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All Posts by fivoroth

All Posts by fivoroth

160 Pages 1 2 3 4 5 6 7 » Last
3200 posts found

You will need to get used to ignoring idiots spamming the chat with insults or you might as well stop playing dota now.

if you are a new player it is very likely you are playing with other noobs,and they are just raging, ignore them. They can't play too. If they are playing against bots then they are definitely inexperienced players.

The best way to get introduced to dota is with a friend who is more experienced. 

But yeah asshats are always there. I am 4.5k ( which is fairly ok) but people still swear all the time and rage and you get some people who can barely control their character, how they are at 4.5k is beyond me. He community doesn't get better. It's toxic and you would have to learn to ignore them.

Group of 12 to level up would be insane. You would never get anything done unless you have more than 2-3 hours at a bare minimum.

5 would be the maximum limit I can put up with because otherwise I simply won't be able to play the game. ANd that's even too many. Unless finding people is super easy. If I have 1-2 hours to play, I am not going to spend 80% of that organising a group.

What the hell would you need a support class for? Can't you just give CC to some DPS classes and buffs/debuffs to DPS. It's not like DPS classes take too much skill to play anyway as it is. DPS is like facerolling your keyboard. Dedicating one class to only buffing for example would be seriously boring.

And I don't agree that tanking should be taken out as someone suggested. Tanking is quite an involved process and it's quite fun. I think most complaints about healers and tanks come from DPS players cause they know no group cares if they left cause there is like a billion of them.

Originally posted by Yaevindusk
Originally posted by monochrome19
Anyone who thinks FFXIV is better than WoW is either a rabid fanboy or has no concept what makes something good. Just saying.

I currently have five accounts active on WoW; I'm canceling four of them and only keeping one active due to having five 60 day cards available and the obligations I have to some friends regarding Challenge Modes and PvP.  Not to mention some RP guilds and stories that I just can't abandon.

You have 5 accounts active on WoW? My mind just can't comprehend why someone would ever need 5 accounts? Why do you need more than 1 account? So you are paying 5 subs a month for WOW?

But yeah his rabid fanboy comment is completely uncalled for. But damn, 5 accounts?

Originally posted by sayuu
Originally posted by monochrome19
Anyone who thinks FFXIV is better than WoW is either a rabid fanboy or has no concept what makes something good. Just saying.

Yeah!

 

anyone that thinks *insert high quality resturant of choice here* is better than Micky D's  is either a rabid fainboi or has no concept of good food. . .

 

. . .just saying. . . 

His comment is delusional and your analogy of FFXIV (high quality restaurant) and WoW (McDonalds) is stupid too. In the restaurant example you can actually prove that McDonalds is unhealthy. When it comes to game quality, it's not clear cut. Just because WoW is popular does not mean it's poor quality and can be compared to McDonalds lol. Something can be popular and of great quality at the same time. I know hipsters and "indie" fans may not be able to comprehend this but it actually is true.

Originally posted by Phry
Originally posted by fivoroth
Originally posted by reeereee
Originally posted by scorpex-x
Originally posted by Entris38
My account was activated today. Think I will take a look. Figured to let everyone else know since I haven't seen the story here.

They have a financial report due at the end of march so they are trying to boost the numbers by activating all accounts, which makes the sub numbers look better than they actually are.

 

Its a 10 day subscription they gave you for free, as well as everyone else.

 

Cheap and rather desperate tactics to try boost numbers.

Take a few seconds and think through what you're saying.  You really think they're going to activate -every- account for this event then turn around and try to claim they have a 100% retention rate?  Particularly after they just announced reaching 4 million accounts they're going to turn around and try and say they have 4 million active subs?

 

People on this site care a lot about sub numbers; the investors don't give a damn about the sub numbers.  They care about profits.  Claiming vastly more subs than they have revenue to show for does nothing for their financials and it's rather silly that you think it would.

This. People on these forums think that investors are stupid as hell. Claiming to have all billion subs is all good but if you made 200m, then you clearly bullshiting people.

