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All Posts by zanfire

All Posts by zanfire

20 Pages 1 2 3 4 5 6 7 » Last
398 posts found
Originally posted by Kaneth
Originally posted by Valendros
Originally posted by zanfire

 The whole everyone is a hybrid would be fun, but that might ultimatly lead to certain things later in the games life. mainly the whole "this is the best build" and "you need to have this and this and this to do endgame" senario. As long as the hybrid thing doesnt work to where everyone just wants to solo and alot of content still urges you to group im fine with it, i know way to many people that will freak the hell out if this turns out ot be another EZ button solo fest.

Hands down, the best part of FFXI was the multiple classes & being able to switch to any class. It lets you have a single character, not all these dumb alts.

 

Alts have a purpose, especially in terms of replay. Forcing you to reroll a new character in order to experience a different class is good business. Fortunately, Square-Enix seems to be more interested in versitile gameplay. If your game is unique, fun and can offer a multitude of things to do both solo and group, then you're bound to have success.

I personally prefer my race selection to be more aesthetic than utilitarian and I hope SE makes all races able to perform each Disciple equally. Having slight advantages is fine as long as they are not game defining.

Currently, this is about the only mmo on my watchlist. SE has a great deal of experience, a lot of resources and a proven track record. I really hope they can succeed in this endeavor and truly break us from the holy trinity.

i dont know if i can find the quote but they did say exactly that "races wthis time around will have a much smaller effect on how the player wants to play". they said they want people to pick more for the look (they also want people who played FFXI to feel "at home" by recreating their character and it not effecting how they play. if you look through some of the gamescon interveiws you should find it, by they did say they want it to be more of an aesthetic then to define what class you pick.

being a 75 DR 2 times and a 75 redmage 2 times i learned what it was (the diffrence) of waiting and being slammed with invites. My first character as a DRG pre-TOAU and pre the 2hr patch.....man did your @$$ WAIT....and wait ....and wait. Some jobs didnt even have the chance to build PTs becuase you either ended up with a crappy PT of misfits and newbies or the better players streight up would reject your invite (usualy just got a (no thanks) after they found out what job you were)

on the other hand RDM after dispel and eventually refresh i couldnt do jack without being anon, especialy when it came time for merit PTs.

so i guess i do kind of understand what he means but more often then not you could make a PT or try to do somthing....but the game is oldschool in its playerbase so it was always "il wait for a better DD then take that loldrg/lolpup"

Originally posted by thinktank001
Originally posted by zanfire

actually i hear its going to be basicly the same pace but more stratagy (now that you cant "auto attack" and whatnot) so it might play out as slow if not slower, but you will have to be alot more enguaged wich might make it feel like less of a time sink (tends to feel slow when you just watching your guy swing away over actually inputing tactics)

check out some of the combat videos on youtube and whatnot to get an idea of what it might be like (of course its the final build but it wont be a complete turn around at this point)


 

 

I certainly hope not.  One of the great aspects of FFXI was the fact that the pace was more leisurely.  It allowed groups to do a lil chit chat in combat and allowed for more " on the fly " group tactics. 

as much as i agree with you, that is what they said, they want people to do more during combat, some poeple enjoyed the slower pace where as just as many wished they were doing more and like people in here think its boring.

tbh i dont care that much because atleast during the last year or 2 before i quit FFXI i just talked to people over skype while we did endgame stuff....heck when we merited we had the most random conversations.

honestly i REALLY hope they add in some sort of chat feature...even if its just for partys, becuase my PC wont be able to handel FF14 and il be playing on ps3....come on SE...atleast make a simple option for it.

Originally posted by Zyuu83

It won't be even close to how slow it's in FFXI or L2, my guess is WoW/Aion style.

 

actually i hear its going to be basicly the same pace but more stratagy (now that you cant "auto attack" and whatnot) so it might play out as slow if not slower, but you will have to be alot more enguaged wich might make it feel like less of a time sink (tends to feel slow when you just watching your guy swing away over actually inputing tactics)

check out some of the combat videos on youtube and whatnot to get an idea of what it might be like (of course its the final build but it wont be a complete turn around at this point)

Originally posted by Elikal
Originally posted by XxKnivesxX

i cant take this post seriously..

