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All Posts by fivoroth

All Posts by fivoroth

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3368 posts found
Originally posted by monochrome19

Hell no.


When I was discussing the same thing earlier, someone said because HotS will have tournaments for money it will undoubtedly have a following, and I have to agree. If/when Blizz starts doing tournys it'll be akin to them handing out free money because its just that easy. And who doesnt like free money?


I've been playing the beta for a while now and I could barely stomach the game. It was just ... terrible. And honestly, this isnt me trying to be harsh I LOVE Blizzard games, I'll defend WoW to the death but this game is beyond redemption. The entire game feels too hand-holdy and simple. It feels like it was designed for a 5 year old, thats the impression I got from playing. There was no danger, no consequences, no need for strategy, no need for skill, nothing, it was an all around unenjoyable experience.


So who will play this game? 5 year old? Probably. But my thoughts are: If you're new to MOBAs this game will serve as a sort of "beginner MOBA" it'll teach you a very basic understanding of the game and once you feel comfortable you can move on to LoL or DOTA or whatever else you want to play. This game isnt slightly a threat.


Edit: Which is a shame really, if Blizz actually made this game good it could have definitely dethroned LoL imo. When I first heard about the game I was excited but that excitement has turned to borderline hate since playing.

I find it really amusing how LoL players criticise HOTS as being too easy when the game they're playing is dumbed down beyond belief. I can argue that a lot of skill and depth from the real moba (Dota) was removed to appeal to 5 years old. Who will play HOTS? 5 years old? By that logic LoL is being played by what? 8 years old?

LoL is so boring and easy, I just find myself ultra bored right from the start. I don't know how people can play that game after trying out the real MOBA. Your argument that HOTS can act as an introduction to the genre and they can move on to LOL/Dota was made as well when LoL came out. People were making the exact same comments. Yet a lot of people stayed with LOL despite it being pay to win, having to grind like made to unlock runes and heroes and most importantly being a very dumbed down version of Dota.

Basically what I am trying to say is that the exact same comments were made about LoL when it came out too. It was seen as dumbed down version of Dota with half of the depth stripped out.

Hots is much more accessible to non moba players. I don't think their target is lol players. My flat mate hated league of legends when he tried it and dota 2 was too difficult for him to learn everything before starting to enjoy the game, he loves hots. He's quite happy with the fact that the game doesn't have items and enjoys the levelling system and the team focus of the game.

i think hots was designed for people like him. I think hots has the potential to become popular. I mean look at how popular lol became. So many people were turned off by how complex dota was but loved lol as it was much more accessible and streamlined with a lot less commitment and knowledge of the game required to be successful.

Originally posted by DangerNobuo
Originally posted by Robokapp

forcing ignorance on others...if you're forcing it on others, can you really claim it's ignorance and not just another viewpoint different than yours?


When people are openly declaring criminal activities in world chat but the admins don't care. (Read: things that would easily land you in jail) Yeah, I don't think I'm the one that is in the wrong here. World chat fosters a negative community. In fact when you gather a large amount of people in one area the most loud and annoying people are going to drive away the players that just want a friendly environment to play in. Personally I just want to run around and not have people constantly talk about doing drugs and being banned from a country for reasons. Realistically I want a family-friendly environment (and weirdly enough I've been having some luck with this in ArcheAge) or just a friendly environment that doesn't constantly talk about criminal activities. 

Never seen anyone talk about this in world chat. Again turn it off. Is it so difficult?

If you dont like it, turn it off. Don't ruin it for us who like to talk to people. World chat is nice to talk to people while playing. I loved world chat in lotro it made the game quite social. 

Turn it off, don't try to take that option away from people who like chatting while playing. /thread?

Originally posted by nariusseldon
Originally posted by Mtibbs1989
Originally posted by nariusseldon
Originally posted by Vesavius
Originally posted by nbtscan

Clearly with all of his experience in the MMOSphere, he knows better than us.


Yeah, because Smed's  history in MMORPGs is unblemished and he never gets it wrong.

no .. because Blizz seems to agree with him. They scrapped titans and are now making short session online FPS, MOBAs, and card games.

Now Blizz is unblemished .. all their games are big hit.


Blizzard has always had an incredibly hard time creating new IP's. Not to mention they stated that the game they created (Titan) didn't feel fun in their opinion. 

Hearthstone is fun and very successful. So they certainly can make fun games. I will see how their MOBA and shooter turn out. But so far, every game they have released since the first warcraft is a hit.

He was referring to new IPs not genres. Hearthstone is based on Warcraft, HoTS is based on their three existing IPs. Having said that, it's not like Blizzard constantly tries to release new IPs and fails. They just don't even try to create a new IP. I guess the only exception to this rule is Overwatch as it is based on an original IP.

I am sure H1Z1/EQ Next's days will be over before WOW's days are over. Must hurt being destroyed so many times by a 10 year old game.
Originally posted by Suntouched
Originally posted by fivoroth
I am playing ..... Hmmmmm..... Nothing? Mmorpgs are shit, triple A or not, they are shit. Go play Tetris or something...


