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I pulled my 8 year old MMORPG account just for this occasion.
I'm noticing a lot of people asking for unfair features, but I'm pretty sure Mark glossed over those. Cmon guys you're better than this, he said nothing that would give an unfair advantage, and things like lower lockouts factor into unfair!
Considering I'm going to drop quite a bit of money, I'd perfer something somewhat subtle and tasteful, I really like the Brooch idea, something that is quite small and doesn't have to be blatantly obvious screaming "LOOK AT THE MONEY I PLEDGED". It should be something you can wear all the time without it having to completely change how your character looks, it really shouldnt come off as tacky or a gimmic.
Personally I think it could be something awesome for player housing as well, think about a giant dragon head over our hearth or something. Maybe with some flavour text talking about our previous successes (referencing our donation). If you pledge enough maybe something to hang in the guild hall, again like a stuffed dragon bust, or perhaps a skeleton to hang from the raftors.
Plus Mark , if you ever need an academic consultant to keep your history accurate and to the flavour of your chosen factions let me know. I'd do it for free and that'll get me away from grad work :D
The only thing I see here is 2 different fanbases bashing heads over things that one of them will not understand.
The WoW fanbase is arguably more casual, though I can invest maybe an hour a day in EVE and actually advance somewhere. I have been playing EVE for roughly 2 months and I have about 2m skill points which pretty much makes me a big noob. I have avoided 0.0 space and most systems lower than 0.4 and I have yet to been griefed or podkilled.
Think about it, when living in an area that has lots of armed robberies or crime do you merely just stroll through the area with your wallet out dancing and singing annoying, let alone bad showtunes? No, you probably wouldn't even be going through that area if you had the choice.
EVE brings a certain amount of realism to PvP, it's penalties are harsh, and you have a lot to lose.
It seems that the people spouting WoW PvP is better don't seem to understand that it is there to please the community .
By all means this does not mean WoW PvP is "bad" (Though any game that revolves it's PvP around grinding in my opinion, needs to re-adjust their system.) After play WoW for 2 years, seeing the birth of battlegrounds and the changes in the PvP system is one of the reasons why I quit in the firstplace. Anyone can get GOOD gear, I'm not talking about crappy blues. I'm taking a few pieces of arena gear in a Month, they don't even need to win that often.
I was in a Arena team with a rating of roughly 1600, I was getting 400 points or more a week, in 2 weeks I could easily have any of the cheaper pieces of the corrosponding season. That greatly increased the wins I was recieving and I found PvP wasn't fun anymore, crappy players that just stacked more resilience had a huge upperhand against players who lacked it.
It's not the same in EVE, you can have a great ship, but if you put yourself in a situation that isn't favourable you will pay the price, EVE players probably value that realism.
TL;DR : Splitting the EVE's gamer base would cause it's downfall. Because it would be going against the fundementals that the game was created on. Imagine if Blizzard made it that epics weren't BoP, think about the consequences.
All my points have been said in this thread already pretty much but it seems that the people saying that EVE needs a PVE only server are to ignorant to see or consider anyone elses view point.