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All Posts by boojiboy

All Posts by boojiboy

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928 posts found
RIP Vanguard.  Here's to the best MMO I have ever played, or probably will play.
From a strict business perspective, I see no reason why Sony wouldn't keep Vanguard as part of their portfolio as long as it continue to generate revenue.  I doubt they'd ever sell it because it would become a competing product.  I doubt they'd shut it down because it fits a very nice niche for 'core' gamers and probably spins off some nice cash for them.
Originally posted by Mdpats

I like Vanguard, I do.  However I'm always noticing pretty crappy performace overall from the game.  FPS seems to be in the 30-50 range, sometimes dropping down to 15-25 with noticable screen jerking.  I'm running on max settings which doesn't seem to be a problem in other games (GW2 85-90+fps, AoC 100+fps etc.)

 

Am I missing something?  Are others experiencing this too?

 

System is as follows, 

i5 3570K

16GB Ram

3GB GTX 660

Win7

 

Intel Core i7-2600K 3.4GHz | ASUS P8P67 Deluxe (REV 3.0) LGA 1155 Intel P67 SATA 6Gb/s ATX Intel Motherboard | G.SKILL Ripjaws X Series 16GB (PC3 10666) | 2 x XFX Radeon HD 6970 2GB 256-bit GDDR5 PCI Express 2.1 x16 | Crucial RealSSD C300 128GB SSD | Samsung Spinpoint F3 HD103SJ 1TB 7200 RPM SATA 3.0Gb/s Hard Drive | Silverstone ST1000-P 1000W Modular PSU | Silverstone FT02B ATX Case | Windows 7 Home Premium 64bit

 

I built that PC 2 to 2.5 years ago.  I can max everything out and still get 100 fps in most situations.  However, no matter the rig, there will be some situations that will cause you to lag, it's just part of the optimization issue that someone else brought up.

I know others that run this game very smoothly and some pretty basic laptops, so I'm not sure what the secret formula for hardware is.  One thing I know for sure is a SSD helps tremendously.

There are also a lot of good tweaking guides avaialble in the Vanguard forums that will help you dial things in.  I would say your rig should be able to run the game very well with some adjustments to settings.

Originally posted by csthao

There are currently 3 Raid guilds that does PUG raids.

New Genesis - Friday nights APW raids

Unleashed - Saturday morning (1AM CST) Overland raid targets

Reverence - Sunday Morning (4AM CST - European raid guild)

There's another APW raid PUG on Mondays @ 1PM CST but forgot the Guild Name. But its a European guild.

You might be thinking of COBRA as the Euro Guild.

 

The population right now is a very interesting mix of players.  Those who have been playing since launch, or at least several years.  Those that are experience high level players returning.  And those who are very new to the game and have just been playing a few months or  a few days.

 

My guild, Alliance of the Griffin, has revitalized itself after about a 2-year hibernation.  We have all of the above listed player types playing and I gotta say, it is great to be back.  We've built a new guild hall, we're running new folks through the Griffon quest, get folks through trials in PotA, even running folks through APW who have never seen the best raid dungeon created.

 

Agree with the above, you could start new today and it would take you years to consume all the content.

For those of us that have played years, there is still new development underway, albeit not at a very fast rate.  The game has seen a nice resurgence lately and the new dev teams seems very ambitious and attentive ot the the communities needs.

Originally posted by Deddpool

Games got everything i want in an mmo besides ffa pvp.  i simply can't get past the hideously ugly characters and animations..its like they tried to make it look like bad.  The staff attack animation..dear god. 

 

Seriously good game, with 1 fatal flaw for me, though I hope all who play aren't as nitpicky as me and enjoy it.

I played VG when it was launched and cranked settings up to 2560x1600 with all video options maxed.  At that time, the game was gorgeous compared to anything else available at the time.  After playing so long, I'm now accustom to the graphics and still prefer them over the likes of GW2or SWTOR.

I guess now, the graphics are a bit out-dated, but on the other hand, they can be an acquired taste.  To this day, there still seems to be more realism to VG graphics than anything else I've seen. 

Make sure you've got all the video options maxed out and let em grow on ya some.....  :)

 

I did a lot of /who all counts prior to 'retiring' over 2 years ago.  At that time, the game was in full decline and at prime-time there were less that 200 people online... never more.

So seeing all the people online now is very encouraging.

