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All Posts by Emeraq

All Posts by Emeraq

16 Pages 1 2 3 4 5 6 7 » Last
305 posts found
Originally posted by Brif
Originally posted by deviliscious

Classes. Utterly ridiculous. Just because your good at one thing does not mean you cannot be good at another. Stupidest Idea EVER.

 

Especially the restrictions.  Like how one class is unable to hold a certain weapon which is so ridiculously unrealistic.


 

On the other side of the coin, I don't feel you should be able to automatically know how to use and be proficient with just any ole weapon either. With that said, I'd be agreeable to a skill buy system like D&D uses, so that you can 'train' to use weapons that your class normally wouldn't be proficient with.

Originally posted by MattD

Auction House - This removes alot of player interaction from MMO's.


 

It's a convenience issue for me. I don't want to be forced to  'set up' shop and miss out on other action, IE questing, hunting, farming etc.

Originally posted by Brif

Experience points


 

There will always be a point system of some sort, whether they are visible or not, in RPG's and MMORPG's. Take skill points in UO, whether you want to admit it or not, it's still a form of experience points as it requires repeated actions making you stronger at a certain action and 'more experienced' and thus more skilled at that action.

Taking UO as the example you need this sort of system to raise your str, dex, stamina, etc.

How would you propose RPG's and MMORPG's be built without some sort of piont system... Everyone is max level with max stats for their race/class combo from the start....?  I'd pass on that myself, there needs to be a progression system, and either visually or 'under the hood' it will likely always be a point system.

Originally posted by Angorim
Originally posted by Emeraq
Originally posted by Angorim
Originally posted by Stratford

As an old-school retired UO'er, this game does have potential.

 

However, the first-person ONLY view will keep me away from MO.  Why on earth can't the devs simply adds a choice in this regard to make everyone happy?  Ugh.

To answer your question, having both views would be pointless as third person would provide the tactical advantages and people would more than likely never use first person anyway.


 

So the answer is that if people want to play this game they are forced into using a view, that if there were an option they wouldn't use in the first place.....?  Sounds like it speaks volumes for why 3rd person should be the focus of the game, and not vice versa.... I'll be honest though, I'm chiming in for no reason. I'm not going to buy the game, have no interest in a game with no story, quests, content etc. Game might be feature rich when all is said and done, but for me having to create my own fun and reason for playing is...just not fun.


 

 Also if you're not interested in the game, and you're chiming in on a subject about the game you've admitted you won't buy, why are you even here?  There are dozens of hand-holding and theme park style mmo's you could be involved in instead of wasting your time and ours.


 

I love that response, I see it all the time here on these forums and find it interesting that people seem to think that you must have an interest in a product in order to have an opinion. And to set the record straight, the lack of 3rd person view is the main reason for what caused me to steer clear away from this game well that and the ridculous price tag are a toss up for the main reason and the lack of content is a very close 2nd.

If I see a subject header on the main page that piques my curiosity then I read it, whether I like/intend to purchase the game or not. And sometimes I respond.

Now in my opinion using the FPS argument doesn't work, because it's a different Genre entirely. A majority of FPS do not fit with the theme of "RPG" that is also found in MMORPG. And with the exception of a few games out there, IE games like Oblivion, a majority of RPG's are 3rd person view, and I believe MO will find that most RPG players prefer 3rd person when they vote with their dollars to play elsewhere. (Which is why I believe is one of the reasons they have such a ridiculous price tag on the game, they need to charge so much more for the title, because it's a niche game and will not draw as many players as other titles out there.. and again this is my opinion, they are running out of funds to finish their product)

Originally posted by Angorim
Originally posted by Stratford

As an old-school retired UO'er, this game does have potential.

 

However, the first-person ONLY view will keep me away from MO.  Why on earth can't the devs simply adds a choice in this regard to make everyone happy?  Ugh.

To answer your question, having both views would be pointless as third person would provide the tactical advantages and people would more than likely never use first person anyway.


 

So the answer is that if people want to play this game they are forced into using a view, that if there were an option they wouldn't use in the first place.....?  Sounds like it speaks volumes for why 3rd person should be the focus of the game, and not vice versa.... I'll be honest though, I'm chiming in for no reason. I'm not going to buy the game, have no interest in a game with no story, quests, content etc. Game might be feature rich when all is said and done, but for me having to create my own fun and reason for playing is...just not fun.

Personally I thought part of the allure for playing MMO's was to show-case what you've acquired and achieved, whether it be alone or grouping...

 

With that said, I'm all for them removing the class description for our characters from our names/paper dolls etc. I don't feel a player should be able to hover their cursor over my avatar and see what I am...... With the exception, if maybe characters had a lore skill they could work on that would allow them to hover over a characters avatar to discern what class they are.

