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All Posts by Brenelael - 969 found

5/17/08 8:12 AM
Viewed 352, Replies 11

 

Originally posted by Kyleran

 

Originally posted by Brenelael

 

The main difference is culture. Asians like to work together to strive for a hard to reach goal whereas westerners want instant gratification. Nothing really wrong with either it just really depends on your cultural background to which one you'll prefer.

 

 

Bren

 

As long as we're making up stereotypes you could say Asians prefer to mindlessly grind through bland content while relying on others to hold them up and westerners prefer interesting and engaging content that has them rely on their own resourcefulness and independence to overcome the challenge.

Just because a gamer can't tolerate L2's extreme grind doesn't mean they want "instant gratification"

Good thing nothing in the post besides the last line is actually true.

 

Wow, what did I do to you to warrant such an attack Kyleran? Or is it that a NCSoft employee ran over your kitten or something like that? I didn't say there was anything wrong with either type of game actually if you read my post. WoW is very popular in Asian markets as well so it does have its appeal to them. WoW is just a game where you get a prize for almost everything you do whereas a game like L2 you need to get to the endgame to really get anything out of it. I didn't say either was superior to the other they are just different. I'm sorry if you took it as a bash on WoW as it wasn't my intention to do so. As I stated I play and enjoy both games very much just for very different reasons. WoW I play mainly just for something I can get into quickly and get something done in short periods of time( Casual Play). L2 I played for Clan and Alliance politics and the community, good and bad but the game does require a very large time investment, something I don't have a lot of these days (Hardcore PvP play).

 

Also I've noticed that Asians seem to enjoy open PvP environments more and Westerners like PvE with strictly controlled PvP. These are NOT stereotypes, they are just descriptions of the two markets. I guess I should have said "Asian Market" and "Western Market" to make that clear but I just figured people would figure out that is what I meant. I'm fully aware of the fact that not all Asians prefer Asian Market games just like not all Westerners enjoy Western Market games. To think that WOULD be stereotyping.

 

Edit: But this argument really belongs in a different thread as we ARE straying off topic. My initial post was just trying to give an example of why Asian Markets "clone" Lineage II whereas Western Markets "clone" WoW. Actually the current trend in the Asian Markets seems to be to try to meld elements of WoW and L2 together into single games. The two markets could someday merge together and just be one if the current trends continue.

 

Bren

5/17/08 7:34 AM
Viewed 2523, Replies 64

Although KOTOR would be nice I was kinda hoping for a Secret of Monkey Island MMO.

 

Bren

5/17/08 7:28 AM
Viewed 352, Replies 11

 

Originally posted by UpskirtPower

why does alot of noobs like to say every korean mmo is a clone of wow?

when I hear it it always annoyed me. A grind fest korean mmo is no where near any western mmo. The only time korean mmo win over western mmo is sexyness, art style, stylish attacks.

I hadn't heard a lot of people comparing Korean MMO's to WoW, even "Noobs". Most compare them to Lineage II the granddaddy of all Korean grindfests. I hear "It's just a Lineage II clone" a lot but the only game I've heard compared to WoW with any regularity is Perfect World but that game isn't Korean, its Chinese. Its really a matter of taste and cultural background. I have played and enjoyed both WoW and Lineage II. The main difference is culture. Asians like to work together to strive for a hard to reach goal whereas westerners want instant gratification that is easily soloable. Nothing really wrong with either it just really depends on your cultural background to which one you'll prefer.

 

 

Bren

5/15/08 6:15 PM
Viewed 1782, Replies 52

Originally posted by Kairarr

My god, Darkfall's minor feature will kill Pirate of the Burning Sea, a game that focus mainly on naval battle.

