be my guest. That one is so true I am thinking about taking it Creative Commons ;) I first thought that a few patches ago when the announced on the homepage that it was successful but the server graphic at the bottom of the page showed 5 crashes of the server then CCP removed the server status graphic. |
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7/25/07 4:06 PM
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Viewed 920, Replies 9
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It was so successful that it broke Missions, the market, some forms of combat, and they are rushing out a patch to fix the bugs that are coming in faster than they could add to the patch notes! I'm beginning to think that their definition of successful is that they actually went through with doing it. The last 3 "successes" lead to the server eating and its own tail (sometimes doing it repeatedly) *groan* |
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7/21/07 1:43 PM
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Viewed 2185, Replies 27
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I haven't gotten into a closed beta but have gotten into a couple of limited "open" betas with MMOs (I seem to have better luck with web services and online software). I have unfortunately found that they make it such an unmeaneable job just to report a possible problem that most people stop doing itIts not in anything near beta butit is always testing its new features, but a great example of this is EVE-Online To report a bug you have to run a logserver in the background while the bug occurs (a real pain if it is an occasional bug) do a set of dxdiag tests, send in a comprehensive list of your hardware and sometimes your software, and sometimes a detailed report on exactally what you have done in game recently because of this few people do bug testing on the test server. This mess is actually better than the hoops that were on the betas I was a part of. If they would do some of the things in the article and others like bounties of game time or ingame prizes for first and confirming reports of bugs and problems, you would probably get alot better testing data from players. After all you have to remember , this is a game and if the testing kills the fun or players are not acknolaged for the trouble they went to to help you make it better for everyone. |
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5/31/07 10:32 AM
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Viewed 7855, Replies 89
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OK, this is serious.
I don't know who this yahoo who is posting as me is, but I love EVE and it is the best MMO I have ever played. If something bad were to happen to it, I would be very upset. I have never seen any improproety in the game and hope I never will. And lets face it CCP is a corperation who has to agressively defend itself because it is a target. Any corperation that depends on the whims and opions of current and possible consumers has to fight to keep its reputaion sterling. They just have to be careful not to fight to hard, or they will kill the puppy they are trying to rescue by squeezing to tightly so they don't drop it when trying to save it from the fire. |
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