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All Posts by Zarraa - 370 found

8/28/07 10:03 AM
Viewed 1912, Replies 41

You can have both if a publisher has the guts to go against the current trend. 

I don't buy for a minute it can't be done as I've seen it done on platforms  with 10-12 month dev cycles.  Don't let anyone tell you a team with millions and 3-4 years can't get it done. With the miriad of engines now available there's no reason we can't have titles with both looks and depth. 

The reality is companies have figured out the majority of us don't require a game with depth, strategy, robust crafting AND graphics. Until we do we'll continue to be sold stale cheese.

Companies aren't stupid..they see the 800 lb gorilla in the room has made millions upon millions. They also see this was done without employing any of the above so they follow..The result has been the #1 market leader and a bunch of forgettable variations.
 
To it's credit the subscription leader has delivered on the number one aspect of gamming...FUN so the copy cats are trying to legislate fun.Unfortunatly companies got the idea that fun equates to handheld quests, mindless encounters & rudementry AI, but it doesn't. I'm a firm believe people at their core want challenge, depth & strategy but minus the tedium..
 
Companies who can afford to license the big engines then focus on how they can simplify so all will try their game. What they should be concentrating on is how to provide challenge, & depth while retaining the fun factor. 

8/26/07 8:04 AM
Viewed 1795, Replies 68

 

 

Originally posted by Orca

 


Originally posted by Twohededboy
As a Dark Futurist I view this with a "Better the Devil you Know" attitude. What if blizzard had released WoW as a single player game as I think was suggest before the MMO was designed. What if EQ1 then was not really going to get any competition and continued to be the leading MMO for 5 more years, EQ2 would not have come out when it did as SOE had no reason to launch it. Only half of the current MMOs on the market would be here because, after WoW, many companies saw the MMO market as a cash cow. If not for WoW we would be riding a small group of common games, all pretty much the same (Variations on EQ). The future of the MMO would be bleaker then it is now as it would be continue to be a niche market. Better to have WoW and a flourishing market with many games, a chaos that will lead to different games in the future, than to have a truly stagnant market with 10 games and no movement towards a next generation of games.

 

AC2 was also released around the same time as EQ2... So there would have been a competitor... or well... You know the story :D

But also you have Guild Wars, which is also a thriving and rather large player group. So I do think there would be a future with MMORPG's as a mainstream thing, rather than it being the niche it has always been.

PS: It was a rumor that WoW was going to be a singleplayer.


Actually AC2 was released about two years ahead of EQII. I remember getting a copy of Fallen Kings on a buissness trip out to "The Campus" in Seattle February 2003.  It's been a while but I believe AC2 was released Winter 2002.  

IMHO WOW has been more positive than negative for the industry. We're almost past the WOW copy cat stage so 2008 should find a slew of new titles that forge their own path.

8/25/07 5:06 PM
Viewed 30688, Replies 430

Originally posted by Thunder_Head

Guild Wars is the best you guys can come up with? I didn't read the thread, but Lineage 2 must absolutely be in first place. There is no game with Sexier female armor....quite honestly, some of it is just plain slutty crazy. Delicious.

While the majority see's Lineage II as first place that doesn't mean we can't appreciate the runner up.

8/25/07 5:03 PM
Viewed 1717, Replies 38

Originally posted by skinnys

.... you guys do realize that the layout is completly the same right O_o but hey, that's okay, but the fact they actully stole the graphics from the world of warcraft site pisses me off.

I don't know guys It's like Robin Hood complaining that someone else is cutting in on stealing from the rich...

WOW has Borrowed  from EQI so heavily I doubt they'll complain loudly about someone borrowing from them. Don't get me wrong Perfect World's web page layout is eriely simmilar to WOW's to the point even my wife noticed it.

What's that saying about immitation again?

8/24/07 9:56 AM
Viewed 1316, Replies 25

While I'd like to think I'm no longer addicted to any MMO I do play COH quite a bit (5 nights a week for about 1.5 hours.)