 

 

Elite Member

Joined: 2/09/06
Posts: 2541

 

and you have NOT HEARD OF IT??? wwtf? LOL.  it  has one of the only sucessfmmo's that has maintained a very solid playerbase/ subscriptions for a very long period of time

 

Lol, sorry but I assure you I don't know about it. See, I play MMos since SWG was new, but I am not into Final Fantasy. I didnt have a console until 2 years ago, and I never owned many console titles. The only FF game I ever played was FF XI or XII, that with this watersports guy Wakka. I played it, it was nice but somehow I did only understand half of what was going on, and I thought, oh well, maybe I should have played FF 1 - 10 to understand the world. Until lately I thought all FF games are in the same universe and follow up titles, kinda like Ultima 1-9 or Elder Scrolls 1 - 4. So for me, when I read FF XIV I thought "oh great, I have to play FF 1 - 13 to understand what is going on, thanks a ton." And that was the end of the story for me back then.

I mean, when I buy "Batman and Robin Reborn 14" I know, ok, read Reborn 1 - 13 FIRST. So seeing the number, I just never looked further into it since I did not want to play 13 FF games first. And yes I did hear there was some FF MMo already, something old due to the screenshots, or so I felt and that was the end of that for me.

I never read any news about it here, it does not seem to be very promiment in presentation on MMORPG.com for whatever reasons, and only 2 days ago when someone posted about predictions of MMOs in 2010 I read FFXIV was a MMO. I mean, yeah, someone maybe mentioned it, but I thought, well its prolly some single player game with online features, the difference does get somewhat shady these days. So honestly, I have not heard about a new FF MMO since recently. I mean, why make a MMO and call it "Final Fantasy FOURTEEN"? Doesn't that imply, ok, first play FF 1 to 13? Why not just "Final Fantasy ONLINE"? Ok, whatever. But I just don't know. Is any question these days trolling? Wow. So before googling 2 hours and scanning through tons of fanbois and hatebois, I thought, hey why not ask and get some 5 liners like "FF14 is like WOW", or "FF14 is like Lineage 2" or whatever it is like. Is that such a mirculous question in a MMORPG FORUM? XD

 

EDIT: Ok, I read FFIX is oldschool which I hate. Downtimes, travel times, harsh penealities, EQ1 stuff. Not my thing. Is FF14 like that too? I mean hardcore old school? Or is it more casual like say, LOTRO? Thats what I basically want to know.

 

to be fully honest...i dont think its gunna be for you. If you dont like anything about oldschool MMO's and love stuff like say WoW or Lotro, 99% chance this will be a big pass for you.

also as its been said in alot of posts before you edited (and posted) the game is FFXI not IX, after that many posts correcting you and you keep mixing them up (even after editing) it just seems like your trolling after all. that and the fact that you didnt off the bat google the game AT ALL even though you wanted to know about it...seems sketchy.

 

Originally posted by LotosSlayer
Originally posted by Sixpax

I don't think people are necessarily against grouping, they are just against all the logistical problems of grouping.  Waiting long periods for an invite, long travel times, not playing one of the ideal classes, not being able to switch to another class while LFP, no content to keep you occupied while you wait, not being able to leave a group when you want/need to, etc.  Those are the problems that need to be addressed, and the answer isn't making it more "solo friendly".  FFXI was group-dependent, but it wasn't group-friendly.  For FFXIV, they need to keep the group dependency but make it more group friendly.

 

This.

 

basicly nailed it, they are learning from what things the people didnt like and fixing it.

as for adding solo content...its perfectly fine as long as its more of a "i only have like 20 mins today so il do a quick quest" or a "I'm LFP and bored so il knock out a quest while i wait" and not a primary or more efficent way of leveling.

Originally posted by GTwander

FF has been more "modern/sci-fi" since the 6th one (3rd in US), from what I remember. I really think the euphemism used is that they are aiming at "modern MMO philosophy/tech" that caters to people with time-constraints and learning disabilities. That worries me a bit as a player that appreciates some hardcore aspects and heavy learning curves, but the old-school choices of the last game (poor wording since the game IS 6 yrs old now) made it hard to stomach for players without the patience to wait on groups. I personally feel that the way they are taking the guild structure of the new game, as well as the player-made quests that guilds can hand out, will make players more interested in finding good LS' (or whatever) in order to find easy groups and content. Really, it's smart imo, because guilds would tie in as the sure-fire way to find groups, trumping the waiting at zone entrances like old days... I just wonder if you can be part of multiple guilds this time around too. That would allow you to poach many chat lines for any chance of action.

Also it's obvious there are teleportation crystals all around, so travel time to the quest location is cut down immensely (at least if you've been there before, I assume).

