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All Posts by Ephimero - 898 found

4/13/08 2:18 PM
Viewed 817, Replies 13

Originally posted by Milky

Thanks for the suggestions.  I am tired of  "western" games that generally use the 'realism' art style and do not do it right, often ending up boring, dull, and uninspired.

But I find that 'western' mmorpgs generally seem to incorporate more depth in gameplay.

I'm trying to look for something that has the best of both worlds along with a high level of character appearance customization.  And I don't just mean facial adjustments, body/size, hair color ect.  I also am looking for something that has a large variety in clothing/armor appearances.

You're looking for Aion then, Asian artistic style, an incredible customization system and western gameplay, plus huge armor customization with dyes and applying certain sets stats to others just to keep the looks.

Customization engine:

youtube.com/watch

Armor dyeing

youtube.com/watch

And www.aionsource.com for information, videos, screens and translations, it's currently being developed in Korea by NCsoft, the game is on its second closed beta test, and the NDA isn't heavy so you can see a lot of player-made videos.

4/11/08 1:23 PM
Viewed 817, Replies 13

Wouldn't label Aion as Anime, its Asianish but it has a FF culture-mix feel.

Probably Maginobi would be a good game to test out if you enjoy those graphics, it's actually quite fun.

4/11/08 3:21 AM
Viewed 5407, Replies 79

Just a pair of facts:

 

There are L2 private servers that completely blocked botting software, private servers where people could have done money cause of their high popularity (6.000 players online at the same time). What they should do is to hire those talented coders so they improve the game protection and packets blocking, and create a casual server with 5x rates or so, now that would be a good idea.

4/10/08 4:36 PM
Viewed 4534, Replies 54

Leaning towards chanter, with an interest in assassin aswell, it will depend on wether the chanter has solo pvp abilities or not.

4/10/08 6:15 AM
Viewed 2309, Replies 46

The next great MMO will be the one closer to WoW's playstyle. People don't want revolutions, even if they think they do.

 

4/10/08 5:27 AM
Viewed 1976, Replies 28

You're wrong Housam.

 

Clerics in Aion, apart from the healing skills (remember people might not like healing the whole time, but if you want to do damage, choose a damage dealer.) will have offensive spells, as far as I know, a pair of ranged attacks, a stun and a mirror summon which casts rays against enemies.

4/09/08 2:36 AM
Viewed 2066, Replies 12

hold your pants guys, these skills are translated from the Korean with google and are the ones revealed in CBT1.

4/08/08 3:07 PM
Viewed 1301, Replies 12

What else did you expect, mikevrk? I mean, someone comes over these forums to nay say the game we are looking for and we will sure defend it, specially a non argumented post.

If you want to tell us you don't want to play this game give some decent reasons, otherwise you're just mindless trolling on a game forum you're not interested about.

I do like that video, the world seems quite alive for a closed beta stage and the animations look flawless, nothing else to add.

4/08/08 11:28 AM
Viewed 1211, Replies 18

Just wait a pair of days to see the first RvR player made videos, gonna rock our worlds

4/08/08 10:30 AM
Viewed 1211, Replies 18

Try downloading it with flashget, or any other download manager :)

 

My firefox opens it well, it's just slow cause it's hosted in korea.

4/08/08 9:27 AM
Viewed 1211, Replies 18

New video Introducing all 8 classes once again, but now with even more awesomeness, check it in mms://stream.thisisgame.com/ncsoftext/this/aion/aion_char3.wmv if you want high quality version (hella slow, but worthy!)

videos.curse.com/details/1374/


Asmodian emotes:

youtube.com/watch

 

First steps in 2nd closed beta test:

youtube.com/watch

 

New Areas:

youtube.com/watch

 

4/08/08 8:05 AM
Viewed 4789, Replies 91

Lineage II improved a lot over time, i'm sure that a lot of people would play it if NC Austin pulled their heads out of their asses and boosted rates instead of boosting levels. Even if it was only in a certain server.

Anyways, it was like seeing how NCsoft was growing big, they released that low budget game 4 years ago, it was a hit in korea for being a kind of UO in a good tuxedo, and with all that money they made they managed to improve it quite a bit.

Now, Aion is kind of the product of that L2/GW/CoX gathered money, with 2008's design in mind and with well stablished offices around the world for a flawless release, they will do a good job.

Also, keep in mind that the best korean artists and designers are involved in this, this isn't a cabal, this is like korean's elite product, let's wait and see.

4/06/08 2:19 AM
Viewed 1301, Replies 12

Funcom was the company releasing a beta and making you pay it for a year, and a company that hasn't got any P2P MMO on the market right now?

Every company has its flaws and mistakes, however, I have the guess that you being banned wasn't a mistake at all.

Next time play fair.