The only MMO I was addicted to was EQI. Wifey says I used to come in straight from work and log in to raid. Not good.

8/22/07 6:36 AM
Viewed 1931, Replies 44

 

As stated previously I'm sorry to hear about you're loss....

To answer you're question on community may I humbly suggest the following titles.

1) DAOC: Lot 's of roleplayers still play allot of great people.

2) EQII: many friendly players as with the riff-raff to a minumum.

3) LOTRO: a good mix of younger and older players most were friendly.

4) CoX: City Of Heroes/Villians: Great community lot's of adults & mature youths play(especially on Pinnacle)

5) Saga of Ryzom: Possibly the best communitty both helpfull and friendly.

6) Vanguard: Great community but the game itself is still a work in progress.

If you've perused these boards you already know which titles to avoid community wise.

ZV.

8/22/07 6:16 AM
Viewed 2611, Replies 41

Originally posted by bonobotheory

Free shit is still shit.

A kick in the balls is free, too - should we all run out and get booted in the nads?


Well kind sir do tell us what title(s) currently on the market are light years ahead because I'm dying to play them.

As for the whole kicked in the nads thing....I hope it works out for ya.

8/21/07 9:57 AM
Viewed 3078, Replies 102

Originally posted by Gameloading
Originally posted by Zarraa

 

Originally posted by Gameloading
Originally posted by Zarraa

 

Originally posted by Gameloading

 

Originally posted by HensenLiros

Wrong.

Everquest is the Beatles, WoW is the Monkees.

And Ultima Online is Venom!! MUAHAHAHA

Everquest would have to be

 

1: Better

2: more popular

than WoW, and its not. hence WoW is the beatles.

 

Unless you're MMO career began in 2004, you'd know Everquest is better than WOW.  Granted WOW is a fine title but let's not get silly here.

BTW...never compare WOW to the Beatles..

Do you have anything to back it up? Oh nevermind, I know you don't. you just post your opinion and you make the mistake to think that its fact. Its not. WoW is better than Everquest, there is a good reason why the vast majority of critics gave it higher scores than Everquest. Just because you like Everquest better does not make EQ a better game than WoW.

 

Again WOW is a good title but let's be realistic...

 

1) EQI's variety of group encounters and content quality is still superior to WOW.
2) EQI's raid encounters are still more challenging than WOW's
3) EQI's knowledge of class prerequesite is still superior to WOW.
4) WOW still continues to borrow from EQI not vice versa. 
5) EQI's character developement is still superior to WOW.
 

If you're going to challenge one of the masters of this genre you better bring more ammo than subscription numbers and revisionist hyperbole. There's a diffrence between really good and Legendary I suggest you do some research.

Zarraa, If you're not going to back it up with facts then don't go into debate with me, EQ's Group encounters are better in YOUR OPINION, everything you mention is nothing but your opinion.

Learn that your opinion is not fact. it isn't, and it never will be. If Everquest truly was as good as WoW, it would have received better ratings. but it didn't, and there is a good reason for that.

Ok I'll concede these are opinions however they are based on playing both titles extensively which obviously you have not. My opinions are also based on first hand knowledge of design, AI and how games are actually made which again you know nothing about.

You see unlike you I'm a fan of the genre and not blindly loyal to a certain title. This objectivety allows me to weigh pro's and cons fairly as I've no vested intrest either way.

Now would you care to dispute my opinions with counter points since you've extensive knowledge of both titles.

Oh that's right you don't...

8/21/07 6:43 AM
Viewed 3078, Replies 102

Originally posted by Gameloading
Originally posted by Zarraa

 

Originally posted by Gameloading

 

Originally posted by HensenLiros

Wrong.

Everquest is the Beatles, WoW is the Monkees.

