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All Posts by Blaad

All Posts by Blaad

2 Pages 1 2 »
26 posts found
Originally posted by Voiidiin

Umm how is running events in the same zone considered farming?


Really, that doesn't even matter as far as I am concerned.  What's wrong with a regular player farming in the first place?  I say nothing.   ArenaNet Management was runniing NCsoft West when Aion was released and they ran that game right into the dirt. They will do the same with GW2.

Originally posted by nerovipus32
Originally posted by Lobotomist

Hey, I am going to give L2 a try.


Now I am casual player. And might be solo most of the time.


Suggest me a class that is mobile enough to escape ganking. Can dish some damage on its own (in pvp). And can solo "farm" effectively ?


This is the winner.

GA is a great game.  Reminds me of playing competitive UT back in the day.  I really don't have anything bad to say about the game or Hi Rez. 

I would be very surprised if Rift only had 200-300K subscribers.  I think its a lot more.

For me, it was the delayed release that caused me to lose interest.  I have been around long enough to know when a game is coming along on schedule.  I am not willing to let myself get into a cycle of getting excited and then let down when the the launch date is pushed back.  I just write these games off as a waste of time and move on.  The "when its done" attitude has gotten old and in an industry as competitive as MMOs its really not necessary to tolerate.

I cancelled my account a few days ago.

Originally posted by Emoqqboy

I was searching for an mmo for a while, and i'm glad i came across Allods. It delivered better than expected, for an F2P design mmo. I truely feel its the best F2p in the market currently. The support staff and GMs have been very active, and response time is incredibly impressive. All in all, this mmo has very very good potential. Everything from game mechanics to graphics to interface to content have been pretty well polished and are constantly being improved. If you are searching for an mmo, give this one a try for sure. Two thumbs up!

Most people start out feeling the same way you do now.  Allods is a good game.  It's better than most of the P2P games that have been released over the past several years in my opinion.  Unfortunately, the item shop just ruins the experience.

Originally posted by akumahisai
Originally posted by Blaad

I'm in the same boat as you guys.  I leveled two characters to 50.  That game has turned into a snoozfest.  That and the 1.1 and 1.2 patches have gotten me to the point where its time to move on.

Where will you move on to?

It's been bugging me!


I'm quitting online games.  I have wasted enough time in MMOs.  They all pretty much suck.

General Discussion « Rift
5/06/11 10:05:23 PM

I will likely be unsubscribing soon.  I havent had any fun since the 1.1 patch.  The upcoming 1.2 patch looks even worse.

I'm in the same boat as you guys.  I leveled two characters to 50.  That game has turned into a snoozfest.  That and the 1.1 and 1.2 patches have gotten me to the point where its time to move on.

I have been playing half as much since the 1.1 patch.  It had a lot of senseless and enthusiasm crushing changes.

You might want to wait awhile.  The developers are running wild with goofy changes and patches.  The game needs to stabilize before I'm willing to invest any more time.

The changes in the 1.1 patch have taken a lot of wind out of my sails for the game.  I was enjoying playing then bam there are bunch of senseless changes that in most cases no one even requested and make no sense.  Consquently, I don't have a lot of confidence in the process they use for determining what changes should be made and I don't have confidence that a class I invest time in will be basically the same in a month from now.  All I know is that the two callings I liked playing are no longer fun and I'm afraid to level up other callings for fear they will be messed up in a month or two with another stupid patch. 

Buy it, pvp is not lacking in this game.  I play games almost exclusively for pvp.   Its turned out to be the best game I have tried so far.  Time will tell if it gets old but the more I learn the more I like.

Definitely a go.

Originally posted by vesavius

I have followed this game for a long time, and in my head made rationalised the growing unease from the road I have seen it take, but finally it's time to admit that it's not for me and move on. I just wanted to share my thoughts on it before I go.

I have played this enough now (4 betas, L27 on both sides) to know this game isnt for me, but I will give it  credit for being a decent, working, nice looking MMORPG. I do despair though when a game's main selling point is 'it works' though tbh, but that aside...

The game, to me, is just a bit boring. Even for a MMORPG, which can specialise in being boring at times as we all know.

