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City of Heroes: Issue 13 and More!
News & Features Discussion « General Discussion 9/08/08 8:21:21 AM
Posting FAIL? |
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Good riddence....
Now bring back Earth and Beyond! |
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Star Trek Online: P2 Lays Off Employees
News & Features Discussion « General Discussion 1/18/08 2:43:49 AM
Ooooh, they're probably just trying to live up to their own name |
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General: Editor's News Year In Review
News & Features Discussion « General Discussion 10/30/07 2:54:11 AM
Originally posted by skinnys /signed
The idiots. Guess they don't know much about games |
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Key Question: IF the Bioware MMO Does Have Jedi....
SWG Veteran Refuge « Star Wars Galaxies 10/23/07 5:24:41 AM
It should be hard to get but.... everyone wants to play a jedi in Star Wars games and they do want to make money |
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Tabula Rasa: Launch Date Moved
News & Features Discussion « General Discussion 10/02/07 5:47:22 PM
I've been in quite a few beta's since I started online gaming and I must admit I think the dev team made the right choice. Most game launch anyway and launch a bug-infested beast they spend weeks after launch to sort out and get stable. Tabula Rasa is going for quality and are willing to postpone to get it right.
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General: Gold Farmers? Oh Noes!
News & Features Discussion « General Discussion 7/07/07 3:51:24 AM
In WoW I only bother the macro running farmers. I usually run after them for a bit and tag anything they are about to shoot. Easy XP and loot (and if they're killing beasts, skins too) In EvE Online, gold farmers are generally trespassing in 0.0 so they are shot on sight as a rule, just like anyone else not 'blue'. If I see a sweatshop in Empire, I may loot a few cans and report them. Why? Because they are in my region and I'm a miner myself. If they start selling ore in bulk, they're screwing up the prices and costing me ISK |
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BoB is very particular about who they let into their corps. It'll be almost impossible for a noob to get into BoB unless he has some kick-ass credentials from inside BoB itself. You might want to try a corp named "Freelancing Corp". They can be found in the #Freelancing channel (or website: http://www.freelancingcorp.co.uk/). They have a large variety of players, from big industrialists to hardcore 0.0 PVP players. If you want to learn a trade, these are the people you could speak to. Another option is EVE University. They are there to help new players learn the game. Don't go into 0.0 until you have a couple of months worth of skillpoints under your belt and some pvp experience. Unless you enjoy dying and losing your ship very very fast. Especially if you trespass into 0.0. |
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EVE Online: Revelations II Launched
News & Features Discussion « General Discussion 6/20/07 12:14:19 PM
Enjoy the game, guys and girls
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I'd like to say something positive about this game, but in all fairness I can't.
Tried it during beta time and didn't like any aspect of it. Unless they vastly improved it (judging by other posts in this thread they didn't) I'd keep your cash in your pockets or spend it on another game. |
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EVE Online: Revelations II Trailer
News & Features Discussion « General Discussion 6/19/07 3:43:20 PM
Originally posted by damian7*puts tin foil hat on* EvE in my honest opinion is one of THE best online games available on the net. It has a vast community (which has its share of idiots and enlightened souls alike), good gameplay and something nice to do for everyone. You can basically play the game the way YOU like it. Any alligations towards CCP have been mostly unfounded in the past and when not (in one or two cases), have been dealt with and communicated openly by CCP in full. I have not seen any other company in this industry do that to the level CCP has up to date. SOE and Blizzard for instance wipe most complaints under the rug and ignore the userbase. CCP does not. Just to make my position clear; I have no particular love for BoB although my corp rents BoB space. I respect them and their members, but trust them as far as I can throw them (and I throw like a girl). I know very well that BoB will kick us out if it serves their purpose. And it's their right to do so, since it is their space. To any who haven't played EvE before and are sci-fi nutters I can only say "Give it a whirl, trial accounts are available." The trailer is not enhanced in any way, what you see is what you get ingame. And they are working hard to retexture the ships and update the engine. It will continue to look better and better. And ignore the peeps who claim CCP is corrupt and selfserving. They aren't and have proven they aren't. |
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General: NY Times Examines Goldselling
News & Features Discussion « General Discussion 6/19/07 8:48:59 AM
Originally posted by gpettGuess you didn't read it very well. First off, you won't like it very much when a gold farmer is grinding in an area where YOU (the paying customer) is trying to grind for gold, loot or a quest, killing every spawn and thus interfering with YOUR game experience and enjoyment. The article also clearly shows that these people get paid almost nothing for tedious work during 12 hour shifts. There is nothing cool about it. They are taken advantage off because some Westerners are too damn lazy to play a game they are paying for. It's a sweatshop that doesn't produce Nike shoes or other goodies we in the West buy for tremendously high prices, they are 'producing' ingame currency. The principle is the same. And someone in the West actually gets the big profit out of it. It's almost slave labor. What in the world is cool about slave labor? Plus, if they do this job, 12 hours a day, 28 days a month for a few years, RSI is bound to sink in, leaving them with no means to do any labor at all anymore. I know people who can't even drive a car because of RSI, ever. Imagine that happening to a Chinese man around the age of thirty, with no children old enough to support him financially yet. |
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General: NY Times Examines Goldselling
News & Features Discussion « General Discussion 6/19/07 1:47:32 AM
I also enjoyed the comment on the maximum level of 70, considering at the start of the description it states events happen in the summer of 2006 (when the max level in WoW was still 60).