And Ultima Online is Venom!! MUAHAHAHA

Everquest would have to be

 

1: Better

2: more popular

than WoW, and its not. hence WoW is the beatles.

 

Unless you're MMO career began in 2004, you'd know Everquest is better than WOW.  Granted WOW is a fine title but let's not get silly here.

BTW...never compare WOW to the Beatles..

Do you have anything to back it up? Oh nevermind, I know you don't. you just post your opinion and you make the mistake to think that its fact. Its not. WoW is better than Everquest, there is a good reason why the vast majority of critics gave it higher scores than Everquest. Just because you like Everquest better does not make EQ a better game than WoW.

Again WOW is a good title but let's be realistic...

1) EQI's variety of group encounters and content quality is still superior to WOW.
2) EQI's raid encounters are still more challenging than WOW's
3) EQI's knowledge of class prerequesite is still superior to WOW.
4) WOW still continues to borrow from EQI not vice versa. 
5) EQI's character developement is still superior to WOW.
 

If you're going to challenge one of the masters of this genre you better bring more ammo than subscription numbers and revisionist hyperbole. There's a diffrence between really good and Legendary I suggest you do some research.

8/20/07 11:04 PM
Viewed 3078, Replies 102

 

Originally posted by Gameloading

 

Originally posted by HensenLiros

Wrong.

Everquest is the Beatles, WoW is the Monkees.

And Ultima Online is Venom!! MUAHAHAHA

Everquest would have to be

 

1: Better

2: more popular

than WoW, and its not. hence WoW is the beatles.

 

Unless you're MMO career began in 2004, you'd know Everquest is better than WOW.  Granted WOW is a fine title but let's not get silly here.

BTW...never compare WOW to the Beatles..

8/20/07 8:40 PM
Viewed 5169, Replies 136

 

Originally posted by Melendu

Can any one tell me how EQ2 is more fun gameplay wise then WOW?


I tell you straight out EQII isn't more fun than WOW. What's ironic is that EQII is the superior title in almost every aspect except fun....

 

In the end though fun factor is what brings you back fun is what keeps you paying those subscription rates..

8/19/07 10:18 PM
Viewed 1720, Replies 30

 

Originally posted by Dark-Asylum
Originally posted by Zarraa

First things first....

MMO's have always had some form of grind some just do a better job of masking it ok?

I'm glad NC Soft is going ahead with their plans to release Lineage III. Perhaps this setback will prove usefull.  AION & Spellborn will suffice till L3's release.

Take you're time and rock it guys...

Of course every mmo has some sort of "grind" but theres a difference in reaching only level 60(which isn't the level cap) within 8 months on L2 and finally being able to participate in the game's "content" (lol) as opposed to hitting the level cap in say WoW, EQ2, or LOTRO casually within 6 to 8 weeks.

 

I see you're point DA however I think we've enough 5 minute MMO's on the market already. I imagine you've been around the block MMO wise so you remember earlier titles like UO, EQI etc required an investment of time before reaping rewards.

Don't get me wrong the only MMO I currently subscribe to is the fast food variety (CoX). That being said I don't want every MMO released to follow that trend. I believe there's still a place for MMO's that require some real time investment in order to fully develop a character.

8/19/07 10:16 AM
Viewed 1720, Replies 30

First things first....

MMO's have always had some form of grind some just do a better job of masking it ok?

I'm glad NC Soft is going ahead with their plans to release Lineage III. Perhaps this setback will prove usefull.  AION & Spellborn will suffice till L3's release.

Take you're time and rock it guys...

8/19/07 2:06 AM
Viewed 5169, Replies 136

 

Originally posted by Acaeus

In fact, I had a more EQ-esque experience playing WoW than playing EQ2.


I think this sums up the entire thread quite nicely.. 

I remember making this remark to some old EQI guildies. Dispite it's easy gameplay & subpar graphics WOW managed to capture more of  EQI's spirit than EQII did.

