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All Posts by Ceredwynn

All Posts by Ceredwynn

3 Pages « 1 2 3
50 posts found

Originally posted by wikie

not really an addiction.. maybe they just want to feel being one of the characters in the MMORPG community

Ultimately correct. there was a disccussion about this not so much on teens, but people in general though they did focus it on adults more. Anyways Wikie said (and this is funny cause i just came from a Topic that i was disagreeing with her) "It's all about the community" and thats absolutely correct, the social networking is crucial in gaming now. My friend has gotten a job as a realtor just from playing a game of warcraft. It's become so important that online gaming has a social aspect. that's why games like Diablo are are becoming extinct. Diablo is seriously the last of it's kind other than Dungeon Siege.

 

remember the uprising of Instant Chat and how important that became in modern society and pop culture. it is however important to have a huge emersive universe and storyline to get people interested and have a great gaming experience, but people especially teens would obviously get bored of that over time. to solve that problem developers have worked on the social networking of the community. online games would die off if there isnt a community for it right, so it evolved into teens spending 50% of there time maybe even less of their time playing. I remember in the Barren Chat for WorldOfWarcraft how important that there is some sort of conversations happening wither it was about Chuck Noris or otherwise lol I always see people freaking out if the Barren Chat is silent for 10-15mins. You know thats when you ask yourselve, what importance is it to the game is people are conversing or not and ultimately thats what people want.

Originally posted by Isolation

Oh god...

I remember this so called "game." I believe I do have an account on it somewhere, but I don't remember the name of it. It seems like more of a chat room than anything else, and I'm not too fond of chatrooms after several mortifying experiences with them...

Anyway, whatever works for you I guess.

You don't remember the game play cause there isn't any. As a future game developer (when I graduate from my program that is) calling Gaia Online a game is insulting  to every other actual games. Take it for what it is, a Community website with an Online Comic Book and Mini-Games (that have nothing or little importance to the Comic Book aspect of their "Storyline"). I can't even say Gaia-Online is a Broswer Based Game cause it's simply not. Basically if you took Myspace, Candy Stand, an Avatar system, and a slow progressing WebComic you get GaiaOnline.

 

Don't get me wrong Gaia is great for what it is, but it's not a game just because it has random mini-games. (Analogy) It's like me seeing something with wheels and calling it an Automobile. I've heard word about a fighting system which word work towards it's validation as a game, but more importantly if rumors are correct about it becoming a MMO and hopefully not a Browser Based MMO like RUNESPACE *spits* then I call it game.

 

Oh and Isolation I bet you "mortifying experiences" probably happened cause you wandered into some PYP threads or just the insane nature of the Chatterbox Sub-Forum.

Originally posted by Draenor

The street fighter vs mortal kombat ones are pretty good too

oh yeah they're pretty sick, I would say that the soundtrack for the SF vs MK videos by Proxicide are nice too. I wasn't feeling the music for DOA vs FF but the visuals for DOA vs FF was better. Oh and Proxicide won 7 Awards for his SF vs MK videos on Newgrounds.

hah that was actually pretty dope.

LoL Game? Play? It's a Community Website 1st then it has Mini Browser Based Games on the side like Word-Bump and Fishing. There's no real gameplay, but that aside I do have an account: DGK ALL DAY

 

MMOs are much like Community-Based Websites. They both were this rapidly growing and evolving thing UNTIL a huge MMO/ Community Site would come along (e.g WoW or Myspace/Facebook) and stifle that whole flow. Large companies have been lacking since WoW came out and many don't want to tackle that MMO-Giant, but on the flip side this gave way for an explosion of smaller establishments /indie developers to produce many MMO styled games. There have been successes with Communities, Story Plots, Creativity with these games. Like I remember when FlyFF was gaining popularity during Beta and it grew hugely although the game is practically nonidentical to the game/gamplay from when i played it and lost alot of neat creative aspects its still fairly difference from anything out there. aside from the closest comparison being ROSE Online.

Part of the problem is technology, demands, and overall fear. lol developers for huge companies are scared of eminent failure which will occur if they can't bring the total package and lets get realistic. The standards and demands for a mediocre MMO are backbreaking. For something better than WoW, For something "New" (and i use the word 'new' vaguely) and be ontop of the technology at hand. its kind of a nightmare for the average developer and the only ones that would want to tackle this issue would have to have that "Labour Of Love" and not to mention that these developers get little gratitude for their efforts. just doesnt seem worth it does it. lol hell if this is that huge of a problem. get into video game developing and make the future for us. besides thats what i intend to do anyways.

Originally posted by Shifty360

 

Originally posted by TheCougar

This is the stupidest post I've read in a while, and I read these forums regularly. There's no way this is an attempt at a legitimate discussion.


Could have been worse.

 

He could have said Hannah Montana Online.

 

LMFAO!

Originally posted by saint4God

 

  • Money is useless if you have no one to spend it on.

 

lol i would argue that one. cause come one. money can bring you a good deal of happiness. in MMOs and Life.

Any sensible person knows that there isn't a Clone of any MMO really. However I would accuse Guild Wars of being such. Just based on the fact that some of the people that worked for Blizzard and on WoW went on to Develop Guild Wars. Besides really Guild Wars is the only MMO that is closest to being like WoW whereas everything else isn't. People need to get off the whole simular deal thing just cause games share simular MMO gaming properties that exist within the genre. I personally never seen or heard of people yelling WoW Clones before, so i think this is a dead topic.

Originally posted by cupertino

No i dont like EXP from PvP, wow is a PvE game foremost.. add exp for PvP and you'll have teams of gankers running around the world, ofc if you roll on a PvP realm then expect the gank.. but adding exp will realy take it a stop too far.. thus why WAR PvP is only in PvP zones and not PvE zones.

I do think there should be world PvP quests, such as "bring me 10 nelf ears" etc, little things like that to spark up the good'old world pvp that battlegrounds destroyed.

 

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