 

while what you are saying is true (the whole its gunna play more like "modern games" what they ment in that quote was the actual time frame of the game, in which they ment it has more of a futuristic setting then FFXI, not by alot, but more technology like the small personal flying vehicals or citys having more steel and whatnot in them, though the game is VERY much still fantasy then anything else. For ther FF series its nothing new, SE tends to bounce back and forth alot, probly to make it less stale.

 The whole everyone is a hybrid would be fun, but that might ultimatly lead to certain things later in the games life. mainly the whole "this is the best build" and "you need to have this and this and this to do endgame" senario. As long as the hybrid thing doesnt work to where everyone just wants to solo and alot of content still urges you to group im fine with it, i know way to many people that will freak the hell out if this turns out ot be another EZ button solo fest.

Originally posted by Drachasor
Originally posted by zanfire

SE said they purpusly changed the names, they dont want people (especially form FFXI) seeing those classes and saying "Oh your a blackmage...well you sit and back and nuke and play your job this way" is was more of a way to make the class/job system feel fresh, and honestly it dont matter if they are not the same, it will be great either way.

They've outright said and also given several indications they are moving away from a Tank-Healer-DPS system, so changing the names also serves to help people to not thinking in terms of FFXI's combat mechanics.
 

 

honestly it will be intresting to see if they can pull it off, though 99% of people will still try and have the classic tandk >heal>DPS setups....it cant be helped...but it would be amazing to see groups of all diffrent sizes, with all kinds of weird varients, getting stuff done effeciently and having a good time...this seems like a great game for small groups friends to go to town on and not have to worry "oh il play the healer and you be the tank" because more often then not (atleast in my RL friends group) we never end up with one of those (healer usualy)

SE said they purpusly changed the names, they dont want people (especially form FFXI) seeing those classes and saying "Oh your a blackmage...well you sit and back and nuke and play your job this way" is was more of a way to make the class/job system feel fresh, and honestly it dont matter if they are not the same, it will be great either way.

with the whole seemless thing its not going to be fully seemeless. its basicly going to be very LARGE chunks (they said equivelent to 1 full region in FFXI) so its basicly like saying you can go from San'doria >Ronfare > the Plataues > to the dunes without loading, but to go to say like a snow field, its going to load. Honestly it makes scense...it would be hard to go from say a jungle to a snow feild natrualy...works for me though.

 To sit there and say SE is completely BSing us and that FF14 is gunna be another WoW type game is pointless. They said it from the beggining that they want to appeal to their already VERY steady 500k subs FF11 crowd FIRST (wich means they wouldnt make it like WoW or a giant solo fest, becuase FF11 is a completely diffrent game. Of course they are gunna add more solo stuff and make some stuff easyer, but hell i played FF11 for 4 years, and i can see why they are doing it, i actually dont mind that they are toning it down a little.

 This is SE's second MMO and they relize if they keep the game close to what FF11 was then they are garunteed to have 7+years of very steady income....why would they want to mess that up? For now dont  expect the game to turn out one way or the other, until beta we have almost NO idea how its going to be. Once beta rolls around, then sling the mud if you want, for now its all speculation.

 What your saying about how you cant have both is untrue. You cant have it perfectly balanced, wich is true, but this game will lean more one way then the other.

 To have quests built for both and have soloing take longer, making you fight weaker mobs then a group would, and get generaly alot less per hour then a group.  you need to make grouping not be a demand, but the most efficent and a hell of alot quicker way to level.

honestly i have faith that SE wont make this a solo EZ-fest, they said they wanted to appeal to the FFXI crowd first, wich would obvoiusly mean they want group play to be the main selling point.

Originally posted by Rogue_Leader
Originally posted by svann

 My impression was that you could easily switch your job.  Strap on a 2H sword and play a tank one day, wear healing focus and play a healer the next day, then change to hammer and anvil and play a blacksmith.  I think you can skillup any and all on the same character and it wont divide your skills, just your time. 

The crafting professions will be classes just like 'Warrior' or 'Black Mage'.  We've seen pictures of a blacksmith and they'e talked about fishing.

From what they've said it sounds like they want the same crafting 'classes' as FFXI has crafting professions.

 

(As a side note: for some reason they're calling them classes instead of jobs this time.)