Kind of Ironic when you think about it.. While I still say EQII is the most complete fantasy MMO out atm it lacks the soul of the original. 

8/18/07 10:47 PM
Viewed 5169, Replies 136

 

It's called a perfect storm of events.

1) First true lull in the MMO universe while EQ1's popularity was failing

2) Blizzard had a rep for making quality titles.

3) People still sore from SOE gutting EQ1 were never going to give EQII a chance.

4) WOW was fun and easy while EQII was more like work for many.

5) EQII required top of the line hardware while WOW could be ran on a toaster.

8/18/07 7:47 AM
Viewed 1013, Replies 26

 

Of the old school titles I'd have to go..

1) UO

2) EQI

3) DAOC

Of the newer MMO's only Lineage II, EVE, Ryzom & Guild Wars presented much of a challenge.

8/15/07 6:05 AM
Viewed 346, Replies 12

Originally posted by Nunez1212

I wish that I could have beta tested PONG...but that's just me. I also wish I could have beta tested Guild Wars Prophecies.


The 3 best closed Betas I was fortunate to have tested were

1) City of Heroes

2) Guild Wars (Prophecies)

3) LOTRO

Top Three I wish I could of tested.

1) EQI

2) DAOC

3) UO

8/10/07 10:16 PM
Viewed 13838, Replies 248

Didn't play enough of UO to have an informed opinion...So with that being said...

1) DAOC

2) Guild Wars

3) Lineage II

Honerable mention to EVE as it's a good title but minus a person to control I couldn't 100% get into it..

No...a spaceship by itself isn't a true avator.

8/09/07 1:50 PM
Viewed 439, Replies 9

Hmm ok I'll dance...

1) Community:  EQI /CoX/ Ryzom

2) Price:  Guild Wars/ SOE Station pass/ CoX

3) Graphics:  Granado Espada/ Lineage II/ EQII  (For atmosphere: Vanguard)

4) Physics engine:  CoX....No contest

5) Content :  EQ1/ AC / DAOC

6) Added content/Updates:  WOW / EQII

7) Story,  Background, Lore:  EQI / GuildWars

8) Enemy diversity and behavior (AI):   Ryzom /CoX/ GuildWars....No contest.

9) Character Creation, Customization and Development:  CoX / SWG/ MxO

10) Player load (subscriptions):  WoW/ LORTO/ Lineage II

11) Role-Playing:  LOTRO/SWG/CoX

12) Sound:  Guild Wars/ EQ2 /Granado Espada... Again No contest

13) Interface, Options:  CoX/ WoW/ MxO

14) Support:  NC Soft, Turbine

8/09/07 6:07 AM
Viewed 1883, Replies 52

 

Originally posted by nomadian

 



In general, I consider Everquest and Ultima Online to be vastly overrated. While they both did represent the emergence of the genre, it is little more then rosy tinge of nostalgic hindsight that makes them even close to relevant these days. The bottom line is that if I had to choose between Everquest, Ultima, or Asheron's Call and something more modern like Eve Online, City of Heroes, or World of Warcraft, I'd take any of the modern games... Hands down, no contest. The oldies aren't even in the running for the best of anything. Innovative or not, they still suffered from every single overused paradigm that plagues the genre today (mostly because they created them), except they also have the added "appeal" of primitive, outdated, and convoluted game play and graphical mechanics.

You are correct in a way. In every genre each next generation solves some of the problems of the last and the more modern mmorpgs have seeked to improve some of the flaws of the past. At the same time however there are many appeals in EQ and UO that haven't been replicated in the more modern mmorpgs- this is why you see over and over again people pining for that.

 

 

 

Exactly...sometimes you can streamline too much.

People act as if UO, EQI, AC & DAOC were broken. Sure modern titles have eliminated many of the timesinks inherant to those old titles. However somewhere along the way they eliminated the soul (community, challenge, strategy) as well.

While not exactly scientific many of you understand where i'm comming from.

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