Giving lapsed players a few free days isn't going to affect a financial report in any way, unless those players then choose to resume their subscription, and even that might well be too late to appear on the financial report due in just a few weeks time, after all, the financial report is about revenue, not player numbers, and free players = 0 revenue, which basically means artificially padding out player numbers would have zero benefit to the company if they were trying to 'modify' their apparent finances, however, it might encourage players to resume their subs, which is more of a marketing strategy than anything else.

It's not about how late something is. Financial statements do not cover the period up to when they are released. Full year financial statements would be up to Dec 2014. You can't randomly include January, February etc.

The annual report will most likely cover subscription number and tons of other staff. The actual financial statements (balance sheet, income statement, cashflow statement) would not as they are about financials. Also financial reports are not only about revenue :) Revenue is only one of many metrics you look at when assessing the financial performance of a company.

Originally posted by reeereee
Originally posted by scorpex-x
Originally posted by Entris38
My account was activated today. Think I will take a look. Figured to let everyone else know since I haven't seen the story here.

They have a financial report due at the end of march so they are trying to boost the numbers by activating all accounts, which makes the sub numbers look better than they actually are.

 

Its a 10 day subscription they gave you for free, as well as everyone else.

 

Cheap and rather desperate tactics to try boost numbers.

Take a few seconds and think through what you're saying.  You really think they're going to activate -every- account for this event then turn around and try to claim they have a 100% retention rate?  Particularly after they just announced reaching 4 million accounts they're going to turn around and try and say they have 4 million active subs?

 

People on this site care a lot about sub numbers; the investors don't give a damn about the sub numbers.  They care about profits.  Claiming vastly more subs than they have revenue to show for does nothing for their financials and it's rather silly that you think it would.

This. People on these forums think that investors are stupid as hell. Claiming to have all billion subs is all good but if you made 200m, then you clearly bullshiting people.

Originally posted by Sarariel
How about they remove garrison's all together and add housing.

So you want one useless feature replaced with another useless one.

Originally posted by GeezerGamer
Originally posted by fivoroth
Originally posted by GeezerGamer

The main difference between the games as I have seen is in how many options are available to the player. Now, I cannot say that I have experienced WoD's endgame, I honestly could not bring myself to cap. I had gotten as far as to build the garrison and hated the concept. I knew everything about WoD from that point on centered on the garrison. And the expansion prior was even worse. MoP? Bahh, Timeless Isle destroyed any concept of endgame progression by showering you with entry raid level gear. Leaving you with exactly 1 option for endgame progression. Raid.

Garrissons was just another thing you can do in addition to everything else. I have seen other people complain garrissons and instead of ignoring that feature, they say the whole game is not worth it. It's yet another thing you can do at max level but you don't need to. I barely do anything in the garrisson other than queue up missions from time to time and only if I am around a mission board.

I never played MOP so I can't say much.

So there are things you are focusing on that mean something to you that may not mean the same thing to me. I want a game that I can log into without watching my end-game option whittle down the further I progress.

FFXIV has the best endgame options. If I want to do a WoW-style vertical progression, I can. But it's not "Ding 50, get your welfare epics and hit LFR". There is still some dungeon progression required too. If I don't want a vertical progression, There is plenty of horizontal progression as well. I can level up a different class and play style on the same character. I can pick up any crafting I want to. And crafting is very good. I am a huge crafter in my games. I don't know of many others in the MMO world who view it like I do. There are those who like to craft because it's crafting they like. There are those who craft to play the economy meta. But for me, I enjoy the satisfaction of creating my own gear. It makes it much more worthwhile for me to wear an item I made vs something I picked up or bought with tokens. Even if it's slightly less effective stat-wise. If It's good enough for me to get the job done without a noticeable decrease, I'll chose my own gear. While I am disappointed crafted gear isn't as good as the best raid loot gear, it's still good enough to carry me well into raiding if I choose that path. And that is what matters......That I can choose.

