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All Posts by FC-Famine

All Posts by FC-Famine

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264 posts found
Originally posted by dhayes68
Originally posted by DragonShark

 What's so vague about it? There isn't a vet trial, but they're talking about something like that down the line.

 

"I don't think we would call it a vet trial but there has been talks of offering something. No details on that just yet."

That is a vague answer. Particularly because it initially calls into question, but doesn't answer, the definition of what we're talking about.

 

It can seem that way only because as pointed out above, there is no official details yet. That's the answer to the question along with further input that it's not considered a vet trial. That's about all that be given at this point.

I didn't get a chance to read this in the feedback forum but thought I would poke that I read it here. Thanks for the solid writeup on Conqs and more specifically the Carnage review.

Originally posted by Malickie

Any present or future plans for any kind of Vet trial?

 

 

 

I don't think we would call it a vet trial but there has been talks of offering something. No details on that just yet. As for vets, players who have been there since the beginning, we're working on some things for them. The system as many have discovered is already there and talks about it have already been mentioned.

 

Originally posted by robby5403

Ty a lot, do you think Aoc will also optimize the engine so I get more frames and what kind of pc do you have so you can run with 30+ with DX10 on max? And there is one major problem. Since i have win vista 32bit more then 4 gb doesn´t work or am I wrong about that when plaing games? And how much will my FPS rise with 2GB extra?

 

TY

 

Also keep in mind that your hardware plays a heavy role in games. What you get for one game will not mean the same for another game. Certain hardware works better for specific games than others. 

Your card for example is a year old. It just so happen to release around the launch of our game. It's somewhat of a bad time in that respect because optimizing just for your card and the drivers it has is harder until more polish could be done. That's why buying new hardware or even software is not always a good thing. Waiting till they work out their own bugs and more specifically become more optimize for games is a good thing to wait for.

We're always trying to keep our game up-to-date on the latest hardware. I know more specifically with Nvidia we keep in close contact with their driver teams. That way we can keep on top of new updates to the drivers as well provide them with information on how their cards works with our games. :)

Originally posted by Unfinished
Originally posted by FC-Famine

I would have to disagree here. The update contains massive changes to some of the existing content and a lot of the systems surrounding it like items, classes, PvP, and etc. I think Avery has already quoted a number of the preliminary changes that reflect those systems and content being changed or even added to the game. Granted, I guess that goes on to how you view system changes and upgrading existing content. The update itself is updating the RPG system which means almost every item, some abilities, and buffs are effected. Thus balance plays a heavy roll in this update on so many ends.

 

 

I have not refuted that 1.05 is a large game changing patch, see post #163 to join into this branch of the thread that you are only responding to the tail end of.

Your comments are welcome.

 

I'll clarify more on that specific post then. The point is that it's a massive update and yes their will be tweaks to it every week or so on testlive. The time and amount of tweaks added to that update on testlive does not reflect any of those claims. Just like what makes it to testlive does not reflect all the teams work for that week. For example, the entire team could work on hundreds of changes and only push 20 of them to testlive while keeping the rest internal. They do this for completed and incomplete changes too. It's up to them on when they want to push it to testlive and when not to push it to testlive for that specific week.

The point of testlive is to get a sneak peek at what's on the block as well test it before it hits live.

Originally posted by Unfinished
Originally posted by AmazingAvery

Beg your pardon but I would hardly call 7 patches in 2 weeks or so slow. They are significant changes.

Please keep on topic and you are already discouraged from 11 months ago and your here because.... so I don't see really the bearance of the in assuming the same thing is what you call " happening again" different team altogether on the whole. From the quest designer to others whom never worked on AO.

Difference is there has always been more ppl working on AoC at anyone time than their other games. Patch 1.05 has seen more updates to it than any other. I suggest you goto the test server forums and be more informed.

 

I read the last 7, it's 'tweaks'

The  'new' PF mentioned  is not new, posters on the official forums commented on being able to circumvent the 'invisible walls' around that PF since launch and walk the empty zone.

Working as directed by the exact same company.

I am pretty sure you have absolutely no way of knowing that other than taking their word for it. FunCom has fostered a reputation where their 'word' is spurious at best.

 

AoC's development cycle has slowed down dramatically, and it's not for lack of things that need fixes / revamps. 1.05's content hardly reflects the man-hours of the claimed 120+ people x 3+ months, there just isn't enuff there.

