Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:567  Guilds:2,961
Members:1,441,155  Online:0
Guests:0  Posts:4,577,170
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
D-F
D&D Online DC Universe DUST 514 Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Solstice Dark and Light DarkEden Online DarkSpace Darkfall Darkwind: War on Wheels Dawn of Fantasy Dawntide Dead Earth Dead Frontier Deco Online Defiance Deicide Online Dekaron Desert Operations Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divine Souls Dofus Dominus Online Dragon Ball Online Dragon Empires Dragon Nest Dragon Oath Dragon Raja Dragon's Call Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Runners Dynasty Warriors Online EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eden Eternal Elf Online Emil Chronicle Online Empire & State Empire Craft EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eternal Lands Ether Fields Ether Saga Online Eudemons Online EuroGangster EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Ferentus Ferion Fiesta Online Final Fantasy XI Final Fantasy XIV Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forsaken World Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Talisman Online Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris Terra World Thang Online The 4th Coming The Agency The Chronicle The Chronicles of Spellborn The Legend of Ares The Matrix Online The Missing Ink The Mummy Online The Myth of Soma The Realm Online The Repopulation The Secret World The Sims Online The Strategems There Thrones of Chaos Tibia Tibia Micro Edition Toontown Online Top Speed Torchlight Transformers Universe Travia Online Travian Trials of Ascension Tribal Wars Tribes Universe Trickster Online Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War U.B. Funkeys UFO Online Ultima Online Ultima X: Odyssey Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Universe Online Valkyrie Sky Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Vis Gladius Voyage Century W.E.L.L. Online WAR (Warhammer Online) WYD Global Wakfu War Rock War of 2012 War of Angels War of Legends War of Thrones War of the Immortals WarFlow Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warrior Epic WebLords Wild West Online WildStar WindSlayer 2 Wish Wizard 101 Wizards and Champions Wonder King Wonderland Online World Golf Tour World War II Online World of Darkness World of Heroes World of Kung Fu World of Pirates World of Tanks World of Warcraft World of the Living Dead WorldAlpha Wurm Online Xiah Xsyon YS Online ZU Online Zentia Zero Online Zodiac Online eRepublik

MMORPG.com Discussion Forums

All Posts by xeniar

All Posts by xeniar

9 Pages 1 2 3 4 5 6 7 » Last
178 posts found
Originally posted by CalmOceans
Originally posted by xeniar
Originally posted by CalmOceans
Originally posted by xeniar

i have to say that i havnt played EQ but i was in eqoa wich had no pvp apart from duels if i remember corectly.

i had a paladin (tank) and a enchanter (buffer) i could not pvp with those so i coul not care. in todays model nobody would want to play a class in pvp wich would get roflstomped every single time.

what if you join a bg and there are 5 enchanters in it. well GG to you sir. it will get old really fast.

The problem is the bg instance, not the unbalanced class then.

In an open world people will defend their group members, you could be the worst  PVP class of the game, but if you're an asset to PVE, it does not matter, people will defend you in an open world setting. But if you can solo in PVP, what's the point of socialising, how much do you socialise in those instances, do you actually talk to those people or is it "get it and get out" kinda thing without talking?

really? have you played wow?

people wont help you they will just run past you on their mounts going oh well none of my business.

and yes its lets get this over with  right now.

I have played WoW as a fury warrior for a few weeks but I didn't care for it, so my experience is limited.

But isn't what you describe an issue? The fact that people only PVP to PVP, you don't PVP to defend your group mates, you don't PVP to defend your territory, you don't PVP to defend your spawn points or your raid mob. You just PVP in closed off instances where everyone expects to be able to solo man -to- man and whines the second one class is better than the next.

 

Yup open world pvp does not give a reward hence people dont bother with it.

besides evyone is on their flying mounts. exept for people who are leveling wich get ganked / corpse gamped)

pvping for territory spawn points etc. goes more into the lines of Warhammer and such. wich is cool open world pvp still exists there. but only in certain spots of the world . they are kinda open world battlegrounds. but you cant fight outside them.

id love to do all the things u said but it just issnt there im afraid.

 

So yes mmo´s have changed since back then to something really horrible.

 

<- is going to bed. night

Originally posted by CalmOceans
Originally posted by xeniar

i have to say that i havnt played EQ but i was in eqoa wich had no pvp apart from duels if i remember corectly.

i had a paladin (tank) and a enchanter (buffer) i could not pvp with those so i coul not care. in todays model nobody would want to play a class in pvp wich would get roflstomped every single time.

what if you join a bg and there are 5 enchanters in it. well GG to you sir. it will get old really fast.

