| 40 posts found | |
|---|---|
|
[Column] Elder Scrolls Online: An Argument for 'Faction Lock'
News & Features Discussion « General Discussion 4/09/13 10:29:53 PM
Just when you thought the horse was finally dead enough... someone had to start beating it again. It's obvious the people that hate the game design are going to hate the game. The people that are okay with the design are going to be okay with it. Do we really need any more articles about this subject? I really wish that both sides could get exactly what they want, but this is reality and it's just simply not goting to happen. You can't please everyone. Is Zenimax making a mistake with the crowd it chose to try to please? Maybe... We will just have to wait and see. If it fails, all the TES fanatics can come here and cry from the mountain tops... "I TOLD YOU SO ! " If it's a success, well, the fanatics will still complain. I know I would if I were that invested in something. But when it comes down to it... It's just a damn game. |
|
|
They turned a great sandbox genre into a Themepark.
General Discussion « Elder Scrolls Online 4/05/13 3:32:52 AM
Is this horse not dead enough yet? How many threads about this are there now anyway?
|
|
|
[Preview] Elder Scrolls Online: PAX East 2013 Impressions
News & Features Discussion « General Discussion 3/25/13 11:44:23 AM
Originally posted by jtcgs I'm not one to pull figures out of my sphincter and I don't have the desire to research your 20 million TES players who are complaining. You acutally have proof that there are 20 million individuals that have complained? If you do, you have way too much free time on your hands :) (just hacking on ya) People who don't like the game have every right not like it and to voice their opinion. But, those who do like it have those same rights, no matter what their reasoning. I'm not defending the game. Hell, I've not even tried it. So, I don't have anything but hearsay to formulate an opinion. I tend to like to form my opinions on my own. Not let media or others sway me. I'm not attacking your disdain for the game either. It just seems like you and others are fighting a losing battle trying to get the entire game reworked this far into development. Reminds me of Don Quixote. If you, however, find success in your attempts to get the game changed to how you want it, I hope the old addage doesn't bite you on the proverbial ass. "Be careful what you ask for, you just might get it.". (paraphrase) |
|
|
[Preview] Elder Scrolls Online: PAX East 2013 Impressions
News & Features Discussion « General Discussion 3/25/13 11:18:57 AM
Originally posted by jtcgs Man, this game really seems to have gotten you upset. I believe if I were you that I would just cut my losses and just stop following it all. It's obvious you hate it, despite the fact it's not been released yet. I really don't see the reason you keep posting the same rhetoric, unless it's just to troll. I seriously doubt that the team making the game is going to scrap everything and start over due to finanical issues (investors).I would imagine trying to justify a move like that would be a nightmare. It would probably lead to loss of funding and the closure of development. I'm making an assumption here ( I know, I know), but I figure you and many like you would reply "Good. If they can't make it right then it shouldn't be made at all. Somebody else can make it right" The odds of another company assuming the risk of a game that failed to even make it to launch, in this economy, are slim. I hope the game does well personally. I too am a huge TES fan and have been since Arena. However, I also am a huge DAOC fan so my expectations probably differ from one who is just a TES fan. None the less, I will try the game. If I like it, I will keep playing it. If I don't, I won't. I simply don't play games that I don't like. Example: Neverwinter. I LOVED Neverwinter nights but I don't really care for it's MMO implentation. So, I'm not going to buy it. |
|
|
Why I am excited about Elder Scrolls Online
General Discussion « Elder Scrolls Online 3/14/13 10:19:13 AM
Originally posted by Maelwydd What does your post have to do with the OP's post? He didn't mention anywhere that he thought it was going to be innovative unles my reading comprehension is not what it used to be. |
|
Originally posted by Maelwydd Didn't you mention somewhere earlier in this thread that you already had another game and guild and whatnot and wouldn't be bothered with trying this game? If that is actually the case, why do you continue to bash a game that you have said you have no interest in at all? It just doesn't make sense to me. I can understand that you are a TES fan and want the game desgined exactly like the single player games. I get it. I like TES games too. But the fact appears evident to me that they have designed the game their way and that's how it's going to be. It's pointless to continue to bash your head against a brick wall. What was Einstien said? Something about doing the same thing and expecting a different result is the definition of insanity? How many different threads have you started with almost the exact same debate? No matter how many times you add it up... 2 + 2 is never gonna equal 5. On to your point about CHOICE. I think it would be more viable if they, later on, in form of an update/expansion.... Included a Mercenary option.... They could make it like a diplomatic type game... Even grant guild abilities or player skills to negoiate contracts... There could be discounts for the underpopulated sides so they could attract more mercs and the overpopulated sides would have negatives based on the large amount of upkeep for their current army. They could also enforce locking mechanisms via contracts... So if you signed a contract with a certain alliance you would only be able to adventrure in that alliance's territory for the duration of the contract and while you are under contract you would only be able to acces that specific character (no alfts - to help prevent side jumping for PVP). You could eventually, but acquiring new contracts see the entire world with one character. But that is just a pipe dream as well. I wish you more enjoyment in your current game and hope you don't continue to let this game's design get under your skin. |
