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All Posts by abhaigh

All Posts by abhaigh

20 Pages 1 2 3 4 5 6 7 » Last
384 posts found

Lack of endgame? Hell - this gilded turd lacked any real content after you hit level 30-odd and got te signature skill for your branch of the sparse skill-tree

It had some serious potential - but wasted it trying to appease the Garriot fanbois and by getting shoved out the door well before it was ready.

had the devs actually listened to the people trying to give them suggestions on how to improve their offering instead of pandering to the sheep it could have become something fantastic

As it was? coldsauce

-=A=-

Originally posted by avalon1000

Tabula Rasa was operated by NCSoft , a company that seems unable to run any game properly so it is no surprised it failed.  Would be nice to see another company buy it and bring it back. 

 

No company is going to touch it - it needs more money and work than anyone is going to want to risk

If TR was to make a successful return to existance it would need at least another year in the oven before it could possibly be considered 'done'

the zones were tiny, the mobs boring and the fights predictable.

crafting was a joke

the skill tree was barren

and there was absolutely no point to levelling after you hit 30 and got your class'es signature move

not that there was any content above level 40 anyway

 

No, that gilded dropping should stay dead

It's passed on! This gameis no more! It has ceased to be! It's expired and gone to meet its maker! It''s a stiff! Bereft of life, It
rests in peace! It's databases are now 'istory! It''s off the net! it''s kicked the bucket, 'It's shut off its last server, turned the power off and joined the bleedin' choir invisibile!! THIS IS AN EX-MMORPG!!

It's gone, get over it

-=A=-

[apologies to M.Python]

At least it certainly feels that way

Not that I'm dissing it, mind, I rather like being able to level my alts quickly and get decent gear for them along the way, but it certainly does bring a bit of a DResque feel to the game. Dungeon after dungeon, zerg-rush after zerg-rush, combined with the breath of fresh air you get when you hit a new dungeon in the list

I just hope that the levelling rate I'm getting stays constant - 2 levels per 3-4 hours a night is pretty good

-=A=-

 

shameless bump for a thread that deserves to be on top of the stack

The game is dead. it's never coming back, time to close the door on the oven, turn the temp up to cremate, and scatter the ashes in Garriott's  wheaties

 

Nice going Dick, next time try harder and suck less

 

-=A=-

it wasn't worth the asking price for the sub - esp as it was basically pay-to-beta

After level 30 you had nothing else to do but kill the same mobs over and over again till level cap

no end-game content

skill tree was so sparse as to be barren

crafting was a joke

swingeing balancing and rebalancing of the only fun classes in  the game

released far too early

garriott blaming the beta-testers who told him and the devs that this would fail if released when and how it was

only a single quest chain for all classes

over-hypped and under-delivered

too many fanboiz

I could go on, but those are the main points

Originally posted by TidusR

R.I..P Tabula Rasa you will vbe missed.

 

Give it a little less lead and you won't miss the next shot

Originally posted by D3mis3

Then join us TR vets, and you TR newbies in starting our NCSoft boycott. 95% of the people I know who played TR are cancelling all their NC subs.

 

So that means about 12 people will be boycotting NCSoft over the mess that was TR

 

I'll bet they are shivering in their boots for fear that the lost revenue will bankrupt the company

Hitting its stride?

 

wtf is that man smoking? It staggered out of beta, limped along with nothing more than vapourware and false promises for a year, then had life support pulled to let it die the ignoble death everyone bar the most rabid fanboiz predicted.

 

If Dick had paid attention to what was going on with the game that had his name splashed all over it, instead of having his head firmly jammed up his nethers in his race into space, then perhaps TR wouldn't have failed so epically. But no, mr. space tourist was too busy throwing pyjama parties and riding vomit comets to notice how badly TR was sucking.

 

Perhaps next time, when the beta testers tell the devs that the game they are working on needs more time, more content, and a lot more polish, they'll listen

 

yeah, right


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What did I say, a year and a half ago, when this was pushed out the gate broken and unfinished?

I said it would never reach its 2nd birthday, and I was right

 

Have that all you Garriot fanboiz, perhaps next time the devs will actually listen to the people telling them their product needs for more loving, and less time listening to the fanboiz blowing warm fuzzy smoke up their nethers

 

I love being vindicated

 

-=A=-

TR failed because it was released too early, too empty, and cost too much on a regular basis

it simply wasn't worth the ongoing subscription cost

if they cut the monthly fees in half people would go back, though they'd only stay till they'd levelled all alts to 50 and had nothing else to do

I like the idea of releaseing the code to the community - and open source version of TR woul end up rocking

quelle surprise

perhaps if they had actually listened to people other thanthe rabid fanbois during beta and kept it in the oven for another 6 months (at least), it wouldn't have failed

gotta say this to all the fanbois crying into their pillows

I TOLD YOU SO!!!

 

Originally posted by Briansho

Looks like Tabula Rasa Part Deux.

 

God I hope not - that would be unutterably tragic

Saving T.R
General Discussion « Tabula Rasa
11/19/08 4:12:22 AM
Originally posted by _Shadowmage

My serious suggestion - bring out the equivalent of Sony's station pass already.

If they had one of these I would subscribe and play T.R & COH. I could justify it as my kids would get to play multiple games.

As they dont I am not currently playing any NCSoft games.

^^^

THIS!!!

if they have announced that this will be available around christmas - expect it to arrive sometime in the third/fourth quarter 2009, and be incredibly watered down to insignifigance

 

I've seen too much empty vapour to believe this will happen in any timely manner

too much vapour, not enough content

 

pretty much sums it up in a nutshell

vapourware

 

I'll not believe a damned thing coming out of the dev team until it's actually live on the production servers

 

their track record on delivering promised additions/improvements/content has been dire

 

-=A=-

20 Pages 1 2 3 4 5 6 7 » Last