And indeed, the Night Elf Wizard (mage) is one we still have the see in the game. I guess he might have a Tauren Rogue as well. I still think the best way to combat gold sellers is not to buy gold or characters from them. I've heard arguments that some with little time to play buy level 70 chars and some gold so they can immediately get into highend raids. Is it me or do raidgroups spend many long evenings of playtime on a single instance? If you have time for that, how do you not have time to level up? And how does one play a high level character with enough skill to be of use to the group when you don't know how to play the character well in the first place (what you learn while levelling up). I still think EvE has the best ingame environment when it comes to players dealing with 'gold farmers' (in this case ISK farmers) themselves; steal from their cans, gank them, shoot them out of the sky. All within game mechanics. Hell, BoB recently kicked Xelas out of their space because of several (Chinese?) macro farmers in Xelas (who did not play by the rules set by BoB for their space). |
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World of Warcraft: Item Database
News & Features Discussion « General Discussion 6/07/07 6:04:38 AM
I hate to constantly ALT+TAB so I'll stick to MobMap and other toold during gameplay. But to search for good items while not playing, it's a great addition to the WoW website.
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General: MMOWTF: Don't Fear The Reaper?
News & Features Discussion « General Discussion 5/25/07 5:36:03 PM
In EvE, when you loose, you loose your ship. If it's a frigate you laugh, if it's a battleship, you say nasty words, if it's a titan, you close your account and leave the game...
Anyway, if you are lucky (or skilled) you could warp out your 'pod' fast enough to prevent waking up in a clone tank and having to buy a new one. Or if you forgot to do that last time you got 'podded', hate yourself for having to retrain your Battleship skill from 4 to 5 (for most players about a month's worth of training). Point I'm trying to make, in some games at least there is loss in fights. One of them is EvE (which I play - yay). In WoW (which I also play once in a while) pvp is basically bashing into the other guy and hoping he will die before you do. There is little tactic involved and if you die, you respawn and rejoin the battle soon enough. It's fast paced but doesn't get the adrenalin pumping... well, not for me. In EvE, if you are involved in PvP it often involves finding the foe or laying a trap for them. The wait can be long, boring and tedious, but boy does that adrenalin start to pump like mad when the fight starts and you try to do your part in the tactic your team laid out and not loose your ship in the process. Because by the time you get back in a new ship - even if you have a fully fitted duplicate ready and waiting in a station in the same system with a clone at the exact same location - the fight is almost always already lost or won by the time you make it back. What gives the rush in my case? The fact that I might loose that ship I know will cost me several hours of mining, trading or grinding to replace. And the fact that the other guy has the exact same problem. Is it fun? Oh yeah. Watching a battleship go boom after you and your friends had been pounding on it for a few moments is awesome, even if you're watching it from a pod. So it is possible to have a system where the player can easily loose their ship, equipment and up to a point, his or her life, and still be fun. True, it's not for all gamers to enjoy, but some of us prefer having something to loose. It only makes of fight with more vigour and determination. |
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