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All Posts by BigMango - 940 found

8/31/08 9:39 AM
Viewed 815, Replies 41

Originally posted by gamerman98

 

 

exactly...and the DF fans even have that so called "official" apology thread. Who do they think they are...they dont mean anything here...they dont run any thing here...they are nothing special at all. And i for one aint gonna apologize to a bunch of little kids who got their underwear all bunched up because I am not a supporter of DF and i voice it proudly.

 

Wow... we are in complete teenage land...

Here there are people who like a game, and people need to get aggressive and pick fights because they can't accept others enjoy something they don't like or because they don't enjoy the same thing they do. How pathetic...

I like to read positive and negative opinions. But too often these forums are just getting over the top.

 

@OP: Grats for bringing some sanity back to these forums

8/31/08 9:07 AM
Viewed 2616, Replies 79

Originally posted by Doomsayer

 

It appears to be a crappy excuse for a game, even from an independent company. From those horrid videos it looks light years behind the competition.

...

Not to mention, those movies did nothing to ensure that the features are in the game and, most importantly, working correctly.

 

No, Darkfall appears to be years ahead the competition.

And neither did the videos ensure the features were not working. You are bashing negativity just for the sake of being negative.

Today there is NO other game with such good graphics in an open sandbox seamless world with so many features : sea battles, city building, city sieges with balistas, catapults, cannons, freedom with archers climbing trees and sniping other players, etc... etc... etc...

Only Vanguard tried to make such a world, and it failed. Today it's only 50% feature complete compared to Darkfall. And regarding the graphics, the Vanguard engine doesn't even support basic features like object shadows (objects like houses etc... have no shadows) and rain drops hitting the ground, ...; these engine features are available in Darkfall and they make the world feel much more real and immersive.

Compared to this, the other games are only the same old linear leveling theme parks. Very limited mmorpg worlds.

Since the past 8 years, and since games like UO many years ago, Darkfall is the first game that expands gameplay to really bring something new to the table.

Eve is probably the only exception to what I said above; and it's something different as it's not a fantasy world.

If you prefer to play the same old limited world leveling theme parks - limited quest grinding games, as it seems, nobody is holding you back. I myself  am tired and bored of the same old (and years after years it's the same old); I welcome the change.

Now let us see the beta and the released game in a few months to see how it delivers, and then we can talk again. Maybe we'll be happy, maybe we'll be disappointed. Until then, everything else is just bashing and trolling.

 

8/31/08 8:49 AM
Viewed 2531, Replies 93

Originally posted by singsofdeath
Originally posted by BigMango

 

Today there is NO other FANTASY game with such good graphics in an open sandbox seamless world with so many features : sea battles, city building, city sieges with balistas, catapults, cannons, freedom with archers climbing trees and sniping other players, etc... etc... etc...

Only Vanguard tried to make such a world, but it failed miserably. Today it's only 50% feature complete compared to Darkfall. And regarding the graphics, the Vanguard engine doesn't even support basic features like object shadows (objects like houses etc... have no shadows) and rain drops hitting the ground; these engine features are available in Darkfall and they make the world feel much more real and immersive.

Compared to this, the other FANTASY games are only the same old  linear leveling theme parks. Very limited mmorpg worlds.

Since the past 8 years, and since games like UO many years ago, Darkfall is the first FANTASY game that expands gameplay to really bring something new to the table.

 

Hope you don't mind these little corrections in red. Other than that, I agree....IF it delivers what it promises.

 

Edit: Gosh darn it. You edited your post while I was typing mine. XD

 

Absolutely agreed

8/31/08 8:46 AM
Viewed 2531, Replies 93

 

Today there is NO other game with such good graphics in an open sandbox seamless world with so many features : sea battles, city building, city sieges with balistas, catapults, cannons, freedom with archers climbing trees and sniping other players, etc... etc... etc...

Only Vanguard tried to make such a world, but it failed miserably. Today it's only 50% feature complete compared to Darkfall. And regarding the graphics, the Vanguard engine doesn't even support basic features like object shadows (objects like houses etc... have no shadows) and rain drops hitting the ground; these engine features are available in Darkfall and they make the world feel much more real and immersive.

Compared to this, the other games are only the same old  linear leveling theme parks. Very limited mmorpg worlds.

Since the past 8 years, and since games like UO many years ago, Darkfall is the first game that expands gameplay to really bring something new to the table.

 

Edit: (Eve is probably the only exeption to what I said above).

8/30/08 3:51 AM
Viewed 214, Replies 9

Ahh yes. After all these years there is finally something that looks like an mmorpg. An open seamless sandbox world. Finally something different from those same old leveling theme parks.