 

the reason they are calling them classes and insisting on it so much is to seperate it from FFXI and other FFs. They dont want you to think "im a BlackMage so i nuke", they dont want people to have that preset in mind when they jump in (hence why they changed all the job names and call them classes...though we all know thats what we will think and eventually find out.

also they are encourging you to play as both a combat and craft "class" on one character, kind of like FFXI how you could be any job on one character, its a big thing that you get attached to 1 character over re-rolling every time you want to switch like in most games.

and as a note to the reason they gave crafters minmal fighting skills is becacuse if your on that class and you get attacked, you will have some minmal way to defend yourself (they said you cant change classes during combat)

Originally posted by Palebane

If there is a subscription, then yes, I hope the game is more group-based. I don't need to pay a sub to play solo. There are much better single player RPGs out there that I can play for free.

 

of course it will have a subscription, probly 12.99 like FFXI.

i agree with everyone here, group play is the way to go and i think they are jus telling the newcommers that this game will have more solo content then FFXI, but probly not a heck of alot more.

honestly i only want a slight bit more of soloability, or like someone said "somthing to do while looking for a group.

the best add for me would be to have smaller sized groups be able to do more, so instead of the staple 6 party, we will hopefully see groups of 3, 4, 5, 6 ect. sometimes i just wanna do some stuff with a few friends and this seems like it will be possible on this game.

anyways being a 3-4year player of FFXI, im stoked to play 14, i cant wait...its killing me.

Originally posted by KupoKupopo
Originally posted by Lydon

It's just a rehash of the same old garbage with Final Fantasy slapped on as the title. Yet the masses will hype it to death, complain about it being boring once the honeymoon phase is over at release, and so the cycle will continue.

 

I want to change my answer!

The selling point for me is that people like Lydon won't be playing it!  Woot!

 

 AMEN!

basicly what everyone else above says, great storytelling, great community and its FF.

also its nice to notice that the FFXI and FF14 boards tend to have the least amount of haters and trolls,(though u can see as the guy who posted in blue above me is one of the smaller crowd)  it goes to show that people who like the FF MMO's are generly of the more mature and nicer audience.

 

Originally posted by metalhead980

CO didn't fail.

They set realistic goals for themselves (100k subs) and delievered a decent product to the gamers that enjoy superhero stuff.

In todays MMO genre we have certain games that are off the radar, they are respected games and go their own way.

Games like FFXI, GW, CoX and now CO are games that will have dedicated playerbase because they are different and aren't swayed by the WoW machine.

CO is win in my book and gets a great deal of respect for moving away from the lame "wow killer" tage that other mmos that released recently try to go for.

 

just throwing it out there FFXI ( game i very much thought im done with) came out well before WoW so it couldnt have followed the ( IMO terribly dull and simple) WoW machine. But you are correct in saying this is deffinatly a "niche" game that will likely have its own following, though probly much smaller due to it being far too close to CoH/CoV.

as much as it would be nice to have around especialy that they planned this as one of the VERY few MMOs on consoles (only others are 1999's Everquest and FFXI) i honestly cant see this being around for too long unless a major change happens (aka somthing to make it very diffrent from CoH/V and less on the "easy" WoW train)

these days to keep a niche audience you cant try for the casual solo WoW crowd, it just wont last with the slew of WoW clones these days.

Originally posted by ABRaquel

So I'm wondering, can one person play FFXIV using the same account on either PC or PS3 or are you restricted to the version you buy?

I'm asking because there are times that I would prefer to just lounge on the sofa and play the game on my PS3 and there are others where I would prefer to play it on the PC.

 

in FFXI you could log in to either version ( i personaly went from PS2 > X360>PC) so its 99.9% likely it will be the same way, heck you could always guest log in on a friends system as long as you know you ID and pass.

on my first character it took me about 6-7 months to get to 75 for the first time, and when i deleted him trying to quit and came back....it took about a month. Its very true its all very dependent on how much and what you do will show how long it takes.

i personaly think it will be slightly faster then FFXI for the fact they are aiming at a more casual auidence and have much more balance in solo and group play. We can only just speculate day in day out until new info pops up..wich i expect the latest to be @ TGS in september. I know they are supposed to have it at GameCon next month but i dont think they will show much if at all (rehash the trailer or mabey add a bit more if anything...though who knows)

from what i read they did say FF14 will have jobs and be able to change them, i know im 100% sure he said in a video interveiw during E3 that  said they basicly loved how the job system worked and they wanna do that diffrent but more of it. it says how they use one weapon one day and develope that way, and another weapon to develope a diffrent way.

they wouldnt charge for extra characters if you couldnt play all the jobs...everyone would biotch and it would fail right away, anyways there is such minimal inf out there.. just wait until it comes out to make rash judgments.

 

http://ps3.ign.com/dor/objects/823994/square-enix-ps3-mmorpg-untitled/videos/ff14_vdi_060309.html

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