Have fun waiting on a dev cycle that puts out product every 3-4-5 months. At that rate it will take them a few years to fill all the big holes the game still has.

 

I would have to disagree here. The update contains massive changes to some of the existing content and a lot of the systems surrounding it like items, classes, PvP, and etc. I think Avery has already quoted a number of the preliminary changes that reflect those systems and content being changed or even added to the game. Granted, I guess that goes on to how you view system changes and upgrading existing content. The update itself is updating the RPG system which means almost every item, some abilities, and buffs are effected. Thus balance plays a heavy roll in this update on so many ends.

 

Originally posted by AmazingAvery
Originally posted by Sevenwind

Was the Iron Tower going in 1.05 or a later patch? I can't recall what you said.

I think you also mentioned something from the Conan stories in a quest line for 1.05 or was I dreaming? Like Iron Tower?


 

Iron Tower will be a 6 man Dungeon coming after 1.05. Not much is known at the moment but I am sure it will fit with the lore.

The monthly community letter will be coming soon and it should have something about that in it. At the foot of the Iron tower at the moment in Tarantia Commons there is the Crows Nest another dungeon packed full of mobs.

 

 

Attillius Mansion as well and aimed for the 1.05 update with Tarantia Commons.

I'm for sure the solo artist. :)

Originally posted by Unfinished
Originally posted by FC-Famine

Deleted can't be restored and removed can be restored in case of mistake. We have a open door policy where you can actually contact the community managers. As you can tell from my activity here as opposed to what you're generally use to in the community here is that you can also contact or question us in non-official communities too. I look at that as a major plus, no matter the problems you might face or the opinions you might have, that's a decent channel of communication to be more direct I think.

I wont go into detail about specific moderations. I simply wanted to clarify for those who are hinting censorship on anything negative or heavily vocalized is always moderated might not be entirely on par if you read our forums. Though, the input you and others have shared is very important I think to know and that's why I wanted to poke on your comments to begin with. 

 

While I was active on the official forums I PM'd you personally and CC'd  everyone else on the Community Staff when I saw moderators vanish / lock / bury in un-used sub-forums, many legitimate criticism threads that were civil, well thought out and completely with in the TOS / EULA / and Forum Guidelines. I also encouraged people active in those discussions to PM as well asking for moderation to be looked into. I did this on numerous occasions.  And I kept in contact with other members who had PM'd as well. We only ever got a response ONCE, from you, saying you would look into it. We never heard back in that instance even with repeated follow-ups inquiring to the status of the review. It appears that having the option to ' Restore' isn't really a feature the Forum Users have much of a chance of ever seeing used.

Many of the folks here are intimately familiar with the actuality of FC's brand of moderation (some of them could almost be described as "Refugees" from your forums). Trying to convince them otherwise is probably not going to get you too far. (And before you even think it, No I personally have never been banned from an FC Forum, or any other Forum for that matter, not all criticism is born out of sour grapes)

An explanation to my second observation is welcome

 

There is obviously a drawback to being open as well. If I showed you my inbox on the forums, you would more than likely cringe. Though the difference here is that it's being accepted and read. Which is a bit different than being told to mail X and never seeing a result or signs from others of results. Yet, we try to absorb as much as possible and try to dedicate and spread the resources out as much as we can. It sort of goes with suggestions, why don't we respond to as much as many want? It's a hard balance, I think you would see that, though we try to ensure as much as possible it's absorbed and returned to the end user.

I've seen many comments on the brand of moderation since launch. I've even said how we needed to tone down some of the practices. I think we have hit that goal based on the feedback received from our official communitys and the non-official communities like mmorpg.com and etc. It wont be perfect however but we are always set on improving it. Thus don't take my responses here as saying you're wrong or unrealistic. Instead take it as understanding where you're coming from even if there is fault in the practice or system.

I hope that helps a little more. Thanks for being civil about it.

Deleted can't be restored and removed can be restored in case of mistake. We have a open door policy where you can actually contact the community managers. As you can tell from my activity here as opposed to what you're generally use to in the community here is that you can also contact or question us in non-official communities too. I look at that as a major plus, no matter the problems you might face or the opinions you might have, that's a decent channel of communication to be more direct I think.

I wont go into detail about specific moderations. I simply wanted to clarify for those who are hinting censorship on anything negative or heavily vocalized is always moderated might not be entirely on par if you read our forums. Though, the input you and others have shared is very important I think to know and that's why I wanted to poke on your comments to begin with. 