|
Originally posted by Maelwydd lol, again. No, it's about opinions. Just like I originally intended it to be and it still stands. No matter how much you try to convice me of your opinion or vice versa, we will both they think the other stinks... Human nature |
|
Originally posted by ShakyMo lol, okay... I surrender... no debating that logic |
|
Originally posted by Maelwydd It's your lie... tell it how you want too. It's just logical. If feces comes out of it... it's gonna stink. No matter how much you wash. Only a diluted person or someone with a personality disorder would think otherwise :) |
|
Originally posted by jtcgs
You generalized his statement. He said "He" didn't buy something he didn't like and that "He" didn't whine about it. You took it out of context and inserted your own point of view into his point. I got his point completely. He meant he didn't get on forums and cry about a game he doesn't like, he just doesn't buy it . He has a hard time grasping why people like yourself and many others who take to the forums to broadcast your angst. I agree with his view point. You evidently don't. Neither of us is wrong or right. We just don't agree with each other. I played DAOC. Really enjoyed it. So my opinion is biased. I can however, see why people complain about not being able to explore the entire game world. I mean in "Skyrim" I got to run around the entire world..... oh wait... no I didn't. Said it before will say it again. Opinions are like assholes. We all have one and they all stink.
|
|
|
Another thread about this.... really?
|
|
|
ESO Petition, Make Tamriel Seamless.
General Discussion « Elder Scrolls Online 1/28/13 6:51:32 PM
Originally posted by jtcgs
|
|
|
ESO Petition, Make Tamriel Seamless.
General Discussion « Elder Scrolls Online 1/28/13 6:25:59 PM
Origanlly posted by Maelwydd Well many Germans answered the call to return the the Fatherland from all countries of birth. Americans, English, Russians...many japanese fought for America in the 2nd world war. Sides were nto cut and dry, no ALL Germans were fighting for Germany and likewise for any nation involved. hence why spys were able to do waht they did. Your point isn't really valid as making real life points to back up your argument actually proove the oppersite. Oh and as for all the positive thinkers out there. I am well aware on what the industry is and what I will need to do to get into it. I didn't sign up to change career going from an £80,000 position to a £10,000 start position without understanding I will need to start at the bottom, learn the ropes, proove myself and then eventually get where I want. I get noticed on what I do not what I say. But your points are accepted and i am under no illusion that I will be lead design or creative director without putting in the ground work. I fully understand what hard work is involved...but I would rather struggle to get there doing something I enjoy then what I am doing now so it is all good. I will continue to enjoy games whether I make them or not.
So, you're saying that travel between the warring nations during WWII was the same as peace time? That certainly is what you're eluding too. The only accurate anology you used was the one relating to spies. But how do you implement that into an MMO, people did that in past by making numerous accounts. Logging into one account find out was going and either logging out / into another account and informing the other side. (spying) Or vent server jumping. Same thing. You used the Germans and Japanese fighting for the US. At least I think you did, your point was a little to vague to follow the way you worded it. Did you not hear of the detainment camps for said individuals? Pretty much the only way out of them was by enlisting and they were segregated, as well as, for the most part used as fodder. At least the Japanese were. Never heard of any German only fighting units but I know for a fact that anyone with German or Japanese ancestory were scrutinized by the US government. Your example of Germans "answering the call of the fatherland from America, Russia, etc... just validates my point. They left where they were to go join their "faction" for lack of better words. Sides were definitely cut and dry during WWII except for the espionage game and Partisan groups like the French Underground. Another idea that I think would be hard to implement in an MMO, unless you were given a chance to choose before entering a War zone to maybe be a mercency and hire yourself out to the underpopulated side. I would definitely like to see that kind of option but don't see that happening anytime soon. Long story short, we are all beating our heads against a wall. This is how they made the game. Either play it or don't. Bitching about it at this point won't accomplish anything. They don't have time to hit the "re-do" button now. |
|
|
ESO Petition, Make Tamriel Seamless.
