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All Posts by Ghist

All Posts by Ghist

14 Pages First « 8 9 10 11 12 13 14
270 posts found

If the WH Beta is any example, PVP is extremely fun. As I am normally a PVE player, I have spent the past hour PVPing. I also am in AoC and I can tell you Conan's gameplay doesn't hold a candle to WH

If you like loading screens, tons of cutaways.  Bugs and incomplete game play.  Boring missions. Terrible customer service.  But really pretty graphics. Then AoC is the game for you.

 

Can we say Vanguard II

bump

that they have to fire Tom Chilton?  The man is ruining the game.  It's absolutely amazing that any character he plays or has friends playing becomes totally overpowering.

 

There is no balance it PVP in this game.  The supposed E Game coming up will be a joke.

Anyone miss EnB
Jita (General) « EVE Online
10/24/06 10:25:36 AM
Anyone else miss Earth and Beyond?

Originally posted by neuronomad
Thanks for the constructive replies and not flaming me.  I am hoping that Phantasy Star Universe will be the fix to keep me away from WoW.  I think the main reason I always come back to it honestly is because of it's simple layout plus the fact that I know it inside and out.  But honestly I perfer games like Guildwars where I can just jump in and play for an hour or so.  Personally I also like instances and grouping with just a few friends.  I did enjoy battlegrounds quite a bit.  But my biggest problem was spending so much time grinding for gold so I could be able to even have a chance in battlegrounds against those that twinked their characters.
 
I hate the whole arms race deal. 

Not to be negative or anything, but isn't this like switching heroine for coke?
I have put 40 hours into GW and 2000 hours into WoW, so my opinion will slightly weighed in WoW's favour.

2 things bothered me right off in GW.  Invisible walls and no jump button. WoW doesn't really have walls, just areas that lead off from where the programmers don't want you to go they kill your alt.  Fatigue in the oceans.
I personally felt more intune with my character in WoW because its more responsive to my button mashing.

Graphics have to be given to GW.  The world and characters are more realistic and Character adaptation is better in GW.  The World size WoW gives you a better feel of spaciousness.

Interface is WoW's forte.  Written in XML, the interface is one of the most adaptable I have ever run across.

GW is a character strategy where WoW is a button masher.

Comunity is based on chat interface and WoW adaptability makes it a better chat option.

I think character development is in WoWs favour too.  A rogue isn't a warlock. They are completely different.  Where a Necromancer/Priest isn't that far off a Paladin/Ranger.


Cost is hands down GW biggest asset.  You buy one pack you can play it as long as you like.  You don't need the expansions when they come out.

WoW is completely dependent on equipment.  You have to get good equipment to compete in PVP in WoW.  Which means you have to be guilded and put some serious time into it.
Whats fun for you?

I have played most types except Lock.  All Horde.

If you want to be popular, and high demand Prot Warrior, Holy spec'd Priest, Restro Druid.
If you want to solo, Dagger spec rogue, Shaman.
DPS Rogue Mage.
Skilled players like Locks.  They can be hard to solo though. Same with druids.
Hunters and Pallys are a dime a dozen and good starters.
Listed from easiest to hardest to play/learn.

Rogue,Shaman,Paladin, Hunter, Mage, Priest, Warrior, Warlock, Druid.


Certain race/class mix well, such as Tauren Shaman, NE Druids. Dwarf Priests, Undead Priests, NE Hunters(named some form of Legolas).
Nothing says I am loved like a Undead Priest.

Definitely for the attetion whore.
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