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7/13/08 5:13 PM
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Viewed 691, Replies 51
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It has little to do with the state of MMOs. Looking for ulterior motives and hidden agendas is the name of the game in mass communication now. We have: disinformation, misinformation, mindnumbing information overload. Money keeps pushing to pocket us and our impulse to smarten up against it is driving us to the edge of paranoia. It is the new disease. |
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7/13/08 12:05 PM
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Viewed 1720, Replies 99
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All of those are quite valid reasons. To me the biggest irony is how antisocial a raid environment feels despite all those people playing together.
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7/13/08 11:59 AM
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Viewed 411, Replies 16
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To me, here's the problem right now: Science fiction is a genre of ideas, not fight sequences and we're not seeing a reflection of that in the MMO scene. What we're seeing is mostly space opera... And from Barsoom to Star Wars, space opera is actually just a continuation of the fantasy and colonial adventure genres in space. There is so much more to science fiction than space shooters or colonial marines... But it would be a crime to take the worlds and stories of Stanislav Lem, Arthur C. Clarke, Richard Matheson or Philip K. Dick and turn them into a product of the "I smash U!" nonsense the MMORPG genre has sadly become. I guess what I'm saying is, to do science fiction some justice as a genre (and a sophisticated genre it is), we have to have some MMOs based on settings, cultures, ideas and stories rather than combat. We need some other type of MMO design where a major part of the playerbase does not get to be Wedge Antilles or Private Vasquez.
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7/12/08 3:59 PM
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Viewed 2917, Replies 112
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Originally posted by Waterlily
Nicely put, Detective Lily
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7/11/08 2:22 PM
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Viewed 1136, Replies 39
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Originally posted by Zhqrxt
Here's my instant-approval for a Planescape MMORPG - Torment has to be my favourite CRPG of all time. As for the likely releases of 2009, I'm in for anything. Will play them all: Aion, WAR, TCOS... Each seem like they could be a lot of fun, though I have to say none really seem to be moving the genre into new ground. Maybe Hero's Journey could be something fresh, but I doubt we'll see it released in 2009. I hope Bioware thinks out of the box with their MMO - they always value setting, story and character and that's already a huge plus in my book. What I'd really like to see is a sci-fi MMORP with huge megalopoli... Something along the lines of Blade Runner or Neuromancer would do. Not purely combat based, with lots of story elements, background and puzzle-solving. |
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7/11/08 1:08 PM
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Viewed 1442, Replies 44
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Here's how I remember it, from the classes I played: Hunter and Warlock were the easiest to level. I'd say hunter was somewhat more convenient and fun. I remember loving my hunter pet and absolutely hating the lock pets - to the degree that the ability to Sacrifice them was pure bliss :) Priest was tough to level till you get Shadowform, then it was quite an easy ride. Fun, too. I found Rogue to be tougher than the above. Quite easy to *not die* but somewhat weaker overall; I seem to remember a lot of bandaging between kills. Needed good gear to grind efficiently like most melee classes (so if you load on AH-bought blues and purples and good enchants, it'll be much smoother). Warrior had the heaviest "oops" factor among the classes I played. I remember dying a lot, especially due to pulling unwanted adds! Still fun, I must say. Paladin was easy but suffocatingly boring. Shaman drove me nuts in the lower levels, never went past 40. So I'd say Warrior, Paladin and Shaman for different reasons.
P.S.: Never played Druid past 30, seemed to be easy going, but can't say for sure.
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6/27/08 5:10 AM
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Viewed 1660, Replies 35
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Originally posted by Gröm
Seems like it won't. In those screenshots, the currency field on the backpack shows the player has 19 gold, 42 silver, 24 copper. |
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6/16/08 7:46 AM
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Viewed 1212, Replies 27
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Hmm, I can't see a gnoll there. Gnoll faces in Baldur's Gate are supposed to look quite dog-like. I can't see a bugbear, either.
