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3/21/07 12:15 PM
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Viewed 873, Replies 30
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You're not being too picky. I entirely understand your point, and agree. It does not look like a design decision on the part of the in-game cultures, but on the part of the game developers instead. Not as if the dwarves decided to build something that way but as if the "things" have been made in entirely different universes with entirely different sets of rules. I have noticed this myself and it's been bugging me a bit. |
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3/21/07 4:25 AM
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Viewed 4945, Replies 29
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Originally posted by Alienovrlord That is a very good point, in my opinion. Staying true to the feel of the colonial adventure genre is a smarter move than trying to be realistic in terms of atmosphere. |
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3/20/07 11:45 AM
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Viewed 1669, Replies 48
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Really, let's have some more decent sci-fi mmorpg, please. |
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3/19/07 3:36 PM
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Viewed 389, Replies 7
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The bigger the IP, the bigger the taboos, I'm afraid. |
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3/19/07 3:27 PM
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Viewed 1012, Replies 12
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Better check that out, thanks for the info. |
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3/19/07 3:19 PM
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Viewed 1012, Replies 12
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Originally posted by gozzgull Interesting.... but surely you still have to group up for everything, right? |
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3/19/07 3:15 PM
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Viewed 1768, Replies 17
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I'm not quite up to date on this: Are we absolutely positive that gear will play no important part in combat? |
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3/19/07 3:02 PM
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Viewed 1085, Replies 31
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I for one am grateful for any positive or negative opinion. It helps me navigate through the gaming world, helps me make some educated guesses and *not have to try every single game in the world to find one I might enjoy* (there are *a lot* of games out there). As long as an opinion is honest, as long as it reflects that gamer's true experience, I get something out of that. What they're upset about - whether that may bother me that much, what other factors may be related to it. Of course I'm really grateful for the (imo) particularly well thought out and eloquent posts, but I can do with wild and furious scathing as well if the alternative is no opinion. |
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