General Discussion « Elder Scrolls Online 1/28/13 3:54:05 PM
Just trying to give some perspective to this "Go anywhere, join any faction" debate. Let's use World War II for an example. I don't think you found many American, British or other citizens of the allied countries taking strolls in downtown Berlin or Tokyo. I don't think the Nazi party or the Empire of Japan would have just accepted any person from one of the Allied countries who said "Hey, I want to join". The same examples would work in the other direction as well. So, if the lore behind the game is based on a War with certain Alliances battling other alliances then the segregation makes perferct sense. I have a hard time getting my head around why people want it to be just willy nilly, unless they are just griefers who want to go to low level zones to gank lowbies. I guess it's easier for me to see what they are going for here because I was a long time DAOC player. It was really done well prior to TOA. The PVE zones gave opportunity for exploration and for those who wanted risk while leveling, the best exp came from mobs in the frontiers where it was open season. Greater risk equaled greater reward. I'm hoping the game can recapture some of DAOC's magic for me. But like I've said before, nostalgia is hard to duplicate. |
|
|
Trion , bring in factional servers and you got me for life!
General Discussion « ArcheAge 1/25/13 1:43:11 PM
Is it me or does everyone seem to be missing his point? He asked for a SERVER to be added with factions. Not to change the entire game? May be my reading comprehension isn't what it used to be but that doesn't seem like an unreasonable request. It might actually open the game up to more revenue by provding a medium for people that would enjoy that type of system. |
|
|
open-world and supports up to 2000 players
General Discussion « Elder Scrolls Online 1/25/13 1:15:53 PM
Originally posted by jtcgs |
|
|
I'm a girl...no really, I'm a girl. Well, maybe not.
The Pub at MMORPG.COM « General Discussion 10/04/12 6:56:24 AM
It's a game. Some of us are adults playing a game. So, trying to make a valid point about anything related to a game is difficult to say the least. In regard to the topic, if you equate it to playing with action figures as a child, did you play with G.I. Joe or Barbie dolls? Video games are just digital representations of make believe that we used to use our imaginations to create as children. |
|
|
Guild for full-time jobs and college students (Heroes-of-fate.com)
Guild Recruitment « Guild Wars 2 4/16/12 7:28:03 AM
Sounds like just my type of guild. I'm on-call Mon-thurs from 4p to 8a EST and will be coaching football (american) beginning in late june at local high school as well. So my playtime will be intermittent and subject to leaving the game with short notice for work when called out. Would that be a problem? If not I would love to join the guild. It's very hard for me to find guilds because of work so you guys sound like a perfect fit for me.
|
|
|
WvWvW and the infamous big number zerg guilds(goon squad, ebonlore etc etc)..
General Discussion « Guild Wars 2 5/19/11 8:07:32 AM
Played DAOC for 5 years in the day. Never heard of an 8 man taking out a 100 man zerg at one time. Although, I have seen and been a part of some 8 v 24 fights and the 8 man come out on top. Please link some video evidence of the 8 v 100 combat. I'd love to see how they pulled it off. Until I see it myself, I will never believe it. |
|
|
I'm a former long time DAOC player too. You are both right to some extent. DAOC is the best PVP/RVR system that I have played to date. WOW is a good game as well but on the PVE side. WOW's pvp sucks while DAOC's pve sucks in comparison to each other. (Trials of atlantis, was the beginning of the end for me) I have the same issue with one of my buddies. He's a WOW baby. (it was his first mmo) So there really is no arguing with him. He just keeps throwing sub numbers and I keep telling him the vast majority of those numbers are Chinese, lol. I've played both games, as well as, everything else that's come down the pike and to this day think DAOC is the best game I have ever played. It pretty much just boils down too your personal taste and you might as well agree to disagree on this one. Unless you just like to argue that is. :) |
|