Ya know... .that happens to me when I play Company of Heroes... tab'ing crashes the game.  I also have Win 7 64-bit.  But I do not have this issue with Vanguard. 

I guess one easy thing to try is to update your video drivers. 

I started playing sometime in the late spring of 1999, shortly after it was released.  I was 29 and EQ was my first MMO experience.

I had actually heard about Ultima Online from somebody and I was very intrigued about the whole 'persistent world' MMO concept.  I decided to go to a local game store, probably EB Games to buy it.  But the person at the store persuaded me to by EQ instead of Ultima Online, stating it was less 'laggy'.

So I bought Everquest, installed it and began playing.  I was IMMEDIATELY hooked and still remember my first hours of game play vividly... I rolled a Wizard, found my way out of Felewithe (sp?) and into the newbie zone.  It was night, people were running for their lives back to the guards outside the city... I was hooked for the next 5 years.

Originally posted by Bennu

I'm all for difficult mobs that force grouping. I've never been a big dungeon kind of player. I can do a dungeon a few times but to do it over and over again for the best gear drove me nuts. If mobs have this kind of behavior, I can see myself having fun with it.

 

By higher level mobs, what level are you talking about?

Well, if we are talking raid mobs, I think Vanguard has the best raid encounters of any MMO I've ever played, hands-down.  Also, the variety of raid ecnounters is very impressive requiring different strategies, tactics, raid make-up, etc.

Also, dungeons in Vanguard are at a whole different level that most MMOs.  Take all the dungeons in Rift and combine them into one, they still probably wouldn't equal the nice of Nusibe in Vanguard.  Dungeon crawls in Vanguard live up to the term, Dungeon Crawls. 

So in the end, higher level mobs, could be solo encounters, group, raid (12-man, 24-man), quest lines such as the Griffon Quest which has an increasing difficult set of encounters and quests to get by.

Originally posted by atticusbc
i don't suppose they took away the gear restrictions that made it almost pointless to play?

They really loosened up the F2P restrictions... you should be able to experience the majority of the game now on a F2P basis.

As to the original poster, I agree.  I've returned after nearly a 2 year absence and I am amazed  at how many people are playing and at how active all the different questings areas around the world.  I hope it stays at this level.

I returned about 3-4 weeks ago and I've been amazed at how good the population is and all the questing areas being full of leveling players.  I'm leveling one of my alts right now and all the old haunts are very well populated at all levels.

This game, despite it's age, is still gorgeous.  The graphics still have a realistic look to them that I prefer over the stylized games like GW2, etc.

 

    Gathering to kill the FA for APW access... years ago.

 

    My galleon far, far away from any land.  Some solitary fishing.

 

 

    Landed my Griffon on the roof of our new guild hall.

 

    Raid crew proceeding up the steps on the Bridge of Destiny.

 

   My first mount, circa 2007.

 

    Harvesting team... probably gathering lumber for the guild hall.

 

    The look opposite one of my favorite places to craft. 

 

   Guildies celebrating our  new guild hall with sea vessels parked in the distance.

 

   Shortly after our first kill of Kotasoth.  Mounted her head in the GH.

 

   Pondering whether we should go in or not.....

I have recently returned after nearly a 2-year absence and I am really enjoying Vanguard again.  It took awhile to relearn my level 55 characters as this game is so much more deep and complex than anything else.  Heck, it even took me a good 10 minutes to figure out how to fish at the river behind my house.

I am also having a really good time leveling an alt.  To the question about population, the population is amazingly good.  I've been returning to a lot of the areas where I originally leveled my first character 5-6 years ago and have been blown away by the number of players in all these areas (Renton, Blighted Lands, Silverlake, etc.).  Region chat is a constant scroll of discussion, helpful tid-bits and cooperation).

So yes, now is a great time to jump into the game and see if it's for you.

Mael, if you get involved in crafting and diplomacy it is well worth it to really get into the Lore.  The story behind the game, the factions, the history is really fasinating and fun to immerse yourself in.  With all the guides online, you can find the answer to pretty much anything you need, but when the game was new, understanding and diving into the lore was critical to figuring out quest lines, what to do next etc.

When I first started playing, I got so hooked on diplomacy that I out-leveled my adventuring sphere. So even though my diplomacy level was rising, my adventuring level was low and it was hard for me to travel from one location to another safetly.  I learned to stick to the roads and the trails and travel during the day.   I was obsessed with the diplomacy quest lines... epsecially between the High Elves and the Dwarves.  Each sphere has significant lore involved, but unless you delve into all three you don't get the full picture.