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6/05/08 6:50 AM
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Viewed 1707, Replies 44
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4/22/08 3:31 PM
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Viewed 1140, Replies 35
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"J" is what happens when " :) " gets garbled. In my experience this happens especially when the receiver and sender use different sorts of mail clients. I've mostly seen it in Outlook-to-Firefox messages. So put a smiley where you see a J :)
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4/15/08 12:26 PM
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Viewed 876, Replies 26
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Originally posted by aiwntrmute /on Nope, that's still carebear. You die and you get away with just losing your items? Pfft.The player who PKed you should be given the option to kill your character for good (permadeath) or to keep your character as his pet. Then your character will be displayed as PlayerName<PlayerKillerName's Pet>. You can only train pet skills as long as you're someone's pet. You get to challenge your master once a week, without any armour and only pet skills active. If you beat him, you'll be set free (back to player skills and not attackable by PlayerKillerName for 1 hour). You cannot play a new character on any server while one of your characters is a pet. Pets *will* fetch their master's slippers when asked to and *will* purr when they're patted. Pets cannot fall to their death. /off
Anyway, I think the death penalty on AOC is just fine. Any penalty that gives you a noticeable enough disadvantage so as to make you think twice and not be totally reckless should be good enough.
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4/12/08 4:02 PM
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Viewed 941, Replies 16
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Originally posted by Explodingme Umm, yes you do... :) |
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4/11/08 1:50 PM
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Viewed 1387, Replies 50
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Sad but unavoidably true. You have to beat your imitators to new media or else most people will think *you * are the imitator when you step up. They are making Neuromancer into a movie at last. Majority will think it's a The Matrix ripoff. The irony.
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4/08/08 2:39 AM
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Viewed 1313, Replies 26
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Originally posted by Housam For the first 20-25 times, maybe. Now I don't want to even open up the case and would gladly pay someone for something as simple as change a fan. |
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4/05/08 9:26 AM
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Viewed 1572, Replies 60
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Well, anything is possible. I've seen games come straight out of left field whereas for example Gods and Heroes crashed and burned in the middle of a beta that did not seem that far off from a release. The more important point is: Does it make any difference, really? If it's out, we get to play it, if it's not, we don't. It's not as if people program their lives around MMO releases - or at least hopefully they don't! "I think I should take this year off of college because Darkfall has gone gold." "You know, I was planning to buy a house, but Darkfall is coming out so I have to review my whole budget. Who knows, I might get fired!" "Happy 12th anniversary, dear. Oh, by the way, Darkfall is going to release this year, so this is as far as it goes!" Anyway, you get my meaning :) If it gets released, we all get to have a go and see how it works. To be honest it does not look to be my cup of tea, but who knows?... I tend to reward freshness with a purchase.
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4/05/08 6:29 AM
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Viewed 4990, Replies 73
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Demonologist first, Aquilonian Guardian second for me.
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3/30/08 2:36 PM
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Viewed 1044, Replies 38
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Romantic comedy. (sorry, could not resist)
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3/30/08 2:29 PM
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Viewed 3411, Replies 78
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Firstly, something truly original would be most welcome... but seeing as it will take a lot of space to describe what sort of new worlds not yet invented might excite me, I will stick to known IPs here.
3. The Foundation Online (from Isaac Asimov's The Foundation series) 4. Time Streams Online (from Michael Moorcock's steampunk trilogy A Nomad of the Time Streams) 5. The Sprawl Online (from William Gibson's Sprawl trilogy starting with Neuromancer) ...and... 6. Citizen Kane Online (all players try to figure out what "rosebud" is... just joking)
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3/26/08 6:15 PM
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Viewed 4601, Replies 108
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I buy pretty much anything that looks even remotely interesting, so yes. WAR, AOC, TCOS, Aion, and then some. The real decision is which I'll keep on playing after a few months :)
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3/26/08 5:39 PM
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Viewed 1375, Replies 26
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Originally posted by Dutch57
Take your hatred somewhere else. These are gaming forums and it's only natural people would voice their opinions about games here. What is not natural is attacking people.... And hopefully, not tolerated, either.
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