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Originally posted by Mrbloodworth
I think he's referring to the makeover old cartoons like Dexter's Laboratory got - like this: flickr.com/photos/rhcooper/912750096/. I have mixed feelings about it myself, but the game was pretty fun to play...casually. I am impressed with the family plan pricing for unlimited access - very competitive.
Edit: read the caption under the first picture I posted - that's just not healthy... |
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I remember these guys - talk about a blast from the past. They would've had more luck going after Linden Lab or even Multiverse - the people who were supposed to make the Firefly MMO, but NCSoft? I think this is one of the few times where they're getting a bad rap. To go a little aluminum foil hat for a moment, I noticed that Sony is (or was) one of their clients. Wonder if Sony put them up to this to force NCSoft into wasting their already dwindling profits on legal fees? Eliminate some competition through a small cold war? |
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a mac version? wow, that's a heck of an announcement. |
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Nice and accurate review. I tried this out in beta as a slight diversion, and found myself playing more than I thought I would as well. In fact, I almost decided that I would subscribe when it came out and started finding and submitting all the bugs I could find to make it a subscribe-worthy game. In the end, I decided it wasn't quite the game for me, but as a kid-friendly game, it's surprisingly good. |
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Dungeons & Dragons Online: Hireling Preview Night
News Discussion « General Discussion 11/12/08 1:57:30 PM
I understand what you're getting at toord, but the fact remains is that those dwindling numbers probably aren't going to increase anytime soon. The game was certainly designed around grouping, but it was also designed with the assumption that more people would be playing than there currently are. As such, some adjustments have to be made so that any potential new players aren't run off by the current issues with grouping. When I started playing again, I ran into that issue: trying to find groups for lowbie quests was frustratingly hard, and even when people were nice enough to help out, they were almost always veterans. Usually, that meant they were more interested in speeding through the quest which, of course, ruins the experience for someone going through the first time. So judging from the way hirelings are set up, it seems to me that they took a fairly good look at the way grouping is playing out. 1 hireling can make a big difference when you have only 1 other person in the area doing the same quests as you. On the other hand, the 12 man instances which still have a fair amount of LFMs up can't use hirelings at all which elliminates the worry about grouping going down the toilet there. In addition, I don't care how well the hirelings are implemented, they will never be coded well enough to be chosen over a human player. I've been playing Guild Wars since it launched, and despite the fact that I love the henchmen, I'll drop them in a heartbeat if there are players out to do the same thing I'm trying to do. So I don't think the hirelings will have the negative impact you think they will, but of course, that's just my opinion. All we can do is wait and see what happens. |
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Thanks for the replies everyone. After reading your response icon, I went over to playonline and reread the update notes on the feature. Your assessment is indeed correct (I must've been pretty sleepy to not get that from it |
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Wow, this was a great read! I don't play CoH anymore, but even I found this informative. Perhaps MMORPG.com should look into making this a series of articles for each game that has a correspondent. |
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Greetings everyone, I've had a love-hate relationship with FFXI since launch. Without going into detail, I'll say I've been through quite a few accounts and resubscriptions over the years. Recently, I've heard about this "Level Sync" system that's been released intending to make it easier to find groups. I just wanted to get the point of view of any new players that happen to have joined since its launch. Has this system made it easier to find groups? As an addendum, I'm also trying to get my girlfriend to play. Her sticking point has always been the grind. So, with the slight increase to experience from decent and easy mobs, is it a bit easier to level? Thanks in advance! |
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General: Otherland Screens: Lambda Mall
News Discussion « General Discussion 10/02/08 2:37:10 AM
Wow....Tad Williams, huh? Well, here's hoping your first forray into the MMO race (and aparrently the video game race as a whole as well: http://games.ign.com/objects/142/14286038.html) is successful. The screens look awesome and the Otherland universe opens this game up to being more than just your cookie cutter MMO. Let's hope they try to capture that spirit (you can't get much more diverse than the set of main characters in the books) And not try to eliminate it for some middle of the road focus group friendly boredom. |
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I choked on the meat grape leaf I was eating when I saw this! |
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The Chronicles of Spellborn: Timeline Series Part Two
News Discussion « General Discussion 7/22/08 2:47:33 PM
I'm inclined to disagree. I've always enjoyed when an MMO creates a complex lore behind their game. It provides more immersion than the standard "this country/race is at war with this country/race - ROUND 1! FIGHT!". I find it especially refreshing when they apply scientific methods to the magic in their worlds, it makes it that much more engrossing |
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Game Players Union or The G.P.U. do we need one and do you want one?
The Pub at MMORPG.COM « General Discussion 7/08/08 12:53:14 PM
I've thought of this as well, but it usually stops at just the initial thought due to one issue... I'm a gamer and I love all my fellow gamers, but when it comes to the arsenal a union uses to get the seriousness of a situation across to a corporate entity (i.e. striking), I don't see us having the empathy let alone the solidarity to care about another gamer's plight enough to not buy a game or continue to subscribe to a particular MMO as long as we're having fun. Glad someone actually thought it through - made for an interesting read. |
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Originally posted by aleos
I don't think the editor of this particular article meant "racial profiling" in the way it's generally used now. I think they were using the phrase with the literal meaning of a profile on the races of Requiem - though now that I think about it the info on races in games does tend to lump all members under particular tendencies and traits - I guess the more popular definition can be used here as well |
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It is from ignorance that mankind must be saved... |
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Black Moon Chronicles - Open Beta starts today
Open Beta Discussion « General Discussion 6/05/08 9:06:20 PM
(Puts Mosrael back into his bandolier) I just stumbled across this game while looking up something totally unrelated (think it might have been who holds the current higher Donkey Kong score |
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Had to check the date to make sure I hadn't traveled back to 2005 |
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Edit: Strike that - apparently it IS live now. My client is currently updating :-) Subscribe and enjoy your fishing :-) |
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So I go visit my Gamestop manager/friend this morning....
The Pub at MMORPG.COM « General Discussion 4/23/08 1:23:03 PM
Originally posted by Sam123jo0123 Hahaha that and "Mom and Dad - remember when I asked for a computer to play games on for christmas and you got me that HP Pavilion from Wal-Mart? Well, I can't really play anything with my integrated Intel video card - except for this one..." *holds up World of Warcraft Battle Chest box. |
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Is this that game that was cheating everyone out of their money? So many MMOs! They merge together on me sometimes! |
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Originally posted by Daffid011 Haha, we've already established that it's a pretty bad analogy (even the original poster of the analogy acknowledged it), but it's been the one used for the length of the thread, so we have to make do with it And to bubu_3k - that's the issue being discussed - why should it be wrong to play on a private server when you choose to forgo any expansions or the other benefits of live servers, and remove the overhead of maintaining YOUR character? "You know what you're getting yourself into," goes only so far and I don't know if it can go as far as it does for the MMO industry. |
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