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All Posts by Dameonk - 432 found

2/29/08 1:15 PM
Viewed 3391, Replies 81

Originally posted by KaltesHerz

I'll use UO as an example about pvp whiners.

 

I was playing UO when it got split and Trammel was made. All the so called hard core pvp'rs started crying that there wasn't anything to do anymore. My thought was, if there are so many "ard" pvp'rs, then why aren't they in Fellucca beating the crap outa each other? Probably because there wasn't as many pvp'rs as they'd like to claim, AND the ones that did like to pvp more likely than not preferred attacking and ganking people that really wanted nothing to do with them.

Well that's your opinion, now here's mine (as a long time UO vet).  Once the split happened I went to Trammel because I could farm gold AFK and never had to worry about getting attacked by someone else.  I held an entire dungeon level by myself farming gold and there wasn't anything anyone could do about it.  Trammel for me, was a way to make money.  It also ruined the game.  It made it way too easy to do everything.

Then after I got done farming gold I would hop over to Felucca to kill some reds with all of my soulbound Vanquishing weapons that I bought with all of the easily acquired gold.

The reason there was no one in Felucca is because it was way too easy to go back and forth between the two worlds.  If it was a permanent switch (you had to choose either Fel or Tram and you could never switch back, or maybe only once a year) then I guarantee that there would have been a lot more people in Felucca.  (Edit: Another reason that a lot of people migrated to Trammel is because of the abundance of available housing space.  Where in Felucca housing locations had been dried up for a long time, especially for the bigger houses, Trammel was a clean slate.  A lot of guilds placed their guild houses and towers in Trammel because there was no room left in Felucca, I know mine did.)

You're trying to use the circumstances of the game to make your point.  My point is that the game had a pretty big player base, even before Trammel, a much better economy, and it was substantially more fun.

That didn't apply to any of the asian servers I played on, hell Felluca was busy all the freakin' time, it was Trammel that was the ghost town more often than not.

So then you're admitting that there is a big PvP player base on the Asian servers?

After spending time in UO and finishing school, I got hired into a in game tech support position for another game company. Out of curiosity and a bet with a few other agents we decided to find out if there were as many pvp'rs as the whines on the forums claimed.

 

We randomly polled 1000 people- 83% of those we questioned said they didn't want anything to do with pvp.  5% of the remainder only pvp because they felt they had to in order to stay in their guild or play with their friends, the remainder said that's all they really wanted to do was to pvp.

 Well that doesn't really make any sense.  You just told me that there was a lot of PvPers on the Asian severs.  Did you poll people from Asian countries as well?  1000 people isn't a very good cross section of 10 million + players it's not even 1%.

Also you polled 1000 random people.. but I'm guessing that these were people on the forums for the game you were working on... so if it wasn't a PvP-centric game then the results are going to be skewed anyways.

It's like me going to Burger King and asking 1000 people if they like Burger King or McDonalds better.  83% might say that they like Burger King better, where if I went to McDonalds the results might be reversed.

What I'm basically saying is your statistics mean nothing.

After spending 7.5 years in the mmo industry, those numbers stayed consistent with minor fluxes based on the type of game and expansions etc.

 Are these results published anywhere?  Because I would love to see them.

Go figure

My thoughts exactly.

 

2/29/08 12:36 PM
Viewed 1873, Replies 28

It seems like they're just going to be playing for one day.. like a corporate game day... I doubt this will change anything.

2/29/08 12:08 PM
Viewed 5498, Replies 82

 

Originally posted by Kyleran

If it is a paid retail expansion they'll probably disappoint those who thought they'd continue their past history of releasing updates for free.  


Turbine never hid the fact that they would be coming out with Paid Expansions after the game's release.  When they announced the content structure for the game they stated that they would have free monthly updates, but Major Land expansions would come in the form of a paid add-on.

 

2/29/08 12:02 PM
Viewed 3931, Replies 84

Originally posted by fogelklou

There is a 0% chance LA will extend the SW license with SOE. 2008 is the last year of this charade.

I would have agreed with you 10 years ago.  But... for some reason people keep giving Uwe Boll the ability to make video game movies.

