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Battlef should be Bat'leth. |
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Is Star Trek Online going to have lifetime subscriptions?
General Discussion « Star Trek Online 11/18/09 12:54:28 PM
I think if they do LT subs that the cost will be higher than $199 because CBS needs a chunk of that. The licensing is why I think it's possible they wouldn't do LT subs. So I'm 50/50 on whether they will do LT subs. |
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Star Trek Online: Exclusive Screenshots, Part 4.5
News Discussion « General Discussion 11/18/09 12:49:56 PM
Originally posted by erictlewis
It's that 8 ½ heads tall design crap. It's supposed to make figures look more heroic. I think it looks out of place and crappy. Design is subjective. *shrug* |
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Originally posted by Pedrob
Sadly, yes, STO will undoubtedly use the same method as CO. |
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Originally posted by ktanner3 Common sense.
OK, so then using your "common sense" you believe that triple A titles released in 2020 will only have been in development a year? |
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Originally posted by vmoped
Agreed. That's why I highly doubt there will be a good amount of content. |
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Originally posted by Trowa_Barton
Well they said they gonna have raid/fleet action content and there is pvp stuff to do.
Indeed, they did say that. That is end game content though. I'd like there to be enough content that, at least for the first quarter of character progression, you could level half a dozen characters and not see repeated stuff. Seeing as many games have dozens of quests in a starting zone and a half dozen or more starting zones it's not asking for too much I don't think. Particularly because with Star Trek Online the quests would only have to be sprinkled in 2 starting areas as opposed to, say, WoW's 8. |
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Originally posted by Trowa_Barton
Yes. I sincerely hope that there's tons of content to keep replayability high...but I doubt there will be. |
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Originally posted by ktanner3
63 million people play FarmVille. There's a large enough audience for anything if done properly. That's the key though. You have to do it right. |
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Originally posted by Raltar
I think this is how it will be also. There will be no "space" in Star Trek Online just hot spots where things occur. Forget just warping out into the middle of nowhere. Why would you want to do that anyway?! Wouldn't you rather just warp in on top of a Klingon Vor'cha-class attack cruiser and blow it up?! Then, you could warp to another system and blow up a Breen warship...but don't forget to alter your shields so their energy dampening weapon is nullified! See, you can do more than just fight in this game! You have to modify your shields for that fight or you'll lose!
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Originally posted by ktanner3
What is your basis for this statement? |
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I feel that given what we know about the "episodic content" they've made, mainly, the number of episodes--it's likely there will be a lack of content in my opinion. Clearly the "genesis system" they keep pimping will be used to round out the content they have but I find it unlikely that the system will be robust enough to provide content that doesn't get repetitive. I'm beginning to think that many developers who started working on their games a couple years back decided that to get the level of polish people expect from MMOs now that they needed to drastically scale back their designs so they could launch within their budget. The problem there is that now we're seeing shells of MMOs--nice and shiney shells--but shells non-the-less. |
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Star Trek Online: Bridge Access Granted!
News Discussion « General Discussion 11/13/09 2:58:04 PM
Originally posted by NovaKayne
Indeed. It's not just the chair that's giant compared to the characters it's the entire bridge. I can't understand why people take beloved franchises like Star Trek and Star Wars and pull this cliched artistic design crap. 8 ½ heads tall blah blah blah. NO! Make it proportional. Proportional design will never go out of style like the garbage of a giant lightsaber in a tiny hand will! MMOs aren't games you just toss on the shelf and that's it. It will be played by people for a decade plus if you're lucky and the artistic choices you make now will reflect on your game forever. |
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Star Trek Online: Bridge Access Granted!
News Discussion « General Discussion 11/13/09 2:48:59 PM
While I applaud this decision I don't believe for a moment it will keep me playing longer than I would have otherwise. Now if this was a real star trek experience wrapped in a game, then I'd play until the servers went offline...since it's not...I'll sub for a couple months most likely. And that's being generous because while the game is likely to be bad...it is star trek. I owe it at least 2 months. |
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The game won't "fail" in that it will be closed but as is the norm for major MMORPG releases now it will see an initial surge in players after launch and then drop like a rock. |
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Star Trek Online: Launching This February!
News Discussion « General Discussion 11/04/09 2:33:37 PM
If February 2nd is indeed the release date, I'm simultaneously pleased and disappointed. I'm pleased because it will be a birthday present to myself and I'm disappointed because I know that there's no way it will be a solid product. I already have many misgivings about the game, and indeed I'm only going to try it because I'm a huge Trekkie, but launching just a few months after the start of closed beta doesn't sound promising. Let's see, my post launch sub crash predictions for AoC and WAR were both about 100,000 players too high so taking that into account...Hm, I'm torn. This is a hard game for me to judge. I can't nail down my prediction. On one hand I see it having about 250,000, on the other hand I can see roughly 150,000 (keep in mind these are numbers for about 3-6 months after release). I guess I'll just have that window as my prediction: 150-250K. |
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Star Trek Online: Exclusive Screenshots, Part Three
News Discussion « General Discussion 11/03/09 7:02:13 PM
Originally posted by Xondar123
Indeed. I wouldn't have known that our star system has a clearly visible blue cloud around it! |
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Downtime: Bring it Back or Lose it?
The Pub at MMORPG.COM « General Discussion 11/02/09 6:36:05 PM
Hypothesis: If you want a world to play in, you probably support downtime. If you just want a game to play, you probably hate downtime. |
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I've always loved Legos. I can't wait to give this game a shot. |
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 Why must everyone think that those who don't wish to play as a starship captain want to "stare at a console for 12 hour shifts" or be in a trek sim? Being Scotty doesn't have to mean that you can only do X. Frankly, it's being unimaginative to think like that. |
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