Why would you be posting on a site called MMORPG on a thread thats about MMORPGs if you dont enjoy them, youve added nothing to this thread, he wasnt asking what genres you do or dont enjoy. 

Maybe its you that should go play Tetris or something and leave the MMORPG topics to those who have something useful to add.

But I did add something to the thread. I advised him not to waste his time with MMOs. He also asked which MMOs we're playing. How is my response not an answer to his question?

It's okay. It's not GW GVG good or wow open world good but it's probably your best at the moment if you want to play mmorpg pvp. Not great by any means but it's good enough by mmo standards.
I am playing ..... Hmmmmm..... Nothing? Mmorpgs are shit, triple A or not, they are shit. Go play Tetris or something...
Originally posted by Rusque
Originally posted by SBFord

 and then you notice that even the featured games are mostly hybrids or completely misplaced in the genre.

I mean, wow. Pot calling the kettle black eh?

I don't particularly care that this site reviews all sorts of games, more power to you guys, but el oh el. The things that get called MMO's and even RPG's on this site is hilarious, but then you say that about Steam. Pardon me while I go die of laughter.

11/10. This is so true. They call games like LoL and Hearthstone RPGs on this website and they make a column critising steam of the same thing.

Originally posted by Wizardry

Every tags are used i don't see it as a problem really.MY thought it that Steam used to be a tad bit more restrictive but now MANY unfinished games are hitting the market.If you should around though,you will usually find a real bargain on a game maybe only 6 months-1 yr old.

I used to 100% despise what Steam stands for,they basically claim and hold rights to software YOU OWN,but you really don't own it,more like renting at near ownership costs.However over time i accept it and use it a lot,i guess since i pretty much only bug bargains,i won't feel a real hit if Steam ever tries to pull a fast one and go bankrupt under some government number,then starts up again under another business #.

You kinda own the games. When you rent something you only have it for a certan period of time. Also there would be no reason for steam go bankrupt and then start again. That sounds like some farfetched conspiracy theory. FInally, steam have said that if they ever were to go under, they would make available your entire librabry to you for download.

Originally posted by tawess
Originally posted by Bascola

I run a business myself and you have no idea what you are talking about. You can't even spell merchandising for crying out loud. This is exactly the apologetic, big corporation defending nonsense from people with no knowledge that got fed ideas from corporations how hard it is to make money.


Everybody is a fortune 500 on the internet arn´t we... 


And i am so sorry i missed a little spelling error... I wish i was your level of perfection. 


But if you like to know... Yeah.. I do actually know what i talk about... And i never said it was hard to make money... Just that you have to take the operating costs of a service in to account when you look at what things cost... .. . I am sure that even your lemonade stand have to do that. But i like to see you actually counter my statement. 


In case my spelling made it hard for you to see it, it was... 


Price of product - operating costs (as we do not really have to buy anything to sell here) = profit Said profit is then split between in this case modder and steam... What in that statement was wrong? 


Now as Steam will not take a loss on this service... (that would be bad biz and very hard to explain to shareholders) we can assume that the finall split will ensure that the operating costs will not eat all their profit... Again.. tell me how i am wrong. 


Is it a sleaseball move... Only if they cut all the none.selling modders off from steam... 

You don't know what costs valve incurs in providing the service. Bear in mind that they already provide the same service so extra costs may arise around any legal fees to negotiate with developer, admin costs if they provide customer service but it looks like they won't provide any support for mods, and payment processing fees which old be very low as they already probably have a good deal in place due to how many games and other stuff they sell in steam.

i am sure all of their fixed costs are already covered. 

Originally posted by tawess
Originally posted by Bascola


I would gladly pay for good mods, reward the huge dedication and effort these people put into their creations.

I am not going to give a greedy multi-billion dollar company and their industry cronies my money if they keep 75% and only give 25% to the person that actually did all the work.

If that hurts the modders also then i am sorry but i am not going to fill the pockets of a fat rich jerk with a knife fetish.

look up the terms


operating costs

legal fees

administrative cost 


Just to paint a picture.... 


if a modder sells his mod for 10$... How much of those 10$ do you actually think end up "in the pocket" once all operating costs are deducted... 


To explain it clearly... The costs for each individual sale could (and yes this is based on personal experience working with event merchendicing and not any inner knowledge of Valves economics.. but it serves to illustrate the problem. ) eat as much as 50% of those 10$.. making it a even 25 split in profit for each side... now ofc if it is sold for 20$ steam will get a bigger cut as the operating cost will still be around 5$.. otoh if they modder sells it for 2$... Yeah... you do the math... 



Maybe you should read the terms fixed overheads amd variable costs. 