Darkfall looks like what Vanguard failed to be.

 

8/30/08 2:08 AM
Viewed 266, Replies 6

The game installs and plays on vista as it does in XP, only that with vista you will have the bonus of the better dx10 graphics.

I'm playing on vista x64, nvidia 8800GT.

 

8/30/08 1:21 AM
Viewed 1525, Replies 59

Originally posted by Darkholme

I guess what boggles me is why people feel the need to incessantly comment about things they dislike, or I dare say, hate. The things that go on in these forums on a daily basis are textbook examples of trolling. Especially in the case of certain upcoming MMOGs and certainly the few that are non-mainstream mechanics-wise are getting an inordinate amount of hate and trolling. My advice, trolling is inane, stop it. If you hate/dislike something, but it doesn't really effect you , like for instance a game you don't play, and/or will never play, don't waste your time or anyone else's with your misplaced ire. Go play the games you like instead. Go comment on the games you like instead. What you are doing is not healthy debate, it's trolling, plain and simple. Anyone that looks at someones previous posts via their user profile can see the trend, it's very obvious. I just can't identify with wanting to spend all your time trolling instead of playing or talking about games I like instead.

 

+1

Games attract kids and this is what you get when you try to argue with teenagers. There are many manga and cartoon games over here that attrackt the 13-14y crowd and other games for the 14-16y olds. Fortunately there are still many grown up people on these forums so we can have some decent discussions.

As for Darkfall: finally a sandbox type of game in an open seamless world, and no cartoon graphics. I welcome the change.

8/29/08 9:01 PM
Viewed 3377, Replies 129

I was very impressed by this video. Much more impressed than WAR, which left me with no feelings.

Here the action looks furious with fast fights. Archers can even climb the trees to snipe/ambush other players.

We haven't seen everything, but from what I see it looks like what Vanguard failed to be, with the most amazing sea battles I have ever seen (even better than POTBS), city building and sieges etc...

Of course they need to improve some of the textures, animations and spell effects (thats just some polish). And show us more on crafting (we only saw 10 seconds), trading, lore and pve.

It remains to be seen if there isn't too much complexity (which would make it a niche game), but overall it looks awesome.

8/29/08 8:51 PM
Viewed 3377, Replies 129

Originally posted by ghoul31

 I still didn't see any crafting though.

 

 

Watch the video again. There is a dwarf crafting something at a crafting table in what looks like an elven village.

 

8/26/08 8:11 PM
Viewed 1040, Replies 23

Nice shots, thx.

 

8/26/08 5:14 PM
Viewed 309, Replies 5

Yes, Rohan is good. It is one of the f2p with the most content. The game play is very good, with fast and fun combat. It also has uncommon features like township battles with sieges and balistas, fishing, minigames, etc...

Just don't forget to enable x4 antialiasing and 16x anisotropic filtering  in your gfx card control panel.

 

8/26/08 4:38 PM
Viewed 211, Replies 6

Try Rohan online and Requiem Bloodymare.

I think Rohan is featurewise and gameplaywise at the top of f2p games just after Perfect World. It also has township battles and sieges with balistas, and over all much more content than the other f2ps. Just keep in mind that the starter tutorial island is not very well done, the game is much better on the main land.

As for Requiem, it has the best f2p graphics and is set in a horror theme.

8/25/08 11:52 PM
Viewed 707, Replies 12

Looks nice, but after more than 1 year there are still no object shadows in this game. The sun is high but objects have no shadow. Completely breaks the good looks and immersion for me.

Wake me up when then have finaly made combat fun thanks to fast and good looking animations. And fixed the crap jumping animations. And of course added the object shadows so the world won't look fake anymore when the sun is high.

Geez, why can't the western mmos make the most important feature in their games (combat, at least for the melee classes) fun to play? This is just about animations, but these guys miss the ball completely.

 

8/25/08 11:43 PM
Viewed 537, Replies 8

Yep that's also one of the reasons I left the game.

My dark templar was using the same looking armor for 30 or 40 levels (from lvl 20 to lvl 58 when I left), only the color changed (from silver to rusted to gold). Even the crafted armor was the same. Ridiculous.

1500 armor sets. LOL. What a bullshit.

At least somewhere arount level 30 (?) there was a cool looking Vanir set (only dropping from mobs). But thats it.

8/24/08 4:25 AM
Viewed 1856, Replies 48

Originally posted by cukimunga
Originally posted by Teiman

The DX10 version look better,   I think you can get this effects in DX8 or even lower versions of DX, with emulation... slighty slower than with DX10.     Anyway I suspect that setting shaders 4 on the engine  will make rendering slower, so.. what is the gain?.     Having this features in DX9 and the ability to enable or disable these individually sould have be a better option.     Also, I have to say that water caustics have zero useage in conan, because monsters don't enter water, players don't enter water. water is unused in conan, no one look inside water. 