Holy shit, Darkfall has the best world of any MMORPG ever created.
Unreal, they have the best crafting system, you can craft anything, even the best items, unlike WoW
Darkfall is both a Age of Conan and Warhammer RvR Killer with these amazing features.
Ultima Online had about a hundred skills and spells. Darkfall has at least 10 times that
Darkfall has 6 races,and 100 classes. THATS RIGHT THEY HAVE 100 CLASSES.
Is Darfall a new type of FPS+MMORPG hybrid ? i DONT KNOW , but it looks amazing
Cool, they even have an arena for the e-sport
You better watch out Kairarr, You keep posting like this and you'll unseat DowntoEarth as Fanboy of the century! What you have dug up here does sound like they are trying to do the impossible but this is also why this game has such devoted followers, both fans and haters. The funny thing I've noticed about this game that I haven't witnessed with any other game is the haters are just as devoted as the fans if not more so. I for one would be happy if they could at least produce a game with half those features but only time will tell at this point. I've got nothing to lose by giving them the benefit of the doubt on this one because until I log in and try the game I'm not ponying up one cent.

Nothing to lose but everything to gain seems like a pretty sweet deal to me.Hopefully they will at least have a beta this year if not a full release but if they don't I've lost nothing. There will always be other games to play.

 

Bren

5/13/08 1:29 PM
Viewed 6395, Replies 189

OK OK.......I just went to check up on the AoC forums and they are quite busy as they are ramping up for release so I stand corrected. See Catizone, some of us can admit when we are wrong. I just haven't visited that forum in a while as I lost interest in AoC a while back. Not saying it's a bad game mind you just that it seems like another cookie cutter class based quest grinder with PvP added on as a mini game of sorts (My opinion so don't get all upset ).

 

As for War having 600k beta apps........it's kinda meaningless as I have signed up every member of my family for that beta including my 90 year old grandmother and my dog and I don't think I'm the only one who has done this either. Beta app numbers are meaningless. I still do stand by my original opinion however that the lack of information from the Darkfall devs has generated more hype (good and bad) than any PR campaign could have.

 

Bren

5/13/08 12:54 PM
Viewed 6395, Replies 189

Originally posted by Kyleran

 

Originally posted by Brenelael

 


 I don't think AoC, War or even WoW had this volume of buzz surrounding it before it launched. More people have heard of Darkfall than AoC and War combined!

 

 

Bren

 

Now you are just making stuff up.  In fact, there are far more gamers who've never heard of DF, vs AOC or WAR. 

Its OK to support a game, but please keep in the realm of plausibility.

And as another poster said, if this isn't the greatest sandbox game ever created its going to be cruicified.

But I'm starting to think that same fate awaits all new releases, we gamers are a hard bunch to please.

 

We shall see. Like I said I'm not making excuses just stating my opinions on the hype surrounding Darkfall, good and bad and how this section and Forumfall see about twice the traffic as their AoC or War counterparts (Well more traffic anyways, don't know if its twice or not). As I've stated before......Darkfall will be the greatest sandbox PvP game ever or the biggest disaster this industry has ever seen. The middle ground has been cut out by their secrecy and the time its taken to develop the game. Only time will tell at this point.

 

Bren

5/13/08 10:11 AM
Viewed 6395, Replies 189

 

Originally posted by Deathstrike2

 

Originally posted by steve-irwin

As much of a fan as I am of the Idea of Darkfall, I think you'd be a fool not to listen to what polarization is saying.

I just can't seem to think of a good reason for them to keep everything so hush hush. I hear excuses like they're too busy (right), they want us to discover the world (right) and so on and so forth from the fanboi's but the logical thing to do at this level would be to promote.

I dont know maybe it's just me and I dont understand how to run a business but try as I may I cant find a good reason to handle this the way aventurine is handling it

 

I agree with you.  People on these forums go back and forth all day long about whether the game will come out or not.  All this confusion, bad press, etc. could be easily cleared up by the company if their product is as good as they say.  Instead, they choose to let the speculation continue, and they have no problem with DF becoming the joke of the MMO community.  That leads me to believe that they are simply no where near having a functional game.  What company would allow all this to go on if they could stop it?  It's just bad business.

