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7/07/08 6:44 AM
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Viewed 2027, Replies 67
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Originally posted by Nadia
That's because they aren't making Wiis fast enough. |
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7/07/08 6:18 AM
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Viewed 240, Replies 6
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Glad to hear you are enjoying the game. One bit of advice, learn to use the keyboard + mouse. As you level up you will come across more and more monsters that run away from you (this is no problem if you can use the keyboard + mouse effectivley). Also, if you plan on grouping you will do a lot of running around in fights as a melee character. So if you don't want to learn how to use the keyboard to play you should problably make a ranged character. |
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7/07/08 5:47 AM
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Viewed 102, Replies 4
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I would suggest the class that involves not playing AoC. Learning Spanish would be a much better investment... and more fun! But if you must, from your choices Barbarian would be your best bet. |
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7/07/08 5:28 AM
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Viewed 1886, Replies 85
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I read the first few lines then dropped off when I realized all that was being talked about was loot. There is no risk in in WoW. Risk is hunting monsters in an area known to be frequented by a guild of murderers and running for your life when you see the red names come on your screen. Risk in WoW...... pfft. |
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7/04/08 7:49 AM
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Viewed 713, Replies 30
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The MMO genre is still in it's early stages. The unfortunate thing is how the genre has developed to this point. A lot of EQ clones (which was developed based on a popular MUD itself). The genre needs a "Nintendo" to come along and change the stereotype of what makes a successful MMO game. Until that happens, the genre will be stagnant. |
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7/01/08 4:25 AM
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Viewed 1966, Replies 89
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Originally posted by XxjagoxX
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6/30/08 2:54 AM
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Viewed 1575, Replies 49
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Two things struck me as odd as I read through this thread. 1. People are complaining about Bioware not being able to develop a good MMO game when they haven't even played any of the games they have made. 2. How can anyone say what the Bioware MMO will or will not be. Really the only thing we have to go on is their past CRPG experience (which I personally feel are some of the best rpg games ever created) and the following quote: Both Zeschuk and Muzyka admitted to being players and fans of World of Warcraft, but expressed dissatisfaction with the way that making progress in the game is so time-consuming that "it's almost like having another job." They said they are thinking about ways to make the genre more accessible and easier to "pick up and play and have fun." I don't see how you can say they are trying to make a WoW clone when the guy's in charge said right there that they don't like the CORE of WoW. The time sinks is what make WoW what it is. If Bioware doesn't like that aspect of the game and tries to stay as far away from that as possible, I don't see how it could be considered a WoW clone.
My personal opinion? The Bioware MMO will be like nothing we have ever seen. Edit: If that's a good thing or a bad thing, we'll just have to wait and see. |
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6/27/08 5:51 AM
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Viewed 1241, Replies 28
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Looks a lot like Dark Age of Camelot crafting to me. Judging by the videos, it looks just like the boring crafting that almost every other MMO game has. The only game that did anything good with crafting, in my opinion, was EQ2. Crafting in almost every MMO is exactly the same. Collect the ingredients, click button to make "Item X", wait until you fail or succeed, repeat. Even WAR, which was supposed to have this exciting new form of crating, is just a rip off of AC. It is still just collecting ingredients and pressing a button to make an item. Hell, even Tale in the Desert, which is an MMO entirely based around crafting is STILL just collecting ingredients and clicking a button. And before anyone asks. I DO have a suggestion for a better crafting system. Cooking Mama. |
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6/22/08 9:57 AM
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Viewed 903, Replies 35
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Originally posted by G_Ravenor |
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6/22/08 9:39 AM
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Viewed 903, Replies 35
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Originally posted by gillvane1 Most people don't like SOE because of what they did to SWG & EA because of what they did to UO. It's not just because they develop bad games, it's because they buy out good games, and then turn them into bad games.... and.... also because they develop bad games. The good news about EA acquiring Mythic is they are leaving the developers alone for now. Seems like they finally realized that they needed to get some real MMO developers in their company, and then not eff it up. |
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6/22/08 9:22 AM
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Viewed 3703, Replies 100
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Originally posted by winter Seems that you interpreted my post for what you wanted it to say, not what it actually said. I wasn't talking about AoC. I was talking about WAR. In AoC quests (the major source of story, direction, content) run out roughly half way through the game. Wait until you get to 50-55, you will see what I mean. My statement of no content after 20, was based on the fact that WAR only has 40 levels, not 80. So this would be about half way through the game. Also, I wasn't flaming AoC, I was flaming IGN for having a crappy staff. The things that I mentioned indirectly about AoC are facts. IGN simply took the raw box sales numbers of AoC and attributed those numbers to "success". If they had said financial success, or box sales, I would have had no problem with the article. But the fact that they simply stated "success" leads the uninformed reader to think that AoC had a successful launch, when it was anything but. PS: I am currently playing AoC and having a lot of fun, but I am not playing with blinders on. |
