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All Posts by DeserttFoxx

All Posts by DeserttFoxx

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1220 posts found
Is this game like.. a 3d version of legend of grimrock?

The only way i am coming back is if the class that comes out is a samurai.


Originally posted by damond5031
So dedicated crafter are good at waiting for your LP to regenerate?

means youre good at making 5 additional characters to drink labour potions and multiple accounts to gather and other random bullshit.

I wonder how many of those customization options will be day one dlc.

certain areas in teh world are better for harvesting certain materials.


Originally posted by dandurin
Originally posted by seafirex

Thank you very much for the video.

I just look at it and verified the info and it is accurate. So basically everyone that was against the fact to call it P2W are now wrong because it is a P2W game.

They have now taken away the mats to craft gear and put it as buy with real cash only in the shop. So yes you will be able to buy it in game but someone as to buy it with cash first in the cash shop then sell it on the AH or what ever system AA as to sell to players in-game for gold. This is a bummer, i was all happy to seethe game running even smoother on my old system but with that change they just killed all the fun out of the game.

Never gona play another Trion game until they fix there issue about P2W. They just jumped ship and became a money hungry publisher. 


That video's been completely debunked.


First off, getting labor "26 x faster" by chugging labor pots on all your alts is completely asinine.  You can get 10 x the labor for your dollar by just buying extra patron accounts.


Secondly, players have always had the ability to buy archeum with cash, by buying credits and laundering them through the auction house to obtain archeum.  Archeum chests are not the most cost-efficient item in the marketplace, so their presence will have little effect on hard core whales.   The fact that archeum is ALWAYS available in the AH (and only 1 gold for a moonlight dust) proves that it's not as gating as the loud voices want us to believe.  For that matter Auroria is NOT blanketed with archeum trees.

You understand you can do both right? chug potions and have multiple accounts right, its not an either or.


And you understand that buying archeum with cash is THE ONLY viable route for archum? Because they removed the gear drops from mobs, made it impossible to deconstruct dungeon gear, and reduced the drop rate from coin purses to next to nothing.


So the onyl way to craft is to purchase it in 5 dollar incriments and hope for the best. And since its completely random you will be buying a lot of those chests.


All of these leads to the pay to win arguement, having to BUY crafting mats in a game where crafting is BEST IN SLOT is pay to win.


What arent you people getting about this?


Whether you buy it off the auction house or the cash shop somebody else has to fucking buy it from Trions item mall.

Might as well just sell stacks of 100 ore, lumber, and stone. Since you can buy it on the auction house as well, that wouldnt be any more pay to win right? RIGHT?

I just dont understand how people can pretend its not pay to win, almost every alpha streamer for archeage has made similar videos stating they dislike the direction the game is playing and they will no longer be making content for it. Are you saying these guys are crybaby whiners who dont know what htey are talking about as well?


These guys who have hundreds of hours of max level pvp, who have played the korean versions, who have made guide after guide, they dont want to play anymore, they are also whiners? 


I wish i could stick my head that far into the sand as well.

Originally posted by Ludwik
Could have shared it in the other 20 threads.

I couldve shared it in another forum, i decided to take this route.

Originally posted by hammarus

Your math is wrong OP.  You get 6 character slots but only 4 per server.  Unless this has changed in the last 2 weeks, I haven't logged on in awhile (suffering burn out and this is the last game I want that happening in).  So you would have to get another account, which I guess is also a form of P2W.

Meh.  I don't care.

It isnt my math, but labour is account wide, you can just make 2 on a different server it doesnt matter.

I didnt make this video, i am just sharing it.

Originally posted by Battlerock

What's this have to do with ArcheAge?


For the record - I will still play it on PS4 over my PC, the PS4 is just a much smoother experience, my rule of thumb is if available on PS4, I play the game there first, then if not I buy it for PC.

The ps4 will have a much smoother experience? That is quite an interesting statement, i wonder how you could possibly know that.


And how the hell do you have a rule of thumb that states if it is on ps4 play it there first? How many ps4  to pc crossovers are there?


A lot of people dont seem to understand the problem with the labour potions and why the game is currently pay to win. And why you not only have to pay a sub but you ALSO have to buy labour potions if you want to stay compettiive in this Open World PvP game.