4/05/08 8:44 PM
Viewed 1197, Replies 9

The most time consuming activity in this game is terribly boring: PvE.

Mobs are stupid, you take a lot of time to kill 1 even with unique equipment and buffs (Played Archer), the spawn is retarded and you'll get ganked by 3 mobs unless you stick to the road, there are 3 or 4 skills you can really use, most of the time it is about kitting.

I just couldn't bother to login anymore after 3 days trying to like it for my guild's sake, but I couldn't. Reached level 20 and the grind became unbearable, just thinking how mad it can become considering there are 100ish levels.

4/03/08 2:12 PM
Viewed 629, Replies 5

Im so getting that poster

4/02/08 3:31 AM
Viewed 1240, Replies 16

More info, this is getting overwhelming lol

 

Capes with guild logos:

Image

Image

And more videos:

Short distance teleports (a bird gets your back and takes you to another spot)

www.youtube.com/watch

Cooking

www.youtube.com/watch

CBT2 Gameplay

www.youtube.com/watch

4/02/08 1:17 AM
Viewed 1240, Replies 16

They are doing well, you don't need a "dev blog" in mmorpg.com to make a good game. And people likes good games, not hype =)

4/01/08 4:54 PM
Viewed 1240, Replies 16

Plus some armors which seem to be the abyssal ones ken choi talked about (those acquired via PvP).

Char selection screen:

youtube.com/watch

Elyos customization:

youtube.com/watch

Asmodian's customization:

youtube.com/watch

All of these videos are done out of the real game in a korean game show, it's the real shit, enjoy.

4/01/08 9:30 AM
Viewed 1234, Replies 13

Originally posted by glisson

Cant find the link for the original atm. Here is a quote someone copied from the original link.

Quote:

* PVP is possible in ALL areas, not just the abyss. Abyss is just in the middle though so it'll be most common. You bet we'll be rushing their zones and raping their lowbies as often as possible, as using flight you can get to the enemy's side. Griefing gogo.

Kinda wrong. PVP is possible in ALL areas, however, there are some conditions for PVP outside the abyss, while the abyss is FFA, the 2 main lands rely on direct portals in order to engage pvp, other than that, intra-race duels and arenas. Hard to grief considering portals link zones of the same level.


* Air combat is confirmed to be very fast paced; it'll be WASD movement and mouse look only, much like a FPS. Normal movement can be click or WASD, whichever you like.

True.


* There WILL be player housing, if not by release than implemented shortly after. Clan housing will also be available; and you will be able to pick where it's at too, and decorate it.

I'd expect it on expansions


* Guild Emblems won't show up like L2; instead they show up on your guild's flags and can be used as decoration for armor and weapondry.

They'll show on capes and shields.


* If you "farm" a monster too long, it will evolve and become stronger. Antibot <3.

Been a while since the last time I heard about this, about a year and a half, would need a recent confirmation, else i'd think it was dropped.


* The weapon enchant system is apparently very similar to the materia system of FF7. That should be... Totally amazing.

No idea, but materia system of FF7 is more related with the stygma concept, which would let players get skills from other classes later ingame.


* Closed beta cap is 25, open beta is 50, final level cap is unknown.

Final level is 50 afaik.


* The dragon race won't have wings or tails, and the Asmodians (the devils) apparently don't grow wings either, but can still fly. It's unknown as to how right now, I would imagine they either get like semi-seethrough darkness wings or are propelled by magic. Both sides will have the same cooldown and flight length.

This is a quite old rumor that was totally destroyed when asmodians where revealed.


* Knowing when to fly, when to knock your opponent out of the sky and when to attack air-to-ground is apparently going to be important for PVP.

seems so.


* Day and night change just like real life and there's an active weather system. Weather is confirmed to effect the environment AND... Skills? Should be interesting. I would imagine weather effects Flight, too, but that's just my speculation.

Skills being affected by weather it's not gonna make it at release afaik.


* Aion will NOT be focused on dungeons and will not require players to run instance dungeons or dungeons in general in order to succeed and get good equipment. (Of course not; you're supposed to chill in the Abyss.)

let's wait and see.


* There will be an auction house.

ya


* The only time you can fight your own faction is in the arenas or duel mode.

True that.


* World will not be seemless, it will be zoned with 2-3 second loadings... This worries me about spawnkilling. Regardless, it's lineage-2 like.

only zone you'd get spawnkilled in is the abyss, so dunno how  that can be worrysome.


* There are 4 basic classes (Warrior, Scout, Wizard, Cleric) that branch off into 8 classes (Knight, Fighter, Ranger, Assassin, Wizard, Elementalist, Priest, Enchanter.) You can think of these as Elven Knights, Rogues, Dark Wizards, etc. They further branch off into another two classes, for a total of 16 each. It's unknown if each side has different classes, though people are assuming they don't. Check the Classes Thread for more info on actual classes, and it'll probably be a lot more updated.