Why does everyone get so hooked on the epic thing. True in vanilla epics were more rare but ultimately it's not the colour of the item that is the big factor, it's the actual item. True in later expansions epics are easier to get but the easy ones to get are trash anyway. DOn't tell me the only thing that matters to you is the colour? LFR is there as ANOTHER option for end game for people who can't commit to static groups. WHat's so bad about having more options? Mythic raiding is the old school raiding we had from vanilla/tbc.

Horizontal progression - you can always level up a new class in WoW too? Crafting is definitely better than in WOW.

So basically all your options from FFXIV are in WOW too. Main difference is crafting system is much better in FFXIV and they have housing. However, housing is ridiculously expensive so I could never afford a house so it might as well not exist ....

 WoW however has PvP which is actually fun, whereas FFXIV is a joke for PvP. WoW has other options like Battle pets and Archeology.

The game is still a" next gen" MMO, but at the same time, XIV is the closest thing to old school MMORPGs I have seen available today. It's all about options.

 

As I said, I could not even finish leveling in WoD, The whole expansion fizzled out of the gate for me. I could not get attached to it. I own the expansion and my highest it level 92. So, Endgame options are something I can't address in WoW, for this expaniosn, But I am going t obe very surprised if in a few months from now, the entire game meta revolves around Raiding or PVP with little else in between. That's how the previous expansions went since Wrath.

 

Leveling an alt is not horizontal progression. It's a new character.

 

"Welfare Epics" is the term I am applying to the Timeless Isle issue getting them without having to work for them. Which undermined anything below that such as all pre raid instances and heroics

 

Well you mentioned levelling a new class as horizontal progression. True in FFXIV you can do it on the same class but it's still the same process. Level up a new class to max level. In FFXIV there is the issue of running out quests and things to do outside of levies/dungeons though. I really think every MMO should allow all classes to be leveled on the same toon. That's one of the features I really loved about FFXIV. I don't see why we should reroll new alts to do it.

Originally posted by GeezerGamer
Originally posted by fivoroth
Originally posted by GeezerGamer
Originally posted by fivoroth
Originally posted by zaberfangx
Originally posted by Hyanmen
Originally posted by zaberfangx

You really don't need to say more, it's painfully obvious you don't even play this game. To say that FFXIV pumps out more content than all those games combined is hardly an overstatement.

In other news, FFXIV has broken the 4 million accounts milestone: http://eu.finalfantasyxiv.com/lodestone/topics/detail/053fde1539272640c4e2b362042d0d2686f228b1

The servers are going to collapse come Heavensward.

Still don't say sub, see how they word it, make people think is sub, is how many accounts they have, what was it last year 2 mil? but didn't have even 1 mil sub.

I wonder which fools people more, the fact they're providing vague information regarding player numbers or by treating the game as if they had WoW-like sub numbers? More importantly, who (aside from WoW players feeling threatened) gives a damn since the figure has no actual significance?

When they says 4 million accounts, is just accounts if you believe that they have 4 million sub, then you can explain last year when they hit over 2 mil http://www.pcgamer.com/final-fantasy-14-a-realm-reborn-bags-over-two-million-registered-accounts/ this was last year, a month or 2 older then the report that had with only under 1 mil sub with all 3 games.

There number sure keeps going up:) not even a hit from WoD expack when every other game took big hit losing people to it.

If we are talking about accounts created then that guy definitely doesn't have a leg to stand on. WoW announced 1-3years ago that they have passed 100m accounts. 100m! FFXIV is not even in the same league in terms of numbers. Not saying it's not a great game but it certainly is no where near WoW successful in financial terms.

I for one, am glad it's not as big as WoW. Look how WoW has changed in order to maintain itself?  If I wanted that, I'd play WoW.

WoW was wildly successful right from the start. Vanilla had 6-8m subs, TBC went to 8-10m, WOTLK - 12m etc. WoW changed because times change and what was the standard 10 years ago no longer works.

Besides if anything, FFXIV is very similar to the CURRENT iteration of WoW. It's solo levelling till max level than queue for dungeons/raids. True there are systems which are better like crafting and they have housing but ultimately FFXIV is just as much the lobby game as WoW if we want to go there.