Originally posted by openedge1
Originally posted by Jackdog
Originally posted by Unfinished 

 

I stand corrected,  the thread NOW has positive feedback about this event.

Well except for entries like this:

Quote: Akirrah

why was my post deleted as well as casca's , censoring forums when people have legitimate concerns is not very good business practice. put the post back up you freaking censoring post nazi's

 

Quote: casca707

Nothing new............. brush it under the rug and no one will see.

I commented on famine's post so it wasnt trolling, but they like to hide anything as they see everything through rose colored glasses.

 

My apologies to those players if my re-posting their comments here in some way contributed to their removal from the Official Forums.


I am curious Famine does the potential gain sanitizing descenting comments out-weight the actual losses of players who refuse to tolerate this kind of self-serving moderation ? (Questioning your moderation is 'legal' around these parts)

It would seem to me alienating your player base, does ever more damage than failing to plan and execute successful game events.

 


 

LOL Funcom never learns do they. Their forum moderation tactics go all the way back to Anarchy Onlines disastrous release. they figured sanitizing the forums would work then and they still have not learned a damn thing. This company just cannot seem to learn from it's mistakes and just keeps repeating them over and over expecting different results. if you read this Famine here is a clue .... tell the Devs to make a good game if they want to be successful, BS cheap forum tactics did nit work for AO and it won't work for AoC.

I posted in that thread after those two posts and stated that I did not see why they were deleted...and started to wonder if some of mine were missing..

BOOM..Instant delete for me as well..

Do not question questions, as questions should not be questioned

The Funcom Way.

I would say stop shooting yourself in the foot, but dang...they are both gone. Can you shoot off your hands?

Your post is actually still there Open.

There was also a response to the moderation made here (the seal thread). As for censorship, we are keeping most of the open discussion in the main thread here (the king thread). That was the original thread that popped up on the event and the one we are merging all feedback into to keep the seal thread a little clean for those seeking help on the event. If you review over that original thread from page 1 to the last page. Then you can see the comments made in the original thread are pretty vocal and not in comparison to the ones moved out of the quotes that you guys are pointing out. Hope that explains it a little better for you.

Cheers!

We are receiving a few reports of this via email petitions. We are currently looking into the cause now. :)

Originally posted by Doomtown
Originally posted by Crashloop
Originally posted by Krewel

Well, officially (if that means anything to anybody) it was the community's fault. And now some rabid fanboy who cannot see five meters in front of him further defends the company by claiming legal issues were involved, so basically it was the law who screwed up. Oh man, one fiasco after another, one excuse after another, and one rabid fanboy after another. I just wish FC lackeys were so eager to improve the game...

 

Please provide me with a link where funcom says it is the community's fault. I know Tarib said the way funcom announced the event they might have raised the expectation amongst the community. but I cannot remember to see where they say it's the community that has to take the blame. so this post I guess I have missed.

 

 

They kinda do say it when they say players misunderstood the announcement.

Everyone who read the initial announcement, thought that something cool was going to happen. Why do you think thousands of players were standing outside Conan's castle? It's not that players were too dumb to understand the situation, it was the way the announcement was written.

I personally believe they had planned for something to happen, but like usual they failed, and now they are blaming the community.

I hate when Funcom does this over and over again. In fact I'm NOT continuing my subscription after it runs out. Maybe if more players quit, Funcom will finally get the message.

Crap like this would never happen with Blizzard, Mythic or any other respectable gaming company.

 

When an announcement from a community manager states that some misunderstanding has occurred from a message that a community manager had conveyed. Then it's our problem for not being as detailed and clear. That's part of our positions within the game industry and sometimes we do communicate things that need better clarification and or could lead to some misunderstanding. That's never saying it's your fault for that misunderstanding and I don't believe the announcement says that. I do believe we have some misunderstanding and that's falls back on us to better clarify. It does happen time to time and that's what we are here to do.

Originally posted by eyeswideopen
Originally posted by FC-Famine
Originally posted by Jackdog

Avery even you should admit that this was a hail mary pass pulled out to make up for the FUBAR in-game event. If a web page scavenger hunt was all they could come up with as the main Anniversary event I would be ashamed to admit it.