Now I'm not defending Aventurine or making excuses for them in any way but one thing that most of you seem to be missing is the little fact that good or bad by remaining "hush hush" about Darkfall  Aventurine has made it one of the most talked about games on the internet today! Everyone at least knows about Darkfall to some extent and that is PR you just can't buy. They just better hope their servers are up to snuff when and if they go online because they are going to be packed on the first day they open. I don't think AoC, War or even WoW had this volume of buzz surrounding it before it launched. More people have heard of Darkfall than AoC and War combined! Thats PR you just can't put a price on as people are going to log in to try it whether they think its the greatest or the worst just to see if they are right.

 

 

Bren

5/12/08 7:47 AM
Viewed 555, Replies 14

Originally posted by Friction2u

 


Originally posted by Shannia
For arguments sake, let's say DFO goes self publishing with a F2P/mini-mall business model, will you play?



Only if, for arguments sake, Darkfall turns out to be a 60 foot tall land walking death-squid with tentacles made of solid gold!

 

And not just any gold! It has to be Swiss-speaking Welsh gold!

Why the **** would Darkfall be free-to-play?

It wouldn't and with the "gear is just gear" philosophy of this game it would have the worst Item Mall in the history of micro transaction games. It might work on the limited subscription model (ie, only letting paying customers get half of the content like Runescape does) but the Item Mall system just wouldn't work, period. I think however that DF will be a normal subscription based game like it's western counterparts so this whole argument is pointless to me.

 

Bren

5/12/08 7:39 AM
Viewed 1896, Replies 45

Well I have to agree with others in this thread and say that without an exact release date this announcement should be taken with a grain of salt. I'm not saying that it won't release in 2008 just that no one should hold their breath waiting for it given Aventurine's past record with release dates and beta dates. Only time will tell at this point and even though I remain hopeful that they are telling the truth this time I'm not ready to bet any money on it either.

 

Bren

5/12/08 7:00 AM
Viewed 1916, Replies 50

 

Originally posted by Kyleran

 

Originally posted by VengeSunsoar

 

Originally posted by Brenelael

 

Originally posted by CDCosta

without crafters, there wouldnt be a lot of good gear in the game.

 

This is the basic principal that most games of the WoW era of MMOs just don't get. Crafting has to have a real purpose or its pointless for people to invest time in it. In my opinion all gear except the very basic noob gear should be player crafted only. The game that does this will be a crafter's paradise as they will be in high demand. This would also promote a very healthy player run economy as the prices for everything would be set by the players and competition would keep the prices reasonable.

 

 

Bren

I don't really agree with this.  Horizons had all gear crafted, and while the crafters loved it, the adventurers hated it.  There was no reward for fighting that mob.  Oh they would get a crafting component but then they would either have to wait and craft it themselves or find a crafter willing to make it if, you could, then wait for the crafter to make it, which sometimes took days depending on when he was on, when your on, and how hard it was to make. 

 

Adventures need some immediate reward for killing some mob, waiting and being dependent on a crafter (and yes I was both) just sucks.

Venge Sunsoar

 

You hit the nail on the head.  I despise games that make me either dependent on a crafter to get my gear or make me feel like I must craft to be competitive.  If it was up to me, all gear would be drops or bought from merchants.   OK if other players sell the gear they make/own to me as well, as long as its on a marketplace, and not done by bargining/shouting.

 

 

I agree with you also that the players should have a marketplace of sorts to do there selling and not just have to yell it out over public chat channels but I stand firm on the fact that all gear should be crafted. Saying that it ruins the game for the non crafter because they don't get the uber drops is just WoW thinking taken to the extreme. To work the devs that implement this system would have to think outside of the extremely small box WoW has stuffed them into. Horizons probably isn't the best example to use to argue this issue as that game had many problems that were not related to crafting directly but effected it indirectly through the trickle down effect. Horizons was just a bad game altogether and the no uber drops just added to the long list of complaints. I guess what I'm trying to say is gear should be just gear and there shouldn't be any uber items to drop in the first place.