I actually liked a lot of things of FFXIV and it's probably my most played MMO recently but I physically hate the combat. The combat is ultra slow, playing a white mage compared to the healers of WoW is just sad. WoW's healing and tanking is so much more involved, responsive and fun. WHM was something like cure, cure, cure, aoe spell from time to time, dispel. It doesn't help that there's only 2 healing classes. Classes are too one dimensional.

The main difference between the games as I have seen is in how many options are available to the player. Now, I cannot say that I have experienced WoD's endgame, I honestly could not bring myself to cap. I had gotten as far as to build the garrison and hated the concept. I knew everything about WoD from that point on centered on the garrison. And the expansion prior was even worse. MoP? Bahh, Timeless Isle destroyed any concept of endgame progression by showering you with entry raid level gear. Leaving you with exactly 1 option for endgame progression. Raid.

Garrissons was just another thing you can do in addition to everything else. I have seen other people complain garrissons and instead of ignoring that feature, they say the whole game is not worth it. It's yet another thing you can do at max level but you don't need to. I barely do anything in the garrisson other than queue up missions from time to time and only if I am around a mission board.

I never played MOP so I can't say much.

So there are things you are focusing on that mean something to you that may not mean the same thing to me. I want a game that I can log into without watching my end-game option whittle down the further I progress.

FFXIV has the best endgame options. If I want to do a WoW-style vertical progression, I can. But it's not "Ding 50, get your welfare epics and hit LFR". There is still some dungeon progression required too. If I don't want a vertical progression, There is plenty of horizontal progression as well. I can level up a different class and play style on the same character. I can pick up any crafting I want to. And crafting is very good. I am a huge crafter in my games. I don't know of many others in the MMO world who view it like I do. There are those who like to craft because it's crafting they like. There are those who craft to play the economy meta. But for me, I enjoy the satisfaction of creating my own gear. It makes it much more worthwhile for me to wear an item I made vs something I picked up or bought with tokens. Even if it's slightly less effective stat-wise. If It's good enough for me to get the job done without a noticeable decrease, I'll chose my own gear. While I am disappointed crafted gear isn't as good as the best raid loot gear, it's still good enough to carry me well into raiding if I choose that path. And that is what matters......That I can choose.

Why does everyone get so hooked on the epic thing. True in vanilla epics were more rare but ultimately it's not the colour of the item that is the big factor, it's the actual item. True in later expansions epics are easier to get but the easy ones to get are trash anyway. DOn't tell me the only thing that matters to you is the colour? LFR is there as ANOTHER option for end game for people who can't commit to static groups. WHat's so bad about having more options? Mythic raiding is the old school raiding we had from vanilla/tbc.

Horizontal progression - you can always level up a new class in WoW too? Crafting is definitely better than in WOW.

So basically all your options from FFXIV are in WOW too. Main difference is crafting system is much better in FFXIV and they have housing. However, housing is ridiculously expensive so I could never afford a house so it might as well not exist ....

 WoW however has PvP which is actually fun, whereas FFXIV is a joke for PvP. WoW has other options like Battle pets and Archeology.

The game is still a" next gen" MMO, but at the same time, XIV is the closest thing to old school MMORPGs I have seen available today. It's all about options.

 

Originally posted by GeezerGamer
Originally posted by fivoroth
Originally posted by zaberfangx
Originally posted by Hyanmen
Originally posted by zaberfangx

You really don't need to say more, it's painfully obvious you don't even play this game. To say that FFXIV pumps out more content than all those games combined is hardly an overstatement.

In other news, FFXIV has broken the 4 million accounts milestone: http://eu.finalfantasyxiv.com/lodestone/topics/detail/053fde1539272640c4e2b362042d0d2686f228b1

The servers are going to collapse come Heavensward.

Still don't say sub, see how they word it, make people think is sub, is how many accounts they have, what was it last year 2 mil? but didn't have even 1 mil sub.

I wonder which fools people more, the fact they're providing vague information regarding player numbers or by treating the game as if they had WoW-like sub numbers? More importantly, who (aside from WoW players feeling threatened) gives a damn since the figure has no actual significance?