What I mean by that is it seems like certain big name companies are out of touch with reality.  I would not be surprised at all if LA renewed the contract.

2/29/08 11:56 AM
Viewed 437, Replies 4

Seems that a lot of the questions being asked are answered in the CoS FAQ on the main website.

Here is the link www.citadelofsorcery.com/questions/index.php

It has quite a bit of information already.

2/29/08 11:38 AM
Viewed 1750, Replies 28

 

Originally posted by page

Like I say I'm not following much of the details, but they better  be able to be fun for solo content because 90% of people are solo players.

 

90% solo players?  That's great, too bad 99.9% of forum statistics are made up.

2/29/08 2:12 AM
Viewed 6940, Replies 136

Originally posted by Onitora

  
     Think back to the classic console days, for example; Super Mario Bros.  Remember when you finally beat the game?  You didn't do it on the 1st try, (probably, ) and you probably started over quite a few times, not just a stage re-start, but a 'from the beginning' re-start.  You probably got pissed off a few times and went and did something else for a while from time to time, (or you broke controllers, and yelled at your TV, etc.  )  It's fairly likely that everyone who played the game had similar experiences, and the point is this;  You knew you only got 3 chances to get it right, before you would have to go back to the beginning and do it all over again, and when you got a little further than you had the time before, you probably got excited about reaching a new level and by the challenge of making it even further.  The excitement factor could easily be multiplied if you were on your last life at the time.

THAT is what a death penalty is supposed to accomplish.

Exactly.  This is what MMO players seem to forget.

2/29/08 1:50 AM
Viewed 1600, Replies 167

GW should have been impeached in his first term as president... but then he magically got elected for a second term. 

America is full of idiots.

I guess if GW would have cheated on his wife we might have been able to get somewhere.  All of the evil things that he did during his presidency doesn't matter if he is faithful it would seem.

2/29/08 1:43 AM
Viewed 5171, Replies 88

 

Originally posted by daarco

I have a hard time trying to understand how some people lack the ability to not see MMOs as DF as innovative.

 

Well.  It's not.  It's Old-school UO (UO 2.0) in 3D!!!!

Edit:  I'd like to point out that's the only reason I'm still following the game after 7+ years.

2/27/08 1:27 AM
Viewed 1261, Replies 15

I have applied for every single non-Korean MMORPG game that has come out in the last 11 years.  I would say that I have probably been accepted into 95% of them, at some time, during the closed beta period.

I usually have a pretty up-to-date system.  Building a new computer about once every two years that's 1 step behind whatever the newest components are.

Beta tester selection is completely random, as long as your system meets the minimum requirements and you have not won some kind of contest or special treatment for going to a convention or something along those lines.  The other 99% of people that do not meet that criteria have to just wait for a lucky invite.

Although, I have found a little trick into getting into the last phase of closed beta tests (and no I don't mean open beta).  This does not always work, but it has worked quite a few times on the following games.

E&B
SWG
Vanguard
CoV
WoW

On all of these games I had applied right when the sign-ups for beta were available.  I would wait until the developers announced that they had entered the last phase of beta & I would then apply again with a different email.  Next day I would have an invite from the new account, the first account that I signed up with never got accepted.

It seems that a lot of the game developers start inviting anyone that signs up during the last phase of closed beta, ignoring the existing beta sign-ups.  I would say it was just a fluke, but it's happened multiple times.

I first noticed when I did it on E&B because I had moved and I was going to be losing access to my old email address, so I signed up with my new address and got accepted into the beta the same day.

2/27/08 12:44 AM
Viewed 1386, Replies 22

 

Originally posted by Xasapis

Seriously people. The OP just forgot to put a dot. He has already edited his mistake, thus there is no point in arguing this.

 

I think maybe you didn't read our posts correctly.  We realized he made a mistake.  We were trying to help him get an accurate price range for a gaming laptop that would run AoC at max settings.  No one was arguing about the OP's mistake.

Housam: You can build an $800 laptop that's going to run AoC at max settings?  I would like to see proof of that.  I'll say it again, the OP is looking for a laptop, not a desktop.  Although I have serious doubts that you could build an $800 desktop that could run AoC at max as well, but that's not the point.