The problem is the bg instance, not the unbalanced class then.

In an open world people will defend their group members, you could be the worst  PVP class of the game, but if you're an asset to PVE, it does not matter, people will defend you in an open world setting. But if you can solo in PVP, what's the point of socialising, how much do you socialise in those instances, do you actually talk to those people or is it "get it and get out" kinda thing without talking?

really? have you played wow?

people wont help you they will just run past you on their mounts going oh well none of my business.

and yes its lets get this over with  right now.

 

While in eqoa if i saw someone dieing i would rush to his aid without a second tought., because he would do the same for you.

all those things arnt in todays mmo's WoW atleast is filled with pricks.

Originally posted by CalmOceans
Originally posted by xeniar

Nah you seem to forget a thign called balance

In a place where pvp goes on you want to have classes be similar in strenght (rock paper siccors is allowed in there)

This shows to me how much MMO have changed.

No one used to want PVP classes to be "balanced" in EQ, the PVP servers were fine with unbalanced classes. No one felt classes had to be balanced for PVP, and frankly why do PVP classes need to be balanced. A tank can be useless in PVP but I will still play the class, because someone will need me in PVE and for PVP I group up...

In EQ you had weak solo classes, you had weak PVP classes, you had weak group classes, you had weak buff classes, now every class needs to be able to do everything or people throw a fuss. Why.

i have to say that i havnt played EQ but i was in eqoa wich had no pvp apart from duels if i remember corectly.

i had a paladin (tank) and a enchanter (buffer) i could not pvp with those so i coul not care. in todays model nobody would want to play a class in pvp wich would get roflstomped every single time.

what if you join a bg and there are 5 enchanters in it. well GG to you sir. it will get old really fast.

Originally posted by nomatics856
Originally posted by xeniar
Originally posted by nomatics856
Originally posted by StoneRoses
Originally posted by nomatics856

I enjoyed SWTORS single player aspect a lot more than its mmorpg aspect, and when playing dungeons and PVP "The group aspect" of the game it just felt dumbed down and not that interesting at all, combat was delayed and frustrating, laggy to all hell, buggy. It made me wonder do people enjoy this? If people wanted their Co-Op fill couldnt they just play a FPS or some free dungeon crawler?

 

I can see if the game was Everquest/ UO where almost all exploration is done in a party or group, strong social interaction with other players, overcoming 80% of the games challenges with other players. You know "Social Interaction", then I  can understand playing and paying for a mmorpg every month.

 

But in Swtor and not just swtor but other current "Next gen" mmos as well I find myself soloing 75-80% of the game and the other 20% of group content is either raids, a few dungeons or PVP, All instanced give me the loot now types.

 

So why do people still play these games? Single Player rpgs have way more social interaction nowadays then these so called mmorpgs, better and more story, more dialog, no need to pay to play every month. Etc etc etc.

Here we go again dusting off those old socks.

Then folks will argue that they don't like force grouping. Where is the freedom in that?

 

No one hid anything from you, playing this game is completly optional. Not your style of a game just like WoW or Mortal Online, or EvE isn't for others.

 

THat is not it, the fact is every mmorpg plays the same. There is no one trying to bring back social interaction in a mmorpg any more thats the point, your point is invalid, there is no freedom in the games you are playing now, you had more freedom in forced grouping EQ/UO then you do in your current games, want to know why? Because you play in a single player linear grind here for 10 levels, grind there for 10 levels, forced want to be exploration game.

There was more freedom in EQ not only because there was forced grouping but if people wanted to solo they gave the option by class not by content, thats the problem with mmorpgs now a days if a player wants to solo they play a class that can solo, but I play a mmorpg for social interaction, to explore with others, most players play single player RPGS to party with companions and fight with companions, explore with companions

 

Can you imagine Mass effect, KOTOR, Dragon age  with out party members and just one person soloing everything? MMORPGS are even a disgrace to single player rpgs now a days.

 

If a player wants to solo then pick a solo class, do not make the content itsself soloable.

Nah you seem to forget a thign called balance

In a place where pvp goes on you want to have classes be similar in strenght (rock paper siccors is allowed in there)

you cant have a OP solo class. cauz everyone would roll it. why play witha  group when i can solo? that wuld be the mindset for alot of people. That would bring down your game on a few levels.