When they says 4 million accounts, is just accounts if you believe that they have 4 million sub, then you can explain last year when they hit over 2 mil http://www.pcgamer.com/final-fantasy-14-a-realm-reborn-bags-over-two-million-registered-accounts/ this was last year, a month or 2 older then the report that had with only under 1 mil sub with all 3 games.

There number sure keeps going up:) not even a hit from WoD expack when every other game took big hit losing people to it.

If we are talking about accounts created then that guy definitely doesn't have a leg to stand on. WoW announced 1-3years ago that they have passed 100m accounts. 100m! FFXIV is not even in the same league in terms of numbers. Not saying it's not a great game but it certainly is no where near WoW successful in financial terms.

I for one, am glad it's not as big as WoW. Look how WoW has changed in order to maintain itself?  If I wanted that, I'd play WoW.

WoW was wildly successful right from the start. Vanilla had 6-8m subs, TBC went to 8-10m, WOTLK - 12m etc. WoW changed because times change and what was the standard 10 years ago no longer works.

Besides if anything, FFXIV is very similar to the CURRENT iteration of WoW. It's solo levelling till max level than queue for dungeons/raids. True there are systems which are better like crafting and they have housing but ultimately FFXIV is just as much the lobby game as WoW if we want to go there.

I actually liked a lot of things of FFXIV and it's probably my most played MMO recently but I physically hate the combat. The combat is ultra slow, playing a white mage compared to the healers of WoW is just sad. WoW's healing and tanking is so much more involved, responsive and fun. WHM was something like cure, cure, cure, aoe spell from time to time, dispel. It doesn't help that there's only 2 healing classes. Classes are too one dimensional.

Originally posted by Wizardry
Originally posted by Pepeq
Had you left out the comment on WoW... you would of had more credibility.

I played FFXIV and left,i also do not play WOW ,but if i was forced to play one or the other,120% would be FFXIV,WOw does absolutely nothing i like.Now in saying that both games are very similar with minor differences ,but FFXIV has MUCH better graphics and that makes a world of difference in a 3D VIDEO game.

Graphics are not the most important. We are not playing Call of Duty lol. WoW has amazing world design. Also WoW has a more open world. FFXIV is full of invisibe walls which completely ruins exploration.

However i choose to play FFXI far better than either of those games and there really is nothing competing in the FFXI market,so it makes my choice easy.

But ya if i was going to choose between the solo questing games with end game grinds i would choose FFXIV over Wow and likely another as well.I have seen how Blizzard operates their games,nerf here,nerf there,they never seem to get it right.I hear they botched up the Hunter class this time ,made the pets too strong or something,i didn't read the whole story on it.

Yet their class balance is still better in PvP and the PVP is way better. In PvE every single spec is viable.

Too much if not like 99% of how Wow is played is waiting to que ue in behind some ugly wall in a narrow corridor.It was sad watching the stream as i could literally hear dudes keyboard spamming 100 mph,so much for calculative and thoughtful combat,just spam away.

Really? Of all my WoW playtime 80-90% of the time was spent out in the open world and not in a raid. I never ever had a situation where I was sitting idly waiting for a queue to pop. Maybe you did, I don't know. If you are maknig generalisations without having playing the game, then shame on you. Let's see some of my WoW epic moments:

- Open world city raids

- Openining of AQ

- Invasions

- Blackrock Mountain PvP. We sometimes cancelled raids just to rape the Horde all night.

- Neverending Alterac Valley

- Raids where I was literally AMAGAD - BWL, AQ, Kara, Sunwell, Mount Hyjal, Ulduar.

I am not saying FFXIV is a bad game but when the OP creates a flame bait like that, then he should expect the trolling to ensue.

 

Originally posted by zaberfangx
Originally posted by Hyanmen
Originally posted by zaberfangx

You really don't need to say more, it's painfully obvious you don't even play this game. To say that FFXIV pumps out more content than all those games combined is hardly an overstatement.

In other news, FFXIV has broken the 4 million accounts milestone: http://eu.finalfantasyxiv.com/lodestone/topics/detail/053fde1539272640c4e2b362042d0d2686f228b1

The servers are going to collapse come Heavensward.

