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All Posts by hercules

All Posts by hercules

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772 posts found
Not offically alive but swg is miles ahead in this
MEO I followed for a long major issue that killed it was it did not have the correct licence and they were in negotiations for ages and it broke down.

World of Warcraft - Sylvannas Windrunner

EverQuest  - Firiona Vie

this 2 characters are suppose to be 1 and 2.probably Vie as number 1.why? firiona Vie is pretty much central to EQ storyline and spans both everquest .Nearly all the storylines involves her and she is even central to a number of expansions.

Sorry list priorities are bit off.



i still think mmo place lies in creating basically a virtual we do not need to have 3D glasses for that.

to breath new life into the genre you want to log in and exist in a breathing living world where unlike EQ or WoW you are forced to live a certain path and then log off in a pointless place.

I still think the freedom and diversity in SWG was the answer.It came way too soon which was SWG failure but it had the right idea.

I log into this amazing futuristic fantasy world and decide i want to build houses for a living and then i want to  make a mall in a player build city next to a major spaceport  and then go to the local cantina and watch strange looking girls dance and play music .

Then next month i decide to give my shop away and adventure .I drop all my skills and make a creature handler and tame all those wild beast i was scared of before and use them to fight an evil empire.Then i go look for a doctor in town to help mend my wounds and listen to music to relax and interact, before retiring to my new house in a player run city  in the middle of this dangerous desert.While there i can put up a few new pictures and activate my sell drone to market my lovely new trophies .

Oh before i log off i really should go to the player town centre and check who is running for local mayor and see what ideas he has for the place and cast my vote.Did i remember to mend my weapon ? better give the local weaponsmith a call.

Its interaction,its living a life of freedom ,it is a life but in a much more amazing place,its feels alive.Its a virtual life!

SWG failed yes but for other reasons i stated before .

Devs should understand the plastic and well overdone world of everquest style of play made famous by WoW is not the future.

I don't have to re role 1000 toons with no attachment to do this .When SWG launched with one character slot per server i was very annoyed but now i get it.

Originally posted by Vannor
Originally posted by Nadia
Originally posted by Loktofeit

World of Warcraft (PVP and raiding aside)

EQ2 has less instances than WOW -- there no public dungeons in WOW

erm.. public dungeons are still instances.

i don't think you are right .instances in mmo terms implies having various copies which only your group or raid can enter and you must join to see them in it.public means anyone can zone in and we all see each other .

zone loading and instances are 2 different things and i believe the original poster did say instances.

If so wow is very heavily instanced .

not sure what the answer is  nowadays tbh.

Yes EQ2 has some public dungeons but last i played they were not popular  and thus deserted.

Vanguard might be the answer but its closing soon.

Old EQ had no instances for years but think thats changed.

issue here is that mmo has been stale not for 10 years but 15.

those of us that played everquest in 1999 met  the same sort of game in wow just better done.

Problem is after 15 years even if there is improvement on that system it is still the same and gets boring .

I play from time to time wildstar which is actually an imporvement of the system but it is the SAME system.

I think SoE has had most of the innovation of the genre not just because of everquest but SWG.

In SWG there was certainly an idea to move with(i admit they did take some from UO).You actually live in a virtual world that felt like it was living and breathing.Where not everyday involves bring out your blaster and tapping a button to go to some raid or dungeon.

It felt alive.Sadly poor marketing skills of soe,coming out very buggy ,high demand on the pc specs,coming out before mmo went mainstream showed poor figures but even then it sold 1.5m copies and had almost 500k subs at its peak which was a success.but SoE/LA read it all wrong.

Though not a new idea since dayz and rust already exist, but a proper surivival mmo also coming from SoE holds the future.

New idea will bring back the players.

tbh any job for 17 years can burn you out and you need time out.

wish him well ,he is not just a game designer ,he is a gamer at heart too(remember legacy of steel everquest- he was the guildmaster).

also bought the game but tbh i did not enjoy the beta and simply thought i was just getting too old  or bored of mmorpg .

so i bought it and only lasted 1 week at best.maybe its just me.i also bought wildstar  and have subbed .now i find wildstar more fun but time will tell as i am very casual in wildstar max. level character is 30 .

with ESO i had a free week and maybe overdid it.

time will tell,time will tell.

Originally posted by nariusseldon
Originally posted by hercules

and thats what makes mmorpg great.current ones you never talk or anything.

if i was a moderator i would probably sticky this  for personal stories as this was an important part of mmorpg and a good reason why no one bothers to play any mmorpg more then a month nowadays.

back then even if you got bored with the game you would stick around because you are still having a great time chatting with people and then you find the game fun again when new content is added .

nowadays its load game ,max level and quit till next one.

well, it is a good story, but personally i don't play games to meet people. I have enough people in my life. Games are for entertainment.

So yeah, load game, have fun, next one.


well yes everyone has  what they like to see from mmorpg.

Its not about intentionally going to play mmorpg to  meet people.difficult to explain really.

bleh  more the years go back the worse the mmorpg have become.

Despite the crappy graphics 15 years ago the worlds were more alive  then they are today.

I really wish ralph koster makes another  mmorpg he knew a thing or two about making worlds seems alive.

i feel this are the memories i remember about  each mmorpg.

weirdly i do not remember how awesome the graphics were in AoC or the 50+  dragon kills in everquest or the molten core raids in WoW.

Yet , i remember that couple who used everquest to stay in touch while he was serving abroad.

I remember how worried we were when we had a guild member in WoW had bowel cancer.

Originally posted by Torik
Originally posted by SEANMCAD

why not?


possible? totally

A Tale In The Desert has been around for quite some time now.

ah remember that game.

funny even though it had combat i never fired a shot for months in SWG because i was so into my crafting and got to the point was cheaper to buy resources off hunters and miners then to get them myself.

I believe 6 months+ went by before i realised i logged in every day for 3-4 hours and only stayed at my house or the nearby city .And i had fun !

Originally posted by Danyu
Thank you, Hercules. Yes, I definitely agree with your point. There are certain people, myself included, who may have never found their way out of depression without the assistance of a MMO. MMOs are a great place to open socially for those that have problems doing so.

and thats what makes mmorpg great.current ones you never talk or anything.

if i was a moderator i would probably sticky this  for personal stories as this was an important part of mmorpg and a good reason why no one bothers to play any mmorpg more then a month nowadays.

back then even if you got bored with the game you would stick around because you are still having a great time chatting with people and then you find the game fun again when new content is added .

nowadays its load game ,max level and quit till next one.

lovely story and a real positive to online gaming as a whole.

i wrote something a few years ago myself.

basically i just started everquest when my dad died.I had to provide comfort and show strenght for my mum and brother so could only grief in private and it was eating me up so much .most of my friends did not understand as they never lost a parent then.

I played everquest because it could be something just to do for hours on end .but something happened ,i was hunting with a few people who were in this guild i joined for sake of it and we got chatting and chatting and suddenly i opened up.

Now this is back when there was no voice chat all keyboard mainly (2000) and yet i felt comfort in this band of pixel toons with human feeling.

I still credit that time to my recovery even though still scarred but it could have been lots worse for sure.

Has its charm

mmorpg could certainly use a sci fi with  light side in humor thats for sure.



hate to say it while brad name carries weight i think a lot doubt his ability to run the game .


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