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All Posts by Semiel

All Posts by Semiel

3 Pages 1 2 3 »
49 posts found

Originally posted by rgarriott

Shroud of the Avatar allows players to select between Solo-Player and Massively Multiplayer (and a few modes in between). When playing in the default configuration, it is more MMO than most MMO's! Most MMO's have "Shards" to prevent overpopulation of one server. Shards mean that people on separate shards will never meet, which arbitrarily fragments the community. SotA actually allows ALL players into the same single world. We manage overcrowding by temporarily spinning up multiple instances of an overcrowded area, and sorting people into them based on your friends graph. I think this is both an MMO and better than Sharded MMO's!

Shroud of the Avatar has the best features of many of this teams prior work: Virtue Quests as seen in Ultima IV-VII, Detailed World interaction and NPC schedules as seen in Ultima VII, Massively Multiplayer play as seen in Ultima Online, and persistent player world impact as seen in both the Housing of Ultima Online and the Contol Points of Tabula Rasa.

If you are looking for an MMO, you will not be unhappy with SotA! If you are looking for a story driven RPG, SotA will also deliver. And you can play it in solo mode if you wish.


See you in the game!

 - Lord British

But is there an open world that is shared by everyone at the same time?
Isn't everything instanced? Is the game not hosted locally on a player's client machine (with some server checks).
Aren't villages/towns/cities also instances? Why is housing advertised as non-instanced (like for example UO or Archeage housing)?

This sounds more like coop multiplayer where friends can join your game, with some persistent elements.

Originally posted by BillSussman
If you play a lot of blizzard games or did you would have gotten an invite. 

No, it's completely random.

Originally posted by njoy420
Firefall doing better than Wildstar? hahaha good joke, Firefall died years ago, just look at steamcharts to see how good its doing :D :D 

30-Day Avg: 2598
Pretty decent IMHO.

Originally posted by Phry

Originally posted by Semiel  

Originally posted by dalewj I gave all the warnings at the top just so if you dint like them you could stop reading and go elsewhere. Yes it is a review cause I put over 60 hours into the game. Anything I do for 60 hours is a review. Sure I didn't make it to the sandbox, cause I got bored with all the stupid shit and I got annoyed enough to leave.   the point being archage lost me right off the bat. they should learn from that.
  I heard movie critics now only have to watch the first 20mins to give a review. True story.


>If a movie critic stops watching the film after the first 20 minutes, then its because the film is really bad, true story!
It would reveal more about the critic than about the movie. And he certainly would not be able to review the movie either.

>if you have to play for 60+ hours before the game even begins to start being fun, then there is something seriously wrong with it...
Again, how op chose to spend the hours in-game says more about him than about the game. He chose to play it like a themepark for 60!!!! freaking hours, without once questioning himself whether perhaps he was doing it wrong, all this while experiencing/achieving basically nothing?

Also stop using vague words like "fun" and "boring", it just tries to hide the fact that you don't probably even know what you want.
It doesn't take a genius to figure out that as early as level 10+ you can do other stuff than quests...

But then you have the classic idiot responses: "But, but, mining, gathering, farming, crafting, building, fishing, exploring, trading are so booooring". Sigh...

Originally posted by dalewj
I gave all the warnings at the top just so if you dint like them you could stop reading and go elsewhere. Yes it is a review cause I put over 60 hours into the game. Anything I do for 60 hours is a review. Sure I didn't make it to the sandbox, cause I got bored with all the stupid shit and I got annoyed enough to leave.

the point being archage lost me right off the bat. they should learn from that.

I heard movie critics now only have to watch the first 20mins to give a review. True story.

Originally posted by Tyggs

Originally posted by Semiel What game did all you quitters return to? I am not aware of a better sandpark MMO, but if there is one, please let me know...
No one wants a sandpark MMO. Especially one that is dull and with a completely offensive community running the chat.