Still don't say sub, see how they word it, make people think is sub, is how many accounts they have, what was it last year 2 mil? but didn't have even 1 mil sub.

I wonder which fools people more, the fact they're providing vague information regarding player numbers or by treating the game as if they had WoW-like sub numbers? More importantly, who (aside from WoW players feeling threatened) gives a damn since the figure has no actual significance?

When they says 4 million accounts, is just accounts if you believe that they have 4 million sub, then you can explain last year when they hit over 2 mil http://www.pcgamer.com/final-fantasy-14-a-realm-reborn-bags-over-two-million-registered-accounts/ this was last year, a month or 2 older then the report that had with only under 1 mil sub with all 3 games.

There number sure keeps going up:) not even a hit from WoD expack when every other game took big hit losing people to it.

If we are talking about accounts created then that guy definitely doesn't have a leg to stand on. WoW announced 1-3years ago that they have passed 100m accounts. 100m! FFXIV is not even in the same league in terms of numbers. Not saying it's not a great game but it certainly is no where near WoW successful in financial terms.

Originally posted by Hyanmen
Originally posted by Dakeru
Originally posted by Hyanmen
Originally posted by fivoroth

Sorry but he's correct and you are mking up stuff based on a small sample of your personal experiences to a point where your conclusion is meaningless. SE did anounce recently that they have "almost" 1 million subscribers among 3 of their games - FFXIV, FFXI and one more which I can't remember the name of.

Try again next time with real facts without getting all worked up when you get called on your faerie tales.

http://www.polygon.com/2015/1/2/7480177/square-enix-final-fantasy-14-final-fantasy-11-dragon-quest-10-subscribers

"Correction: Square Enix's annual report was released on March 31, 2014, when the company's fiscal year ended. We apologize for the error."

"Recently" as in almost a year ago?

Now you are blaming him for SE not releasing new numbers?

Those are the most recent official numbers we have.

To me recently does not imply a year ago. The number may not have budged but I'm just saying there's 11 months in between that data and today. Hardly a reliable indicator of anything. Hell, that was pre-chinese and korean release too.

I'm fine with 600k or whatever but the numbers are still none the less hopelessly outdated.

Quite a lot of those articles claimed that the announcement was made in relation to 2014 and not 2013 and were worded like the announcement was made last month. IF you even see the article you linked they made a correction to say that they meant the fiscal 2014 (which in theory is 2013). So this is why I said recently.

Still it's the only reliable number we can go on. Or do you think that guy that's making up stuff like 2-3m is more reliable? We will soon find out what the most up to date figure is when they come out with their 2014 results. Besides do you really think that if FFXIV broke 1m or 2m, they wouldn't publicise and keep quiet? No way.

Originally posted by Impacthound
Originally posted by waynejr2
Originally posted by Bladestrom

this is my fav feature:

'players can assemble a music box to play in their garrisons'

Only in the garrison?  They need to add /boombox

It's an achievement. Once you unlock 20 songs, you get a toy reward in your collections, it's a pair of headphones and plays the music for you personally anywhere.

Music tracks are boss drops throughout current and old content too; karazhan was REALLY busy yesterday.

What really? I loved Kara. Best raid in any MMO! :D

Originally posted by danwest58
Originally posted by Dakeru
Originally posted by danwest58
Originally posted by zaberfangx
FF14 have long way to catch up to wow, is maybe 2nd or 3nd top sub mmo eve may have more. there both not going hit 1 mil. if didn't hit it be for there not going hit it now. Not saying is fail mmo, just never be as big as a monster like wow.

Eve has about 1 Million Subs.  FFXIV has over 2 Million Subs and is nearing 3 Million subs.  No other game in the last 8+ year has keep and gain subs past the 3 month mark.  FFXIV is a fine game and is one of the best MMOs on the market right now.  

No one disagrees with FF being a fine game.

The 2 mil subs are completely made up though.

