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All Posts by Cochran1

All Posts by Cochran1

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217 posts found

The game is really good at what it does, I would guess there will be a lot of DF and MO refugees ( ones who don't want a game riddled with greifing pvper's ) flocking to this game. The only thing that bothers me about it so far is how specific all the crafting is. What I mean is if I'm tailoring in a post apoc. world am I gonna care that all four scraps of cloth for my pants are the same color. You would think you could just have 4 scraps of cloth to make the recipe but no all of them have to be color coordinated. 

Keeping, then again I was in the beta already. I bought it because I knew I wanted it and not just to get into the beta events.

Defiant, would have been guardian as I normally roll Dwarves in fantasy themed MMO's but I'm not too fond of the Dwarf character models this time around.

Has anyone else noticed that people no longer play games as gamers anymore but instead as reviewers. I've been critical of this game because of the bad experiences had in other releases and the marketing of those turds. After playing it for myself from beta 1-5(and yes I mean playing, there have been no real issues I've had to report) I preordered for no other reason than I'm having fun without unfinished content and bug ridden code I'm actually having fun in an MMO.

Personally I think everyone is over-analyzing the game. Rift is setup to be the first solid relase the genre has seen in quite a while. So it's pretty simple do you enjoy playing it or not?

When all is said and done wether you paid for it or not, you have to cut the game off at some point and return to real life where those items/achievements mean absolutley nothing.

Fast paced combat seems more real to me. Think about it if the enemy is attacking an outpost or village on their way to their main objective they're not going to wait around for you to show up and stop them. Faster combat and encounters make you think on the move, you learn the fastest way to neutralize the enemy or you fail and that village or outpost burns to the ground and the march of destruction continues. If it's anything like it's predecessor we won't be fighting many woodland creatures if any at all. In fact I don't remember fighting any in the first game, unless an aoe hit them.

From the videos it looks like a standard tank and spank, heavy armor classes tank and dps and squishies stay out of the way of AoE and CoE. This game boasts action style combat but other than free aim it doesn't look very compelling to me. The animations seem a little odd to me too, the lancer plunges his weapon once and you see 3 to 5 strikes like he's machine gunning the weapon.

Originally posted by Rockgod99
I would give anything to be a Dwarf or an Orc. Two of the baddest races in fantasy lore. Why would I want to be them? simple!Because their Metal!!!!!!! \m/

 lol this +1

I followed Rift since it was Heroes of Telara, but ever since they resorted to shoveling out beta keys that aren't really beta keys I've had a looming feeling that the keys are nothing more than the small pieces litter flying out of the litter box in an attempt to bury a turd. It's nothing but a hype tactic and I've become wary of any game that hypes itself in a fashion such as this. They're busy trying to get people to hype the game rather than test and it's proven to be a bad tactic in game after game.

The first game I remember playing was Hunt The Wumpus on a TI-99 after that I was hooked.

Guild Wars??
LFGame « General Discussion
10/25/10 10:36:36 PM

I'm not going to write a wall of text, but I never really gave GW a fair shot until recently. My wife and I have been playing for a few weeks now and honestly I have to say we like it so far. The combat is tactical, you have a list of abilities you can use but you can only choose a handful of them to pull down to your hotbar. Skill builds and abilities can be reset on the fly at outposts and cities without the worry of having to pay to do so. The AI is decent minions actually do what they're supposed to for the most part and the mobs are fairly engaging and tactical too. Gear is either crafted by merchants, all you do is provide the materials, or dropped. You can also deconstruct gear and use the parts to upgrade your equipped gear. The only thing I haven't tried yet is PvP so I won't comment on it, but so far it has really exceeded my expectations and I'm having a good time.

Nope, controls have never been a deciding factor for me. Then again I'm a quick learner, I adapt and as long as I'm having fun I'll play. When I take a break from one game to play another, I find myself pressing keys that have no binding it's pretty funny sometimes. I simply work to break the habbit and it only takes a few minutes then I'm back into the game. Then again if I wasn't a dedicated gamer and quit games because of the controls I would have missed out on a LOT of gaming.

Having an AH in this game still wont help with pricing as much as some might think. You'll see 15 of the same item but each will have a different quality, durability, resistances, and modifiers. Not only that but there will be +1 2 3 versions of everything. What's the difference in having to look through markets and  sifting through 3 dozen of the same type of sword on the AH having to compare these factors, other than the latter seeming a bit easier? I guess some people never out grow needing to have their medicine taste like candy.

I saw Quistis, Rinoa and about 7 different variations on Tifa...... I'm not to worried about seeing "famous" hairstyles. As long as there are moogles, chocobos and an npc named Sid I'll be content for nostalgia.

Originally posted by Raserei

Did you know people like me get things fixed? Did you know people that complain about me actually make it worse?


If there is a problem in the game and NO ONE says anything, do you think they will fix it? If you are paying them, being the fan that you are, and you go to every post like this and say I LOVE THE BUGGED GAME, do you think that is helping in the cause to fix the bugs? You are saying, "Please dont tell them to fix the bugs, please dont voice your concern, because I am a hardcore fan of FFXI and FFXIV, the game is perfect no matter what it is."


How about you look deep inside and find the truth? The game is laggy, the UI is borked, there is no chat filter, the mouse combined with the menus are ultra frustrating. Travelling takes a very long time...Required grouping isnt a good thing (When people reach higher levels, the new players will be screwed)


Did I say, "The game is bad"? No... I like the game, but its unplayable ina comfortable manner. But make sure to keep posting in these kinds of posts and tell Square Enix how great the game currently is.


 I very seriously doubt that using words like "borked" and other generalities to describe problems with the game count as feedback that "gets things fixed." With people changing classes on the fly I don't think it will be hard to find groupmates around the same rank. Long travel times? Why not just use your teleport everyone has it. As for menus I really coudln't tell you why it takes you 5 mins to navigate anything, it's never taken me more than 10 seconds to find what I need.

That said it could use a little work to alieviate latency, but then again I never expected to see the open beta run perfectly. If that were the case they'd have no need to hold one.

The server message they posted said they are going down for 3 hours starting at 8pm pdt for maintenence, so there are bound to be some changes once they open up again. They had been hotfixing once a day until Sept. 12 with no major patchesso it's about time for one.

Yeah I'm keeping mine, aside from the latency issues (which they'll have under control over the next few months) I haven't had any problems that would make me cancel. Plus I'm determined to get the crafting down to a science no matter how frustrating will be.

I had a bad SATA cable cause almost the same problems a grinding or clicking in my HD and the same hit or miss start ups. If none of your fans are dead or dying the only other moving part that would make that grind would be the HD. Not really sure why it would keep the system from starting up, but it turned out to be what was causing my problems.

Originally posted by toddze
Originally posted by xpiher

You do realize that the only reason why FFXI was "complete" for the international release* was because it came with the first expansion? 

This guy gets the award of the day.

Think back to FFXI, for JP release the cap was level 60. There wasnt a whole lot to do at 60.  when it released in NA 6 months after the cap was raised to 75 through patches, and theres where end-game started. If your expecting a robust end-game at launch DO NOT PLAY FFXIV. atleast for now.  But if you want to play and have fun leveling then do it, but dont rush to cap expecting something grand.

 Not to mention there was no crafting or conquest system until the expansion.....

I keep seeing posts about a lack of polish, but I honestly haven't encountered anything other than an occasional crash or drop in send/recieve. Then again most of the posts concerning proformance or stability are people saying they can't run it on max settings with their I7 machines, whithout any mention of trying to lower settings or turn off graphics features. Anyone who knows computers can tell you 90% of all problems are due to user error, not the software or hardware.

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