2/26/08 3:11 AM
Viewed 1386, Replies 22

 

Originally posted by bluealien1

 

Originally posted by whozthisguy

AoC on max settings, comfortably, for $2,500-$4,000? highly doubt it. maybe 4,000. maybe.

u can buy the worlds absolute gaming machine from falcon northwest for +-$17,000 (some of that money goes to the hand painting of your case tho) or alienware for +-$12,000. i like to window shop alot, and pretend i won the lotto....

i think the guy ment 1.5k and ....2.0k?

LOL, you obviously have no knowledge of computer hardware.

 

You can run AoC on max with probably $1500-$2000 USD.

You can build that same computer you buy from Falcon Northwest for probably around $5,000-$6,000$, no, it won't cost you anywhere near $17K for that computer.

They build nice computers but their prices are totally horrible, way, way, way overpriced, your paying for the name.

 

To whozthisguy:  I went to Falcon Northwest and put the best performance parts in a laptop and it only came to about $5,000 so where you're getting this $12-17k I'm not sure.

To bluealien1:  You can build a laptop from scratch that's going to run AoC at max settings for $2k? I would really like to see what distributor you are going to for the parts.  The screen, case, and motherboard alone are going to cost you about that much.  Laptop parts are super expensive when you buy them retail.  If you meant a $2k desktop, then ya, I would agree with you, but the OP was looking for a laptop.

2/25/08 9:39 PM
Viewed 704, Replies 9

They apparently did something right because I have three friends that hated WoW, but since LOTRO came out they play it daily.

I still have an account, but I find myself logging in less and less as time goes on.

2/24/08 3:04 AM
Viewed 482, Replies 14

What about Earth Rise?  That's really the only game I'm anticipating.  Although, I will most likely try all of the ones on the list, get bored after a month, then come back to the forums to see what's coming out in a year or two.

2/24/08 3:00 AM
Viewed 1386, Replies 22

Originally posted by Swanky

thanks for all the advise, very much appreciated. (btw i have vista and plenty of a machine, i think i just got shafted on the graphics card)

However i am under the impression there is pretty much no way to upgrade a graphics card in a laptop. So the only solution would be to buy something brand new.

Would a new laptop to run this game prob cost 1,200 ish, or more on the lines of something above15k or 20k. Guessing it would have to have a Nvidia or ATI card for sure.

LOL 20k for a laptop.  That's a good one.

You could probably get a gaming laptop that would run AoC on max settings from a custom build computer site for around $2,500-4,000.

Or you could buy a desktop with the same specs that you could upgrade later for around $1,000.  And not have to worry about over-heating or any tiny laptop parts failing years before your desktop does.

2/24/08 2:56 AM
Viewed 5733, Replies 71

Originally posted by 0928

Dude I'm quite sure aion won't have any of this flaws u just mentioned for one it's an PvPvE type game I don't know about any of u guys but i never played an mmo that had that.

Ya that is true, I dont' think the type of player interaction has been done before.

Besides most of the things you mentioned are problems most f2p asian games face and I sure as hell know Aion won't be a f2p game lmao.

Thank god for that as well.

As for instancing goes as long as the game have good game play

I agree there.

a decent flying combat system

I hope so too.

and no bots

Oh... well, you lost me there.  Um.  I hate to break it to you, but every single semi-popular MMO game has bots.  WoW, L1, L2, LOTRO, AC, UO, EQ, EQ2, CoX, etc..  they all have bots.  Sorry.  Aion will most definitely have bots.  Especially since NCSoft does nothing about stopping them in their other games (L2 for example).

Edit:  I forgot FFXI, SWG, RF Online, Guild wars, D&D Online and DAOC.  All have bots. (or did at one time)

I could careless of the instances they put in. I just hope NC Soft does a good job with this game, Which for sure I know they will. 


They'll do a good job.  And that's why it's going to have bots.  Hell the Asian version probably already does.

2/24/08 2:48 AM
Viewed 3308, Replies 109

If you've never been to a gaming convention, let me tell you, the internet connection can run slower than dial-up.