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6/22/08 8:57 AM
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Viewed 903, Replies 35
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Ya, but lets be honest. Is the EA brass really that smart? Or, more accurately, do they think of the already established player base that WAR has as anything more than nerdy teenagers that spend hours at Games Workshop playing with their minatures. If they do manage to screw up WAR, I can guess that the staff meeting went something like this: EA: The player base is too narrow, we need to appeal to WoW players. Mythic: But we're trying to make a game to appeal to the RvR fans & fans of the Warhammer franchise. EA: No, not good enough. Those kids probably won't even be able to borrow enough money from thier mom's to pay for the game. Mythic: Wha...? EA: Make it more like WoW. Mythic: No. EA: You're fired. EA Loyal Programmer 193 get in there and make the game more like WoW. |
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6/22/08 8:47 AM
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Viewed 1433, Replies 31
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Originally posted by EasyE
The vast majority of players that will be playing the game do not visit online forums, or vote in polls like this. This poll is pulling from a very narrow group of players. Those players already interested in WAR, and those players who are interested enough in WAR to vote on some obsure poll. (Hell, I've been following WAR for years and didn't know about this poll until now). Besides those facts, we also have no idea how many people voted in the poll. If it's less than 50,000 people (roughly 10% of those signed up for beta) we still do not have even remotely accurate results. Having said that. Dwarves will most definitely be the least played race. It could just be 1% less than the 2nd most unplayed race, but I guarantee that they will be the least played. Every single (and I do mean EVERY) MMO that has ever been released with Dwarves as a race, they are the least played. I doubt WAR will be an exception.
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6/22/08 8:37 AM
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Viewed 216, Replies 5
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As far as I know the final loot rules have not been released yet, but currently the system you described is for PQ only. Although, Mythic is trying to make it so that you receive equipment that is usable to your class the majority of the time during your adventures. |
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6/22/08 8:32 AM
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Viewed 3703, Replies 100
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Originally posted by LouiseK I agree with your theory. But I would like to expand on it. WoW built on the foundation that EQ made & DAoC, AC, FFXI, & SB (and to a lesser extent, Planetside) expanded upon. WAR is just taking the next step in this progression. We could probably include LOTRO, EQ2, Guild Wars, & now AoC in that list of game inspiration as well. Technically, I see systems that worked well in each of these games expanded upon in WAR, much like WoW did with the games available during it's development cycle. Personally, the game feels much more like DAoC 2.0. |
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6/22/08 8:12 AM
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Viewed 3582, Replies 88
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*shrugs* Looks like what Warhammer should look like to me. |
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6/22/08 7:18 AM
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Viewed 1013, Replies 27
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To the OP: Unfortunately, it has become quite clear to me in the 11 years that I have been playing MMO games that you never get the same rush as you did with your first game. Mine was UO, and the feeling that I got from playing that game has not been duplicated since. Some of my friends started in DAoC or AC, same thing there. Every other game is a letdown. A few friends just recently started in LOTRO. They love it and wanted to try other games like it. They tried WoW, CoH, & AoC. They all went back to LOTRO. The trick is, you can't go into a new game expecting to get that rush you did with your first game. So when WAR is released. Take a deep breath & forget about DAOC, or any other MMO game that you have played. Log in, create your character & play the game for what it is, a brand new experience. If you go in hoping, or expecting it to be something more than a game, you will be disappointed. |
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6/22/08 7:00 AM
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Viewed 3703, Replies 100
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The end of the article states, "Whether Warhammer Online can emulate Age of Conan's success has yet to be seen, but EA Mythic seems to be on the right track." Great... ya, lets all hope that WAR is a buggy, unfinished mess when it comes out. No content past 20 would be fantastic. Oh, and the RvR content better only be 5% finished when the game is released. Give me a break. This just shows me that IGN has no one that knows anything about MMO games working on their staff. Not that I trust any of their reviews, period. IGN is like the Fox news of the gaming world. |
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6/17/08 4:58 PM
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Viewed 705, Replies 15
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Originally posted by pencilrick
When WAR is released, don't go in expecting the second coming of MMO games and you might not be disappointed. Think DAOC 2.0 |
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4/03/08 2:11 PM
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Viewed 12990, Replies 377
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Originally posted by Uzik I'm curious. What extremely popular action/rpg game does not have you spamming clicks and actions? Legend of Zelda, Final Fantasy, NWN, Diablo, Kingdom Hearts, God of War, Ninja Gaiden, Street Fighter, Virtua Fighter, etc. I could go on and on. All of these games boil down to spamming attacks and clicking actions (or performing combos), yet, millions of people enjoy the combat in these games. Sure there's other things in fighting games like dodging, but right now, the networking technology is not there to have a true active dodging system without the frustration of lag. The developers of AoC put in the defense shields as a substitute for dodging. My point is, don't judge the game before you've played it. Looking at a video of NWN or Diablo 2 I wouldn't think those games would be fun either. |
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