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All Posts by BigMango - 940 found

9/01/08 10:13 AM
Viewed 1105, Replies 35

Originally posted by Soldier420

Cause having cheesy ship fights is better than polished up animations/movements? WRONG! Animations/movements is used in every single aspect of the game... I don't feel like watching my character run like he needs to take a dump. S E R I O U S L Y quit being a fool.

 

Come on, animations is one of the easiest things to fix. In many games this was done in the final polishing pass prelaunch.

9/01/08 10:00 AM
Viewed 1562, Replies 47

Originally posted by metalcore

 

 

I am sorry to say this but if thats the best arguement you have for not playing a game, then you will never be happy with any game.

I think VG looks beautiful and I play with everything turned on, very little lag except in certain cities.

Same old argument, game not finished, if you look at any MMORPG you can pick fault and pull to pieces.

 

Yes, of course every game has its problems.

I am talking about the shadows because this is what hurts my eyes so obvisouly every time I see a video or a screenshot about Vanguard. I think the problem is that they went for very realistic looking graphics, this is why the missing things like the object shadows are poping out so obviously. I always have this bad feeling like something is missing. At night it looks great though.

2 of the other important issues for me are the poorly implemented slow/boring combat (I like it fast and furious) and the lousy animations (what is this lousy barbie doll jumping animation ????)

It's not much. If they fix this, making the game fun to play with attractive/fun fast combat I'll embrace the game in a heart beat.

9/01/08 9:52 AM
Viewed 642, Replies 22

Originally posted by Draconus

you may also want to mention that DarkFall does not bring anything new to the table as far as MMORPG's go.

All they are doing is bringing back old ideas from the days of UO, Ashrons Call open PvP server, DAoC Open PvP server, ShadowBane and so on.

People like to act like these guys are coming up with a 100% new idea, but they are like everyone else and just rehashing old ideas into a new title.

 

Darkall is bringing us something we have not  seen for the past 8 years (well, Vanguard tried but lacks 50% of the features). 8 years ago we had mmoRPG worlds. For 8 years developpers have only released limited linear quest grinding theme park games.

So yes, even if this was done 8 or 10 years ago, considering the same old boring crap we have been spoon fed for years, and the same old same old over and over again, then yes Darkfall is bringing a lot of new fresh air to the table  (if it delivers).

9/01/08 9:43 AM
Viewed 1562, Replies 47

Originally posted by Saggra
 

You actually think you have a computer that can play vanguard with shadows on everything. now thats funny .

 

I'm sorry for you if you are playing on some old hardware.

I have played Vanguard during beta and the first month of release (and tried it out again last month). I have always played with all of the settings maxed out, antialiasiang forced in the gfx display drivers (as the crappy VG engine still doesn't support antialiasing - wow the jaggy lines all over the screen are nice, we are in 2008 aren't we ?????) and anisotropic filtering 16x. To get even better visual quality than what is available in game I have also edited the ini file to display much bigger drawing distances (for grass, trees, objects, mobs, etc...). This since beta. And I never had any performance problems with this game.

And this was 1 and a half year ago, with an older PC than this one - I had an ati x1900xt512 (I have since upgraded the cpu, the ram and the gfx card). Today we are in 2008 for Christ's sake.

So yes, I can play with shadows and even ,much more detail on screen. Even AoC with much better gfx is no problem with everything maxed out.

Sorry, but I have to laugh hard when people with old PCs that can barely play Wow tell me "You actually think you have a computer that can play vanguard with shadows on everything. now thats funny". Yes you are very funny, indeed.

9/01/08 9:32 AM
Viewed 1562, Replies 47

Originally posted by bcrankshaw

I'm a little confused by this point that BigMango is making about no shadows in the game .I checked last time he said this and there are shadows .I saw shadows on tree's and cliffs?What exactly does he mean ?
 

 

No there are NO object shadows.

Characters and trees have shadows. But objects don't. Buildings, houses, furniture, cliffs, stones, have no shadow.