There are a lot of new players online now and they seem unaccustom to reading the lore to help them complete quests, etc.  There is a bit too much dependancy on easy mode that you get from other games on the market.

I've rejoined the game and I am enjoying it immensely.  When I left, there were 3 servers and the populations were all pretty low.  Now there is just one Telon PvE server and the population is spot on perfect.  Any more, and there would be too much competition for raid bosses, quest mobs etc.  But all in all, it's a very lively and energized community right now.

Whether or not this soft relaunch is ultimately successful depends on whether or not the new development team can deliver on their promises.  They seem very ambitious and they are very involved.  If they pull of the Panthor Zhi additions then I'll be a full on believer.

And it's not as if nothing has been happening in the past year or so. I returned to find Magi-Hold as an extremely fun revamped zone for high level questing, plus several new raid bosses and questlines.  City of Brass is all new and I have even started on that yet.

 They've also made some good progress on bug squashing and lag in some areas.  I was delighted to find a number of things that had been broken with my Psionicist class for years are now working properly.

So I'm currently hooked again and REALLY looking forward to Panthor Zhi.

I am glad your first impressions are good and that you are enjoying the game.

 

I'm returing after about a year absence... prior to that I had played since launch.  I'm really enjoying my return and it has reminded me about how incredible deep and complex this game really is.  And after playing Rift, SWTOR and GW2 it is refreshing to be back in a game that has the best community I have ever been a part of.

I don't know if there are active RP guilds playing right now or not.  But there used to be and they would hold many community events in taverns, races, fishing tournamnents, guild hall openings, etc.  My guild isn't a RP guild, but when we finished our Guild Hall we had nearly 100 people over for our 'Grand Opening'. 

As you said, this game is a great home for folks that like to RP. 

Everything stated above is good input.

 

You question about spawn camping actually brought back good memories from my EQ days.  There is not spawn camping like in EQ (Hadden, Pyzgin, Ancient Cyclops), although I wish there was... I loved those camps and the possibility of encountering a rare spawn.  But since the world in Vanguard is not instanced, you still have the sense of rare mobs and being at the right place at the right time. 

 

For raiding, I would simply recommend trying  a bunch of classes and picking what you enjoy the most.  Raiding in VG is truly fantastic as it is not dependant on specific raid make-ups and cookie cutter mechanics.  It is much more dependant on a players skill and the specific strategic guilds develop to take raid bosses down.  For example, not to toot my own horn too much, but I would get tells from other guilds to bring my Psion to their raids for crowd-control and or counter spelling.  I had become very good at raiding with my Psi and was one of the few Psi's with a very specific set of gear obtained specifically for counter-spelling. 

I've enjoyed raiding in VG 2x more that EQ and 10x more than any other MMO I've ever played.

Originally posted by Walic
I downloaded it and started over since its been years since I have been on and I was so lost, on top of that it seemed really laggy, is it just me or does others have the samething.  What I liked about Vanguard was it has that open sandbox like SWG had.

I haven't had any lag issues yet.  But it's onl been a couple days of playing.

What some new players, or returning players need to remember, is that this game was the first 'seamless world'.  But that technology is now old and you will pause when passing through 'chunk lines'.  Compared to new games I think this surprises some new players and they think it's lag.

I played Rift and GW2.  Very seamless, but much, much smaller with a ton of instancing to help.  Vanguard is much bigger and you can truly go any where you can see.  You can swim to the bottom of an ocean or climb a mountain with no invisible barriers to stop you.  There is also no instancing except for APW shards.  Even housing and guild halls are non-instanced.

Originally posted by malrats
that's pretty dope. I want to give the game a try, but everyone says there's virtually no solo content, especially not past level 20, and I just don't have the time and such to be finding a group for everything. sucks, because this game has always sounded really promising to me and I heard that they're gonna be or already have released new stuff for it after a long development hiatus and maybe even changed the game. I dunno.

You can solo all the way to 55.  However, soloing 51-55 slows down quite a bit.  The entire journey can take a few months.

My first character grouped almost all the way to 55.

My next couple of characters soloed all the way.  I did this because the quest lines are completely different for the different races and was a ton of fun.

The new development team and lead developer really look like they've got their stuff together and are working on a new area that will have raid, group and more solo content.  They are also looking at uncapping the skills which would effectively allow 55s to progress more.

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