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It defeats the whole purpose of castle walls if you can just fly over them. |
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Originally posted by wizyy If crafters can just buy labor from people, and craft all day long, then thats cool.
But then it just makes the whole limited crafting thing pointless. |
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Originally posted by Aluvius So what about the people that enjoy crating and harvesting all day? They should just skip this game? |
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There is more to do than in most mmorpgs. Tons of quests, rifts,invasions,artifacts etc. The monsters also look cooler than the cartoony WOW ones. The lack of global does make it kind of lonely though. |
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Originally posted by Aluvius yea in POTBS , you could only craft for a short time every day. And everyone hated it. |
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Originally posted by Loke666 Don't give me the realistic argument. is it realistic to fight monsters for 18 hours a day? Is it realistic to be reborn every time you die?
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no, it will just force everyone to craft and gather for an hour a day. The people who want to do it all day won't be able to. And the people who hate crafting and gathering will have to do it because it will be so valuable. So it just makes everyone do what they don't want to do. |
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In a sandbox game, you should be free to do what you want. So I don't see why people are going to be limited in the amount of gathering and crafting they do. |
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The one thing that could 'kill' this game's mass appeal in the West...
General Discussion « ArcheAge 6/06/11 1:01:05 AM
Originally posted by David99 You still can't name one successfull FFA game is the west. Because there aren't any . {mod edit}Darkfall is a miserble failure. as for strict pk penalties. those things have never worked in other games. {mod edit} |
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The one thing that could 'kill' this game's mass appeal in the West...
General Discussion « ArcheAge 6/05/11 11:57:11 PM
Originally posted by osc8r Rift is faction based, not FFA.Name one FFA mmorpg that is popular in the US. There isn't one. {mod edit} |
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The one thing that could 'kill' this game's mass appeal in the West...
General Discussion « ArcheAge 6/05/11 10:18:15 PM
Originally posted by osc8r do you really believe this? people don't like being ganked every 5 minutes while leveling. Thats why WOW has10 million subs, and Darkfall has a few thouseand. Eve has optional pvp, thats why its doing well. when UO came out it was the only game out there , so people had no choice. Now that people have a choice nobody plays open PVP servers.
{mod edit} |
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I'm starting to get less excited about this game now. It looks like they are making it for 5 year olds.
Do they have an Elmo mount too? |
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Arch Age vs Guild Wars 2 vs Star Wars vs Secret World
General Discussion « ArcheAge 4/04/11 8:43:05 AM
I haven't heard anything about archeage being free to play with a cash shop. That would ruin the game. The ones who would do well in pvp would be the richest people. And whats the point of crafting if people just buy stuff from the cash shop? |
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They need to have important resources in the ocean. Then you will have lots of guilds building fleets to fight for the resources |
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Originally posted by Erithramere |
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Originally posted by Rhoklaw
Leveling in Shadowbane was actualliy exciting because you had to keep a constant eye out for pk's. And at some point a large group of enemies would show up, and you would have to fight to keep control of your leveling area. |
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{mod edit} No, I don''t love Darkfall. Where did you get that idea?
My favorite MMORPG was Shadowbane, where you could max out your character in a couple of weeks. But the skill system was so diverse, I made hundreds a of characters, all of them unique. |
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Originally posted by Xebioz
if you ever played a Korean mmorpg, you would understand
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I'm already getting ideas for my first character name. Pauly Plaguegiver, Pestilence Pete, Blackdeath Brian, |
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Wouldn't the lack of trees cause the soil to erode? I think your area is going to turn into a dustbowl. Then you will have to move your tribe to a new area |
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