No its not.  I am on Siren one of their less populated servers and I hit small queues most nights.  Maybe 2 or 3 in queue.  Each city is well over 200 people in them when I am running around at peak time.  So no 2 Million Subs is not a MADE up number.  Sorry try again.  

You want a Made up number?  Try Blizzard saying in their last Quarterly meeting that WOW Subs are up to 10 Million.  Yea the first few weeks WOD dropped yea it was 10 Million.  Guess what.  It is not that right now.  The servers are dead my guild broke a part in Dec and 90+ people cancelled their subs, as did I and my wife.  My Real ID friends list was poppin over 100 people a night on when WOD dropped.  most nights is less than 10 people online AND most of them are playing D3 now.  

 

Edit

In FFXIV when I am seeing Zones of people doing fate like it was when the game first released and there was only about 1 Million Subs, I believe them when they said they have 2 Million subs because there are a lot of people around in the game.  It does not feel like WOW who says they have 10 Million and guess what you might see people in the cities but barely anyone in the world.  

Sorry but he's correct and you are mking up stuff based on a small sample of your personal experiences to a point where your conclusion is meaningless. SE did anounce recently that they have "almost" 1 million subscribers among 3 of their games - FFXIV, FFXI and one more which I can't remember the name of. So FFXIV is not even close to 1m. If we assume it has 50% of those subscribers (which I am not sure about) it's more like 500k. But yeah we don't know exact figures. We know those three games are almost near 1m, which automatically means that FFXIV doesn't have 2m subcribers and it doesn't have 1m subs.

Try again next time with real facts without getting all worked up when you get called on your faerie tales.

I agree, mmorpgs are like action RPGs. They are nothing like traditional rpgs like bg2 or plan escape torment.
Originally posted by Lorisha
When FFXIV can be ran on a toaster then it can give WoW a run for it's money.  Wow is the most popular MMORPG for a reason..anyone can play it...ANYONE.

You got it. That's the only reason why wow is the most popular mmo.

can you just explain to me how so many people who have powerful PCs still decide to play it over other MMOs?

@op, Ffxiv is a good game and the amount of quality they are churning is impressive. But the combat and gw1 style restricted landscape just killed it for me. Playing a healer in Ffxiv was the most mind numbing experience ever. My rotation was disgustingly simplistic. 

Originally posted by GReYVee

 


Originally posted by fivoroth
Repeat the process of switching to new MMORPGs and then this burnout fatigue starts to appear which affects our perception of MMORPGs and our desire to play them drops off. And MMORPGs are very susceptible to perceptions as they are grind heavy and you need to feel like your progress is meaningful. As soon as you start thinking that "all this is pointless and not fun" then you probably quit.


 

That's the thing, for some of us it isn't fatigue. I described my first MMO experience but had a really good time in two others following that. I started WoW a few months after release and in it's original form was actually quite a good game. I still felt they could have leaned toward more difficult content and slowed the combat down a tinge to make some of the combat aspects outside of DPS more relevant -- but it was still fun.

The problem started when they moved in the exact opposite direction and started to make everything even easier. Follow this with a slew of changes to 'steamline balance' for PvP. Overhauling the talent trees and homogenizing stats. Basically removing any semblance of choice and difficulty (except raiding). Blizzard just wanted to funnel everyone into a single direction. The game was basically solo or raid. That's it. I didn't quit because of burn out, i quit because the game made too many choices for me.

The second game I really enjoyed was Vanguard: SoH -- but the critical mass needed to push the game forward was thwarted by a rushed release, poorly optimized engine, and shit management. It got purchased by SoE which had zero vested interest in seeing it succeed so it was shelved into life support mode almost immediately.

But naysayers will tell you it's not possible anymore because no one wants X/Y/Z. Yet there are threads scattered all over the internet asking for exactly this. Maybe someone that isn't a former drug addict with the worst PR in gaming history will give this a try eventually.

I didn't phrase it well enough. In my opinion the burnout fatigue starts to appear when you have played quite a few MMOs. When you are playing your 5th or 10th MMO then it all starts to seem identical.