Just look at any screenshot or video. Cities, objects,...  look bland and fake.

If you have only played Vanguard you maybe didn't realize it. I suggest you try out a finished game for once, and you'll see.

9/01/08 7:19 AM
Viewed 1562, Replies 47

Every time I see a daylight screenshot or video of Vanguard I get the same bad feeling. The world looks so fake; something is missing: where are the shadows?

We are in 2008 and this crappy game engine still doesn't have object shadows. Houses, objects, etc... have no shadows... How could they release such an unfinished game?

And I'm not even talking about water reflections, etc... which are even basic game engine features in free 2 play games today. I'm only asking for the most basic thing : shadows. The game looks great at night, but when the sun is high or inside buildings with lights it's so bad...

9/01/08 7:00 AM
Viewed 642, Replies 22

Originally posted by zymurgeist

The problem is Darkfall isn't promising anything revolutionary. It's promising things that have been done before, usually poorly, by games the vast majority of which were financial failures. They've got a hard row to hoe. WoW didn't really offer anything new either they just did it with a better overall package. Maybe Darkfall can succeed where so many others have failed but they're playing to a very small market segment to begin with.  

 

You just can't compare limited quest grinding theme parks like wow and the likes to an mmoRPG world like Darkfall. We now had 8 years of the same old same old limited boring crap. There was absolutely no evolution; even worse, those games are even more limited then what we had 8 years ago with games like UO. I welcome the change.

9/01/08 6:56 AM
Viewed 642, Replies 22

You are right on the ball there.

Most people who complain about Darkfall just compare it to the limited gameplay mmo worlds they are used to. They have no idea what Darkfall is about: http://www.youtube.com/watch?v=_bYYT6Wg3Gg

It took the market 8 years to finally catch on to the great games we had it the past. After 8 years of the same limited quest grinding theme parks we'll finally get back to a real mmoRPG world.

9/01/08 6:41 AM
Viewed 804, Replies 29

Originally posted by galantgone

i just finished watching the full streaming vid and the game looks terrible.

The gameplay looks just plain bad. It looks like some kind of unorganized free-for-all world war 2 online only in a fantasy setting.

compare this to a 4 year old Lineage 2 and Darkfall doesn't even approach..

 

No, this is what Darkfall is about: http://www.youtube.com/watch?v=_bYYT6Wg3Gg

Nothing to do with fanatasy world war 2 or limited gameplay like Lineage 2.

9/01/08 6:23 AM
Viewed 1105, Replies 35

Originally posted by Aragon100

What Darkfall fans wants isnt the latest graphics. Many of us still play UO on freeshards and think that game is better then the latest MMORPG:s.

Graphics is for most Darkfall fans a low prioritated feature.

Gameplay is what counts.

 

Absolutely.

This is what we are looking for : http://www.youtube.com/watch?v=_bYYT6Wg3Gg  best Darkfall video imho.

8/31/08 10:17 PM
Viewed 254, Replies 4

Originally posted by observer

 

Awesome, thanks

This one is imho the best one so far. Sums the game up nicely.

8/31/08 9:10 PM
Viewed 641, Replies 7

Originally posted by templarga

Trials present many issues and problems. For example, notice all the problems WOW had with the trial accounts being used by spammers and gold farmers.

 

I beleive many games fixed this problem by preventing trial accounts from trading with other players and using world chat. I think Wow also implemented this system 1 or 2 years ago.

8/31/08 9:02 PM
Viewed 3253, Replies 84

Originally posted by dkzero

WAR is in no way a Wow clone and is by far the most  fun mmo out there. 

 

Nice hype post

And you know this before the game is even released and before you even got a chance to play it or you played a little in the beta? This is what people said for AoC. The forums were full of people and beta players praising the game as the next messia, all over. There was even much more "AoC is the best game"'s that what we see for WAR today.

It's even the same for the korean f2p games. People start playing them and praise them as the most fun games all over until they reach their first month and start getting disappointed.

Wait until you can play the game for a couple months and then you can come back and we can talk.