 

 

Bren

5/11/08 3:10 PM
Viewed 2265, Replies 62

Originally posted by steve-irwin

Catizone is one of those people with alot of pent up anger. Whether it's due to his lack of sexual interactions or inability to hang out with the "cool" kids, he has much inner anger and resentment.

This is why him (and others like him) stalk this forum looking to vent. He could easily just never come here but he does. Ignore him and dont hate him, but pity him...

Actually I'm starting to believe that he is the greatest Darkfall fanboy ever. Why else would someone devote so much time to a single game!

 

Bren

5/11/08 3:07 PM
Viewed 1896, Replies 45

The lead Darkfall dev has already stated in a dev journal (2nd page, 3rd paragraph) that Darkfall will have no preorders of any kind so that kinda renders this whole thread pointless. He stated that they are doing this because he feels that everyone should be able to try the game before anyone has to pony up one red cent for it.

 

Bren

5/10/08 9:52 PM
Viewed 1916, Replies 50

Originally posted by CDCosta

without crafters, there wouldnt be a lot of good gear in the game.

 

This is the basic principal that most games of the WoW era of MMOs just don't get. Crafting has to have a real purpose or its pointless for people to invest time in it. In my opinion all gear except the very basic noob gear should be player crafted only. The game that does this will be a crafter's paradise as they will be in high demand. This would also promote a very healthy player run economy as the prices for everything would be set by the players and competition would keep the prices reasonable.

 

Bren

5/10/08 4:49 PM
Viewed 1398, Replies 41

 

Originally posted by jy88902

 

Originally posted by Brenelael

 

Originally posted by jy88902

 

Originally posted by Brenelael

Not to mention its also good business as this way Aventurine can also keep 100% of the profit and not have to pay a "middle man" for a service they have stated over the last few months they have no need of (PR and Marketing). *IF* Darkfall is all they have claimed it will be it will sell on it's own without it.

 

No MMO will ever sell itself without proper PR and marketing. That is naive and borderline ignorant.

That's a weird notion considering the F2P market has been doing it for years now. Some of those games have numbers rivaling WoW. Albeit they may not all be paying customers but that isn't the point is it. They all found the games and downloaded them without huge PR and Marketing campaigns. Word of mouth is a very powerful thing if something is worth talking about. Whether Darkfall will warrant this type of discussion after it releases remains to be seen.

 

 

Bren


F2P games and monthly subscription MMOs (which Darkfall is) are completely different and I have no idea why you're comparing them.

 

 

I'm not comparing the two types directly just how they are marketed. F2P games are 99% download only and plenty of people find them without a huge amount of PR hype or huge marketing campaigns. It works just fine for them and IS exactly what Darkfall is proposing if they self-publish and go with a D2D model. It does work if the game in question is worth downloading for the gamer. F2P games main selling point is they are free, Darkfall's will be that it is a super fabulous MMO *if* its all they claim it will be. Also if they have a smooth launch (a HUGE plus in this industry) and get some paying subscribers behind them the PR and marketing could come later post-launch when they have a few more funds to spare. Only time will tell as we don't even know for sure what the game is like at this point in time. It could be a huge disaster for all we know.

 

 

Bren

5/10/08 4:17 PM
Viewed 1398, Replies 41

Originally posted by Shannia

 

Originally posted by Brenelael

 

 

Originally posted by daarco

And seriously! Its 2008 now, why would a game developer need a publisher for? Just let people download it from a site. No retail and shit. Its the way of the future.

This is exactly what they plan on doing if you read into what has been said properly. How else would they be able to allow people to try it before they buy it. Its just common sense that after statements like this they plan on self-publishing with the game client available through download only. Not to mention its also good business as this way Aventurine can also keep 100% of the profit and not have to pay a "middle man" for a service they have stated over the last few months they have no need of (PR and Marketing). *IF* Darkfall is all they have claimed it will be it will sell on it's own without it. Darkfall will be one of two things......The greatest MMO ever produced or the biggest MMO failure ever produced. Their secrecy has cut the middle ground out of the picture I'm afraid. Only time will tell at this point.