Also instead of ragging on unfinished you might go here and read what active subscribers think of the event...which was not much from the posts I read at least

forums.ageofconan.com/showthread.php

 

 

 

This event was planned before anything. It's not something put together after the in-game activites. :)


 

So this is what the great Funcom devs are capable of coming up with when they plan things? No wonder every bit of tangible code put out by these geniuses is a bug-ridden mess. I mean, if it took serious planning to make an internet scavenger hunt for an anniversary, imagine how many years of planning would be required for each batch of code they put out to get it right the first time.

You wanna know why I think the negativity here and even on your own official forums outweighs the positive? Start with reading what  you write. Then look at the history of the company you work for. If you can't figure it out after that, please don't go to another company after Funcom. You'd be doing us all a favor there.

 

The developers have nothing to do with the events outside of the game. This was a community event planned by the community team.

Originally posted by Doomtown
Originally posted by FC-Famine

No problems at all. I do however disagree with you, I think your opinion is very relevant even if you're active or not active in-game.

 

You dodged my question. Was anniversary event supposed to be like it was? Or did someone screw up and you guys had to make up a cover story of how the event was supposed to be like it was.


Feel free to toss this in the other discussion thread on that event. I would hate to derail this thread even more than it already is.

 

No problems at all. I do however disagree with you, I think your opinion is very relevant even if you're active or not active in-game.

Originally posted by Sabradin

if any guilds do, please let us know what its like and how its different

 

You would more than likely have to check our official forums for that. The good thing here is that we get more input on how things are now and what we need to improve on later.

Originally posted by SatansBible

Considering you can't think of a decent reply to a major concern amongst the many posters for many reasons, and at the moment resort to attack personally anyone who posts anything "negative" about the event, all you can bring is 2nd class replies worthy of a troll. I am sorry but that is not good enough.

You see, you can't even reply to a person who is showing you the concerns of the PLAYER BASE of age of conan, just stating that someone, you think, can't form his own opinion.

Like I said, the way Funcom handled both events (and I use this term loosely) is a bloody disgrace. You speak of second hand info while you speak (at your own merit) for the majority of players, with no real base attached to such clames.

Maybe you don't realize that yet, but YOU are the second hand info. You're biased, rude, and when you got nothing to say you just attack the person who makes a point you do not like.

This was my civil response.

I'd tell you something less civil, but I don't want to lower myself to your level.

Cheers, oh amazing one.

 

Just wanted to toss out a general observation from my end here. Normally, when anyone comments positively about anything relating to the game they have a higher chance of being picked apart by the community. Naturally so, when there is negativity posted it seems to have a higher chance of the opposite. Looking at it overall you can see there is a certain unbalance to the positive and negative posts that come out of the community here. When both are as equal in our eyes because we can't just have all positive input without knowing the negative input. Thus when quoting positive posts to counter the negative posts it could have a higher change of be void on the given subject that you're currently discussing (i.e.: event) just because it is positive rather than negative.

Nonetheless, I also wanted to point out that not one person speaks for the entire playerbase. I think referencing concerns from threads is still a good thing however. It does give you a general overview of the feeling and attitude over what's going on. When we see such things, it at least gives us the direction on where we might have faulted or even progressed. Though again, it's not the entire playerbase and trying to reference it as the sky is falling to everyone wouldn't be correct.

Thanks for the input Satansbible and others.

Originally posted by Jackdog

Avery even you should admit that this was a hail mary pass pulled out to make up for the FUBAR in-game event. If a web page scavenger hunt was all they could come up with as the main Anniversary event I would be ashamed to admit it.

Also instead of ragging on unfinished you might go here and read what active subscribers think of the event...which was not much from the posts I read at least

forums.ageofconan.com/showthread.php

 

 

 

This event was planned before anything. It's not something put together after the in-game activites. :)

Originally posted by Unfinished

The player base does not seem very impressed:

forums.ageofconan.com/showthread.php

 

And some of them were quick to point out the obvious.

Quote from Xappie

"Let me translate it for you... this is more about building relationships with the people who build and run those various websites than it is about building relationships with us. More traffic for those websites means more money. This has "promotion designed by marketing department" written all over it. (As most promotions are.)"

 

Quoted from Casca707

"They wanted to get the sites that give them good PR a ton of hits............."

 

 

 

I think that no matter what announcement we have you can always find people who disagree. On the PR statement though, it's more of the idea with pulling more of our community to sites that host great Age of Conan guides and information. TenTon and Vault both have various guides they have written that explain different systems in detail. The MMORPG blog hosts different interviews with designers and general information. The other regions are following the same theme. :)

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