Originally posted by tawess

Well while 25% sounds low to many... remember that there are a lot of costs for STEAM too, especially back office stuff, payment service fees and similar admin stuff. After all say that a modder self his mod for a few $, there is a good chance that once everything is paid and done STEAM could take a loss on the transaction if they where to give 75% to the modders. 



Not true. You need to look at the cost of steam providing this new service. The cost is probably going to be 0. They already have everything in place, they already host mods and cover their overheads through selling games and retarded skins in their f2p games. This is just a money grab. 75% is ridiculous. 10% would be ok. 

I am not going to buy a single mod from this even if a mod is the best thing since sliced bread.

Originally posted by SEANMCAD
Originally posted by Muke
Originally posted by macwood

Pay for mods! It is here.. (mod makers only get 25%)

It was only a matter of time untill this happend, now we will start to see half made mods not made with the love of the game in intreset but financial gain.

What was wrong with the love people put in and people who appreciate and had spare funds dontaed, but that has all changed selling 100-300$ gun skins is not enough for valve, they want maybe 25% and the game company 50%? and 25% to the maker.

It will only get worse. no more good guy gabe.

So what is wrong with it?

As a mod maker a dev can earn a bit by uploading his content, there are always people willing to pay for it.

I created some mods and it is fun to see it has been downloaded so many times. If someone is willing to pay me and Steam for it, go for it I guess. And it is not like you are forced to pay for mods anyway. There are always total free mods available, either through Steam or other sources.

Plus any player can make his own mods and distribute it for free or for own use.



basically people appear to not like the idea of giving a modder more options. they should just work for free or ask for donations.


I would like to see where this Free Market concept goes

I don't have an issue with moddersmore options. If steam took only something lik 10% cut then I would be ok. If the modder only gets 25% as mentioned in this thread then I am not ok with it, I am essentially paying valve and the modder is barel getting anything. This is just wrong and he only reason valve want to do this is to rip off people.

Where did you read that mod creators get only 25%? If that's true, it feels like a ripoff for them and a money grab scheme on valves part. Blizzard was looking to implement something like this for sc2 maps but people got so angry that they never went ahead. I am sure valve fanboys will be digging this. 

Originally posted by Razeekster

Originally posted by fivoroth

I mean how retarded can you be to come up with something like Origin? It's worse than spyware. I would rather have 10 viruses and a billion trojan horses than to have this garbage on my computer.

I wanted to buy Dragon Age Inquisition BUT the stupid retarded crappy software doesn't want to let me login. I am sure my password is correct but this piece of shitty spyware still doesn't let me in. I tried to retrieve my password but this piece of crap software doesn't  even send me an email to reset my password.

How the fuck am I supposed to play the new Dragon Age with this piece of shit software? Makes me wander if it's not easier just to pirate this cause Origin sure as hell makes it impossible to login.

Wait... You're blaming Origin because you forgot your password? Huh? 

Funny how you posted in a topic 5 months later. Both of you should read the post above yours. The main issue was with origin taking 10 hours to send the password recovery email.

Originally posted by Rzep
So OP does not remember his password and it's Origins fault. Of course it is. Remember kids, if you lose your house keys and can't get back into the house, then it is obviously the houses fault. 


There are not that many AAA MMOs. Just have a look at the game list of this website. 99.99% are cheap, indie games and are definitely not AAA.
Originally posted by Reizla
Originally posted by SpottyGekko
Originally posted by Grunty
Originally posted by Oyjord
Good lord, how about including THE single most important part of the story: the "why"?

Someone didn't want to renew the contract.  Google Translate

It is also possible the current trade embargo against Russia is the primary reason.

I doubt that the "current trade embargo" even remotely affected this decision. The embargo has extremely limited scope and does not include entertainment products.


Most likely Warner Bros didn't feel that they were making enough money from this deal, hence the contract wasn't renewed.

I think it's more likely that after the last (forced?) license renewal between WB and ME the license won't be renewed at all. Keep in mind that Turbine and ME had a license agreement up until 2014 with an optional 2 years extra. That license has not yet (officially) been renewed and I wonder is ME still wants WB to rape Tolkien's legacy as they're doing now. Taken that in mind, WB can't extend the license with 4game either, knowing that next year they'll most likely loose the license as well...

lotro is not raping Tolkien 's legacy. Why would the licence not be renewed? What do ME lose? It's not like lotro can't exist with other Lotr products/games. its not like lotr games are creating new lore. The lore has already been written. Besides I doubt there will be another Lotr mmo. So it will be quite sad if they shut it down, as its currently the largest and most impressive representation of Middle Earth.

I agree with you OP. Those types of games were fun 10 years ago when wow invented this style of play but enough is enough. There is so much you can stomach before getting completely burnt out. No break is going to help improve, at least it doesn't for me. If I wanted to play wow, I would play wow, not its thousands of derivatives. On the flip side ffxiv is one of the much much better theme parks on the market. Wow and ffxiv are probably the best. The main thing that holds back this game over wow is the combat. Press 2 buttons wait an eternity between each press.... Zzzzz
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