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MMORPG.com Discussion Forums

All Posts by brezel

All Posts by brezel

10 Pages First « 4 5 6 7 8 9 10 »
196 posts found

 some peopels really upgrading their PC's only all 4-5years? omg .. what do they with the old hardware?  into the garbage bin?  i upgrading all 6-12 months...  i just do not want play tetris over and over again and supporting, with a upgrade,  the hardware and softwareindustry. this is how innovations get on track.

 

this is a pvp game with fast gameplay. the hardware-requirements can't be very high, additional i'am sure black prophecy featuring a scaleable engine with a good option menu..

Originally posted by Fariic

I like concept art; so I thought the article was kinda cool.
Made me think of the GTA series, and got me a little curious what the game is.

 

 

 

All Points Bulletin.. http://www.apb.com this is the real GTA online, Crimefail is just a clone.

the general gamedesign, and of course the graphics, looking very good. let's hope they starting soon the beta. 

why this unbelievable hype? this must be a sneaky marketing trick! i have seen tons of HD videos on youtube... sorry, the game looks just an early beta. awful soundeffects included! 

Age of Conan population increasing! 

ehh.. 1 GM and 2 new players?

Originally posted by Agricola1

It seems to have everything pre-cu did and more, could this MMORPG finally allow us SWG vets to end our exodus?  


 

no, not earthrise, Fallen Earth will it be. look at the FE-combatsystem: it is very similar to the pre-NGE SWG combatsystem. with earthrise we get only a other tabula rasa.

sexy polygons.. lol, strange.

in this video you can see some new ingame scenes. the video is from the ComicCon 2009 in new york.

i think only one of the shots is really " new" ... and the rest is still broken!  i hope they can continue the game-development, the graphical style from black prophecy is very good!  i like it more as jumpgate evo.

http://www.youtube.com/watch?v=VDcIGxUETUw i dunno, i still don't like the overall look. they saying they want  a 1:1 implementation from the concept arts, but i think this is more a LucasArts releated problem: check out the Lucas Arts website and you should understand what i try to say. 

Originally posted by Binny45

This part is aimed at the devs of Earthrise:

 but unless we start seeing some videos, interest will wane quickly.  

 

 

 

the beta sign up startet a few weeks ago, i'am pretty sure we will soon see the first official ingame trailer, until then you can watch one of the unofficial teasers.  

 

my vote goes of course to Atlantica Online. the quallity from amercian (and european) mmorpg´s is just to bad.

technical: Atlantica Online

art style: Atlantica Online

click

i playing to much.. so only 1 screenshot.

Originally posted by Lobotomist

The age and hope for virtual sandbox emulated massive enviroment is dead now. At least it is clear that no "big" company will not touch it.

Bioware is now commited to SINGLEPLAYER game , that is played online and requires monthly subscription.

(Some cooperative elements included TM.)


 

yes i agree to that: http://www.mmorpg.com/discussion2.cfm/thread/208623

 

Originally posted by 3on1

btw, OP, no AA? rofl. u are judging some concept art :> u cant say a thing about textures and certainly not about AA. also, if they emphasize on story where do u read that grouping is not significant in the game? u CAN be right, but u wont know for months :> lol


 

you are sure i cant? why they showing screenshots with this average quality? if i promote a product i show it in the optimal state. i think they do the same. this havening nothing to do with conceptual or alpha shots... during the development phase there will be not a significant change in the general graphic quality. just look at eve online and you see: they haveing since release AA problems.  i know a few other online games with the same issues.

btw: my source for the quotes is IGN.com

sure, there are only very few informations about the new star wars online game from bioware/lucasarts, they released the basic game-FAQ , the base of the game architecture:

 

Can I play alone?

While there are some tasks that cannot be completed without the cooperation of others, the majority of the game can be accomplished by playing alone.

 

How does Star Wars: The Old Republic differ from other MMO titles?

We at BioWare and LucasArts believe there is a fourth pillar: Story. Our mission is to create the best story-driven games in the world. We believe that the compelling, interactive storylines in Star Wars: The Old Republic are a significant innovation to MMOs and will offer an entertainment experience unlike any other.

 

this sound for me much more like a single-player game. why should i buy a online game (mmorpg) without, or with very few, group content and with the mainfocus at the storyline? a storyline focus will bring in instances, zones etc. and a gameplay like in a theme park. in addition this a well known concept of the SOE star wars game: level 1-90 nearly solo playable. boring.

 

technical:

mushy textures and no anti-aliasing: sorry this is just stoneage. they should concentrate on upper mid-/ highend and not on lowend machines.

 

 

 

 

 

(non english)

i hate it to wait and to..... hope!

netdevil/codemasters asked last week the community  about a 3D directional chat feature:

Q: Would you prefer to play Jumpgate Evolution with 3D directional chat enabled (this basically means voice comes from the direction your friends ship is in location to yours) or non-directional (stereo like) chat enabled?

a tech geek says: woot! yes pls 3D!

a boring nerd says: in space we dont need that.

 

maybe a interesting read for you:

http://community.codemasters.com/forum/showthread.php?t=313567

 

my  first class in a mmoprg (everquest) was one of the scout-tree. but most in time the scout classes are overplayed and easy to mastering, a typical class for the masses.

i switched to the warrior archetype, i like anyways big weapons and cool armor, and if the game dont force the player to only be a tank, then i choose this class everytime.

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