I don't like any of the current MMOs out on the market. Whether that's due to the actual quality of MMOs or due to me having tried quite a lot of them and simply being burnt out on the whole genre, I don't know. But then again MMORPGs at the moment the only games that I am still even remotely interested in. I might be getting bored with the whole gaming genre as I don't like non-MMORPG games too. I spent more time writing on these forums than playing any games :D

To me none of it sounds exciting. I don't feel like playing the current generation of MMOs which are all about questing to level up and then raid at max level. But at the same time I don't feel like playing any MMOs which are modelled around the old model of EQ like MMOs.

I want to play something which is completely brand new and different. Obviously keep the persistent world but all the rest of the features, I wouldn't mind changing. If it is yet another themepark game similar to WoW or another so proclaimed sandbox ala Skyrim with skills levelling, I will probably pass.

I just want this genre to come up with something brand new. I don't want the genre to go back in time. I want it to leap forward.

Originally posted by Kilsin

 


Originally posted by fivoroth
I am not interested in reading about yet another EQ was awesome because XYZ, it's not like we haven't had 1 billion threads on this in the last few weeks.

 

But I am quite interested in Pantheon. When is the game coming out? Is it going to have forced grouping and would it have mob grinding instead of quests?


 

We are set to release an early Alpha within 6-9 months, Beta by 2016 and Release is set for 2017.

We are creating Pantheon with groups and raids in mind, we will however not try and prevent anyone from soloing, some classes will find it easier than others to solo as you would expect but if you plan on trying to solo a dungeon, you may have to rethink that plan pretty quickly if you value your experience/level/gear ;)

There will be mobs to grind on like in both EQ and VG, some may be better suited to certain classes than others due to resists/weaknesses etc. some may be slow and give average exp while some faster and give low exp, there will be quests but not to the extend of VG where they were everywhere plus there will not be any !'s or ?'s above Npc's heads, you will have to go out and find them yourself :)

We are taking what we believe to be the best mechanics and features from EQ/VG and merging those into Pantheon, while introducing some new ones of our own, for instance multi coloured mana.

I hope that answered a few question for you Fivoroth and also cleared up some misconceptions that have been discussed previously.

Sounds great. THanks for the info.

Originally posted by daltanious
Originally posted by borghive49
This is hands down the worst expansion they have put out yet and I'm a rabid WoW fanboi! I don't have a clue what is going on at Blizzard it is like they are trying to destroy this game.

Agree, but still not sure myself why exactly I left after barely 1 month. Sure, never liked all this this CONSTANT dumbing down expansion after expansion, garrisons are epic, but removed effectively need to go around or to city. Idea of returning to past of BC is ok, but expansion feels to me just like BC2 but with less distinct areas. And than there is that HORROR of new models that changes completely look of avatars. Total disappointment, never been so disappointed with Wow ever. In all this years there have been changes I hated (but adapted) and those I loved (mainly up to MOP with hunter and warlock). But this time.

 

I have played day and night MOP and ANY previous expansion for at least half year before I needed a break, then have been returning for at least 2 months from time to time until next expansion. I’m altholic but still have been enjoying a lot end game in form of 5man, but they lost me after changes in Cata. WOTLK for me is still best ever expansion in any possible sense, followed by MOP I think.

 

Make no mistake ... I had a blast this month after release (despite have not been so much problems since original release) every single minute in game ... then after 1 month some day I realised I do not feel any more like logging back. Since december I’m enjoying in full Swtor, at least there experience has not been ruined, but game is also much younger.

 

I had on day WOD was released 22 maxed out alts, all personally leveled. After I quit after barely 1 month I already had 4. Leveling is too fast to compensate to lack of questing I guess. I will for sure return at some time, but not sure will have this time more than maybe - just guessing - 8 alts. And all this makes me sad.

 

22 maxed out alts? And you are not burnt out? I only have 6 characters who were ever at max level for a given expansion during the entire 10-11 years of WoW. Most expansions I would only have 1 character at max level.

IF you have 22 and then you played another 4 after WoD launch, well, I don't know what to say. But of course levelling alts would get boring as you have seen everything there is to the game like how many times? 20?

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