I see you didn't answer the question and by "no one" you mean yourself, right?
So enlighten us all, what *do* you want? And what are you playing currently?

What game did all you quitters return to?
I am not aware of a better sandpark MMO, but if there is one, please let me know...

What game did all you quitters return to?
I am not aware of a better sandpark MMO, but if there is one, please let me know...

>but for a modern MMO in 2014 it fails to shine..... especially as a Sandbox.

Please read my post a little higher and point me to a better one, I will gladly play that instead then...

If UO2 existed I would play that, until then this will be fine.

For those that keep arguing about those mysterious, eluding sandbox MMORPGs, where you can terraform and shape the world, create dungeons and NPCs with custom AI, design and run story adventures, organize and lead real time world events, all in a seamless non-instanced world, free for all PvP with large scale guild, faction and realm wars fighting for world domination etc. go ahead and list them.

I am very much interested.

Until then, post what features *exactly* you are looking for in the game and I am pretty sure people will be able to give you a conclusive answer... or just use google, that will work too.

Because I want UO2.

Not sure I understand your problem.
You can grow grapevines anywhere in the world.

I have not encountered any labor point issues during beta.

Is this a joke?

Well if we had UO2 we would play that, until then...

Originally posted by syriinx

Originally posted by zzax What is wrong with MMOs is not questing, its levels. Leveling is core element of singleplayer games that simply wont work in MMOs no matter what.   Remove levels = questing sorted out by itself.        
You are 100% wrong.

Levelling is a great mechanic (though it doesn't need to be the only mechanic)

It worked great in EQ, WoW, and many other games.

You know what other game it worked in?  SWG.  Yes, SWG had leveling.  You still had to get exp to grow stronger. 

He is not completely wrong, remove levels and introduce skills. Your character can pickup x number of skills and if you want to improve that skill, you use it. In this system everything is a skill, crafting, swimming, combat etc. Pretty simple really.

Don't even know why an extended Borderlands game is being listed on mmorpg.

Also PC gaming is *way* cheaper, one reason being Humblebundle. My Steam library is close to 300 games. I have already more games than I will ever be able to play in my lifetime.

Also, if you game on consoles only, you still own a PC, right?

Originally posted by orbitxo
isnt Archeage about swords horses n dragons?  WS is in space, maaaaan if Archeage fanbois are comparing that game to WS - heads up...TESO article is further down this one...

I sincerely hope for the game that you are not representative of the Wildstar gaming population.

>is locked behind a currency gate
Which is a non-issue if you are Patron. Also this is a guild focused PvP sandpark game. You are not supposed to be able to personally craft every single item 2 months into the game.

>and you realise patch 1.2 is after patch 1.0.. it basically has all of the 1.0 features
No it doesn't, patch 1.0 was skipped.

Look, I am going to stop here because you obviously don't know what you are talking about.

>Oh yeah, yesterday news - It will fail just like it has failed in its original country.
AA is popular because there is no better themepark alternative currently, pretty simple really. The failure in Korea was not the core game, but patch 1.0. We are not getting that...

>Edit - OHHH AA is actually more tedious for the most part, due to the LP system.
You realize that f2p games are not really free, right?

Originally posted by Mange1

Originally posted by Niquity This games got nothing on archage. Plus telegraph system was the thing i was looking fowrd to the most as i loved it in Smite....    BUT MAN they really manage to make it the one thing in the game that take all the skill out.   if you want to play a challenging game this game is not for you if you want a layed back easy game this is the one you may want
This game has everything over Archage if you're more into combat than economy, SMITE doesn't even have a telegraph system so idk wtf that is about, and it sure as hell isn't easy.  You never earned 1800 pvp rating in anything or raid attuned I am willing to bet.  

SMITE has a telegraph system, it is nothing new. Wildstar could have called it "noob guided AOE targeting" but instead went with "telegraphs". By combat you mean "PVE raids" right? For everything else go with Archeage. Also, it is not hard but tedious, that's not the same thing.

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