Originally posted by LynxJSA
Originally posted by Sovrath

Monsters dropping money or items that they would never normally have on their person.

 

 

Same. My first big MMO was UO. All loot had relevance. More importantly, all loot was useful. There was no pristine rat hair or flimsy spider toenails.... no "junk loot."  You got cheese and tinkering items from ratmen, spellcasting components (reagents) from magic casters, orc helms and chainmail from orcs, spears and daggers from the spear/dagger-wielding lizardmen. 


 

But you also got gold from regular ole rats.... What hole did that come out of I wonder?

Hmm, maybe I'd say ignore DF's features, and give us content?

I'm not running WoW, but I am running M17X Nvidia 260M and I have no issues with LOTRO or Aion, which I think are more graphically intensive games.... So it would not surprise me if it's Blizz

Originally posted by SuperXero89
Originally posted by Emeraq
Originally posted by SuperXero89

Males who play MMORPGs as female characters usually do so for two reasons.  They either have gender issues or they enjoy gawking over digital female breasts.  I could care less if they do it, but  I see no reason to give special accommodations to either individual.


 

So your reasons MUST be the only two reasons... It can't have anything to do with any of these possibilities: some male character models are hideous, the sympathy factor IE: it's easier to get help grouping/quests etc as a Fem character, most players give special treatment to Fem characters from farming/hunting tips, to actual monetary/item tips...


What point are you trying to make?  With the possible exception of possibility 1 (which may tie into what I originally said anyway), everything else you listed is just more reason NOT to allow for voice chat filters.


 

My point wasn't about the argument for or against altered voice chat filters, but for your explanation as to why players roll up fem alts... And the 'sympathy' factor has nothing to do with 'gender issues' within themselves.

Personally I don't care about voice chat, my experiences on vent have not been good ones, it seems that there's always an asshole barking orders and upset when things don't go their way, so I avoid vent.

Originally posted by SuperXero89

Males who play MMORPGs as female characters usually do so for two reasons.  They either have gender issues or they enjoy gawking over digital female breasts.  I could care less if they do it, but  I see no reason to give special accommodations to either individual.


 

So your reasons MUST be the only two reasons... It can't have anything to do with any of these possibilities: some male character models are hideous, the sympathy factor IE: it's easier to get help grouping/quests etc as a Fem character, most players give special treatment to Fem characters from farming/hunting tips, to actual monetary/item tips...

Because it's not my job to create my own story, quests and content in an MMORPG.

Originally posted by Elikal

Really, sounds like an arbitrary issue, but I found it to be one of the ruining factors for me for a MMO. Not so much in itself, but in the system. Here is why: I love to delve into a MMO world's lore. For me, it is not enough to have a nice looking place where I kill Orcs, I want to KNOW about the place, about the Orcs about the background. Otherwise I loose interest in the game pretty fast. Now call me lazy, but I just HATE to read those textboxes. I mean, WTF, is this a Legend text adventure from 1979? Heck, even the 25 years old Death Gate had FULL VOICED TEXT.

TWENTY FIVE YEARS AGO.

Its one of the BIG BIG downs of LOTRO and Champions and whatnot, I get to some NPC, and I get a frigging text box? I mean, seriously, who the heck reads all the damn stuff? If I want to read I take a telephone book! Ok, fun aside, I really read much books, because usually they are exciting. Reading quest texts, who usually are NOT exciting to read, I tend to skip them and move on to the 1-liner who tells me who I have to kill and where he is. End of story.

I am just so tired of this neolithic way of quest giving, and prolly I am spoilt by 5 years into EQ2, where almost every damn little sidequest NPC talks in lipsynch voice to you. I swear I am so done with this boring reading.

Then SW TOR will be more to your liking?
 

Originally posted by Hyanmen
Originally posted by luckturtz

 

Alganon is WoW clone,Allods is WoW clone,Warhammer is WoW clone.Aion is more Lineage clone with features to make more western friendly than WoW clone.Calling Aion a "wow clone" is like calling Halo and Gear of Wars a "Doom Clones" or "Quake" clone.They have things in common because they are in same genre.

The funniest thing is the thing that make Aion a WoW clone where in games like EQ,DAOC and UO which predate WoW.Funny don't you think

Not possible, Halo invented FPS. Doom is a Halo clone.

L2 and WoW are surprisingly close to each other. As much as Aion is a L2 clone, it's a WoW clone as well.