It is, imo, a game that lacks ambition or reach, one that is happy to settle for the mundane. It is small (world wise), narrow (vision wise), derivative, uninspired (design wise), and extremely linear. It is lacking severly in 'fluff' (which is extremely important imo) in any aspect that would elevate it above it's quest grind foundations. It's quests are dull and consist mainly of 'kill X' (with a couple of notable exceptions). It's dungeons are tiny and limited, with only the Iron tombs standing out so far as a better then average experience.

I have played through, like I say, to 27 now on both sides, including have done the 4 small linear instanced dungeons that you get to run by this time, and I honestly don't see the long term play in Rift for me. I would honestly be done with whats on offer in my first month... and what then? PvP at 50 for 4-8 months until we see more content dropped in? No thanks.

Even if I was a raider, the end game (grinding the retooled and slightly expanded dungeons you have already run repeatedly in the game for gear in two tiers to get ready to grind the raid instances for more gear), probably wouldnt appeal to me personally.

The rift system iteself has also let me down. It is simply a random spawning of mobs to zerg... they look lovely the first time you see them, sure, but by the second beta I was skirting around them, bored of the zerg play and pew pew pissing contest. They had become a nuiscance, and as for them changing the world (the 'dynamic' content so touted)... well, they don't, not for any time anyhow. They spawn, they hang around for a little while, they despawn, the world goes back to how it was. Very dissapointing in their effect and scope tbh.

There is no depth or real personality to this game... The character customisation and itemisation is severely lacking (defiants and guardians have the same armour lines, most of which is pretty ugly imo), and it's like a clone zerg 90% of the time as people swarm along the quest paths or towards a rift. It would be funny if it wasnt so sad.

It feels like a treadmill as soon as you log in, and by 27 that hasnt changed. It mollycoddles and spoonfeeds all the way through, it asks for very little off the player (which is why it will probably be huge with the casual crowd).

But... despite all this... the game runs well, looks good in it's environments (I am not a fan of the character models tho tbh... a strange hybrid of Aion and AoC that dosent work for me), and does what it says on the tin- it is a 100% themepark questgrinder. It is very competent and workmanlike, just very boring for me.

With regards to this game being 'next gen'.. no, it just isnt. It really is just the end product of the last generation. It has taken the exisiting model that we know so well and polished it to a minimalist sheen, offering just enough glitz and play to sell it at launch (and then leaving the devs to panic about how to retain players past month 1).

All just my opinions ofc.

Despite all In have said, I don't hate the game and I actually wish it well. More games out there to choose from the better imo and if a certain section of players enjoys it, fair enough. I will wait and see how Arche Age turns out personally.

 That pretty much sums up my experience as well.

I have played in the past few betas.   If you have played a few of the MMORPGS released in the past  several years then you have most likely done everything in Rift or something very similar.  There really isn't anything new in the game.  Its more of the stuff people are tired of doing.   Trion seems like an excellent company and the game will probably get a lot of subscribers at launch due to there being a large number of players in limbo waiting for something new to come a long.  Ultimately though, I think players are going to get bored and jump again as soon as some fresh and innovative comes along.  I went into the game really hoping to like it but just couldn't get there.

Originally posted by hydraulix

It's in my opinion, the worst part about this game. 


Why should a 40+ be allowed to come into a level 20-26 zone? It's a huge buzzkill and is the only thing that made me stop playing this game. I really wish they would implement something similar to Warhammers zone system. At least people would then have a fighting chance.

I spent the majority of my time running back to my questing areas after being 1 shotted by a 40+ in Asee-Teph. Grrrr, I want to love this game, but I cannot.


carebear?  o.O

Originally posted by bobfish

Interestingly thought, BHS/NHN have brought the Korean releases forward from 2011 to Q4 2010.


So maybe they will bring the NA/EU releases forward again too.


I think the reason for the slower release date for the Western markets is Bluehole's uncertainty over using the NCsoft model of centralized development with minimal localization for individiual markets.  With the complete failure of Aion and really all NCsoft games outside of Asia I think they are worried more market-specific customization needs to be done for a game to be successful worldwide.  My guess is that the Western release date is going to be highly dependent on how much market customization Bluehole decides to add.

Its an underrated game.  Well worth playing in my opinion.  Its a go.

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