This was posted on the official forums by Vibe i decided to share it here :



LP pot buyers will progress up to 26 times faster than normal Patron

I did some calculations on the new LP pots and it's pretty frightening:

So, take a look at the example. Let's say a non cash spending Patron (premium) user is online 24/7, so he regenerates 10LP/5min, which in a day nets you 2.880 Labor Points.
Now let's look at someone who's going to dish out a lot on the cash shop:
Assuming he's also online, he regenerates 2.880 Labor Points per day.
But then, he buys a Labor Potion, which has a 4 hour cooldown and restores 1.000 LP. So that means 6.000 additional Labor Points per day.
Now here's the big catch: while Labor points are shared between alts, Labor Potion cooldown IS NOT. That means you can use a Labor Potion every 4 hours on EACH of your characters.
Character limit is 6, therefore a cash shop spending Patron user can regenerate an extra 36.000 Labor Points per day!

So, we have a Patron user that gets 2.880 Labor Points per day.
And then we have a cash shop spending Patron user that gets 38.880 Labor Points per day. This is 13,5 times faster crafting/gearing progress!
If we take offline regen as an example (it'll usually be like 60-70% offline, 30-40% online, but still): it's 1.440 Labor Points per day for normal Patron user and 37.440 LP per day for cash shop Patron. TWENTY SIX times faster!

Do note that this is comparison between players that already pay the monthly subscribtion of 15$/month, which is the standard western mmo subscription price.

If that's not dirty, then I don't know what is.

I'm not bothered that Trion has to earn money, alright, game is F2P but they have the sub option, that's fine with me. But to "force" subscribers, who are already paying the monthly price, to pay extra to get max efficiency, is just so fucking greedy. That coupled with lies that people actually wanted this (that survey lol), makes me furious.


capcom has been making nothing but mistakes for the last 10 years. only thing they get right is street fighter,b ut really, who gives a fuck about that.

Why does dragon age need multiplayer?


Please.. explain.


Why cant you jackasses just focus on making a great single player rpg, hell even an episodic rpg that you can continuously expand. Instead i get a single player game with multiplayer elements tacked on.


This wont add to the game the way grand theft auto multplayer did, this will simply make the over all game worst.


Nobody bought mass effect for its shitty multiplayer, nobody is buying this for its multiplayer. get your shit together bioware.

12 skills is plenty!

40 Classes is a lot of work!

They arent childish graphics, it is stylized realism!


Pass on this game.

Originally posted by Pratt2112

"Creative Director James Ohlen also explained that there would be a “BioWare-quality story,” with cinematic storytelling that includes game-impacting choices."



"The standard Bioware formula of pre-scripting every possible choice a player can make in the game, as well as its consequences, in order to give the player the illusion of "making meaningful choices", without actually doing so." For a recent example, see also: The Old Republic.


I mean seriously, is anyone buying that nonsense anymore? The 'illusion' lasted only as long as it took people to get through all variations on the stories/missions in TOR, and then they realized that the game was not as deep or multi-faceted as the hype had indicated. And yet here's EA/Bioware, attempting to pull the same wool over the same eyeballs, yet again.


The only MMO I can think of on the horizon that can even make a claim of attempting a truly dynamic story-driven player experience is EQN, due to the new story-bricks system they're employing, among other things (e.g. tribes of orcs moving to a new location if the one they're in becomes too unfriendly to them, etc). And even SOE's claim should be taken with a grain of salt until they prove they can actually pull through on their claims... especially when Smedley is involved in any capacity - the guy knows how to say "just the right thing" to get people interested/excited, yet so seldom ever follows through.

Story bricks seems wasted because EQN doesnt look like it will be any deeper then guild wars 2 when it comes to story.

If pay to win was in the dictionary this game would be framed and held as the hall of fame pay to win "free to play" game.
Originally posted by Distopia
Originally posted by Nemesis7884

is trails in the sky really good? everyone tells me its really boring...?

anyhow, really looking forward to this one! it just looks like baldursgate 2014 edition...but i still have to play through divinity as well

Do it, it's got all of the features of an OS RPG, and then some, I consider it the TES of isometric design.

It is not TES of isometric design.

Seems like they are trying very hard to redeem themselves..

though i dont know if mass effect 4 is an appropriate name, feels like it needs a suffix, main character is dead, i highly doubt that story is beign continued, so what are we focusing on now.

archeage is a direct descendant of lineage 2.

Not everyone likes sandbox.

not everyone likes open world pvp.

not everyone likes forced pvp - pk


This game is nto a wow killer, it is simply a game that will fill a void in the market,

This game is the very definition of pay to win.
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