 


 

Are you high, or just really young?  Doom was a FPS in early 90's long before XBoX existed.... (1993)

Originally posted by seniorfrito
Originally posted by DystopiaBoy
Originally posted by Dameonk
Originally posted by DystopiaBoy
Originally posted by seniorfrito

  The first five minutes of the game can tell you that.

 No...it can't. They only give a basic attack (your basic armed combat like any other fantasy game) and 1 class specific power. Unless you're playing in the EU beta I really don't see how you can judge the combat system just off the starting zone? In my opinion I rather like the graphics. So what if they are cartoon'ish.

 

I completely agree with this.  I felt the same way as seniorfrito until I got past level 7 in the classes I tried today.  At that point the combat becomes a lot more active and it flows better than the really low levels.

 

Yeah, these guys are just blowing smoke. I love when a new F2P/Asian/European game comes out. The trolls come out and say the same exact stuff every time. Then they log into their alts so it appears like multiple people are agreeing with them. LOL, just read the OP comment history. Nothing but negative nonsense.

Hah and you know what I hate?  I hate the stupid fanbois that get so excited over a game that they can't be reasoned with.  You are so overwhelmed with the idea that this game will be good, that you can't see when games are actually bad.  Like all the Aion fans that are still in denial.  It's just sad.

And to go as far as accusing people that they're logging into multiple accounts to say the same thing...Wow.  So if multiple people have similar distaste in a game, surely they must be the same person?  I hate to say this, but F2P/Asian/European games tend to be all the same.  That is why you see the same stuff.

People have a right to their opinion.  Just as you have a right to yours.  You don't see me going around trying to change your mind.  I'm simply stating what I don't like about it.  You're going above and beyond with the bashes.


 

Wow you are basically saying that the fanbois are closed minded and can't see when a game is bad, yet you are just as closed minded in your thinking that everyone should think the same as you.

You know what they say about opinions, they are like assholes and everyone of them stinks, except for mine, I ate rose pedals today! :)

Originally posted by xS0u1zx

Ok the definition of F2P is based on that you don't have to buy a box cd key AND you don't pay a monthly sub.   Your argument is pointless.

On a business perspective.  How would they make any money if they didn't offer game items that you could pay for?   Considering you don't pay a sub fee.

Stop complaining, if you don't wanna pay to play a video game then log the fuck off and kill yourself like seriously.   Nothing in this world is 100% free, you get what you pay for...   Simple as that.

Wow, who pissed in your bowl of Wheaties?

Originally posted by arenasb

Only way I would come back is if they had a complete graphics overhaul.


 

I agree, and a crafting overhaul wouldn't hurt. I'm playing Aion for both, and enjoying it so far.

I agree with the poster above, DDO is a good F2P title, as is GW, both are made by companies with a P2P background.

I believe of the other F2P titles you've tried that Runes of Magic is the best, even though it is a 'MMORPG Clone' (Glad I didn't say the game that shall not be named?) :)

As for the ones you haven't tried, give Sword of the New World a try.

One definition of quest is, NOUN: 1. The act or an instance of seeking or pursuing something; a search. quester

What do you propose that gaming companies do with RPG's, if you don't want them to have quests? How would you know to pursue a specific relic/artifact if someone didn't tell you it existed in game?  Who is supposed to tell you that it exists, what it does, why it would be good to acquire it, if not an NPC?

The main storyline in itself is a quest, how would you know that a big bad baddy is trying to wipe out an entire region, country, race, if not for the the NPC that shares that story with you?

As for the side quests, most of those are just ways to make easy money and acquire items as rewards... I say if you don't want/need those rewards, don't do the quest.

Some folks seem to think that sandbox defines RPG... but in my view it doesn't, because the classic RPG has a story that a game master has to tell, which can be linear, but when the PC's start to stray the Game Master has to act on the fly to get things back in line with what's supposed to be happening... My experience with 'sandbox' MMORPG's is that there is very little in the way of story and quest, but that bored me because I didn't want to 'make things up as I went along'... UO is a perfect example, I really found little that kept my interest in that game, I liked crafting but basically all that game was to me was either a PvP, dungeon crawler, item grinding game, with a small group of Thee's and Thou's Role players...

I've said it before in other posts, I didn't create the game so I shouldn't have to come up with my own story/quests and fun.

 

Just my view.

Why can't we just destroy an entire company, and everything in their records?.... That could be so much more fun.. IE: Goodbye SOE and every MMO under their umbrella... Or Goodbye Gpotato, Gala Net, NCSoft, Cryptic, Turbine, etc.

 

I'd destroy SOE, just so that all of the SOE subscribers would have to try out other games and then they'd realize there are games out there that basically play JUST like their SOE games, but many are ran by slightly more competent companies.

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