Um no, not every one rolled necros or beastlords. And they were the best solo classes there was in EQ, there were still an abundence of warriors, paladins, clerics, etc.

Yes but your talking about EQ how many subscribers did the original EQ have?

we are not trying to fit that same model towards the current MMO population. wich has alot more people who are used to the "solo" thing at the moment. Also again balance. there was no pvp in EQ you cant have an OP necro and have pvp going on.

(ther where pvp servers later on? i was unaware of that)

Originally posted by nomatics856
Originally posted by StoneRoses
Originally posted by nomatics856

I enjoyed SWTORS single player aspect a lot more than its mmorpg aspect, and when playing dungeons and PVP "The group aspect" of the game it just felt dumbed down and not that interesting at all, combat was delayed and frustrating, laggy to all hell, buggy. It made me wonder do people enjoy this? If people wanted their Co-Op fill couldnt they just play a FPS or some free dungeon crawler?

 

I can see if the game was Everquest/ UO where almost all exploration is done in a party or group, strong social interaction with other players, overcoming 80% of the games challenges with other players. You know "Social Interaction", then I  can understand playing and paying for a mmorpg every month.

 

But in Swtor and not just swtor but other current "Next gen" mmos as well I find myself soloing 75-80% of the game and the other 20% of group content is either raids, a few dungeons or PVP, All instanced give me the loot now types.

 

So why do people still play these games? Single Player rpgs have way more social interaction nowadays then these so called mmorpgs, better and more story, more dialog, no need to pay to play every month. Etc etc etc.

Here we go again dusting off those old socks.

Then folks will argue that they don't like force grouping. Where is the freedom in that?

 

No one hid anything from you, playing this game is completly optional. Not your style of a game just like WoW or Mortal Online, or EvE isn't for others.

 

THat is not it, the fact is every mmorpg plays the same. There is no one trying to bring back social interaction in a mmorpg any more thats the point, your point is invalid, there is no freedom in the games you are playing now, you had more freedom in forced grouping EQ/UO then you do in your current games, want to know why? Because you play in a single player linear grind here for 10 levels, grind there for 10 levels, forced want to be exploration game.

There was more freedom in EQ not only because there was forced grouping but if people wanted to solo they gave the option by class not by content, thats the problem with mmorpgs now a days if a player wants to solo they play a class that can solo, but I play a mmorpg for social interaction, to explore with others, most players play single player RPGS to party with companions and fight with companions, explore with companions

 

Can you imagine Mass effect, KOTOR, Dragon age  with out party members and just one person soloing everything? MMORPGS are even a disgrace to single player rpgs now a days.

 

If a player wants to solo then pick a solo class, do not make the content itsself soloable.

Nah you seem to forget a thign called balance

In a place where pvp goes on you want to have classes be similar in strenght (rock paper siccors is allowed in there)

you cant have a OP solo class. cauz everyone would roll it. why play witha  group when i can solo? that wuld be the mindset for alot of people. That would bring down your game on a few levels.

Originally posted by StoneRoses
Originally posted by nomatics856

I enjoyed SWTORS single player aspect a lot more than its mmorpg aspect, and when playing dungeons and PVP "The group aspect" of the game it just felt dumbed down and not that interesting at all, combat was delayed and frustrating, laggy to all hell, buggy. It made me wonder do people enjoy this? If people wanted their Co-Op fill couldnt they just play a FPS or some free dungeon crawler?

 

I can see if the game was Everquest/ UO where almost all exploration is done in a party or group, strong social interaction with other players, overcoming 80% of the games challenges with other players. You know "Social Interaction", then I  can understand playing and paying for a mmorpg every month.

 

But in Swtor and not just swtor but other current "Next gen" mmos as well I find myself soloing 75-80% of the game and the other 20% of group content is either raids, a few dungeons or PVP, All instanced give me the loot now types.

 

So why do people still play these games? Single Player rpgs have way more social interaction nowadays then these so called mmorpgs, better and more story, more dialog, no need to pay to play every month. Etc etc etc.

Here we go again dusting off those old socks.

Then folks will argue that they don't like force grouping. Where is the freedom in that?

 

No one hid anything from you, playing this game is completly optional. Not your style of a game just like WoW or Mortal Online, or EvE isn't for others.

 

Folks who argue about forced grouping should not play MMO's

To anyone reading this if you think forced grouping is bad then please gtfo of this website and genre. you are the reason mmo's are in such a bad state.