8/31/08 8:34 PM
Viewed 1635, Replies 70

Originally posted by crunchyblack

Reason i dont like korean mmo's compared to american mmo's:

3. Cash Shops, ruins balance and fairness..

 

As I said above, one more dreamer

It's no different in subsciption based games (-> search the web for mmo gold). Only in cash shop games your know it right away and you can play for free thanks to the people who purchase items. And if you feel the need to be one of the server's "superheroes" you are free to chose to purchase what you want.

8/31/08 8:12 PM
Viewed 1635, Replies 70

Originally posted by Angelbound

Your the one who is dreaming, regardless of how free the game is there is always a point in the game where you have to spend real money to get any further, yea free for maybe a week until you realize your getting your butt kicked across the maps because the game is gear based and guess what you cant get it unless you spend real money gasp!

 

You are missing the point. I never said this wasn't the case.

What I did however say, is that's it's the same situation in cash shop and subsciption based games, only that in game shop games you know the color right away.

8/31/08 8:03 PM
Viewed 1635, Replies 70

Originally posted by deviliscious

I refuse to play Korean mmos for these reasons:

1. Item shops. I would rather pay a monthly sub instead of play a game with an item shop. I would rather know i won a fight because I was the better player, not because I bought an item they didn't. Cash shops to me = scam.

 

Stop dreaming.

Search the web for "mmo gold" and "power leveling".

Do you really think it's any different in subscription based games? Sorry, but I have to lol hard. At least in cash shop games everyone knows the rules and has the same chances. People can play for free thanks to the people who purchase shop items, and those who want to get an advantage pay for it. So it's fair to everyone.

Your above point just shows once again that subscription based games are full of naive dreamers who get "scammed", to use your word.

Even the >first< week of AoC's launch I have seen guild leaders purchasing hundreds of gold to build their ingame cities in one shot and equip their people with horses, etc... It's the same in every other mmo.

MMO gold farming is a $500 million industry for 400k people: http://news.bbc.co.uk/2/hi/technology/7575902.stm

8/31/08 12:19 PM
Viewed 2634, Replies 79

Crackbone, I understand and can also share part your skepticism and worries.

But given the fact that (aprat from Eve which different) during the past 8 years, at least since the games like UO, developers have been spoonfeeding us the same old - limited linear leveling quest grind theme parks, I welcome the change. Same old years after years...

Darkfall should be embraced if only for what it tries to deliver. After all these years we finally have a chance to play in an mmorpg WORLD.

Of course the task is huge. But until I see concrete failure, I prefer to be positive about what is (feature and game world wise) a next gen game than playing the same old same old...

8/31/08 11:59 AM
Viewed 543, Replies 17

Ah ok aranon, that's some good news

8/31/08 11:44 AM
Viewed 543, Replies 17

About "pvp being exceptional": the only thing that worries me is that many people have reported about the combat being slow and boring. And this is the first time I see so much concern about this for a game.

Seeing how combat is slow and boring in most of the western games (vanguard, eq2, lotro, etc... compared to the asian mmos they all have slow and boring combat), but for all of these games there never was so much concern and posts about the slow/boring combat than what we have seen in these threads regarding WAR. And slow and boring combat is what makes those games boring to play for me.

I prefer the fast and furious action we have seen in Darkfall and the asian combat style, or the interesting AoC style. Good combat alone can already make a game fun to play.

You are talking about "exceptional pvp". Is the slow WAR combat making the game boring to play? I don't know as I haven't played it. But from the videos I have seen and the overwealming posts about this on these forums... I am worried.

How can pvp be exceptional if combat is boring?  (acording to all of the player reports and videos).

 

8/31/08 11:02 AM
Viewed 2393, Replies 99

Originally posted by SaintViktor

No logic to this thread really.

 

Well, he just said that after 2 years of waiting for the game he finally realized that the game was not for him, as he is mainly looking for some solid pve leveling game.

Compared to all the bashing and trolling we can see on these forums, this looks like a decent post to me.

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