Think about it.  They have hundreds of people all connecting to the same internet connection.  Bottlenecking occurs regularly.

Last year at Gencon I spent an hour trying to update a news story because the connection kept timing out.

Not fun.

Also they were connecting to their test server IN NORWAY.

I'm honestly shocked that there wasn't more connection related lag.  Way to go Funcom.

2/24/08 2:33 AM
Viewed 1264, Replies 17

I will make a prediction right here for player housing in AoC, if/when it is available.

I predict that player housing will come in two forms.

1.  Players will be able to build houses outside of their PvE Guild City keep.  It will be a circle of influence that the keep has with ample room to fit possibly hundreds of small houses.

2.  There will be a  housing instance area like LOTRO.

Having both of these options allows both big and small guilds to have their housing areas.

Since it seems that Funcom likes stepping on the smaller guilds, option 1 may be the only possibility.

2/24/08 2:17 AM
Viewed 12269, Replies 221

 

Originally posted by elvenangel

 


Every time I hit the cross roads there wsa a band waiting.  I very rarely was killed by a person who was working alone unless he was on a horse and then he just charged me down and fireballed me in the back..hell he charged me and a friend down and killed us both despite us running in opposite directions.

 

Maybe your server wasn't heavily populated with them but mine was.  I will never give a true Open PvP game a try .. especially after seeing how jackass alot of its hardcorest hater style  supporters support it.   Will I hate on games that are built for it? No...because its a game and others may like it but I don't.

A person's experience always boils down to what server they were on..I suppose I was unlucky in every try I gave UO...because I was never able to progress pass being a woodcutter or a simple miner since going outside the city to adventure pretty much meant death until Trammel.  Then it was just boring.  Without a Game enforced Policing system true Open PvP games in my experience..are just gank fests.

 

Come on... really?

I played on Chesapeake and Baja both of which were heavily PvP oriented servers and I had no trouble adventuring, raising my skills or finding a guild of people to play with (that became life long friends).

Your problem is you were trying to be a woodcutter or a miner.  Those are not something you progress past in UO, you were either a fighter or a crafter, not both.  Also harvesters are the type of player that PKs targeted the most.  If you wanted to be a crafter you should have made some friends in town and got them to protect you while you were mining for a share of the ingots.

I remember the little cave outside of one of the cities (can't remember the name now, but the cave was near a bridge with water running under it, near the swamp) where my guild mates and I would protect our crafting guildies from the PKers.

Game enforced PvP policies?  Game Enforced Bounties?  You are missing the entire point of what UO was.  It was a "world"  something that has been missing from every game since.  It wasn't about leveling, or getting gear, or killing the raid boss.  It was about living in a virtual world.

I also guarantee that if UO came out today with graphics akin to AoC that it would be one of the most successful MMO games ever.

Edit:  There was a perfectly acceptable Game Enforced PvP and Bounty system in UO, it was called the Murder system, and it had pretty harsh penalties for PKers.  If you wanted someone's head you could put your own money up to whoever delivered the head of that person.  No need for more system intervention.  The less the game dictates about what you can do, the better, imho.

PS.  Sorry about hijacking the thread, but these types of posts irritate me.  Just because you did not take the time to learn the game or attempt to make friends does not mean the game sucked, it just means you weren't very good at playing it.

2/24/08 2:00 AM
Viewed 1221, Replies 21

 

Originally posted by Psiho246

AoC graphics are clearly better then WARs, no need to get emo couse of that....

It doesn´t mean either game is better then the other,

AoC: www.tothegame.com/sshotfeat.asp

WAR: mythicmktg.fileburst.com/war/us/media/images/screenshots/013008_SS13.jpg



I just wanted to point out a few facts here.  The AoC screenshot is using high resolution textures & has all possible graphics options set to max settings.  They do for all videos/screenshots.

 

The WAR screenshot is low resolution textures with all of the possible graphics options set to the lowest settings.  It doesn't even have shadows enabled.

Having said that I like the realistic look of AoC better then the over-exaggerated look of WAR, but saying that one is better then the other is like saying apples are better then oranges (to use the OPs own analogy).

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