OMG ITS NOT LIKE WOW!!!!

thats the vibe i got indeed.

and lol at the when i get gear im tougher and heal better part..(like it should be) i mean do you get new abilities you can use spontaniously in wow? no

this guy is on crack.

What we had in those old games is not recreatable.

you cannot make the same anymore the current market wants something else.

Originally posted by lizardbones

Ultima Online did not have a seamless world. Not for the mobs. You could cross that little boundary and then just dance around watching the mob stand there at the invisible boundary between you and them. Ultima Online was not an MMO. Now watch the universe collapse.

haha i lol'd

people always seem to forget alot of stuff.

like Wow being even more buggy at release then swtor but oh well. we cant have that this day of age can we?

LOL

Athene oh how i pity that guy.

self proclaimed best in the world while all he does is use cheap tactics to to what he does.

first to 85 lol.. I am the best yo (with an entire guild of people doing the work for me.) and now this video please... camping is camping. not moving from a spot is concidered camping wich is what he does

Originally posted by tixylix
Originally posted by tom_gore
Originally posted by xeniar

no i just wanted to point out that i pretty much detest people who try an MMO for 5 hours because that 5 hours will show you the entire thing right?

but speaking of pointless, pointing out my pointlessness is pretty pointless asswell.

im glad youve joined the club.

Fact is it didn't take longer than that to realize SWTOR is the same old shit we MMO veterans have played over and over again from the early 2000s. Of course some people never get bored of repetition. Good for them (and for the companies who can copy the same game and release it every year with different graphics).

 

You can tell if you're gonna like a game within the first 5 mins. If I log in, don't like the UI, sound or graphics then you quickly pick up the general game mechanics and know what the game will be about. Why play a game for even an hour if you aren't having fun? I'm not going to make it to level 50 to decide if I like the game or not lol. Come level 15 you see everything SWTOR has to offer, you'd done battlegrounds, flashpoints, story quests, standard MMO quests, crafting and dabbled with the AH all by then. You really do not want to experience Ilum or Operations atm cause they suck.

so you log in walk around. 1 thing about the game doesnt go to your liking and your log off again. wow honestly i pity you guys. i never said lvl to lvl 50. but when your lvl 10 and have played for 5 mins you can tell absolutely nothing.

im amazed about people thinking a newly released MMO is bugfree etc. All new mmo's have they quircks. WOW DID TOO alot of them. People don't seem to realise that an MMO has to grow abit things change very rapidly in the first few months. you need to give it a bity of time.

How do you guys judge single player games? omg this croshair i dont like it.. im gonna return the game?

 

honestly if you quit an MMO after 5 mins you should just quit MMO's entirely or keep playing wow, where apearantly the fun is? (LOL LFR zerg etc...)

Originally posted by Vegetto

 


Originally posted by xeniar


Originally posted by Vegetto
 



Originally posted by Calerxes
I got one toon at 23 Sith Sorcerer.
 
Now I love gaming but I limite my sessions to roughly to 2/4 hours a day per game but really don't play more than two games a day when I'm off, so looking at these numbers you guys are putting up is quite a bit of a shock to me so a question....
 
When you put that many hours into a game espescially alts don't you realise that you're going to burn out rather quickly? 
 
 
Could this be the source of the dissatisafaction in MMO's these days the dev's just cannot produce enough content to satisfy any of you. As the saying goes all things in moderation.



 
That's what i was thinking, but yes you are basically looking at 12hr days everyday for alot of these guys, they work in shifts lol.



hehe kinda :)
nah i always have a truckload of days left at the end of the year so i decided to took the entire month of december off.
so with a few days early acces the result is near 50. (or should be 50:P)


 


My playtime total is probably no more than 1.5 days and level 27, which most people managed days before even release, so i suppose that's why im so behind - i just got drunk everyday over xmas lol.

Still, 1 level in 3hrs last night left me scratching my head.

it wil get harder :)

not as hard tho as ive seen in ye old mmo's (eqoa group of 4 spent 2 days (with sleeping and eating break but in general the rest of the weekend) chainkilling gryphons (easy mobs good exp fast to kill)  to got from lvl 48 to 49. and 50 was double the xp needed.

omg! XD

Originally posted by Vegetto

 


Originally posted by Calerxes
I got one toon at 23 Sith Sorcerer.
 