 

 

Edit: In greatest I mean the largest feature set in any MMO to date not that it will topple WoW as that is something that may never be done.

 

 

Bren

 

I don't know if I agree with this.  It cost a company less than $3 per box to put the box on the store shelves.  It cost Fileplanet $3.05 for each of the 50,000 beta key winners for AoC.  For a game 2x bigger than any game ever, we are looking at 20-30gig of download.  I just don't see how they save money going d2d.  Bandwidth isn't free.

 

Well there are other ways to do it even through fileplanet. And the download size could be the same as AoC or maybe even smaller. Without all the sexy super high end graphics that AoC has the textures and models will take up a lot less space. Also AoC is DX 9 and DX 10 compatible so a lot of the graphical elements are in there twice, Darkfall is only DX 9 which will cut the file size down some more. There are a lot of variables that effect download file size your not thinking of. Darkfall's final archived size could very well be smaller than AoC's.

 

Bren

5/10/08 4:06 PM
Viewed 1398, Replies 41

Originally posted by jy88902

 

Originally posted by Brenelael

Not to mention its also good business as this way Aventurine can also keep 100% of the profit and not have to pay a "middle man" for a service they have stated over the last few months they have no need of (PR and Marketing). *IF* Darkfall is all they have claimed it will be it will sell on it's own without it.

 

No MMO will ever sell itself without proper PR and marketing. That is naive and borderline ignorant.

That's a weird notion considering the F2P market has been doing it for years now. Some of those games have numbers rivaling WoW. Albeit they may not all be paying customers but that isn't the point is it. They all found the games and downloaded them without huge PR and Marketing campaigns. Word of mouth is a very powerful thing if something is worth talking about. Whether Darkfall will warrant this type of discussion after it releases remains to be seen.

 

Bren

5/10/08 1:38 PM
Viewed 1398, Replies 41

 

Originally posted by daarco

And seriously! Its 2008 now, why would a game developer need a publisher for? Just let people download it from a site. No retail and shit. Its the way of the future.

This is exactly what they plan on doing if you read into what has been said properly. How else would they be able to allow people to try it before they buy it. Its just common sense that after statements like this they plan on self-publishing with the game client available through download only. Not to mention its also good business as this way Aventurine can also keep 100% of the profit and not have to pay a "middle man" for a service they have stated over the last few months they have no need of (PR and Marketing). *IF* Darkfall is all they have claimed it will be it will sell on it's own without it. Darkfall will be one of two things......The greatest MMO ever produced or the biggest MMO failure ever produced. Their secrecy has cut the middle ground out of the picture I'm afraid. Only time will tell at this point.

 

Edit: In greatest I mean the largest feature set in any MMO to date not that it will topple WoW as that is something that may never be done.

 

 

Bren

5/10/08 11:57 AM
Viewed 291, Replies 12

MMOG (Massively Multi-player Online Game) is widely used and pretty much covers all bases.

 

Bren

5/10/08 11:39 AM
Viewed 336, Replies 3

I just loaded it without any problems also. This may be because I use Firefox though. One other thing, if you posted this in the D&L forum you may get more replies as it actually doesn't have much to do with Darkfall directly.

 

Bren

5/10/08 11:35 AM
Viewed 2265, Replies 62

Originally posted by Apraxis
Originally posted by Brenelael

Why you guys still argue with Catizone is beyond me. If you just ignore him and argue with the legitimate posters he would not get his troll food and would eventually get bored and leave. Remember that his posts are deliberately confrontational to bait you into arguing and that's it. This is what trolls do, it's the only reason they are here and if you deny them their food they will move on eventually.

 

Bren

Trolls move on? At the darkfall subforum at mmorpg? You are kidding, right? If i wouldnt knew it better, i would say that trolls have arised from the darkfall subforum at mmorpg, and ever since that trolled around all over the internet.

LOL, This may be true as Darkfall has been around almost as long as the Internet.