Both races have the same classes with some skills differences, names were changed also.


* One press release fron NCSoft clearly and energetically states that there will be no instances... But another one says that there will be. Good fucking job, NCSoft. We don't know if there will or won't be, as a result.

90% seamless is the last report.


* There are plenty of floating cities that can only be reached by flying or taking a floating platform/airship. The Angel's "capitol" for example is suspended in the sky.

True


* Flight time is limited, think of it as a skill. You have a set amount of time you can fly and it has a cooldown. Items will be able to extend these but they don't believe that time will increase with levels. "Learning to use your flight time will be essential in PVP." For long, long distance there's a teleport system like L2. For short range, there's apparently an "auto-pilot" like thing for flight where you choose your destination and you'll go.

There will be scripted flight for some teleporting, not much of that however.


* Character customization is pretty damned nice. You can pick from some hairstyles (I would imagine about as many as GUild Wars allows, which is a good variety). You can then choose the color of the hair and skin. There's a sweet system that allows you to shape your face, and you'll also be able to alter eye color and choose your voice. Tattoos are present a well and are available for the face, and possibly other areas. They're also making a height/weight system that you can use to make your character anywhere from skinny to fat.

Video shows that.


* Raising your PVP rank changes your wings and makes them sweeter looking, but as of right now they will not get more effective as they change. This fact is one of the reasons that I believe the Asmodians will get "dark energy wings", because uh... To leave that part out of them entirely is kind of rediculous. Then again, maybe you'll grow horns or some shit.

Long time i've not heard about that, I wouldn't take it for sure.


* There's no mounts in Aion. Why do you need them? You have wings. Shut up.

True that.


* Party size is 6 and apparently raids will probably be limited to 1 party. That means raiding should take a pretty long time and be a little more intense than "heal him. Spam hate." I'm worried that this will result in "prime parties" where certain classes won't get to raid because people will want an enchanter or a tank instead, but who knows.

Party made out of 6 people, forces made out of 24 people.


* The game's looks are described as "dream-like" and if you haven't seen the movies they resemble Fable, with the exception of humans which look quite a bit more realistic. It's by far the best-looking MMO so far, absolutely no contest. The water effects are awesome and the sky is (as expected) the best looking I've seen in any game.

Tastes, i sure love it, others may hate it.


* Skills can be chained in a combo fashion, depending on the weapon you use. "Length of skill chains cannot be modified." What the fuck does that mean? Preset combos?

No idea about this, combos are there tho.


* There will be castles a-la L2 and guilds that get them will get special crap from NPCs (like books of giants from L2, lol) and will get tax money. Where have I heard this system before?

seems so


* You get PVP points for smoking people and they can be exchanged for high-end armors and weapons.

seems so


* The weapon and armor system is fucking neat. Not only can they be dyed like Guld Wars, but if you find a weapon that has a look you like and a weapon later that has higher stats, it's possible to change the new weapon's look to the one you like. This means it's going to be damned hard to judge opponent's strength, I bet, since you can't just be like "drac bow o shi-". It'll be cool to see how this pans out.

seems so also


* NCSoft expects a flat $15 USD monthly fee, but it's possible it'll change. Release is expected April of 2008, possibly earlier.

april 2008! not :<


* Aion runs on the CryENGINE1, which is the same engine FarCry ran on. It has better graphics and physics than the U3 engine and less system requirements. It's currently the only MMO being developed on CryE1.

true


* In the abyss, the 3rd faction (the neutral dragons) apparently gank both sides. This is obviously Anti-bot with an excuse, and it's an EXCELLENT idea.

seems so


* Aion is planned for 3000-5000 players per server, and there will be euro and asian servers. It's unconfirmed if euro players can get on U.S. servers.

5000 last report


* There's no character collision in Aion. That means no "MOVE FAGGOT WTF" blocking like in L2. In short, you can move through monsters and players.

seems so


* You can move while using skills, so combat is quite a bit similar to WoW.

seems so


* There's no info yet on if there will be Set Bonuses for armor, as they were in L2 but not Guild Wars. I would imagine there will be, though. There's also no info on if there will be a L2-esque grade system, or if it will be stats requirement a-la guild wars, or a simple direct level requirement.

No idea, to me it seems like every part has its own bonus, but couldn't say


* Stats are going to be static like L2 but there's a chance to custom mod them... Like L2.

no idea, let's wait for reports about this

 

4/01/08 3:57 AM
Viewed 336, Replies 6

Ima kill jameinkaiser if this is a joke of his lol

 

Confirmed lol, it's a joke :<

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