Now I love gaming but I limite my sessions to roughly to 2/4 hours a day per game but really don't play more than two games a day when I'm off, so looking at these numbers you guys are putting up is quite a bit of a shock to me so a question....
 
When you put that many hours into a game espescially alts don't you realise that you're going to burn out rather quickly? 
 
 
Could this be the source of the dissatisafaction in MMO's these days the dev's just cannot produce enough content to satisfy any of you. As the saying goes all things in moderation.


 

That's what i was thinking, but yes you are basically looking at 12hr days everyday for alot of these guys, they work in shifts lol.

hehe kinda :)

nah i always have a truckload of days left at the end of the year so i decided to took the entire month of december off.

so with a few days early acces the result is near 50. (or should be 50:P)

Originally posted by bobfish

This is the price we pay for demanding they let us play on both EU and NA servers with the same box. You want a global service, you suffer a global maintenance window.

Only games with seperate services offer different patch times.

actually if it was a global time it would have been oke.

but its not. its an american time made global. now thats pretty bullshit.

Originally posted by sgel
Originally posted by xeniar
Originally posted by tom_gore

Smuggler 11

 

Then I got bored out of my mind and uninstalled.

Boohoo you wont be missed.

That's about as pointless as saying that you matter because you're still playing.

no i just wanted to point out that i pretty much detest people who try an MMO for 5 hours because that 5 hours will show you the entire thing right?

but speaking of pointless, pointing out my pointlessness is pretty pointless asswell.

im glad youve joined the club.

Originally posted by tom_gore

Smuggler 11

 

Then I got bored out of my mind and uninstalled.

Boohoo you wont be missed.

Ive got myself a lvl 47 jedi Sentinel. he should be 50 tho. ive been slacking during the last lvls XD

 

oh and i premade a jedi consular (to be shadow)

and a trooper wich are both lvl 2 :)

Originally posted by Salguod

things i wish swtor had .

4. pvp grouped by lvls instead of being scaled to match everyones hp and stats. reason: because although they are matched by stats, the higher lvl people still have more abilities and a higher lvl can purchase the better pvp gear. in other words, a lvl 10 against a 20 is way out matched due to the fact that not only does the lvl 20 have a lot more abilities but a lvl 20 can start purchasing the pvp gear. it makes it almost pointless to try and pvp under lvl 20 even though you are able at 10.

now if they did it by lvl scale, it would be lvls 10-19 which means no one has the pvp gear but the abilites thing is still in efect but at least u know its not by too much. then 20-29 ,30-39, 40-49, then 50. I think it's an old system but not flawed so dont fix it.

 

uhm i partially disargee with.

i agree we should have lvl brackets but i disagree with your reasoning. im lvl 40ish and i went up againt a lvl 15 and a 25 i pretty much clobbered the 25 and the 15 diddnt go down all that well. yes i have more abilities but the lower lvl guys are overscaled. and can stil be annoying.

Originally posted by Thodra
Originally posted by xeniar

Wow how great.

There is currently no active supsription on this acount. active your acount here.

.....................................................................................................................................

on the other end it says 27 days left on your acount. So i cannot play until i give them my info...

This is really great.. The game has flaws and doing things like this will not make people enjoy your game....

omg EA/Bioware are destroying themseleves

always been like that in mmo's, in order to use the free month, you have to subscripe to the game. but i thought we had a month free, not 27 days

well it is the 22 so 20 21 22 thats 3 days.

Well what i think is stupid is that ive bought the game trough origin. Hi you guys have my stuff already...

Wow how great.

There is currently no active supsription on this acount. active your acount here.

.....................................................................................................................................

on the other end it says 27 days left on your acount. So i cannot play until i give them my info...

This is really great.. The game has flaws and doing things like this will not make people enjoy your game....

omg EA/Bioware are destroying themseleves

Originally posted by Fir3line

the servers can probably hold up to 2-3k players at, but for some stupid reason they are still blocking most of it.

 

I get up at 8 am, and sitting in a 400 queue, its just plain retarded

 

 

EDIT: Get real, there are no non-pre order guys barely, yesterday queue only started at noon, my server is probably getting 2000 queue by that time today.

I think they are here by now.

i mean i havnt had a queue during the entire early acces.

Now launch day comes i have a queue.

I don't understand why people join a server when it says full.

i myself would join Light, Medium, Heavy, very heavy. But i would certainly not join a full server.

There is a reason its called full. Because its full.

9 Pages 1 2 3 4 5 6 7 » Last