 

What I would have love, Is improvements on the character skin rendering, soo looks more natural. There are something IMPORTANT.   Better tits are more important than water caustics, Mr. Tomasz.

 

I have been in water in Conan and swam underwater also. So I looked underwater, not sure where you got your ideas from.

 

 

Same here. Its amazing how people bash games they haven't even played.

Getting into the water starts right from the first minute ingame; at the starting beach there is a treasure chest near the sunken boat underwater which gives you a ring or something. And then later in the game I have to go into the water very often to take shortcuts or to get to some places. There are even some quests you can't get to if you don't go through some rivers or lakes. There are also quests sending you to collect some wine bottles and some other things underwater.

These graphics are awesome. Never seen before in an mmorpg. Now give me this dx10 together with the new pvp system, high level content and the new itemization and I'll resub.

 

8/23/08 4:27 PM
Viewed 2056, Replies 57

Originally posted by Neverknow

No, no. Gaute has it all planned.

"Thanks to the overwhelming success of our mmorpg, Lionsgates' Conan drew in millions of dollars at the box office. We are happy we were able to be of such help to them and consider their movie a fine addition to our game"

 

Hahaha, priceless

8/22/08 11:12 PM
Viewed 895, Replies 37

Originally posted by mrroboto40

Here you are, from my personal collection of screenshots.

 

This is Baphomet, the Rank 11, RR 6, Chosen.

This is has been converted to .jpg, and has been degraded in quality from the original screenshot taken.

 

The trees and the char look nice, but why do the ground textures look like 4 year old games?

 

8/22/08 7:47 PM
Viewed 3694, Replies 74
Originally posted by paulscott

WTH an expansion already...   That is fail.

 

Yeah, well, whatever they do, people won't be satisfied.

If they wouldn't talk about an expansion others would say the game has no future.

Anyway, for now I just want the promised features (dx10, new pvp system, high level content).

8/22/08 7:39 PM
Viewed 3694, Replies 74
Originally posted by Teiman

Conan engine is  like 10 years old.  

 

Actually it's one of the best mmorpg engines out there.  (.... well, yes, the zoning is still an open question...)

Compared to many other games, it runs smoother and faster with much more features on the screen. I have already spoken about EQ2 above, now look at Vanguard. Vanguard doesn't even have proper shadows (yes objects have no shadow in VG), water reflections, fog, rain drops on the ground etc.. etc...

With AoC there is only 1 game that has a comparable quality engine: Lotro (and only the dx10 version, not the dx9). That's it. It just amazes me how much AoC draws on the screen with such a speed and smoothness.

So if Aoc is 10 years old, 99% of the other mmorpgs are 20 years old or more?

And it already has dx10 inside (even if it's not fully working yet). How many games have this?

AoC is a complicated engine because it tries to do much more with dx9 than the other games do. They have built some awesome shadows on top of dx9, no other mmorpg has this (even lotro doesn't have object shadows reflecting on other objects in dx9, they use the dx10 hadware to do this).

Yes AoC does much more with its engine than the other mmorpgs do. So you complain that it's more complicated to debug? How suprising.

8/22/08 7:21 PM
Viewed 3694, Replies 74
Originally posted by CreepingDoom
Originally posted by Laserwolf

Good MMORPG. Good Launch. Could be Great.

Are you describing AoC? because that sure isn't the game I've played since beta.

Poor launch, stability issues and crashes are abundant to this day, latency spiking through the roof, billing errors and funds being taken after cancellation has already gone through, etc..

I certainly don't agree with it being a good mmorpg, nor stable in the least, and my system is freshly built (not a walmart special).

 

Then I suggest you return your new system (or maybe learn how to build one properly?). Because my system is 1 year old (c2d 6400 2.13ghz, geforce 8800gt, 4gb ram) and I have no stability issues, no crashes, no latency spikes and no billing errors.

AoC runs very well on my system, even MUCH better than the 4 years old EQ2 at max settings. EQ2 is 4 years old and still runs like a dog with all of the settings maxed (but its of course playable). AoC's game engine is much better, it delivers better graphics with better framerates. Compared to EQ2 (at max settings) which was tweaked and improved during 4 years, AoC feels smooth and fast.

And I'm no AoC fanboi either. I'm not playing anymore since end of June (haven't subscribed after my 30 days) as I'm waiting for the promised features (dx10, new pvp system and high level content) to resubscribe.

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